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Grimrail Depot and Motion Sickness, Hotfixes: March 28-30, 2022

With Grimrail Depot looking to be one of the likely WoD dungeons for Shadowlands Season 4, the issue of motion sickness has reemerged as a concern for some players. Blizzard has responded to this with a developer video showing a new solution they are adding to solve the problem in patch 9.2.5!

Furthermore we’ve gotten the usual batches of hotfixes in the last couple days with more tuning, bugfixes and the mage tower now being permanently active. Check it all out below:

Grimrail Depot and Motion Sickness

Quote from: Blizzard

Greetings!

Thank you for taking the time to share this feedback. Motion sickness was a concern when we first talked about the possibility of Grimrail becoming a Mythic+ dungeon. Fortunately, one of our designers came up with a clever solution which he was happy to share in the video below:

As mentioned in the video this is currently a one-off solution for places we’ve identified motion sickness as a concern due to background motion, but we hope it’s helpful for those affected and we’ll keep an eye out for any other places where it might be applicable.

Hotfixes: March 28-30, 2022

Quote from: Blizzard

March 30, 2022

Dungeons and Raids

  • Sepulcher of the First Ones
    • Vigilant Guardian
      • Fixed an issue where Unstable Orbs would fail to detonate and become non-interactive if a player attempted to detonate them in mid-air.
      • Fixed an issue that incorrectly gave players an unusable extra action button during the encounter.
    • Anduin Wrynn
      • Fixed an issue with the pathing of Empowered Wicked Stars.
    • Lords of Dread
      • Time to unmask Mal’Ganis and Kin’tessa during Infiltration of Dread has been increased to 40 seconds on Normal difficulty (was 30 seconds).
      • If players are unable to unmask the dreadlords during Infiltration of Dread, a shadowy visual will persist on the infiltrated targets so players can see who the infiltrated were.
  • Tazavesh: Streets of Wonder
    • Mailroom Mayhem
      • Fixed an issue where Shadowstep could not be used while inside The P.O.S.T.
    • So’azmi
      • Shuri periodic damage reduced by 33%.

Mage Tower

  • War Councilor Victoria should now always be present on the Broken Shore for players to access the various Mage Tower challenges.

Burning Crusade Classic

  • Player versus Player
    • The PvP Spell Haste items Vindicator’s Band of Subjugation, Vindicator’s Pendant of Subjugation, Vindicator’s Pendant of Reprieve as well as the Battlemaster’s Alacrity trinket have been added to the Honor vendor.

March 29, 2022

Classes

  • Warlock
    • Sayaad’s Whiplash will now consistently be refreshed by the demon while there are multiple Sayaads in the group.

 

Dungeons and Raids

  • Sepulcher of the First Ones
    • Vigilant Guardian
      • Fixed an issue that could prevent players from picking up unstable cores.
    • Artificer Xy’mox
      • Artificer Xy’mox health reduced by up to 10% based on raid size (10% at 10-player, 0% at 30-player) on Normal and Heroic difficulty.
      • Reduced Genesis Rings initial and periodic damage by 40% on Normal difficulty.
    • Prototype Pantheon
      • Health reduced by 10%.
      • Members of the Prototype Pantheon now retreat at 40% health during Stage 1 and Stage 2.
      • Sinful Projections has been removed from Normal difficulty.
    • Anduin Wrynn
      • Fixed an issue that could cause Anduin to improperly enter Phase 2 if he was brought down to 10% health remaining too quickly.
    • Halondrus the Reclaimer
      • Health reduced by 10% on Mythic difficulty.
      • Ephemeral Motes base movement speed reduced on Heroic difficulty.
      • Number of Ephemeral Motes in Stage 3 reduced on Heroic difficulty.
      • Volatile Charges no longer trigger a Charge Detonation when coming into contact with Ephemeral Motes or Lightshatter Beam on Mythic difficulty.
      • Fixed an issue causing Druid’s Mount Form to interact with Volatile Charges in unintended ways.
    • The Jailer
      • Fixed issue where Defile’s growth can be triggered by Priests in Spirit of Redemption form.
  • Tazavesh: Streets of Wonder
    • So’azmi
      • Fixed an issue that would cause So’azmi to reset on their initial pull.

Mage Tower

  • [With realm restarts] The Mage Tower challenge in the Broken Shore is now available permanently.

Items and Rewards

  • Players who already obtained the Deepstar Aurelid mount may now receive another lure for Hirukon once a week by speaking with Vashj.

Player versus Player

  • Druid
    • Guardian
      •  (4) Set Bonus: Damage and healing from Architect’s Aligner reduced by 50% in PvP combat.
  • Resolved an issue that caused Solo Shuffle matches to count for “The Arena Calls” skirmish wins.

