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Category: Dragonflight

Retribution Paladin Design in 10.0.7

The next patch will be receiving more class talent changes, this time the Retribution Paladins will be getting a rework!

Quote from: Blizzard

Well met!

We’re doing a substantial rework to the Retribution talent tree in patch 10.0.7. Rebuilding the Retribution talent tree from the ground up means significant changes ahead. However, the talent tree itself will not be available in our first PTR build(s), so initial testing on the PTR will be missing important context.

Nonetheless, we’d like to share our major goals for Retribution with you.

Button bloat: Retribution Paladins currently have a fairly large number of abilities, and some of these feel unnecessary and inefficient. We’re working to tone this down and have a more focused set of abilities and cooldowns.

Stacking modifiers: There are currently several talents and abilities that provide stacking bonuses, which can make for a confusing and messy playstyle that deals extreme burst damage, but in return leaves your core abilities feeling unsatisfying and under-tuned. We intend to significantly change this. We want your core abilities to feel good and powerful when used in all situations. This doesn’t mean we’re reducing all elements of burst damage, but we do want to make burst more purposeful and deliberate, while also allowing options that provide sustained damage.

Survivability: Retribution Paladins currently have one of the highest death rates across all forms of content. For a plate wearing class with hybrid healing, this doesn’t feel right. We’re looking to strengthen them through a mixture of passive bonus and improvements to active abilities and cooldowns, while keeping the degree of challenge that results from being a melee-based spec.

Maneuverability: We recognize that there’s an issue here and we hope to make some improvements. However, we want to set clear expectations. Retribution Paladins should not expect to gain the mobility of Rogues.

Utility: The changes that Dragonflight brought to Retribution have caused some conflict for players, forcing the Ret Paladin to choose between providing benefits to their groups or benefiting themselves. This choice can be interesting, but due to the way this has historically worked for Paladins, it hasn’t felt right in Dragonflight. So, we’re looking to make changes here that allow you to feel good and improve your own damage while also providing the group benefits that you’re used to. We’re also looking into additional utility improvements for Paladins during the 10.0.7 test cycle.

We’re looking forward to hearing your feedback on the points above, as well as anything else about Retribution that you’d like to share. Thank you!

Hotfixes: January 27 2023, Plaguefall Available & Timewalking Court of Stars Temporarily Disabled

In the last hotfixes of the week we see primarily bugfixes. At the same time Plaguefall is open for business again, while the Timewalking version of Court of Stars is disabled because of issues occuring there.

Quote from: Blizzard

January 27, 2023

Classes

  • Druid
    • Restoration
      • Fixed an issue that could cause Regrowth to sometimes not apply its direct healing after casting Nourish.
  • Monk
    • Mistweaver
      • Fixed an issue that caused Awakened Faeline and Ancient Concordance to fail to apply in some instances while multiple Faelines were present.
  • Paladin
    • Retribution
      • Lawbringer now correctly deals 8% of enemy maximum health in damage.
  • Rogue
    • The Outlaw 2pc set bonus now correctly interacts with Echoing Reprimand.
  • Warlock
    • Affliction
      • Fixed an issue where Inevitable Demise was granting double benefit to Drain Life.
      • Fixed an issue where Malefic Affliction was not being removed when casting Unstable Affliction on another target.
      • Fixed an issue where Withering Bolt was exceeding the described damage increase cap when using Drain Soul.
      • Fixed an issue where Malefic Rapture and Seed of Corruption consumed multiple applications of Cruel Epiphany.

Dungeons and Raids

  • Mythic+
    • Affixes
      • Bolstering no longer applies to players’ summons.

Items and Rewards

  • The Ensemble: Tuskar Trader’s Leather Armor sold by Lontupit or Murik in Iskaara will no longer require Resilient Leather, which wasn’t showing on the vendor’s list of required items.

Professions

  • Alchemy
    • Potion of Sacrificial Anima can no longer be used above level 60. The tooltip will reflect this in a future patch.
  • Engineering
    • The Magazine of Healing Darts embellishment will now only fire towards and be consumed by other players.

Quests

  • Valdrakken
    • Players who have not yet started “Reviving the Machine” should now see its starting location displayed in Valdrakken’s map.

Wrath of the Lich King

  • Classes
    • Death Knight
      • Sigil of the Vengeful Heart now increases Death Coil damage and Frost Strike damage by the correct amounts listed on the item’s tooltip.

Plaguefall Dungeon is Available

Quote from: Blizzard

With a hotfix, we’ve re-enabled the Plaguefall dungeon. The terrain issue some players were experiencing has been fixed.

Thank you.

Legion Timewalking Court of Stars Dungeon Temporarily Disabled

Quote from: Blizzard

We’ve identified an issue causing some players to become trapped in the Legion Timewalking Court of Stars dungeon and we’ve temporarily removed the dungeon from the Timewalking dungeon finder. No one likes being stuck in Court.

The Mythic+ version of the dungeon appears to be unaffected by this issue.

