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6.0.2 Hotfixes: October 17

The first major tuning hotfixes are here!

Quote from: Blizzard
6.0.2 Hotfixes: October 17

Here you’ll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 6.0.2. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list as additional hotfixes are applied.

Hotfixes have been listed by the date they’ve been implemented. The hotfixes have also been compiled by category for those wanting a quick summary of all hotfixes that have been applied since Patch 6.0.2.

Patch 6.0.2 Information

Character Undelete

Class Balancing

Note: All class balancing changes below will require a realm restart to take effect.

  • Druid
    • General
      • Ferocious Bite’s damage has been increased by 12%.
      • (Feral) Moonfire’s damage has been increased by 12%.
      • Shred’s damage has been increased by 12%.
      • (Feral, Cat Form) Thrash’s damage has been increased by 12%.
    • Feral
      • Rake’s damage has been increased by 12%.
      • Rip’s damage has been increased by 12%.
      • Swipe’s damage has been increased by 25%.
  • Hunter
    • General
      • Arcane Shot’s damage has been increased by 15%.
      • Cobra Shot’s damage has been increased by 15%.
      • Explosive Trap’s damage has been increased by 15%.
      • Kill Shot’s damage has been increased by 15%.
      • Multi-Shot’s damage has been increased by 30%.
      • Steady Shot’s damage has been increased by 15%.
    • Marksmanship
      • Aimed Shot’s damage has been increased by 15%.
      • Chimaera Shot’s damage has been increased by 15%.
    • Survival
      • Black Arrow’s damage has been increased by 15%.
      • Explosive Shot’s damage has been increased by 15%.
      • Serpent Sting’s damage has been increased by 15%.
    • Hunter Pets
      • Hunter Pets now inherit 60% of the Hunter’s Attack Power (up from 33%).
    • Talents
      • A Murder of Crows’ damage has been increased by 80%.
      • Barrage’s damage has been increased by 15%.
      • Dire Beast’s damage has been increased by 15%.
      • Exotic Munitions’ damage has been increased by 15%.
      • Focusing Shot’s damage has been increased by 15%.
      • Glaive Toss’ damage has been increased by 15%.
      • Powershot’s damage has been increased by 15%.
  • Mage
    • General
      • Frostfire Bolt’s damage has been reduced by 20%.
    • Fire
      • Fireball’s damage has been reduced by 20%.
      • Inferno Blast’s damage has been reduced by 20%.
      • Pyroblast’s damage has been reduced by 20%.
    • Frost
      • Brain Freeze now increases the damage of Frostfire Bolt by 85% (up from 25%).
      • Frostbolt’s damage has been increased by 20%.
      • Frozen Orb’s damage has been increased by 20%.
      • Ice Lance’s damage has been increased by 20%.
      • Water Elemental
        • Water Jet’s damage has been increased by 20%.
        • Waterbolt’s damage has been increased by 20%.
    • Talents
      • (Frost) Frost Bomb’s damage has been increased by 25%.
      • (Frost) Ice Nova’s damage has been increased by 25%.
  • Monk
    • General
      • Blackout Kick’s damage has been increased by 20%.
      • Jab’s damage has been increased by 20%.
      • Rising Sun Kick’s damage has been increased by 20%.
      • Spinning Crane Kick’s damage has been increased by 20%.
      • Tiger Palm’s damage has been increased by 20%.
    • Windwalker
      • Fists of Fury’s damage has been increased by 20%.
    • Talents
      • Chi Explosion’s damage has been increased by 20%.
      • Rushing Jade Wind’s damage has been increased by 20%.
      • Xuen, summoned by Invoke Xuen, the White Tiger now inherits 60% of the Monk’s Attack Power (up from 33%).
  • Paladin
    • General
      • Crusader Strike’s damage has been increased by 20%.
      • Hammer of Wrath’s damage has been increased by 20%.
      • Judgment’s damage has been increased by 20%.
    • Retribution
      • Divine Storm’s damage has been increased by 20%.
      • Exorcism’s damage has been increased by 20%.
      • Templar’s Verdict’s damage has been increased by 20%.
    • Talents
      • (Retribution) Final Verdict’s damage has been increased by 20%.
  • Warlock
    • General
      • Corruption’s damage has been reduced by 10%.
      • Shadow Bolt’s damage has been reduced by 20%.
    • Demonology
      • Chaos Wave’s damage has been reduced by 20%.
      • Doom’s damage has been reduced by 20%.
      • Hand of Gul’dan’s damage has been reduced by 20%.
      • Soul Fire’s damage has been reduced by 20%.
      • Touch of Chaos’s damage has been reduced by 20%.
    • Talents
      • (Demonology) Demonbolt’s damage has been reduced by 30%.
  • Warrior
    • Fury
      • Bloodthirst’s damage has been reduced by 17%.
      • Raging Blow’s damage has been reduced by 17%.
      • Wild Strike’s damage has been reduced by 17%.

