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Hotfixes: November 2 2022, Dragonflight Mythic+ Rating Adjustments & Player Health and Creature Damage at level 70

This morning we have a smaller list of hotfixes for various bugs including one that should punish those who leave Rated Solo Shuffle early.

On the Dragonflight Beta side of things Blizzard announced an increase in earned rating for keys at 11 and higher to offset the increased difficulty as well as an increase in player health and creature damage at level 70.

Quote from: Blizzard

November 2, 2022

Classes

  • Druid
    • Guardian
      • Fixed an issue that prevented Scintillating Moonlight from reducing damage taken.
  • Monk
    • Mistweaver
      • Clouded Focus now correctly buffs the Enveloping Mist healing from Tear of Morning.
  • Paladin
    • Fixed an issue preventing Avenging Wrath nodes from being draggable from the talent pane.
  • Warlock
    • Affliction
      • Malefic Affliction is now applied to the caster rather than an enemy target for easier tracking.
      • Fixed an issue where Dread Touch was not correctly being applied.
      • Fixed an issue where Doom Blossom was not gaining an increased chance of occurring from your stack count of Malefic Affliction.
    • Demonology
      • Fixed an issue where Annihilan Training would not be reapplied to your Felguard if learned while your Felguard was active.

Player versus Player

  • Players who leave Rated Solo Shuffle early now are appropriately penalized.

Quests

  • Fixed an issue where the quest “A One-Way Ticket to the Heart” couldn’t be completed

Wrath of the Lich King Classic

  • Achievements
    • The Battlemaster achievement should now correctly grant the Battlemaster title.

Mythic+ Difficulty and Rating Adjustments

Quote from: Blizzard

As we previously noted, we’ve increased the difficulty of Mythic+ dungeons at keystone 10 and higher in Dragonflight, to better match the quality of rewards offered by those difficulties.

Following testing and feedback, and considering how much players enjoy pursuing Keystone Master as a seasonal goal, we’ve decided to make an adjustment to grant additional Mythic+ Rating for keys above Level 10:

  • M+ keys at each keystone level from 11 and up are now worth an additional 2 points of Rating. For example, in Shadowlands Season 4, completing a dungeon exactly on time on both Fortified and Tyrannical would net you a Rating of 250 for that dungeon. In Dragonflight Season 1, you will now earn 270 Rating.

This means that while keys above Level 10 will become more difficult and you may not be able to push as high as you did in recent Shadowlands seasons, you’ll achieve Keystone Master at lower keystones. We expect players who previously earned this achievement to find the challenge about the same as before.

Thank you very much for your testing and feedback!

Changes to Player Health and Creature Damage at level 70

Quote from: Blizzard

Throughout raid testing in the Dragonflight beta, we have noticed that healing has felt too powerful in level 70 content. This has largely been the result of the impact that 10 additional talent points can have on player damage and healing throughput at level 70.

Generally, we increase player health at the same rate as throughput. This ensures that the pace of the game feels relatively consistent across all levels. One recent example is the covenant renown reward, Deepening Bond, that increased player Stamina by 10% to offset the power gains of Covenant abilities, soulbinds and conduits. After further analysis and playtesting, we have decided that in an upcoming build we will bake the 10% increase to Stamina from Deepening Bond into the base stats of level 60 characters to offset power gained from the new talent system and change Deepening Bond to an increase to movement speed in the Shadowlands.

When damage mitigation abilities and healing are too strong relative to player health, the only way to threaten players is to make enemy damage very high and spiky. If healers can very quickly top off their teammates and mana isn’t a limiting factor, enemies have to be tuned to have the capacity to do burst damage that kills players before healers can react. That isn’t very satisfying gameplay. Increasing player health gives players more time to react to incoming damage, and it make players’ choices about cooldowns and mana management more meaningful.

To address this, we are increasing player stamina and creature damage by 40% at level 70 . This has an effect on the power of healing in PvP, so we will subsequently evaluate and consider adjusting the PvP trinket set bonus values and the tuning of Dampening in Arena. We’re also looking at how this change affects the balance of percentage-based healing versus other healing spells, and we’ll make targeted adjustments there if necessary.

We look forward to your feedback and experiences with these changes on the Dragonflight beta. Thank you!

Hotfixes: November 1 2022, Dragonflight Beta Development Notes, Update on Dragonflight Season 1 Rated PvP Rewards

Today’s hotfixes bring the tuning changes with the weekly reset as well as a fix for pet battle experience stones.

On the beta side of things we also got some class tuning as well as the possibility to test crafting orders on the Valdrakken (max level) realm and dungeon trinkets. Furthermore Blizzard has announced that due to some issues they are facing, not all rated PvP rewards will be available right away.

