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Warband Gearing

Quote from: Blizzard

Deep in the dungeons, delves, and zones of Khaz Algar, flexible new “Warbound until Equipped” (WuE) gear awaits. This is a powerful tool you can use to prepare the other characters in your warband to get back into the fight: gear more powerful than most bind-on-equip drops that you can send to your other characters to get them ready to take on more challenging content quicker. It’s the same gear you get as bind-on-pickup, but with a different bind rule (and in most cases, one upgrade track lower).

Today we’d like to take the time to talk about where you can get more to give your alts that powerful step up.

The short version is that they come from all over.

The longer version is that there are a bunch of specific sources of WuE gear:

  • Many rare creatures (identified with a silver star on your mini-map) can drop WuE gear when defeated.
  • Your first Lamplighter’s Supply Satchel each week (earned from the Spreading the Light event in Hallowfall) always contains a piece of Adventurer 1 WuE gear.
  • But the most important source is… every raid, dungeon, and delve. In addition to the regular gear rolls, The War Within adds a bonus roll to every raid boss, every final dungeon boss, and every bountiful chest in a delve to give you a piece of WuE gear in addition to any other. This bonus roll is independent of the normal roll, which means you could get neither, one, or even both. Getting that WuE gear isn’t instead of anything; it’s just a bonus you can get!
    • If you get a WuE piece of gear from a raid boss, it will always be gear from that boss’s loot table. In Raid Finder, this WuE gear will drop as Veteran 1. In Normal, this WuE gear will drop on the Veteran track with the same starting value as the bind-on-pickup Champion pieces (so if a bind-on-pickup piece drops as Champion 3, the WuE version would be Veteran 3). In Heroic, the rules are the same as normal, except the WuE gear is Champion-track to match the bind-on-pickup gear’s Hero track. And in Mythic raid, dropped WuE gear is always Champion 4!
    • If you get a WuE piece of gear from the final boss of a dungeon, it will be gear from any boss in that dungeon. Missed your chance to get the piece you wanted from the first boss? Stick around and try to get a WuE version from the end boss!
    • If you get a WuE piece of gear from a Heavy Trunk in a delve, it will be any gear you could otherwise have gotten from that delve.

Good luck! Happy alt gearing!
Chimes

Hotfixes: August 27-29 2024

Quote from: Blizzard

August 29, 2024

Characters

  • Fixed an issue where Chasm Makers in Azj-Kahet could get stuck in combat.

Classes

  • Demon Hunter
    • Aldrachi Reaver
      • Fixed an issue with Art of the Glaive not respecting line-of-sight.
      • Fixed an issue with Preemptive Strike not respecting line-of-sight.
  • Evoker
    • Preservation
      • Fixed an issue where Lifespark and Call of Ysera were incorrectly increasing the healing of Living Flames cast by Afterimage and Leaping Flames if the buff was active when they occurred.
  • Rogue
    • Deathstalker
      • Fixed an issue where rogues fighting low-health enemies could find themselves in a state where Darkest Night was not correctly applied.

Delves

  • Fixed an issue where the player’s health bar could get in the way of some mini-game puzzles.
  • Earthcrawl Mines
    • Fixed an issue preventing players from entering the main room.
  • Tak-Rethan Abyss
    • The “Niffen’s Aid” ability will no longer aggro neaby enemies.

Dungeons

  • Cinderbrew Meadery
    • Fixed an issue where a Brew Drop reaching I’pa sometimes shielded the boss for an incorrect value and didn’t inflict party damage.

Events

  • Fixed an issue where quest objective objects were not appearing on the step ‘Very Important Earthen’ during the Theater Troupe event.

Items and Rewards

  • Ravenous Honey Buzzer is now usable while you’re shapeshifted.
  • Shadowed Essence damage is now properly reduced for tank and healer specializations.

Player versus Player

  • Warlock
    • Fixed an issue where Infirmity would not clear after a Battleground or Arena ends.