We’ll let you know when we’ve got it fixed and opened again.

Hotfixes: January 26, 2023

Quote from: Blizzard

January 26, 2023

Classes

  • Druid
    • Protector of the Pack healing bonus to Regrowth and damage bonus to Moonfire has been increased by 60%.
      • Developers’ note: Previously this talent was gaining extra benefit from various modifiers on the Druid class. With the patch, we changed it to grant the exact bonus listed in the tooltip for clarity and to reduce the swings in value. However, this left the talent feeling a lot weaker, so we’re increasing its spell power substantially to compensate.
    • Guardian
      • Fixed an issue causing Raze to consume extra Tooth and Claw stacks.
  • Warlock
    • Affliction
      • Fixed an issue to where the 4pc set bonus, Cruel Epiphany, was being removed when casting Seed of Corruption, causing it to not benefit.
    • Demonology
      • Fixed an issue where Grimoire: Felguard affected the cooldown of Guillotine, Demonic Strength, and Felstorm.
      • Guillotine, Demonic Strength, and Felstorm now put each ability on cooldown for the appropriate amount of time.

Dungeons and Raids

  • Vault of the Incarnates
    • Sennarth, the Cold Breath
      • Sennarth no longer casts Chilling Blast immediately before entering Phase 2.

Enemies and NPCs

  • Fixed an issue that caused the rare enemy, Bloodbeak the Ravenous, in Nokhudon Hold to have its health scale with attackers.
  • Experience granted by enemies associated with the Cobalt Assembly has been greatly reduced.
    • Developers’ notes: From the start, the Cobalt Assembly was intended to be a max-level feature, and Sundered Flame enemies should not have granted significant amounts of XP. Having a max-level player kill enemies while in a party with lower-level players who stand around and do nothing but receive XP and reputation is not the sort of gameplay we wish to encourage. We’ve adjusted the XP rate, rather than removed it completely, to encourage players to level in more fun, interactive ways, while still leaving this as an option that is no longer the best option.

Items and Rewards

  • The Falling Star Flinger and Falling Star Catcher can now only be used outdoors.
  • Thanks to the assistance of a couple Bronze dragons, the Legion timewalking vendor items now reflect the correct item levels.
  • Removed the holiday requirement for many holiday transmog rewards.
  • Fixed an issue where using Windscar Whetstone caused other on-use trinkets to remain unusable for several additional seconds past the displayed cooldown.

Player versus Player

  • Warmode
    • Fixed an issue that prevented characters from earning “the Horde Slayer” and “the Alliance Slayer” titles.

Professions

  • Fixed an issue where crafting EZ-Thro Gravitational Displacer would craft ordinary Gravitational Displacers at certain qualities.

Quests

  • The Azure Span
    • In addition to completing tasks for Big Kinook, players can also earn credit for the quests “Community Feast” and “Aiding the Accord: A Feast For All” by throwing any discovered meat into the pot, or by yelling “Yes Chef!” when given a new task.
  • Storm’s Fury
    • Fixed an issue that can cause players to continue to gain stacks of Warmth when at the Temporal Conflux area after the event is over.
    • Fixed an issue with portal capture so that captures occur faster based on number of nearby players.
    • Fixed an issue that caused the lighting to rapidly change when entering or exiting a heat source.
    • “Resisting the Storm” can now be completed when in a raid group.
    • The HP of all Bosses in the Storm’s Fury event has been significantly reduced.
    • The HP of the Winter’s Aegis enemies during the Glakis, Winter’s Wrath boss encounter has been significantly reduced.

The Trading Post Opens for Business Soon!

Quote from: Blizzard

Get ready to collect Trader’s Tender when the Trading Posts in Stormwind and Ogrimmar open for business on February 1. Complete monthly activities to earn currency toward decking out your characters in cosmetic transmogs, pets, and mounts*— with new items and activities introduced every month.

Learn more about this new feature in our previously published article.

*Requires Level 10 to access the Adventure Guide.

Hotfixes: January 25 2023, Plaguefall Dungeon Temporarily Disabled

Quote from: Blizzard

January 25, 2023

Classes

  • Evoker
    • Devastation
      • Fixed an issue causing Firestorm to extend Fire Breath longer than intended with the Everburning Flame talent.
    • Preservation
      • Resonating Sphere will no longer count pets towards the 6 player cap.
      • Lifebind and other healing effects will no longer be capped at replicating to 7 targets from Echo.
      • Fixed an issue that caused Dream Breath to sometimes cast instantly when the spell was canceled.
  • Monk
    • Mistweaver
      • Fixed an issue that caused Renewing Mist to not apply its heal over time effect.

Creatures and NPCs

  • The War Mode and Primal Storm vendors have returned for all of your upgrading needs.

Dragonriding

  • Fixed an issue where Dragonriding customizations would not properly apply to mounts after being saved.