Quote from: Blizzard

November 1, 2022

Classes

  • Death Knight
    • Fixed an issue where both charges of Death’s Grip could be accidentally used in quick succession when talented into Death’s Echo.
  • Demon Hunter
    • Havoc
      • Chaos Strike and Annihilation damage reduced by 5%.
      • First Blood damage bonus reduced to 75% of attack power (was 85%).
      • Inner Demon damage increased by 25%.
      • Fixed an issue that prevented Inner Demon damage from being increased by Havoc’s Mastery and Demon Soul effects.
  • Druid
    • Feral
      • Brutal Slash is now usable in Bear Form and replaces Swipe while in Bear Form. It does not generate combo points or cost energy while in Bear form.
  • Hunter
    • Beast Mastery
      • War Orders now grants Barbed Shot a 25/50% chance to reset the cooldown of Kill Command (was 50/100%)
      • Healing done to your pets from Mend Pet or Exhilaration no longer grants any healing to the Hunters from Leech.
    • Marksmanship
      • Corrected an issue where Chimaera Shot had two chances to trigger the Lethal Shots talent.
      • Aimed Shot damage reduced by 15%.
  • Mage
    • Fixed an issue with Summon Water Elemental where it was persisting in situations where it shouldn’t
  • Monk
    • Windwalker
      • Fists of Fury damage reduced by 20%.
      • Rising Sun Kick damage reduced by 20%.
      • Blackout Kick damage reduced by 10%.
      • Storm, Earth, and Fire damage transfer reduced by 6.66(repeating, of course)%.
      • Serenity causes the Monk to deal 15% increased damage (was 20%).
      • Invoke Xuen duration reduced to 20 seconds (was 24 seconds).
      • Shadowboxing Treads increases Blackout Kick damage by 10% (was 20%).
      • Teachings of the Monastery now causes Blackout Kick to have a 12% chance to reset the remaining cooldown on Rising Sun Kick (was 15%).
      • Fury of Xuen haste bonus has been reduced to 5% (was 8%).
      • Whirling Dragon Punch damage reduced by 10%.
      • Forbidden Technique now causes Touch of Death to deal 20% increased damage (was 40%) in addition to its current effects.
      • Rushing Jade Wind damage reduced by 10%.
      • Xuen’s Battlegear now causes Rising Sun Kick critical strikes to reduce the cooldown of Fists of Fury by 4 seconds (was 5) and when Fists of Fury ends, the critical strike chance of Rising Sun Kick is now increased by 40% (was 50%).
        • Developers’ note: Windwalker Monks are dealing too much damage across the board. As a result, we’ve reduced the damage of most Chi spenders (Spinning Crane Kick and the recently improved Strike of the Windlord being the notable exceptions), reduced the throughput of major cooldowns (Storm, Earth, and Fire, Serenity, and Invoke Xuen), and reduced the effect of some powerful talents with the goal of preserving build parity after these changes.
  • Paladin
    • Fixed an issue where the Hallowed Ground talent was incorrectly increasing all Holy damage dealt, rather than just the damage of Consecrate.
  • Priest
    • Crystalline Reflection reflects 6%/12% of damage absorbed (was 10%/20%).
    • Mindgames damage reduced by 25% for Shadow and Holy.
    • Mindgames damage reduced by 50% for Discipline.
    • Discipline
      • Power Word: Radiance applies Atonement at 50% duration (was 60%).
      • Power Word: Radiance healing increased by 30%.
      • Ultimate Radiance increases the healing of Power Word: Radiance by 100% (was 150%).
      • Evangelism cooldown increased to 3 minutes (was 1.5 minutes).
      • Light’s Wrath damage increased by 25%.
      • Light’s Wrath gains 6% damage per ally affected by Atonement (was 10%).
    • Holy
      • Renew healing reduced by 5%.
      • Prayer of Mending healing reduced by 5%.
      • Flash Heal healing reduced by 5%.
      • Heal healing reduced by 5%.
      • Prayer of Healing healing reduced by 5%.
      • Holy Word: Sanctify healing reduced by 5%.
      • Holy Word: Serenity healing reduced by 5%.