Professions

  • The Severed Threads Pact buffs “Weaver’s Tutelage” and “Weaver’s Prodigy” will now properly enhance the players’ crafting and profession abilities.
  • Jewelcrafting
    • Improved the rate of prospecting gems for Bismuth, Ironclaw Ore, and Aqirite. This affects both baseline chances as well as the increase based on item quality.

Quests

  • Trying to abandon “Special Assignment: Bombs from Behind” should no longer teleport you back to the Weaver’s Lair.
  • Players who abandoned the quest “Gear Enchanting” can now successfully complete the quest again. From now on, the quest will auto complete if the player has already cast “Enchant Ring – Glimmering Haste” item given by the quest.
  • Fixed an issue where Bushy Weeds creatures were not repopulating quickly enough on “Thespians at the Proscenium”.
  • Players who enter the “Awakening the Machine” event, qualify for the weekly quest “Gearing Up for Trouble,” and have not previously picked up the quest will have it pushed to them.
  • The quest “Renown of Khaz Algar” has been removed from the War Within Campaign and is now available to characters with any of the Khaz Algar renown factions below level 4.

User Interface

  • Players who have the “Arc Emitter” extra action Button on their screen can resolve the issue if they relog.

August 28, 2024

Achievements

  • Khaz Algar Lore Hunter has been temporarily removed. We will fix and restore this Achievement in a future patch.

Characters and NPCs

  • Adjusted the scaling of enemies in War Within leveling content to increase their health, bringing the duration of combat more in line with expected WoW behavior. This change is most noticeable at level 70, and has a reduced impact as your level increases. Enemies at level 80 and above are unchanged.
    • Developers’ notes: We’ve seen data and heard a great deal of feedback that players coming into Khaz Algar with endgame Dragonflight gear were extremely powerful relative to that initial content. It is entirely intended that effort put into gearing translates into a significant combat advantage at the start of a new expansion, but the values we’ve been seeing are extreme, often not even allowing time for normal combat rotations. This disparity also caused mixed-level groups to experience skewed results, with lower-level players contributing drastically more than level 80s.

Classes

  • Death Knight
    • Blood
      • An issue causing The Blood is Life to not take line-of -sight into account has been resolved.
      • An issue causing Dancing Rune Weapon to not function in the second phase of the Rasha’nan fight in The Dawnbreaker has been resolved.
    • Frost
      • An issue causing Trollbane’s Icy Fury not taking line of sight into account has been resolved.
  • Evoker
    • Evokers that have been boosted are now able to access their Specializations and Talent window.
    • Chronowarden
      • Fixed an issue where Instability Matrix was not reducing the cooldown of empower spells when Tip the Scales was used.
  • Hunter
    • Sentinel is now removed from player controlled units upon being crowd controlled.
    • Marksmanship
      • Volley no longer prevents Marksmanship Hunters from auto-attacking.
  • Mage
    • Sunfury
      • Gravity Lapse now properly targets 5 units.
      • Gravity Lapse now deals its damage immediately if it is cast on a unit that is immune to Roots.
      • Gravity Lapse now properly affects nearby units, even if its primary target is immune to Roots.
  • Paladin
    • Templar
      • An issue with Zealous Vindication casting Empyrean Hammer on secondary targets instead of the main target has been resolved.
  • Shaman
    • Restoration
      • Fixed an issue causing Primordial Wave to benefit from Undulation at the incorrect time. The bonus healing will now benefit while the Undulation bonus is active and a Healing Wave is cast.
  • Warrior
    • Protection
      • Fixed an issue that could allow Into the Fray to stack higher than intended.

Delves

  • You can now call Brann Bronzebeard to gather near you from the Explorers’ League Supplies if he manages to wander off on his own.
  • While Brann works on improving his ability dodging skills, the amount of damage that he takes from enemies has been reduced.
  • Corrected an issue where Companion Experience items can persist in the inventory instead of being consumed upon loot.
  • Earthcrawl Mines
    • Fixed an issue where players could end up being feared through a door, causing progress to be blocked.
  • The Waterworks
    • Fixed an issue where Karnk and Pagsly would not follow the player properly.

Events

  • Fixed an issue where enemies on the step Deal with Drunks could get stuck at 1% health during the Theater Troupe event.