Class Bug Fixes

  • Druid
    • Feral
      • Rake’s Bleed effect should now always be applied to the target if the initial hit lands.
    • Talents
      • Incarnation should no longer cause Druids to drop out of travel forms (like flying) when the effect wears off.
  • Mage
    • Frost
      • Resolved an issue where the Brain Freeze effect would sometimes not be used up when casting Frostfire Bolt.
  • Paladin
    • Holy
      • Holy Radiance should now be correctly healing 6 allies that are within range.
  • Rogue
    • Talents
      • Cloak and Dagger should no longer incorrectly increase the range of Ambush, Garrote, and Cheap Shot while Shadow Dance is active.

World Environment

  • Creatures
    • High Marshal Twinbraid should now be able to hit Horde players with explosions again.
    • Ishi’s Corrupted Slash debuff should now be working correctly again.
    • Krakkanon’s knockback abilities should be working correctly again.
    • Sra’thik Drone and Sik’thik Venomspitter should now be able to use their Caustic Spray ability again.

Quests

  • Infiltrating the Black Temple: Resolved an issue where Ashtongue Primalist can cause Warlocks to become permanently stunned.
  • Noodle Time and Noodle Time: Bonus: Resolved an issue where customers were not sitting correctly and not getting up from their seats.

Raids, Dungeons, and Scenarios

Raids

  • Siege of Orgrimmar
    • Thok the Bloodthirsty should now be dropping Tier armor tokens for the correct difficulty level.
  • Throne of Thunder
    • Damage of Vampiric Cave Bat’s Drain the Weak ability now triggers at a lower health threshold.
    • Nest Guardians’ Screech ability should correctly apply a stacking debuff on players once more on Heroic difficulty.
    • Durumu the Forgotten should no longer be targeting the same player repeatedly with Lingering Gaze.
    • Quet’zal, the Stormcaller’s Frost Spike knockback should now be working correctly on Heroic difficulty.
    • Resolved a number of issues with boss abilities that were not working correctly on the Twin Consorts encounter.
  • Heart of Fear
    • Amber-Shaper Un’sok: Amber Monstrosity’s health has been reduced to a more reasonable amount.
    • Grand Empress Shek’zeer: Corrupted Dissonance Field’s damage has been toned down.
  • Dragon Soul
    • [Requires a realm restart.] Searing Plasma’s heal absorption effect has been reduced to a more reasonable amount.
  • Firelands
    • [Requires a realm restart.] Magma Flow’s damage from Volcanos during the Lord Rhyolith encounter has been toned down to a more reasonable amount.
  • Icecrown Citadel
    • [Requires a realm restart.] Damage dealt by the cannons in the Gunship Battle now scales with the player’s item level.
    • [Requires a realm restart.] Sindragosa’s Chilled to the Bone damage has been reduced to a more reasonable amount.
    • [Requires a realm restart.] The Lich King: Harvest Souls’ damage has been toned down to a more reasonable amount.
  • Trial of the Crusader
    • [Requires a realm restart.] Snobolds’ Fire Bomb damage has been toned down to a more reasonable amount.
    • [Requires a realm restart.] Damage of Gormok the Impaler’s Impale ability has been toned down to a more reasonable amount.
    • [Requires a realm restart.] Damage of Dreadscale’s Burning Bile ability has been toned down to a more reasonable amount.
  • Ulduar
    • Flame Leviathan: Damage dealt by the vehicles now scales with the player’s item level.
    • Constrictor Tentacle’s damage has been reduced to a more reasonable amount.