March 28, 2022

Classes

  • Death Knight
    • Unholy
      • [With realm restarts] All damage increased by 5%.
  • Druid
    • Guardian
      • [With realm restarts] (4) Set Bonus: Architect’s Aligner now deals reduced damage beyond 5 targets.
        Developer note: Architect’s Aligner dealing damage to an uncapped amount of targets is inconsistent with the philosophy we applied earlier in Shadowlands to other similar abilities. As such, we are implementing a fix to this bonus that reduces the amount of damage done beyond 5 targets. Additionally, we will be watching the performance of this bonus and will make additional adjustments if the need arises. Thank you for the feedback regarding this bonus!
  • Feral
    • [With realm restarts] All damage increased by 3%.
    • [With realm restarts] Primal Wrath damage increased by 10%.
    • [With realm restarts] Brutal Slash damage increased by 20%.
    • [With realm restarts] Swipe damage increased by 15%.
    • [With realm restarts] Thrash damage increased by 20%.
  • Hunter
    • Beast Mastery
      • [With realm restarts] Beast Cleave now deals reduced damage beyond 8 targets (was 5).
      • [With realm restarts] All damage increased by 3%.
  • Monk
    • Mistweaver
      • [With realm restarts] Spinning Crane Kick damage increased by 30%.
  • Rogue
    • Outlaw
      • [With realm restarts] Blade Flurry now strikes nearby enemies for 50% of normal damage (was 40%).
  • Shaman
    • Elemental
      • [With realm restarts] All damage increased by 5%.
  • Warlock
    • Destruction
      • [With realm restarts] All damage increased by 5%.
  • Warrior
    [With realm restarts] Ignore Pain now ignores 55% of the damage (was 50%).

    • Protection
      • [With realm restarts] Demoralizing Shout now reduces the damage enemies deal to you by 25% (was 20%).
      • [With realm restarts] Ignore Pain now reduces the cost of Ignore Pain to 35 Rage (was 40 Rage).
      • [With realm restarts] Spell Reflection cooldown reduced to 20 seconds (was 25 seconds).
      • [With realm restarts] Vanguard reduces all damage taken by 15% (was 10%).

Dungeons and Raids

  • Tazavesh: Streets of Wonder
    • The Grand Menagerie
      • Fixed an issue where Gluttonous Feast could fail to cast at the beginning of The Grand Menagerie encounter in Tazavesh.
  • Sepulcher of the First Ones
    • Skolex, the Insatiable Ravener
      • [With realm restarts] Skolex’s health has been reduced by ~6% in Mythic and Heroic difficulties.
    • Dausegne, the Fallen Oracle
      • [With realm restarts] Dausegne’s health has been reduced by ~6% in Heroic difficulty.
      • [With realm restarts] Disintegration Halo vulnerability reduced to 200% in Normal and Raid Finder difficulties.
    • Lords of Dread
      • [With realm restarts] Swarm of Darkness and Swarm of Decay caused by Mal’Ganis’ Unto Darkness will now increase all damage taken by 100% rather than only area-of-effect abilities.
        Developer note: When originally creating the Unto Darkness and Swarm abilities for the Lords of Dread, the idea was intended to be in the flavor of the dreadlords turning into an actual swarm and being adversely affected by area-of-effect abilities such as Flamestrike. However, the way it played out was that this proved to be very limiting in which classes could perform at a required level for harder difficulties. We’re making a change to update the vulnerability from area-of-effect damage to all damage taken so that every damage class can enjoy the phase equally.
  • Rygelon
    • [With realm restarts] Reduced boss health by 5% on Heroic difficulty.
    • [With realm restarts] Reduced the damage of Stellar Decay by 20% on Heroic difficulty.
    • [With realm restarts] Reduced the health of Unstable Cores by approximately 33% on Heroic difficulty.
    • Fixed an issue with Corrupted Wound’s spell description in the Dungeon Journal. Functionality remains unchanged.
  • The Jailer
    • Fixed an issue with Diverted Life Shield’s spell description that caused it to display the improper amount of healing. It will now properly show it heals 2% per tick.

Zereth Mortis

  • Bauble of Pure Innovation now respawns more quickly.

Items and Rewards

  • The Optional Reagent slot for Legendary Crafting can now also be unlocked by completing the campaign quest “The Crown of Wills”.
  • Players must now be on the ground to activate the Personal Containment Trap Toy.
  • Certified Vouchsafe’s cast bar can now be interrupted by moving your character.
  • Cache of Acquired Treasures will now begin cycling the weapons you can rummage through just before it comes off cooldown.
  • Cosmic Gladiator’s Eternal Aegis – Corrected an issue that could cause the absorb shield to incorrectly fully absorb large single attacks that exceed the remaining absorb amount.

Achievements

  • Characters who experienced a bug which prevented the achievement “Renowned” from being earned should now properly earn their achievement upon login if they have 80 Renown.

Pet Battles

  • You can now properly queue for a pet battle with the “Find Battle” button while in Zereth Mortis.

Player versus Player

  • War Mode
    • In War Mode, Kbato’s damage versus other player’s Kbatos in the “Knocking On Death’s Door” quest has been reduced.
  • Shaman
    • Fixed an issue that allowed Chain Heal to heal vehicles in battlegrounds.

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