Flying

  • Skyriding is now available in Isle of Dorn after “Secure the Beach” has been completed at least once on the account.

Items and Rewards

  • The Azj-Kahet Nerubian Pheromone Secreter now becomes available at Renown 7 (was Renown 6).
  • Unique, one-time lootable treasures in Azj-Kahet are no longer on a 60-90 minute public respawn. They now spawn for and are available personally for each player until looted.
  • Fixed an issue with Sureki Zealot’s Insignia where healing from player pets and guardians was not reattributed to their owning player when granting Sureki Zealot’s Oath.
  • Reinforced-Wax Plating damage reduction reduced by 50%.
  • Antique Bronze Bullion may now be deleted.
  • For a limited time, Awakened Vendors in Valdrakken are still available for those who have bullion to trade away.
  • The Nerubians got in trouble for the price of their translation potion. Potion of Polymorphic Translation: Nerubian is now available for 33 kej (was 500).

Pet Battles

  • Hallowed Glowfly no longer incorrectly appears in The Ringing Deeps.
  • Waxwick is no longer tradeable.

Player versus Player

  • Brawl: Deepwind Dunk has been replaced with Brawl: Comp Stomp this week, it will return in the normal slot next brawl rotation.
  • Resolved an issue that caused enemies in Epic Battlegrounds to have more health and deal more damage than intended.
  • Sergeant Wilson and Nassar have arrived in the Contender’s Gate in Dornogal for players of questionable repute to sign up as a Mercenary in battlegrounds.

Professions

  • Darkmoon Faire profession quests no longer give Artisan’s Acuity.
  • Darkmoon Faire profession quests now also grant Dragon Isles specialization knowledge for players who know the associated Skill Line. This is not displayed in the list of possible rewards to maintain UI tidiness.
  • Fixed an issue preventing weekly Enchanting quests from being available.
  • Alchemy
    • Algari Potion Cauldron and Algari Flask Cauldron no longer require Artisan’s Acuity to craft.
    • Algari Potion Cauldron’s charges have been increased to 80 (was 40). The cost to craft has been adjusted by a similar proportion.
    • The cost of Meticulous Experimentation has been increased, its cooldown reduced to 20 hours (was 24 hours) and it now guarantees a recipe when used.
      • Developers’ notes: We saw feedback regarding the cooldown increase here and felt it was unnecessary when paired with the improvements to Wild Experimentation. Rather than increase it, it has been decreased to 20 hours to give some flexibility for tight play schedules.
    • Wild Experimentation has had its success chances slightly increased, and failure chances slightly reduced.
    • Recent Catastrophe’s duration has been reduced to 10 minutes (was 15 minutes).
    • Formulated Courage now prevents explosions when performing Wild Experimentation.
    • Increased the chance to discover recipes with Thaumaturgy.
    • Fixed a bug that caused Vicious Flask honor gains to stop functioning and display tooltip errors upon dying.

Quests

  • On’heia was missing from the wildcamp for quest “Open Communications” for some players. He has seen fit to return.
  • Addressed an issue preventing intended steps for “Awakening the Machine” while Speaker Kuldas was a questgiver.
  • Fixed an issue where some Legion quests were unable to be completed once The War Within had been started.
  • Made placing Meaty Bait optional for the quest “In a Pinch.” The boss will now respawn if he hasn’t been killed but the meat has been placed. Moved a Deepflayer’s flying path away from the boss so it would stop engaging him.
  • Quests that grant rewards from the renown track should now be available without being level 80.

August 27, 2024

Achievements

  • Worm Theory is no longer missing its quest criteria.

