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Category: Warcraft

Warbringers: Azshara

The final warbringers short has been revealed at Gamescom!

Quote from: Blizzard

Ten thousand years ago, the lands of Azeroth were torn apart by the Sundering. As the continents cracked open and the ocean rushed in, the Highborne elves and their great queen, Azshara, seemed doomed to a watery grave. But what she found in the deep was not oblivion . . . but opportunity.

Hotfixes: August 23, 2018

Anther round of hotfixes has gone out, with a bigger variety of subjects!

Quote from: Blizzard

August 23, 2018

Achievements

  • Ravenous Sandworms should now occasionally drop scales for Adept Sandfisher.

Azerite Powers

  • Fixed an issue where Havoc Demon Hunters in Metamorphosis would not reliably trigger Meticulous Scheming.

Classes

  • Power Word: Fortitude, Arcane Intellect, and Battle Shout are visible on raid frames (out of combat) to all members of the class who can cast them.
  • Paladin
    • Blessed Hammer correctly benefits only the casting Paladin.

Creatures and NPCs

  • Fixed an issue with Faceless Tendrils in Atul’aman that caused them to ignore line of sight.

Dungeons

  • Waycrest Manor
    • Fixed an issue where a sister in the Heartsbane Triad could end up as the last witch alive and still have her damage reduction shield.
    • Fixed a bug where the Heartsbane Triad could be considered defeated at incorrect times.

Items

  • Players should no longer be able to use the Electroshock Mount Motivator to motivate flight path mounts to move quicker.
  • Wolfpelt Greatcloak now has the same amount of stamina as other, similar cloaks.

Pet Battles

  • Beguiling Orb can now be interacted with by multiple players at the same time.

Player versus Player

  • Druid
    • Balance
      • Ironfeather Armor no longer incorrectly increases the haste gained by Incarnation: Chosen of Elune.

Quests

  • Xun Xun Sweetflower will now allow you to complete “Exotic Spices.”
  • Bumbles should no longer be missing from the Mildenhall Meadery for “Let’s Bee Friends”.

World Quests

  • Bear Heart and Caustic Sap now drop more frequently for “Bruin Potions”.

World

  • A Horde flight path icon for Erika Jones is now present on the world map.
  • The Fort Daelin Inn now grants rest.
  • The Watertusk now grants rest to Alliance players.
  • Binding your hearthstone to The Hozen Throne now refers to the player’s location appropriately as “The Hozen Throne”.

Developer Q&A 23 August 2018

The first dev Q&A for Battle for Azeroth took place on the warcraft twitch channel. Here’s the new information we got from it:

General BfA Information

  • Guild bank / AH infrastructure is lagging behind the infrastructure for realm sharding, which is causing the slow usage. In addition to that a change to how much the deposit costs to post stacks of items on the Auction House, so that you do not list for example 100 stacks of 1 herb but maybe 10 stacks of 10 herbs instead. More information will follow.
  • Guild permission management has already received some improvements based on feedback, blizzard is listening to feedback to make more changes.
  • More tools such as permanent bans for Communities are on the list for the developers. Feedback will also give direction to how Communities will continue to evolve.
  • There are no plans to reduce the amount of trash in dungeons.
  • There are wanted quests for both factions that either give reputation or not. They are looking to see if there’s disparities.
  • We will see how the war impacts the other races of the Alliance and Horde in the future.

(Azerite) Gear

  • The current plan is to roll out a hotfix that will take effect with the weekly reset to be able to trade azerite armor, adhering to the same loot trading rules as other pieces. (You need an item of atleast that item level on that slot to be able to trade it)
  • As a catch up mechanic, over time you will need less artifact power to level up your heart of azeroth. This will start working with the next weekly reset.
  • Specific azerite items drop from specific sources, so you are able to target them.

World

  • World scaling is working as intended. While your gear improves, the world will become a little bit stronger. This way when you cast a 2,5 second spell to start combat, another player can’t start combat and finish it before you’re even finished casting your spell! The world scales at a much slower rate compared to how you improve as a player. This is how World of Warcraft has worked for the last 15 months. Argus for example worked with this entire scaling. Nevertheless there are some world quest mobs that have had too much health gain, these are hotfixed.
  • The world feels stronger while leveling 110 – 120, the higher level you are the harder the world becomes. This is due to the way the entire world scaling works. It doesn’t feel great, and they’ll continue to look at ways to improve that.
  • World Quests will stay relevant through the drops of Artifact Power and War Resources. It’s okay if you don’t feel you need a reward from an emissary when you have better gear from Mythic+.
  • Emissary rewards are randomized, so that means horde and alliance will not always receive the same emissary reward.