      • Circle of Healing healing reduced by 5%.
      • Cosmic Ripple healing reduced by 5%.
      • Divine Hymn healing reduced by 5%.
      • Divine Word: Sanctuary healing reduced by 5%.
      • Holy Word: Salvation healing reduced by 5%.
    • Shadow
      • Shadow Word: Pain damage increased by 10%.
      • Mind Blast damage increased by 10%.
      • Inescapable Torment damage increased by 10%.
      • Shadow Word: Death damage increased by 10%.
      • Vampiric Touch damage increased by 10%.
      • Mind Spike damage increased by 10%.
      • Mind Flay damage increased by 10%.
      • Devouring Plague damage increased by 10%.
      • Mind Sear damage increased by 10%.
      • Shadowy Apparition damage increased by 10%.
      • Void Torrent damage increased by 10%.
      • Shadow Crash damage increased by 10%.
      • Idol of N’zoth’s Echoing Void damage increased by 10%.
      • Idol of Yogg-Saron’s Thing from Beyond Void Spike damage increased by 10%.
      • Dark Void damage increased by 10%.
      • Unfurling Darkness damage increased by 10%.
      • Void Eruption damage increased by 10%.
      • Void Bolt damage increased by 10%.
      • Void Tendril’s Mind Flay damage increased by 10%.
      • Void Lasher’s Mind Sear damage increased by 10%.
  • Rogue
    • Ambush damage increased by 20%.
    • Rupture damage increased by 5%.
    • Assassination
      • Garrote damage increased by 5%.
      • Mutilate damage increased by 5%.
      • Deathmark damage increased by 15%.
      • Amplifying Poison – Envenom damage bonus increased to 35% (was 30%).
      • Scent of Blood maximum Agility bonus increased to 24% (was 15%).
    • Subtlety
      • Backstab damage increased by 5%.
      • Eviscerate damage increased by 5%.
      • Shadowstrike damage increased by 5%.
      • Gloomblade damage increased by 5%.
      • Secret Technique damage increased by 5%.
      • Deepening Shadows cooldown reduction per combo point spent increased to 0.7 seconds (was 0.6 seconds).
  • Shaman
    • Elemental
      • Lightning Bolt damage increased by 10%.
      • Chain Lightning damage increased by 10%.
      • Lava Burst damage increased by 18%.
      • Flame Shock damage increased by 10%.
      • Frost Shock damage increased by 10%.
      • Elemental Blast damage increased by 10%.
      • Lava Beam damage increased by 10%.
      • Earthquake damage increased by 10%.
      • Earth Shock damage increased by 10%.
      • Icefury damage increased by 10%.
      • Liquid Magma Totem damage increased by 10%.
      • Fire Blast damage increased by 10%.
      • Primal Fire Elemental’s Meteor damage increased by 10%.
      • Primal Fire Elemental’s Immolate damage increased by 10%.
    • Enhancement
      • All damage dealt reduced by 25%.
  • Warlock
    • Affliction
      • Fixed an issue where your Malefic Affliction would be removed if another Warlock applied Malefic Affliction.
      • Vile Taint now applies Curse of Exhaustion with a 6 second duration (was 12 seconds).
      • Sacrolash’s Dark Strike now extends Curses by 0.2/0.4 seconds (was 0.5/1.0 seconds).
    • Demonology
      • Implosion damage increased by 25%.
      • Bilescourge Bombers’ damage increased by 20%.
      • Hand of Gul’dan damage increased by 35%.
      • Guillotine’s Fel Explosion damage increased by 25%.
      • Guillotine’s Fel Explosion radius is now 8 yards (was 4 yards).
      • Vilefiend damage increased by 20%.
      • Grimoire: Felguard damage increased by 20%.
      • Annihilan Training now increases the damage of Felguard by 20% (was 10%).
      • Wild Imps now have a 15/30% chance to become an Imp Gang Boss (was 5/10%).
      • Imp Gang Bosses now deal 50% increased damage (was 20%).
      • Pit Lord (from Gul’dan’s Ambition) damage increased by 25%.
      • Demonic Tyrant’s Demonfire damage increased by 10%.
    • Destruction
      • Rolling Havoc now lasts 6 seconds (was 5 seconds).
      • Madness of the Azj’Aqir now lasts 5 seconds (was 4 seconds).