Classes

  • Death Knight
    • Deathbringer
      • An issue causing Painful Death to reduce the cost of Obliterate/Marrowrend by 2 Runes instead of 1 has been resolved.
    • Frost
      • Resolved an issue causing Frostwelp’s Aid talent to display 0%.
  • Evoker
    • Chronowarden
      • Fixed an issue where Temporality and Motes of Acceleration talents would not function when Hover was cast mid-air.
  • Hunter
    • Survival
      • Grenade Juggler Explosive Shot procs no longer proc from Explosive Shot.
      • Grenade Juggler now procs from Wildfire Bomb casts rather than on damage dealt (after a brief delay).
      • Relentless Primal Ferocity will now increase the effectiveness of existing Tip of the Spear stacks when the player casts Coordinated Assault and will appropriately remove the bonus when Coordinated Assault ends.
  • Mage
    • Spellslinger
      • Arcane Orb can no longer damage enemies through walls.
      • Controlled Instincts can no longer damage enemies through walls.
  • Rogue
    • Deathstalker
      • Resolved a timing issue where Deathstalker’s Mark applied from Stealth or Shadow Dance was being overwritten by Deathstalker’s Mark applied by an active Darkest Night.
  • Shaman
    • Stormbringer
      • An issue causing Thorim’s Invocation to switch to Lightning Bolt when Tempest is cast on multiple targets has been resolved.
  • Warlock
    • Hellcaller
      • Fixed an issue where Soul Fire and Cataclysm would consume much more mana than intended when Wither is known.

Delves

  • Brann should no longer be able to target crowd-controlled enemies.
  • Fixed an issue where the Fungal Footpads ability would not work for Demon Hunters or Evokers while within Tak-Rethan Abyss or the Sinkhole.
  • Resolved an issue where the Reformed Fury could despawn immediately upon defeating Speaker Davenruth in Nightfall Sanctum.

Dungeons

  • City of Threads
    • After defeating Izo, the Grand Splicer, players can now drink Unstable Mixture to return to the dungeon entrance.

Events

  • Fixed an issue where enemies were not granting audience approval during the “The Cruelty of Dornic” Theater Troupe play.
  • Fixed an issue where rewards for the Theater Troupe event were delayed until the next task was completed.

Items

  • Emerald and Draconic Marks of Mastery can now be destroyed or vendored.
  • The pre-season Heroic dungeon reward item-level has been increased to Explorer 4/8 (was Adventurer 1/8).
  • Fixed several plate items that were incorrectly using Agility/Intellect stats, such as Long-Forgotten Girdle and Scrit’s Handmade Girdle.

Pets

  • Trogolofrog no longer can spawn with an empty breed.

Player versus Player

  • Demon Hunter
    • Sigil of Spite (Talent) damage no longer reduced in PvP combat (was 20%).
    • Soul Rending (Talent) effect now reduced by 17% in PvP combat (was 40%).
    • Havoc
      • Chaos Strike/Annihilation damage no longer increased in PvP combat (was 10%).
      • Throw Glaive damage no longer reduced in PvP combat (was 10%).
      • Soulscar (Talent) effect no longer reduced in PvP combat (was 8%).
      • Essence Break (Talent) damage no longer reduced in PvP combat (was 10%).
      • Fel Barrage (Talent) damage no longer reduced in PvP combat (was 20%).

Quests

  • The map icon for the quests “A Concerned Friend” and “The Last Mage” should no longer remain on the map after you have completed the questlines.
  • Fixed a bug causing objectives for “Something’s Fishy” to unintentionally be faction-locked.
  • Fixed an issue causing players to be able to be attacked while completing the quest “Rise of the Reckoning.”
  • Destroying “Radiant Fuel Crystals” while on the quest “Shadows Below” should no longer prevent quest completion.
  • During “Alluring Offer”, the Beguiling Lure may now be used while stealthed.
  • Players should now see the Stormriders and can continue to progress through “After the Storm”.
  • Interacting with objects during “The Day the Stoneheads Came” should now make them uninteractive, as normal.
  • Fixed an issue where players who had already acquired a Restored Coffer Key before starting the quest “Bountiful Delves” were still being asked to acquire a key for the first step. Brann has eased up on things and will now count that for the quest step.
  • Now, the entirety of “Bountiful Delves” will auto-complete if a player has already opened a bountiful chest in a Delve before starting the quest.
  • Increased the gold and experience awards earned from Bonus Objectives.

