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Category: Warcraft

Hotfixes: August 28, 2018

More hotfixes have made their way to the live servers including a few dungeon balance changes and the ability to trade azerite armor!

Quote from: Blizzard

Here you’ll find a list of hotfixes that address various issues related to World of Warcraft: Battle For Azeroth. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Hotfixes


August 28, 2018

Azerite Powers

  • Fixed an issue causing Combined Might and Stronger Together to grant less Haste, Versatility, Mastery, and Critical Strike than intended when those respective buffs are triggered.

Classes

  • Druid
    • Tranquility’s heal over time is now visible to the caster on raid frames.

Dungeons

  • King’s Rest
    • Spectral Berserker now recasts Severing Blade after 8 seconds (was 4 seconds).
    • Shadow of Zul’s Shadow Barrage direct damage reduced by 30%.
    • All enemy casters now have mana bars.
  • Siege of Boralus
    • Viq’Goth’s health has been increased.
  • Tal Dagor
    • Overseer Korgus
      • It is no longer possible to outrange Hearstopper Venom.

Items

  • [With server restarts in each region] Azerite armor from Dungeons is now tradeable.
  • Fixed a bug in which several trinkets were unintentionally breaking nearby crowd control effects.

Player versus Player

  • Many low-level items with effects that provide crowd-control such as Silence or Stun will now stop working at a level appropriate to the item’s expansion.

Professions

  • Cooking
    • Crafted foods now provide significantly more health and mana.
  • Engineering
    • Holographic Horror Projector will now properly break after an appropriate amount of damage has been dealt to the target.
    • Holographic Horror Projector’s fear effect is now classified as Magic and can be dispelled.

Quests

  • Fixed a bug preventing Zolani from being available to complete “Evidence of Evil”.
  • The Signal Falstad ability should be more reliably available to players who logout or leave The Great Sea while completing Chapter 4 of the Alliance War Campaign.

World Quests

  • Being hit by the Frightened Stomps of the Frightened Brutosaur during “Underfoot” will no longer flag players for PvP.
  • Jammer no longer disappears when defeated in a pet battle, and no longer has other pets helping him in the pet battle.

World

  • Several missing Zandalar mailboxes have been found and delivered to their proper locations.

Hotfixes: August 27, 2018, Auction House Update

This week’s round of hotfixes have started and on the weekly reset it will bring a change to the Auction House in hopes of reducing the amount of 1 stacks for crafting materials. Read the full details below:

Hotfixes: August 27

Quote from: Blizzard

August 27, 2018

Achievements

  • Players who have earned that Sweete booty by completing the Harlan Sweete encounter should now be awarded That Sweete Booty.

Auction House

  • [Following server restarts] The deposit for certain tradeskill goods has increased by 20% of the asking price of a single unit. This cost is constant, regardless of stack size.  As with the standard deposit, this is returned to the seller when the auction successfully sells.

Character Services

  • Players that faction change will have Battle For Azeroth flight paths after the change.
  • Players that change back to their original faction will have all of their learned flight paths.

Classes

  • Druid
    • Feral
      • Feral Frenzy should more consistently deal its full damage and generate its full combo points, even if you move slightly out of range after casting.
  • Paladin
    • Hammer of Righteous splash damage correctly benefits from Last Defender and Avenging Wrath.

Creatures and NPCs

  • Vathikur should now spawn once all pit snakes have been killed.

Items

  • Faction items can now be sold back to their Quartermaster within 2 hours for a full refund.
  • Fixed an issue where Merektha’s Fang could be cancelled by Remorseless Winter.
  • Fixed an issue preventing Merektha’s Fang from critically hitting.
  • Merektha’s Fang is now on the Global Cooldown, and its damage has been increased by 317%.
  • Fixed an issue where Darkmoon Deck: Tides would sometimes activate less often than intended.

Pet Battles

  • The following items can now correctly be used to grant you their associated battle pets: Baby Crawg, Wind-up Frog, Ball of Tentacles, Undulating Blue Sac.
  • Inland Croaker battle pets now have the correct Sticky Goo level 20 ability.

Quests

  • Players are now directed back to Ata the Winglord when removed from the vehicle during “City of Gold”.
  • Fixed an issue where Brother Alen could become unresponsive during “Archived Knowledge”.
  • Auras no longer persist on players after completing “Beachhead”.

World Quests

  • The “Lost Goat” should now respawn as expected.
  • Fixed an issue that was preventing “Stopping the Infestation” from starting properly.
  • For “Cut Off Potential”, Zandalari Beastkeepers are now hostile to Alliance Allied Races, as intended.

World

  • Horde players can now rest at the inns at the Blood Gate and the Diretusk Hollow.
  • The Banshee’s Wail and Wind’s Redemption are now rested areas.

Auction House Update

Quote from: Blizzard

To address some issues related to the Auction House, we’re reconsidering how deposits—the refundable fees you pay to list your auctions—are calculated. This fee is based on the item’s vendor price, and for profession materials in particular, vendors offer very low prices, so these mats have a low deposit cost. Deposits are substantial on items such as BoE uncommon gear, gems, and so forth, but not trade skill materials (trade goods such as cloth, ore, leather, etc.).