Pet Battles

  • Fixed an issue that could cause a miscalculation when leveling up a battle pet with Battle-Training Stones.

Wrath of the Lich King Classic

  • Art
    • Several ability’s animations and visual effects should now be displaying correctly (i.e. Will to Survive and Divine Storm).
  • Character
    • The Tauren Endurance racial bonus now works as expected.
    • Fixed an issue where sometimes after a name change there are some areas in-game where the previous character name shows up.
  • Classes
    • Fixed an issue where Shamans could summon more than one elemental at a time.
  • Player versus Player
    • Losing a Random Battleground at max level will now correctly reward zero gold.
  • User Interface and Accessibility
    • Fixed an issue where some areas in the game would sometimes show your previous character name after a name change.

Dragonflight Beta Development Notes

Quote from: Blizzard

Hello adventurers! Here are this week’s changes in Dragonflight Beta!

CLASSES

  • Druid
    • Feral
      • Brutal Slash now replaces Swipe in bear form as well. Brutal Slash does not cost energy or generate combo points while in Bear Form.
    • Guardian
      • The Guardian druid tree has undergone changes to its node connections and talent positions.
        • Scintillating Moonlight, Twin Moonfire & Galactic Guardian are now after the 20 point gate.
        • Survival of the Fittest, After the Wildfire/Guardian of Elune choice node & Soul of the Forest are now after the 8 point gate.
        • Dream of Cenarius has been split out of it’s choice node with Ursoc’s Fury.
      • Maul – Damage has been increased by 40%
      • Mangle – Damage has been increased by 15%
      • Twin Moonfire – Damage bonus to Moonfire has been reduced to 10% (was 20%) in addition to its existing effects.
      • Guardian of Elune – Mangle now increases the duration of your next Ironfur by 3 sec (was 2 seconds) in addition to its existing effects.
      • After the Wildfire – Healing from this ability has been increased by 50%.
  • Evoker
    • Tail Swipe radius increased to 8 yards (was 6 yards).
    • Time Stop (PvP talent) is no longer on the global cooldown.
    • Deep Breath deals 40% increased damage in PvP combat.
    • Devastation
      • Pyre damage increased by 30%.
      • Volatility’s chance increased to 15% at rank 1, 30% at rank 2.
      • Eye of Infinity now generates 1 Essence when Eternity Surge critically strikes (was granting Essence Burst).
  • Hunter
    • Survival
      • Deadly Duo has been redesigned – While Spearhead is active, Mongoose Bite increases the damage of your next Kill Command by 40% and the reset chance of your next Kill Command by 25%, stacking up to 3 times. Kill Command cooldown resets extend the duration of Spearhead by 1.5 seconds.
  • Monk
    • Mistweaver
      • Unison – Now additionally functions with Jade Serpent Statue’s Soothing Mist.
      • Resolved an issue that cause Misty Peaks Enveloping Mists to not be extended properly by Rising Mist.
  • Paladin
    • Holy
      • Light of the Martyr – Now costs 9% of base mana (was 7%).
      • Barrier of Faith – Now costs 16% of base mana (was 9.5%).
      • Tyr’s Deliverance – Now costs 12% of base mana (was 0%).
      • Crusader Strike – Now costs 10% of base mana (was 11%).
      • Holy Light – Now costs 16% of base mana (was 15%).
  • Priest
    • Power Infusion can now only be cast on players.
    • Discipline
      • Light’s Wrath now has 5% damage variance.
    • Shadow
      • Insanity should always display now as Shadow whether in Shadowform, Voidform, or not in any form.
      • Mind Sear now requires Shadowform for it to be cast.
  • Warlock
    • Dark Pact is no longer increased by 20% in PvP combat.
  • Warrior
    • Class
      • Shattering Throw – Now correctly removes immunities.
    • Arms
      • Made some under the hood changes to try and unsure Fatal Mark cannot be parried.
      • Executioner’s Precision – Execute increases the damage of your next Mortal Strike by 30%, up from 25%.
      • Hurricane – Updated Icon and Hurricane now causes you to go into an unstoppable Bladestorm.
      • Whirlwind – No longer shows an incorrect Range on the tooltip.
    • Fury
      • Reckless Abandon – Fixed an issue that caused an error when using Annihilator in combination with Reckless Abandon.
      • Berserker’s Torment – Avatar and Recklessness now last 6 seconds.
      • Onslaught – Now generates 30 Rage (was 20).
      • Onslaught – Now correctly modifies the tooltip to mention enrage if you have Tenderize talented.
      • Tenderize – Now also causes Onslaught to grant you 3 stacks of Slaughtering Strikes.
      • Enraged Regeneration – Now appears on the personal resource bar.
      • Titanic Rage – Now causes Odyn’s Fury to Enrage you, deal 10% increased damage and grants you 2-4 stacks of Whirlwind.
      • Dancing Blades – Multiple instances of Dancing Blades now partially overlap.
    • Protection
      • Execute – Fixed an issue causing Execute to sometimes incur a cooldown if you had Improved Execute talented on a different spec.
      • Fueled by Violence – Should again trigger correctly.
      • Whirlwind – No longer shows an incorrect range on the tooltip.

PROFESSIONS

  • Crafting Orders have been enabled on the Valdrakken Realm. Players can submit Crafting Orders via the Clerk Galesong NPC in both Stormwind & Orgrimmar. For Crafters that would like to fulfill Crafting Orders, players can open their Professions UI and navigate to the Crafting Orders tab to view and fulfill orders while they are near the Profession Vendor NPCs in the Trade District & the Valley of Strength.

ITEMS AND REWARDS

  • Dungeon trinkets are now available to test. You can pick them up from Trinketaur in Orgrimmar. He’ll be making his way to Stormwind over the next day or two.

Update on Dragonflight Season 1 Rated PvP Rewards

Quote from: Blizzard

Some issues were found which affect the Season 1 Rated PvP rewards. Due to these issues, the cloak, weapon enchant, and tabard rewards will not be available for their respective Duelist and Elite ranks until later in the season. At the start of the season, these rewards will also not be listed in-game for these ranks.

Players who meet the necessary rating requirements for Duelist and Elite ranks will receive their appropriate rewards retroactively once they are implemented and listed in-game in a future update.

Thank you for your understanding.

Upgrade to a 12-Month World of Warcraft® Subscription and Get More!

Blizzard has announced their new 12 month subscription promotion where you’ll get multiple mounts if you subscribe for a full year for both WoW and WoW Classic!

Quote from: Blizzard

Subscribe to our new 12-Month Subscription and, for a limited time*, receive a bounty of items at no additional charge!

Get More from Your Subscription

Your 12-Month subscription includes 3 new mounts along with everything** in the current 6-Month Subscription Offer. You’ll also receive all the rewards from the next Lunar New Year 6-Month*** Subscription.

What You Get

World of Warcraft

12-Month Subscription Items
Subscription includes access to both World of Warcraft and WoW Classic— including Wrath of the Lich King Classic.

Telix the Stormhorn Mount: Once a simple beetle of the Forbidden Reach, Telix became infused with storm magic when Raszageth was unleashed. With its newly heightened senses, Telix roams the Dragon Isles alongside the Dragonscale Expedition—and you!
Gargantuan Grrloc Ground Mount: It’s the biggest murloc you’ve ever seen!

6-Month Subscription Items
Nether-Gorged Greatwyrm Mount
: Few mana wyrms find sufficiently stable sources of arcane power to reach such a size. A greatywrm’s appetite for mana is unmatched.