User Interface

  • Level 80 Rare enemies will no longer display an icon on the minimap for players below level 77.
  • Itching Waters insect visuals now only show for the player who’s been targeted.

Hotfixes: August 22-26 2024

Quote from: Blizzard

August 26, 2024

Characters

  • Warband Mentored Leveling can no longer be canceled.
  • Fixed an issue that allowed players to disable experience gain at level 70 instead of the intended 69 and below.
  • Some auctioneers in Dornogal have moved downstairs in the auction house.

Classes

  • Death Knight
    • Soul Rupture now correctly applies the 5% damage reduction debuff.
  • Mage
    • Arcane
      • Fixed an issue that caused Touch of the Magi and Magi’s Spark to deal more damage than intended.
  • Monk
    • Master of Harmony
      • Fixed an issue with the number of Hero Talent points Master of Harmoany monks had while leveling.
  • Rogue
    • Deathstalker
      • Fixed an issue that caused some sources of increased Shadow damage to not increase Deathstalker Plague damage effects.

Delves

  • Fungal Folly
    • Fixed an issue where Kasthrik couldn’t be interacted with.
    • Sporbits now die upon exploding.
  • Kriegval’s Rest
    • Fixed an issue that could cause Tomb-Raider Drywhisker to despawn during the cast of Ground Slam.
  • The Sinkhole
    • Increased the duration for which you can hold your breath while under the effects of Kobyss Hex.

Events

  • Fixed an issue where enemies were not granting audience approval during the “The Cruelty of Dornic” Theater Troupe play.

Items

  • The first piece of gear to drop from a Lamplighter Supply Satchel each week will be Warbound until Equipped and drop at Adventurer 1.
  • The Handful of Humming Shinies, Pile of Humming Shinies, Big Pile of Humming Shinies, and Gem-Studded Candelabra can now be opened to claim their contents.

Player versus Player

  • Items
    • Lava-forged Cogwheel damage reduced by 70% in PvP combat.
    • Storm Defender’s Axe damage reduced by 70% in PvP combat.
    • Fearbreaker’s Echo damage reduced by 50% in PvP combat.
    • Arathi Demolotion Charge damage reduced by 70% in PvP combat.

Professions

  • Fixed an issue where Sharpen Your Knife and Carve Meat would be consumed when skinning trivial enemies.

Quests

  • The Resting Blade should now be collectable on the quest “In the Right Hands”.
  • Striking Steel: “Spice up your Life” and “Eagle Eye, Eagle Die” are now available after a day, rather than a week. It is intentional that there is a break between part 1 and part 2 of the quest chain.
  • Void Ambush should no longer persist indefinitely as players progress through “Kaheti Hospitality”.
  • “Laws Apply to All” and “You No Take Plunder!” should now show the correct turn in location.
Quote from: Blizzard

August 23, 2024

Classes

  • Priest
    • Shadow
      • Fixed an issue causing Void Tendrils from Idol of C’Thun to attack enemies not in combat with the Priest.

Delves

  • Brann should no longer sometimes get stuck flying his gryphadin into a wall.
  • Tak-Rethan Abyss
    • Fixed an issue where air bubbles created by rescuing the Preserved Niffen would not stick around.

Events

  • Corrected an issue with the Theater Troupe Audience Approval rewards not being granted by the Theater Troupe event in The Proscenium.

Professions

  • Enchanting
    • Disabled Enchanting weekly quests that were unintentionally available for the first day of Early Access.
      • Developers’ notes: We’ve disabled those quests, and we’re increasing the Knowledge available to Enchanters who didn’t complete them, starting after the first weekly reset. The extra Knowledge will come from Knowledge point items sourced through Disenchanting and will leave all Enchanters on an even playing field. This extra Knowledge will become available after you have gathered your other weekly Enchanting Knowledge, which includes the weekly quest, Disenchanting Knowledge, and Knowledge obtained from treasures out in the world.