Classes

  • The development team is waiting for more data regarding performance of classes, more class balance changes will come! “We’re not done, we’re listening to feedback”
  • The target for the first big class balancing patch is the end of the first week of September, before mythic raiding opens up. This, as always, can change!

PvP

  • If the world PvP changes with lower levels compared to higher levels aren’t enough, more changes will be made.
  • The bonus for War mode is something they’re being very careful with, they do not want to make it so rewarding that people feel obligated to have it turned on.
  • War mode sharding for RP realms may be doing just among RP realms, they are still looking at the balance of that.

Island Expeditions

  • The weekly quest for collecting 40k azerite is there to act as an exit point for doing islands for that week. Despite that looking at time, spent islands are a very lucrative way of earning artifact power.

Battle for Azeroth Becomes Fastest-Selling World of Warcraft Expansion Ever

World of Warcraft is nowhere near done as the 7th expansion, Battle for Azeroth, breaks records by becoming the fastest selling WoW expansion of all time!

Quote from: Blizzard
Horde and Alliance heroes around the world answer their faction’s call to arms in force as Blizzard Entertainment’s latest release surpasses 3.4 million in day-one sales globally

IRVINE, Calif.–(BUSINESS WIRE)–Aug. 23, 2018– When the Battle for Azeroth™erupted worldwide last week, champions of the Alliance and the Horde around the globe were called upon to fight for their faction. Heroes everywhere turned out in force, and Blizzard Entertainment today announced that as of Battle for Azeroth’s first full day of launch on August 14, more than 3.4 million units of the latest World of Warcraft® expansion had sold through worldwide—setting a new day-one sales record for the franchise and making it one of the fastest-selling PC games of all-time.*

“Battle for Azeroth is a definitive chapter in the Horde and Alliance conflict at the heart of Warcraft, and it’s been thrilling to see players representing their factions in record numbers and embarking on their war campaigns—not to mention joining in ourselves,” said Mike Morhaime, CEO and cofounder of Blizzard Entertainment. “But the launch is just the beginning of this conflict. More epic content is coming to World of Warcraft in the weeks ahead, and we can’t wait for players to experience the full story as it unfolds over the course of the expansion.”

As Azeroth’s defenders continue to explore new regions in search of allies and resources, preparations are being made for the next great confrontation in the ongoing war:

  • In the coming weeks, players will be able to charge into Battle for Azeroth’s first Warfront, Stromgarde—a 20-player co-op battle for control of a key strategic stronghold in the Arathi Highlands.
  • On September 4, the gates will open to Battle for Azeroth’s first raid—Uldir, an ancient titan facility housing horrific Old God experiments gone awry.
  • Also on September 4, the expansion’s first PvP season and first Mythic Keystone dungeon season will commence. The Mythic Keystone dungeon will feature a unique “seasonal affix”—Infested—that introduces new challenges based on the corrupted denizens dwelling in the Uldir raid.
  • Beyond that, additional updates are in the works that will provide even more content for players on an ongoing basis, including the ability to recruit the Kul Tiran humans and Zandalari trolls as playable Allied Races. More information on future updates will be shared at a later date.

*Sales and/or downloads, based on internal company records and reports from key distribution partners.

Hotfixes: August 22, 2018

A huge batch of hotfixes was released last night including feral druid buffs and azerite power restriction changes!

Quote from: Blizzard

August 22, 2018

Achievements

  • Alliance players can now access all treasure chests for Treasures of Vol’dun.

Azerite Powers

  • The spec restrictions on some Azerite traits have been loosened, to allow selection when the power of the trait can be utilized by a different specialization.
  • Fixed an issue where Deathbloom (Affliction) did not properly affect detonations triggered by other Seed of Corruption explosions.

Classes

  • Demon Hunter
    • Havoc
      • Momentum talent will now properly increase the damage effect of Trail of Ruin.
  • Druid
    • Feral
      • Brutal Slash damage increased by 20%.
      • Swipe damage increased by 15%.
      • Thrash damage increased by 15%.
      • Berserk will now persist through shapeshifting into and out of other forms.
      • Berserk will now shapeshift you into Cat Form if not already in Cat Form.
  • Hunter
    • Marksmanship
      • Aimed Shot will no longer deal the 50% increased first attack damage bonus on the second Aimed Shot when using Double Tap.
  • Mage
    • All Polymorph variants should now have the same duration.
  • Paladin
    • Retribution
      • Fist of Justice now correctly reduces the cooldown of Hammer of Justice when spending Holy Power on Inquisition.
  • Warlock
    • Demonology
      • Wild Imps will now always correctly cast five Fel Firebolts before despawning.
      • Summon Vilefiend will now correctly summon a Vilefiend of the same level as the Warlock.