Yet to Come
Lunar New Year Bundle


Wrath of the Lich King™ Classic

12-Month Subscription ItemFestering Emerald Drake Mount

6-Month Subscription Item

Tabard of the Flame: A Blazing Addition to your Wardrobe
An epic Tabard of Flame will turn every outfit into a fierce fashion statement!

Redeem your items by accepting a special quest from Innkeepers in any capital city, as well as Landro Longshot in Booty Bay. The quest is available for all Wrath of the Lich King Classic characters attached to a single regional Battle.net account.

Yet to Come
Lunar New Year Bundle

Dragonflight: Legacies Chapter 2, EU Weekly Reset Time Changing

Blizzard has released the second DF: Legacies movie! Additionally they have announced that the weekly reset timer will be changing for the EU servers.

Quote from: Blizzard

Nozdormu transports Emberthal, a commander of the Dracthyr, back in time to bear witness to the betrayal, treachery, and perilous power grab that changed the fate of the Dragon Aspects.


Visit the official site to learn more about the Dragonflight expansion.

Weekly Reset Time Changing to 05:00 CET on 16 November

Quote from: Blizzard

With scheduled maintenance early on November 16, we will permanently change the time of the weekly reset from 08:00 CET to 05:00 CET. This will better align the moment that each week of endgame content ends with the time that realms become unavailable due to maintenance each week.

As a reminder, this is the time at which weekly activities such as raid lockouts are reset, and the Great Vault begins granting reward items based on your successes in the previous week. After 16 November, that time will always be 05:00 CET.

Thank you very much!

Hotfixes: October 31, 2022, Class Tuning Incoming 2 November, Dragonflight Main Theme Released

This week’s hotfixes start with a focus on class fixes, the UI and a couple of other things. Additionally Blizzard has announced a large set of class tuning changes coming with the weekly reset this week.

Blizzard has also released the main musical theme of Dragonflight for players to already listen to.

Quote from: Blizzard

October 31, 2022

Classes

  • Death Knight
    • Frost
      • Fixed an issue where Remorseless Winter was incorrectly adding stacks of Icy Talons.
    • Unholy
      • Fixed an issue where the Raise Dead ghoul would despawn when changing instances.
      • Fixed an issue with Ghoulish Frenzy granting 6% damage during Dark Transformation instead of the intended 5%.
  • Demon Hunter
    • Vengeance
      • Fixed some issues that caused Sigil of Misery (2 minute cooldown) and Sigil of Silence (1 min cooldown) to have incorrect cooldown values, especially when talented into Concentrated Sigils or Precise Sigils.
      • Fixed an issue when talented into Precise Sigils that caused Sigil casts to put enemies in combat immediately instead of upon Sigil activation.
  • Druid
    • Balance
      • Fixed an issue where Lycara’s Teachings was not granting Mastery while in Moonkin Form.
  • Mage
    • Fixed an issue with Displacement not working if Arcane Momentum was learned.
    • Frost
      • Fixed an issue that caused Mirrors of Torment procs to not reset the cooldown of Flurry.
  • Paladin
    • Fixed an issue that allowed the Shadowlands version of Divine Resonance to stack with the talented version.
  • Rogue
    • Reduced the level of learning Crippling Poison to level 10 and Wound Poison to level 23 so they always precede talents that affect them.
    • Assassination, Subtlety
      • Fixed an issue that caused the Fan of Knives and Shuriken Storm animations to not display properly on Tauren and Highmountain Tauren rogues.
  • Shaman
    • Elemental, Restoration
      • Fixed an issue that allowed Nature’s Swiftness and Stormkeeper to modify more spell casts than intended while both are active on the Shaman.
  • Warlock
    • Fixed an issue where Incinerate was registering as Shadow Bolt.
    • Fixed and issue where players were counted for Sweet Souls’ secondary heal even when not in party or raid group.
    • Fixed an issue where Soul Link was not granting its Stamina increase while Grimoire of Sacrifice was active.
    • Demonology
      • Demonic Strength now correctly increases Felguard’s Felstorm damage.
  • Warrior
    • Fixed an issue where Shattering Throw was not removing immunities.
    • Protection
      • Fixed an issue where Fueled by Violence was not healing as intended.
      • Fixed an issue where Execute would be on cooldown when talented into Improved Execute.

Player versus Player

  • Paladin
    • Fixed an issue that caused Aura of Reckoning’s Avenging Wrath effect to cost mana and not extend the duration of existing Avenging Crusader buffs.

Torghast, Tower of the Damned

  • Fixed an issue where the Box of Many Things was displaying all rows unlocked despite the character not meeting the requirements.

User Interface and Accessibility

  • Locked targets will no longer be cleared when the enemy soft target is defeated with Action Targeting enabled.
  • Fixed an issue where Press and Hold Casting was not consistently working with mouseover casting.
  • Moved the default location of the zone map (Shift+M).
  • The Start a Group button has returned to its proper location in the Custom Premade Group Finder.

Wrath of the Lich King Classic

  • Fixed an issue where Beaming Earthsiege Diamond was also increasing current mana by 2% instead of only maximum mana.