Quests

  • Fixed an issue causing players to be unable to see Faerin in order to pick up the quest “Blades of the Arathi”.
  • The quest items for “Leave No Stone Behind” are now properly lootable if the quest is abandoned and restarted.
  • Fixed an issue that could prevent “Recompense” from being completed.
  • Witnessing the formation of the Severed Threads now provides the intended credit for the quest “Uniting Severed Threads”.
  • Players are no longer prevented from completing the “Harbinger” questline while on the War Within introduction.
  • Fixed a bug where Durzan could sometimes fail to reach his goal in “Thunderhead Butt”, preventing the quest from completing.
  • Speaker Brinthe should now be available as expected in The Archives for “Golgrin’s Reach”.

August 22, 2024

Classes

  • Death Knight
    • Frost
      • Fixed an issue causing Razorice to not persist on the target applied via Arctic Assault when the Death Knight is not talented into Glacial Advance.
    • Unholy
      • Fixed an issue where the ghoul could fail to be resummoned upon dismounting.
  • Hunter
    • Survival
      • Harpoon now pulls you to the edge of a target’s hitbox (was the center).
  • Rogue
    • Fixed an issue that could remove the Rogue from Stealth if Vanish duration expired while Subterfuge effect was active.
    • Fixed an issue that could prevent Dispatch from triggering in intended circumstances with Crackshot talented.
    • Assassination
      • Fixed an issue that prevented Deathmark’s bleed damage from benefitting from Mastery: Potent Assassin
  • Shaman
  • Ice and Fire now affects Primordial Wave damage.
  • Improved Flametongue Weapon now affects Primordial Wave damage.
  • Nature’s Fury now affects Primordial Wave damage.
  • Warrior
    • Arms
      • Mortal Strikes from Unhinged will no longer strike additional targets while Sweeping Strikes is active.
    • Fury
      • Bloodthirsts from Unhinged will no longer strike additional targets nor consume stacks of Whirlwind while Whirlwind is active.

Dungeons and Raids

  • All dungeon enemy damage reduced by 7% in Mythic and Mythic+ difficulties.
  • All dungeon enemy health increased by 10% in Heroic difficulties.
  • The Tyrannical affix health increase on bosses reduced by 5%.
  • Reduced the health and damage of all Battle For Azeroth raid bosses by approximately 40%.
  • Reduced the health and damage of Shadowlands raid bosses by approximately 65%.

Player versus Player

  • The maximum amount of Honor a player can accrue is lowered to 4000 for the duration of The War Within Early Access, and this amount will increase to 15000 with the end of Early Access.
  • Rogue
    • Shiv (Talent) damage no longer reduced in PvP combat (was 17%).
    • Echoing Reprimand (Talent) damage now reduced by 20% in PvP combat (was 30%).
    • Assassination
      • Envenom damage no longer reduced in PvP combat (was 4%).
      • Mutilate damage no longer reduced in PvP combat (was 4%).
      • Kingsbane (Talent) period damage no longer reduced in PvP combat (was 8%).
      • Kingsbane (Talent) initial damage now reduced by 20% in PvP combat (was 32%).
    • Outlaw
      • Dispatch damage no longer increased in PvP combat (was 20%).
      • Sinister Strike damage no longer increased in PvP combat (was 5%).
      • Mastery: Main Gauche damage no longer increased in PvP combat (was 5%).
      • Blade Rush (Talent) damage is no longer increased in PvP combat (was 5%).
      • Combat Stamina (Talent) now increases Stamina by 12% in PvP combat (was 15% / base 5%).
      • Ace Up Your Sleeve (Talent) effect no longer reduced in PvP combat (was 20%).
      • Crackshot (Talent) effect now reduced by 20% in PvP combat (was 33%).
    • Subtlety
      • Eviscerate damage no longer reduced in PvP combat (was 5%).
      • Shadowstrike damage no longer increased in PvP combat (was 8%).
      • Secret Technique (Talent) damage now reduced by 30% in PvP combat (was 40%).
      • Goremaw’s Bite (Talent) damage no longer reduced in PvP combat (was 10%).
      • Flagellation (Talent) effect no longer reduced in PvP combat (was 20%).
      • Perforated Veins (Talent) effect no longer reduced in PvP combat (was 20%).