Creatures and NPCs

  • The Brue in Stormsong Valley now has significantly less total health.
  • The Tortollan Seekers at Scaletrader Post should now provide mail services to the Alliance in Zuldazar.
  • Fizzie Sparkwhistle is no longer attackable.

Dungeons

  • Temple of Sethraliss
    • Knot of Snakes should now despawn when the Merektha encounter ends.

Island Expeditions

  • Resolved an issue that could cause the staging timer to be hidden from some players on Island Expeditions.
  • Increasing the staging timer to 45 seconds.
  • Resolved an issue that was causing the enemy AI team to spawn too quickly.

Items

  • Players whose Heart of Azeroth did not receive its item level upgrade at Friendly, Honored, and/or Revered will now receive those upgrades by taking it off and re-equipping it.
  • Ricocheting Inflatable Pyrosaw no longer ricochets quite so far.
  • The Great Sea Ray mount should no longer be unique.

Pet Battles

  • Fixed a bug preventing players from receiving a message directing them to purchase the Greatwing Macaw and Mechanical Prairie Dog, after completing the associated quests. Players who have completed “Rodrigo’s Revenge” or “Inspection Gadget” should visit Dana Pull in Boralus – and be sure to bring your polished pet charms!
  • Creepy Crate will no longer creepily consume itself shortly after being summoned.
  • Toxic Wasteling will no longer be stuck in place shortly after being summoned.

Player versus Player

  • Reduced the scaling benefits given to lower-level players in PvP.
  • Horde and Alliance Bounty bags dropped by bounty targets now correctly grant 100 Honor.
  • The “Call to Arms” World PvP quests can now be shared, and no longer require you to loot an Air Supply Drop to complete.

Quests

  • Fixed a bug causing Genn Greymane to disappear on “Proudmoore’s Parley”.
  • Brother Pike should no longer disappear for “Ritual Effects” and “The Strength of the Storm”.
  • Your name will no longer display as ‘Akunda’ when you enter Temple of Akunda after completing “Ending the Madness”.
  • Scout Mckellis is now available at the turn-in location for “Powder to the People” and “One Man Against the Horde”.
  • Horde players must now have World Quests unlocked to begin the Forgotten Cove quest line in Stormsong Valley.

World Quests

  • There are now an appropriate number of enemies in the area when “Azerite Empowerment” is active.
  • Fixed a bug that prevented some players from being able to complete “Umbra’rix”.

World

  • Gloom Hollow now provides Horde players with rest while in War Mode.

Hotfixes: August 21, 2018, Baa’l Secret Pet

A new set of hotfixes went out last night and the WoW Secret Finding Community has discovered how to get the Baa’l pet! You can find the hotfixes below and a full guide to get Baa’l over at our friends at wowhead.

Quote from: Blizzard

August 21, 2018

Achievements

  • Players who previously chose Pa’ku can now complete Raptari Rider after switching their loa to Gonk.

Azerite Powers

  • Fixed an issue with Excoriate (Demonology) where gaining multiple stacks of Demonic Core at once provided no additional benefit.

Dungeons

  • Waycrest Manor
    • Fixed a bug where Raal the Gluttonous would not cast Tenderize in certain situations.
    • Matron Alma’s Dread Mark should no longer target pets.

Island Expeditions

  • Resolved an issue that could sometimes cause players to not receive full rewards for winning an Island Expedition.

Items

  • Incessantly Ticking Clock procs now scale properly with item level.
  • Razzdunk’s Big Red Button meteor damage increased by 248%.

Pet Battles

  • Winning a PvP Pet Battle will now properly reward Polished Pet Charms.

Quests

  • Fixed an issue where players who were eligible to unlock an Allied Race were unable to start associated quests.
  • Fixed an issue preventing multiple players at a time from completing “What Remains of Marshal M. Valentine”.

World Quests

  • Fixed a bug which made “A Chilling Encounter” show up incorrectly.
  • Spineleaf will no longer disappear when defeated for “What Do You Mean, Mind Controlling Plants?”.
  • The Abyssal Beacon should no longer disappear from the player’s inventory after death during “Light in the Darkness”.
  • “Walking in a Spiderweb” should no longer despawn some enemies before they can be looted.