Class Tuning Incoming 2 November

Quote from: Blizzard

With scheduled weekly maintenance in each region, we’ll make the following adjustments to classes in the Dragonflight Pre-expansion Patch:

Demon Hunter

  • Havoc
    • Chaos Strike and Annihilation damage reduced by 5%.
    • First Blood damage bonus reduced to 75% of attack power (was 85%).
    • Inner Demon damage increased by 25%.
    • Inner Demon (Talent) – Fixed a bug that prevented Inner Demon damage from being increased by Havoc’s Mastery and Demon Soul effects.

Hunter

  • Beast Mastery
    • War Orders now grants Barbed Shot a 25/50% chance to reset the cooldown of Kill Command (was 50/100%)
    • Healing done to your pets from Mend Pet or Exhilaration no longer grants any healing to the Hunters from Leech.
  • Marksmanship
    • Corrected an issue where Chimaera Shot had two chances to proc the Lethal Shots talent.
    • Reduced Damage of Aimed Shot by 15%.

Monk

  • Windwalker
    • Fists of Fury damage reduced by 20%.
    • Rising Sun Kick damage reduced by 20%.
    • Blackout Kick damage reduced by 10%.
    • Storm, Earth, and Fire damage transfer reduced by 6.66(repeating, of course)%.
    • Serenity causes the Monk to deal 15% increased damage (was 20%).
    • Invoke Xuen duration reduced to 20 seconds (was 24 seconds).
    • Shadowboxing Treads increases Blackout Kick damage by 10% (was 20%).
    • Teachings of the Monastery now causes Blackout Kick to have a 12% chance to reset the remaining cooldown on Rising Sun Kick (was 15%).
    • Fury of Xuen haste bonus has been reduced to 5% (was 8%).
    • Whirling Dragon Punch damage reduced by 10%.
    • Forbidden Technique now causes Touch of Death to deal 20% increased damage (was 40%) in addition to its current effects.
    • Rushing Jade Wind damage reduced by 10%.
    • Xuen’s Battlegear now causes Rising Sun Kick critical strikes to reduce the cooldown of Fists of Fury by 4 seconds (was 5) and when Fists of Fury ends, the critical strike chance of Rising Sun Kick is now increased by 40% (was 50%).
      • Developers’ notes: Windwalker Monks are dealing too much damage across the board. As a result, we’ve reduced the damage of most Chi spenders (Spinning Crane Kick and the recently improved Strike of the Windlord being the notable exceptions), reduced the throughput of major cooldowns (Storm, Earth, and Fire, Serenity, and Invoke Xuen), and reduced the effect of some powerful talents with the goal of preserving build parity after these changes.

Priest

  • Crystalline Reflection reflects 6%/12% of damage absorbed (was 10%/20%).
  • Mindgames damage reduced by 25% for Shadow and Holy.
  • Mindgames damage reduced by 50% for Discipline.
  • Discipline
    • Power Word: Radiance applies Atonement at 50% duration (was 60%).
    • Power Word: Radiance healing increased by 30%.
    • Ultimate Radiance increases the healing of Power Word: Radiance by 100% (was 150%).
    • Evangelism cooldown increased to 3 minutes (was 1.5 minutes).
    • Light’s Wrath damage increased by 25%.
    • Light’s Wrath gains 6% damage per ally affected by Atonement (was 10%).
  • Holy
    • Renew healing reduced by 5%.
    • Prayer of Mending healing reduced by 5%.
    • Flash Heal healing reduced by 5%.
    • Heal healing reduced by 5%.
    • Prayer of Healing healing reduced by 5%.
    • Holy Word: Sanctify healing reduced by 5%.
    • Holy Word: Serenity healing reduced by 5%.
    • Circle of Healing healing reduced by 5%.
    • Cosmic Ripple healing reduced by 5%.
    • Divine Hymn healing reduced by 5%.
    • Divine Word: Sanctuary healing reduced by 5%.
    • Holy Word: Salvation healing reduced by 5%.
  • Shadow
    • Shadow Word: Pain damage increased by 10%.
    • Mind Blast damage increased by 10%.
    • Inescapable Torment damage increased by 10%.
    • Shadow Word: Death damage increased by 10%.
    • Vampiric Touch damage increased by 10%.
    • Mind Spike damage increased by 10%.
    • Mind Flay damage increased by 10%.
    • Devouring Plague damage increased by 10%.
    • Mind Sear damage increased by 10%.
    • Shadowy Apparition damage increased by 10%.
    • Void Torrent damage increased by 10%.
    • Shadow Crash damage increased by 10%.
    • Idol of N’zoth’s Echoing Void damage increased by 10%.
    • Idol of Yogg-Saron’s Thing from Beyond Void Spike damage increased by 10%.
    • Dark Void damage increased by 10%.
    • Unfurling Darkness damage increased by 10%.
    • Void Eruption damage increased by 10%.
    • Void Bolt damage increased by 10%.
    • Void Tendril’s Mind Flay damage increased by 10%.
    • Void Lasher’s Mind Sear damage increased by 10%.