Dungeons

  • Mogu’shan Palace
    • Kargesh Highguard’s Hurl Shield ability should now work properly.
  • The Stonecore: High Priestess Azil’s Force Grip ability has been temporarily disabled.
  • [Requires a realm restart.] Utgarde Pinnacle: Skadi the Ruthless should require 3 harpoons to knock them off their mount once more.

Scenarios

  • [Requires a realm restart.] Arena of Annihilation: Reduce the damage of Little Liuyang’s Fireball to a more reasonable amount.
  • Brewmoon Festival: Resolved an issue where Li Te’s Water Shell was not popping when they are brought to a Waterspout.

Battlegrounds and Arenas

  • Warsong Gulch: Capturing a flag should award reputation once more.
  • Resolved an issue that could cause Mages and Hunters in an Arena match to incorrectly drop out of Invisibility or Camouflage.

Items

  • Bloodsoaked Chitin Fragment’s Bloodseeker’s Fury effect has been toned down to a more reasonable amount.
  • Dripping Willow’s damage-over-time effect should no longer remove Frost Fever from the target.
  • Soothing Talisman of the Shadopan Assault now restores a more reasonable amount of Mana.
  • [Requires a realm restart.] The Twin Blades of Azzinoth’s set bonus now gives a more reasonable bonus to Haste.
  • [Requires a realm restart.] Variable Pulse Lightning Capacitor’s Electrical Charge effect should no longer be dealing an excessive amount of damage.
  • Resolved an issue that could cause Raid Finder, Heroic, and Mythic items from Siege of Orgrimmar to become Normal quality items.

Bug Fixes

  • Resolved an issue where players were taking more damage than intended while under a mind control effect.
  • Resolved an issue where Boosted Characters were unable to learn some Talents.
  • Resolved an issue where favorited mounts in the Mount Journal may not display the favorite status properly.

6.0.2 Hotfixes: October 16

Another round of hotfixes have been deployed!

Quote from: Blizzard
6.0.2 Hotfixes: October 16

Here you’ll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 6.0.2. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list as additional hotfixes are applied.

Hotfixes have been listed by the date they’ve been implemented. The hotfixes have also been compiled by category for those wanting a quick summary of all hotfixes that have been applied since Patch 6.0.2.

Patch 6.0.2 Information

Classes

  • Death Knight
    • General
      • Death and Decay’s damage has been increased by 20%.
    • Talents
      • Defile’s damage has been increased by 20%.
      • Resolved an issue where the Purgatory talent may sometimes cause the Death Knight to be stunned permanently after dying in PvP combat.
  • Druid
    • General
      • Shred should now properly apply its damage bonus when attacking while stealthed.
    • Feral
      • Tiger’s Fury should now automatically shift the Druid into Cat Form when used. Additionally, the effect is no longer cancelled by activating Incarnation: King of the Jungle or leaving Cat Form.
  • Hunter
    • Hunter Pets
      • Stag pets should now correctly apply the Grace buff when summoned.
  • Paladin
    • Retribution
      • Mastery: Hand of Light’s additional damage dealt has been increased by 20%.
  • Priest
    • Shadow
      • Mind Sear’s damage has been increased by 10%.
  • Rogue
    • General
      • Wound Poison’s damage has been reduced by 40%.
    • Subtlety
      • Hemorrhage’s damage has been increased by 20%.
  • Shaman
    • Elemental
      • Resolved an issue where the first Earthquake would stop dealing damage when a second Earthquake was triggered by Echo of the Elements.

World Environment

  • Creatures
    • Master Aitokk should no longer be offering the Ogre Combat quest to players, because he’s dead.
  • Timeless Isle
    • Resolved an issue where Mist-Covered Treasure Chests could show up as empty.

Quests

  • High Recognition: Resolved an issue where players were unable to complete the quest.
  • To The Skies!: Taoshi should no longer despawn as soon as she arrives during Stage 4 of the scenario.
  • Legendary Cloak Quest Line
    • Achievement: Chapter V: Judgment of the Black Prince should no longer incorrectly have a guild reputation requirement.