Professions

  • All Dragonflight profession first craft experience bonuses no longer apply to player-characters at or above level 70.
  • All Artisan’s Acuity has been removed from the first-time crafters’ bonus of trainer-taught recipes in The War Within.
  • All Artisan’s Acuity has been removed from gathering journal discovery bonuses.
  • An additional 150 Artisan’s Acuity has been added to the one-time reagent bag players receive from the quest “Crafting to Order”.

Quests

  • Players can once again earn progress towards the achievement Back to the Depths! after completing “Summons from the Depths”.
  • The Mechashark X-Steam has had high octane fuel added to it so you can complete “A Goblin in Shark’s Clothing”.

War Within Content that is Now Available and Coming Soon

Quote from: Blizzard

Happy War Within Launch!

Now available in The War Within:

  • Heroic Dungeons
  • Honor Vendorlist (and currency conversion of Dragonflight Honor/Conquest)

And with first weekly reset (about 27 hours from now), you’ll see the introduction of the following:

  • Profession Sparks
  • Weekly PvP Quest
  • Profession Weekly Knowledge gains
  • Zone Weekly wrapper quests, Delves Weekly wrapper quest, Worldsoul Memories Weekly wrapper quest
  • Awakening the Machine scenario
  • Worldsoul: Spreading the Light
  • Notoriety with Severed Threads leaders
Quote from: Blizzard

The requisite achievement (for the Earthen unlock) is this one:

achieve

And that fourth storyline chapter will become available on September 4 in this region.

Hotfixes: August 19-20 2024

Quote from: Blizzard

August 20, 2024

Achievements

  • Fixed several basic Achievements that were unintentionally missing achievement points.
  • Updated several Achievements that were improperly showing as unlearned in Feats of Strength.

Classes

  • Shaman
    • Resolved an issue causing talent loadout strings to fail to import for Shamans.

Quests

  • Humans that complete “Ally of the Netherwing” can now continue aiding the Netherwing.

August 19, 2024

Classes

  • Developers’ notes: To make our raid buffs more equal across varied group compositions, we’re reducing the effectiveness of Arcane Intellect and Chaos Brand from 5% to 3%. We feel this will help to improve the balance of caster heavy versus melee heavy groups when participating in non-raid content.
  • Demon Hunter
    • [With weekly maintenance] Chaos Brand reduced to 3% increased magic damage taken (was 5%).
  • Evoker
    • Preservation
      • Fixed an issue where Rank 2 of Renewing Breath was not increasing the heal over time portion of Dream Breath.
    • Mage
      • [With weekly maintenance] Arcane Intellect reduced to 3% Intellect increase (was 5%).
      • Fixed an issue causing Concentrated Coolness (PvP Talent) to not function properly.
    • Paladin
      • Fixed a bug preventing Holy Power spenders from stacking up Radiant Glory Crusader when cast with Divine Purpose.
      • Fixed an issue where Retribution Aura persisted on old characters.

Items

  • Fixed a bug that prevented the application of the Nitro Boost belt enchant on some equipment.

Player versus Player

  • Rated Battleground Blitz
    • Resolved an issue where the absorb from Shield of Protection was scaling too high.

WoWCast: One-on-One With Chris Metzen

Quote from: Blizzard

Join Franchise Creative Director Chris Metzen and host of The Instance Scott Johnson as they sit down for a  one-on-one interview. They’ll take a personal look into Chris’s time working on Warcraft, his return to Blizzard Entertainment, the development of the Worldsoul Saga™, and The War Within™.

Join us for The War Within and the tapestry of tales waiting to be discovered in the unfurling of the this first chapter of the Worldsoul Saga.

WoWCast: The War Within Story and World-Building

Quote from: Blizzard

Sit down with Associate Design Director Maria Hamilton, Associate Game Director Morgan Day, Cinematic Narrative Director Terran Gregory, and host Community Manager Bethany Stout for a special WoWCast. They’ll take you through the narrative development of The War Within and  the Worldsoul Saga, the characters players can expect to encounter, and the journey players can expect to take as this epic story unfurls.

 We can’t wait to have you join us in The War Within!