Rogue

  • Ambush damage increased by 20%.
  • Rupture damage increased by 5%.
  • Assassination
    • Garrote damage increased by 5%.
    • Mutilate damage increased by 5%.
    • Deathmark damage increased by 15%.
    • Amplifying Poison – Mutilate damage bonus increased to 35% (was 30%).
    • Scent of Blood maximum Agility bonus increased to 24% (was 15%).
  • Subtlety
    • Backstab damage increased by 5%.
    • Eviscerate damage increased by 5%.
    • Shadowstrike damage increased by 5%.
    • Gloomblade damage increased by 5%.
    • Secret Technique damage increased by 5%.
    • Deepening Shadows cooldown reduction per combo point spent increased to 0.7 seconds (was 0.6 seconds).

Shaman

  • Elemental
    • Lightning Bolt damage increased by 10%.
    • Chain Lightning damage increased by 10%.
    • Lava Burst damage increased by 18%.
    • Flame Shock damage increased by 10%.
    • Frost Shock damage increased by 10%.
    • Elemental Blast damage increased by 10%.
    • Lava Beam damage increased by 10%.
    • Earthquake damage increased by 10%.
    • Earth Shock damage increased by 10%.
    • Icefury damage increased by 10%.
    • Liquid Magma Totem damage increased by 10%.
    • Fire Blast damage increased by 10%.
    • Primal Fire Elemental’s Meteor damage increased by 10%.
    • Primal Fire Elemental’s Immolate damage increased by 10%.
  • Enhancement
    • All damage dealt reduced by 25%.

Warlock

  • Affliction
    • Fixed an issue where your Malefic Affliction would be removed if another Warlock applied Malefic Affliction.
    • Vile Taint now applies Curse of Exhaustion with a 6 second duration (was 12 seconds).
    • Sacrolash’s Dark Strike now extends Curses by 0.2/0.4 seconds (was 0.5/1.0 seconds).
  • Demonology
    • Implosion damage increased by 25%.
    • Bilescourge Bombers’ damage increased by 20%.
    • Hand of Gul’dan damage increased by 35%.
    • Guillotine’s Fel Explosion damage increased by 25%.
    • Guillotine’s Fel Explosion radius is now 8 yards (was 4 yards).
    • Vilefiend damage increased by 20%.
    • Grimoire: Felguard damage increased by 20%.
    • Annihilan Training now increases the damage of Felguard by 20% (was 10%).
    • Wild Imps now have a 15/30% chance to become an Imp Gang Boss (was 5/10%).
    • Imp Gang Bosses now deal 50% increased damage (was 20%).
    • Pit Lord (from Gul’dan’s Ambition) damage increased by 25%.
    • Demonic Tyrant’s Demonfire damage increased by 10%.
  • Destruction
    • Rolling Havoc now lasts 6 seconds (was 5 seconds).
    • Madness of the Azj’Aqir now lasts 5 seconds (was 4 seconds).

Step Foot into the Dragon Isles with the Sounds of Dragonflight

Quote from: Blizzard

With the release of Dragonflight, a new composition of the main title, “The Isles Awaken,” carries you on an auditory adventure through the Dragon Isles.

Composed by: Jake Lefkowitz, Glenn Stafford, and David Arkenstone and includes classic World of Warcraft themes by Jason Hayes.

Music Director: Derek Duke

Dragonflight Twitch Drops: Earn Rewards Watching and Supporting Creators

Quote from: Blizzard

As we get ever closer to the launch of Dragonflight, we want to keep the spirit of epic adventure going with Twitch drops, along with a new way for you to support your favorite streamers. There are many opportunities to earn unique rewards, and all roads lead to the Dragon Isles. Here’s what you can expect:

Eligibility

To participate, you must link your Twitch account by visiting https://account.battle.net/connections. If you have changed your password or made any changes to your Twitch or Battle.net account, you will have to relink your accounts. When you relink, there will be a 7-day cooldown before you can relink a new Twitch account. After you’ve claimed your rewards on Twitch, please make sure you’re logging into the Battle.net region you’d like to receive the drop(s) on, as the first region you log into will be where your items will be delivered. It can take up to 24 hours to receive your reward(s) in game after claiming. Read our Frequently Asked Questions section for more information.


Twitch Drops

Twitch Drop #1

Start Time: November 15th, 10:00 a.m. PST

End Time: November 17th, 11:59 p.m. PST

Watch at least four hours of WoW: Dragonflight content while this Twitch Drop is active to earn the serpentine Dragon Kite pet.

A Vulpera clad in mail armor stands with the Dragon Kite pet floating above.

Twitch Drop #2

Start Time: November 28th, 10:00 a.m. PST

End Time: November 30th, 11:59 p.m. PST

Watch at least four hours of WoW: Dragonflight content while this Twitch Drop is active to earn the fearsome Feldrake mount.

A goblin rides the Feldrake, a flying mount with a sickly fel green color, soaring over mountains.

Twitch Drop #3

Start Time: December 13th, 10:00 a.m. PST

End Time: December 28th, 11:59 p.m. PST

Watch at least two hours of WoW: Dragonflight content of select World of Warcraft channels while this Twitch Drop is active to earn the festive Perpetual Purple Firework toy.

A female human shoots out the Perpetual Purple Fireworks into the night sky.