One thing we’ve identified as particularly troublesome is a large volume of trade skill materials being auctioned off in stacks of 1. Some addons make posting quantities of this size trivial to do, resulting in dozens, if not hundreds, of pages of auctions for a single item. As we looked at ways to change this behavior and improve the overall Auction House experience, we found that we prefer to avoid inflexible solutions such as caps on the number of listings a player can make, or increased minimum stack counts, which might interfere with many players’ common gameplay habits.

Our current plan is to increase the deposit cost of some profession materials on a per-stack basis, which should provide incentive for players to post items in larger stacks.

Here’s an example:

• Let’s say that a player is trying to sell 200 Tidespray Linen for 10g (gold) each. Today, each item has the normal deposit cost of 1c (copper), with a 1s (silver) minimum deposit, so 1 auction of 200 linen requires a deposit of 1s, and 200 auctions of 1 linen each adds up to a total deposit of 2g.

• Now imagine an additional 20% deposit added to the listing fee per auction. With an asking price of 10g each, that raises the deposit by 2g per stack. In the case of 1 stack of 200 linen, the total buyout price is 2000g, and the new deposit is 2g1s. In the case of 200 individual stacks, the new deposit of an additional 2g per stack brings the total deposit up to 402g.

In either case, the deposit is returned to the seller if the item sells. Successful auctions aren’t affected by this change.

Our goal is to give players some forewarning on this change, and to gather feedback. We’re putting together a list of the items that would be affected by this deposit change, which we expect to be limited to high-quantity trade goods. Furthermore, we’re deploying the change to the PTR first, so that addon authors can work through the change while we test it thoroughly.

This change will likely be a temporary measure, as we’re also working to broadly improve the default Auction House in the future. It’s clear to us that many players use addons because they find the default Auction House interface inadequate. A temporary change to deposit fees will help with this in the short term, and we’ll continue to work on overall improvements to the Auction House for a future patch.

Hotfixes: August 24, 2018

In likely the last hotfixes for this week we see changes to Azerite powers and a lot more bug fixes.

Quote from: Blizzard

August 24, 2018

Azerite Powers

  • Duplicative Incineration (Mage) damage reduced by 50%.
  • Galvanizing Spark (Mage) Arcane Blast damage increase reduced by 10%.
  • High Noon (Druid) damage reduced by 52%.
  • Inevitable Demise (Warlock) no longer erroneously increases Drain Soul damage.
  • Judicious Defense (Paladin) fixed an issue causing this trait to display two separate buff icons.
  • Pressure Point (Monk) damage for Brewmaster reduced by 60%. Damage for Mistweaver reduced by 28.5%.
  • Revolving Blades (Demon Hunter) now reduces your next Blade Dance by 3 Fury per enemy struck (was 5).
  • Seismic Wave (Warrior) damage reduced by 58%.
  • Shrouded Suffocation (Rogue) damage reduced by 11%. Fixed an issue that caused this trait’s damage increase to fail.
  • Swelling Streams (Shaman) healing reduced by 30%.
  • Unbound Chaos (Demon Hunter) damage reduced by 53%

Classes

  • Death Knight
    • Howling Blast’s area damage should no longer deal damage through line of sight.
    • Outbreak’s explosion damage should no longer deal damage through line of sight.
  • Druid
    • Swift Landing now works properly in Travel Form and stacks the movement speed buff with the Travel Form speed buff.

Dungeons

  • Siege of Boralus
    • The waters around the Ashvane Company Docks are now infested with Blood Crazed Sharks!

Items

  • Increased the damage dealt by Tiny Electromental in a Jar by 233%
  • Increased the rate at which Gale-Force Striking triggers by 100%.
  • Fixed an issue causing Darkmoon Deck: Squalls’ damage over time effect not to be affected by Haste or Critical Strike rating. Haste now causes it to trigger more frequently, and the damage over time effect can now critically hit.
  • BoE items from low level areas should again scale more appropriately when they drop from creatures.

Island Expeditions

  • Island Expedition shrine effects are now limited to Island Expeditions maps.
  • Island Expedition consumable items now have diminished effects on PvP targets.

Missions

  • Falstad and Valtois now correctly improve mission success chance with all kinds of Troops.

Quests

  • “Blackrock Depths” should always be available upon completion of the War Campaign and reaching exalted with 7th Legion.
  • “Vision of Time” should always be available upon completion of the War Campaign and reaching exalted with The Honorbound.
  • Antitoxin will now be removed from inventory when turning in “They Want Us Alive”.
  • Many Wanted: quests on the enemy continent now reward 7th Legion or Honorbound reputation.  These quests have been reset for players who have already completed them.
  • Part of the flight path during “Offensively Defensive” no longer goes through a tree.

World Quests

  • On “Beachhead”, Vicious Albatrosses will now devour turtles in a new, more glorious way… Avert your eyes, ye of faint heart.
  • Fixed an issue where “Strange Egg” was disappearing while fighting Vukuba.
  • Horde Scouts for the “Running Interference” should no longer interfere so aggressively.

World

  • Members of the Alliance can no longer rest at the Temple of Akunda or Vulpera Hideaway.
  • The inn in Dreadwash now grants rest.
  • The Netley Inn in Stormsong Valley now grants rest.