Items and Rewards

  • Crimson Gladiator’s Prestigious Cloak transmog now properly unlocks after earning Duelist: Dragonflight Season 1.
  • Crimson Gladiator’s Tabard transmog now properly unlocks after earning Elite: Dragonflight Season 1.
  • Crimson Gladiator’s Tabard can be purchased from Glamora in the Gladiator’s Sanctum within Valdrakken.
  • Crimson Gladiator’s Prestigious Cloak and Crimson Gladiator’s Tabard appearances will be granted to players who have earned the appropriate requirements during Dragonflight Season 1.
    • Developers’ note: For characters who have completed the appropriate requirements to earn the appearances during Season 1 may need to relog a few times to be added retroactively.

Quests

  • Rupert the Gentleman Elemental has redoubled his efforts to ensure that Handholds for Climbing World Quests across the Dragon Isles are always where they need to be.
  • The Azure Span
    • Fixed an issue where players who participated in the Community Feast would not get quest credit for the quests “Community Feast” or “Aiding the Accord: A Feast For All.”
Quote from: Blizzard

In order to diagnose and fix a bug making Plaguefall into a literal fall, we’ve disabled the dungeon.

We’ll let you know when we’ve got it fixed up and it’s safe to enter once again.

In Development: See What’s Next in Patch 10.0.7

Quote from: Blizzard

Patch 10.0.7 is in development, and with it comes a variety of new content updates, including a return to the Forbidden Reach, new Heritage Armor for orcs and humans, and more.


Return to the Forbidden Reach

Return to the Forbidden Reach to learn more of the story of the dracthyr Evoker awakening now that the defeat of Raszageth has been secured. This zone includes new content for max-level players delving into the troubles left behind by the meddling of the Primalists and the chaos they’ve left behind among the elements. Players will encounter new bosses and objectives, more storms, new loot to add to their arsenal, and more.


Orc and Human Heritage Armor

Both orcs and humans can earn new Heritage Armor to show off their pride. You’ll follow a series of quests, culminating in receiving a new armor set specific to your race.


The Monk Class Expands to New Races

In the 10.0.7 content update, the Monk class will be available to the goblin, Lightforged draenei, and worgen races.


Recruit A Friend Refresh

All new rewards are arriving to the Recruit A Friend (RAF) program, letting you bring in new (and returning) friends to World of Warcraft. Stay tuned to the official site for more details when we get closer to launching the update. To learn more about the current RAF program, you can visit our previously published article here on the official site.


Patch 10.0.7 will be making its way to the PTR soon. Keep an eye on the official forums for updates and patch notes once the PTR is live.

Patch 10.0.5 Live! Hotfixes, Mythic BoE’s & M+ Rating Adjustments

Patch 10.0.5 is now live on US and EU realms. Following the release multiple new bits of information have been posted. We have the first couple hotfixes, Mythic raids will now drop BoE’s again and Mythic+ rating is being adjusted next week on the high end.

Quote from: Blizzard

January 24, 2023

Dungeons and Raids

  • Algeth’ar Academy
    • Echo of Doragosa
      • Fixed an issue causing Overwhelming Power to not increase pet damage.
  • Shadowmoon Burial Grounds
    • Nhallish
      • Fixed an issue causing Returned Soul to not increase pet damage.
  • Temple of the Jade Serpent
    • Lorewalker Stonestep
      • Fixed an issue causing Feeling of Superiority to not increase pet damage.

Bind-on-Equip Items from Mythic Raid

Quote from: Blizzard

With today’s 10.0.5 patch,

  • Epic items that have a chance to drop off of non-boss enemies in Mythic Vault of the Incarnates are now bind-on-equip.

High Key Rating to be Adjusted 1 Feb

Quote from: Blizzard

With maintenance next week (1 February in this region), we’ll make a change to Mythic Keystone Dungeon Ratings. Thereafter, completing a Mythic+21 or higher dungeon, but exceeding the target time, will award Mythic+ Rating as if the dungeon were a Mythic+20.

We award partial Mythic Rating credit for completed dungeons beyond the target time (up to 40% over the target time) to recognize the skill and effort involved, and to encourage groups to stick together even if it seems like they’re going to fall a bit short of the timer. But at the very high end of the system, we’ve heard feedback that sometimes the best way to attain further incremental Rating increases is seeking out keys that a group may have no hope of clearing within the timer. We don’t want to change the way the system works for the vast majority of players who are working their way towards new Valor upgrade tiers or cosmetic unlocks, but past the Mythic+20 threshold, there are no further tangible rewards, other than the leaderboards and eventual end-of-season competition for the Thundering Hero title.

The goal of this change is to ensure that the way to climb the leaderboards and earn a title meant for the best Mythic+ players in the world is by successfully completing dungeons within the allotted time, without negatively impacting the majority of players using the system. With this change, some players who are just barely at 2400 rating, with some of that rating coming from untimed 21+ keys, may drop below 2400 and need to re-earn that Rating in order to continue to upgrade new items to Rank 13.