Support a Streamer

From November 28 at 10:00 a.m. PST until December 12 at 11:59 p.m. PST, you can also show your support for your favorite WoW creators by gifting an eligible creator’s channel two Twitch subscriptions. Doing so will award you the adorable Ichabod harvest golem pet.

Ichabod the harvest golem pet stands on a field with a puzzled look.


Frequently Asked Questions

Q. How do I link my battle.net and Twitch account?

A. Sign into your Battle.net account at https://account.battle.net/connections and click the Connect link for Twitch, then follow the instructions to sign-in and link your Twitch account to Battle.net.

Q. What devices can I use to earn and claim drops?

A. You can earn and claim drops using your PC/Mac web browser or on the Twitch app for Android or iOS. Twitch apps on game consoles, smart TVs, and other TV apps do not support drops.

Q. Do I need to watch the same channel the entire time to earn my drops?

A. You can earn progress towards a drop on any eligible channel in the World of Warcraft category on Twitch. You can, for example, watch half an hour on one channel and then switch to another channel without losing your progress. You cannot earn progress faster by watching more than one channel at a time.

Q. Will I receive my drop rewards in-game automatically?

A. To receive your rewards, you must claim the drop on the channel you’re watching or in the Drops Inventory menu on Twitch.

Q. Do Twitch Drop rewards expire?

A. Earned Twitch Drop rewards will expire 7 days after they’ve been claimed if a Battle.net account has not been linked. The Support a Streamer Twitch Drop item (Ichabod) will expire on January 1st, 2023.

Q. As a streamer, how do I get Twitch Drops on my channel?

A. All you need to do is make sure your Twitch and Battle.net accounts are linked, and that you’re opted into Drops (see Drops Streamer Home).

Q. What regions are eligible for these Twitch Drops?

A. Participating regions include North America, Latin America, Europe, The Middle East, Africa, South Korea, Japan, Taiwan, Southeast Asia, Australia, and New Zealand.

Hotfixes 28 October 2022, Beta Mythic+ Testing – October 28th-31st

Today’s hotfix list includes fixes for Rated Solo Shuffle properly giving progress towards the great vault and the vicious mount, more class fixes and covenant abilities working in all season 4 Mythic+ dungeons!

On the beta side of things 3 more dungeons have been enabled for Mythic+ testing: Nokhud Offensive, Court of Stars and Shadowmoon Burial Grounds!

Quote from: Blizzard

OCTOBER 28, 2022

Classes

  • Druid
    • Balance
      • Full Moon correctly returns to New Moon when Radiant Moonlight isn’t talented.
      • Elune’s Guidance now correctly reduces the cost of Starsurge and Starfall with and without Orbital Strike talented.
      • Fixed an issue where Solstice would not be granted from a Celestial Alignment given by Primordial Arcanic Pulsar.
      • Fixed an issue where Umbral Embrace was not being consumed with Wrath cast by Convoke the Spirits.
      • Fixed an issue where Starfall wouldn’t trigger Primordial Arcanic Pulsar’s Celestial Alignment effect when Orbital Strike was talented.
    • Restoration
      • Fixed an issue that caused Budding Leaves to not affect Lifebloom after it had been extended by Verdant Infusion or Flourish.
      • Fixed an issue that caused Grove Tending to not be extended by Verdant Infusion or Flourish.
  • Rogue
    • Subtlety
      • Fixed an issue that could cause Inevitability to cause Eviscerate and Shadowstrike to deal more damage than intended.
  • Warlock
    • Fixed and issue where Inquisitor’s Gaze could pull enemies out of combat.
    • Affliction
      • Decimating Bolt (Necrolord Ability) and Shard of Annihilation now correctly increase the damage of one Drain Soul.
    • Demonology
      • Guillotine can no longer be used when Demonic Strength is active.

Dungeons and Raids

  • Shadowlands Legendaries and Covenant Abilities and powers once again function correctly in all Season 4 Mythic dungeons.

Player versus Player

  • Rated Solo Shuffle
    • Fixed an issue that prevented rating gained from Solo Shuffle to affect your ability to upgrade gear.
    • Fixed an issue that could cause Rated Solo Shuffle first win of the day rewards to not be rewarded at level 60.
    • Fixed an issue that prevented Rated Solo Shuffle from providing progress towards the Great Vault and progress towards Vicious mounts while above 1000 rating.

Beta Mythic+ Testing – October 28th-31st

Quote from: Blizzard

Greetings!

The weekend is upon us and we’ll once again have Dragonflight Mythic+ available for testing. The test period will begin Friday Oct 28th at 16:00 PDT (19:00 EDT, 01:00 CEST), and end Monday October 31st at 16:00 PDT (19:00 EDT, 01:00 CEST). Please note that the test period may be adjusted in the event of technical difficulties.

Key updates from last week:

  • The Nokhud Offensive, Court of Stars, and Shadowmoon Burial Grounds are now available on Mythic+
  • We’re experimenting with a change where the Thundering affix grants enemies a small health increase, but also grants a much more powerful bonus to players.
  • Various tuning and bug fixes

During the test period you’ll be able to acquire and customize Mythic Keystones by talking to the Keystone Vendor in Stormwind or Orgrimmar, and the nearby Dungeon Teleports NPC will assist you with transportation.

We look forward to hearing your feedback!