Raids, Dungeons, and Scenarios

Raids

  • Siege of Orgrimmar
    • Blackfuse Shredders now have 40% less health.
    • Desecrated Weapon and Empowered Desecrated Weapon now deal less damage on Raid Finder, Normal, and Heroic difficulty.
    • Reduced the amount of damage needed to break Touch of Y’Shaarj and Empowered Touch of Y’Sharrj’s mind control.
    • Number of players affected by Touch of Y’Shaarj or Empowered Touch of Y’Sharrj is always 2 and no longer increases based on the Raid size on Normal and Heroic difficulty.
  • Throne of Thunder
    • Damage of Frost King Malakk’s Frostbite ability has been reduced to a reasonable amount.
    • Lei Shen’s Thunderstruck ability now deals less damage.
  • Ulduar
    • Elder Stonebark’s Petrified Bark ability should no longer reflect an excessive amount of damage back at players.

Dungeons

  • Temple of the Jade Serpent: Strife and Peril’s damage has been reduced to a reasonable amount.

Battlegrounds and Arenas

  • Arena Skirmishes now award more Honor Points to the winning team. The amount awarded will return to normal once the portal to Draenor opens. An explanation and details on this temporary change is available on the forums.
  • Battlegrounds now award more Honor Points. The amount awarded will return to normal once the portal to Draenor opens.
  • NPCs above level 90 should no longer appear in Strand of the Ancients, Alterac Valley, and Isle of Conquest.

Items

  • Food that gave a bonus to Hit should now give a bonus to Critical Strike.
  • Assurance of Consequence should now correctly reduce ability cooldowns for Survival Hunters.
  • Shadowmourne’s Chaos Bane effect was granting too much Strength. The amount of Strength granted has been reduced to a more appropriate amount.
  • Tharbek’s Brutal Posessor and Tharbek’s Unholy Charge are now One-Handed swords (they were Main Hand only) and can be dual-wielded.
  • Reduced the Bonus Armor on a number of items that had too much Armor.
  • Resolved an issue where item enchants from expansions prior to Mists of Pandaria were scaling incorrectly and wound up being stronger than intended.

Bug Fixes

  • Resolved an issue where Icethorn did not contain any items when harvested by Herbalists with a skill level above 435.

First Big Round Of Balance Tuning Changes Coming Within The Next Couple Of Days

Celestalon took to twitter today to tell us that the first big round of balance tuning changes will be coming up within the next couple days!

6.0.2 Hotfixes: October 15

As expected a lot of things need(ed) fixing and the WoW devs are on the case. No less than 34 hotfixes have made their way to the servers! Don’t be surprised if more follow.

Quote from: Blizzard
6.0.2 Hotfixes: October 15

Here you’ll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 6.0.2. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list as additional hotfixes are applied.

Hotfixes have been listed by the date they’ve been implemented. The hotfixes have also been compiled by category for those wanting a quick summary of all hotfixes that have been applied since Patch 6.0.2.

Patch 6.0.2 Information

October 15

World Event: Iron Horde Incursion

  • Players are now able to accept the Iron Horde Invasion quest even if their Quest Logs are full.
  • Slightly thinned out Okril’lon patrols around Nethergarde Keep.
  • Resolved an issue where some Iron Horde Incursion quests were awarding items that had a level 100 requirement to equip or not awarding an item correctly.

Premade Groups

  • Forming Premade Groups for questing should no longer result in the interface selecting a Warlords of Draenor zone by default.
  • Resolved a number of interface issues when attempting to form a Premade Group for Random Pandaria Dungeons.

Toy Box

  • Characters should no longer automatically learn toys awarded from quests that are bind-on-equip (Sylvanas’ Music Box, Muradin’s Favor).

Classes

  • Death Knight
    • General
      • Blood Boil should no longer incorrectly grant Scent of Blood or Runic Power if it doesn’t strike a target. Additionally, Blood Boil should no longer incorrectly cause diseases to spread back to the casting Death Knight.
    • Talents
      • Death Siphon should no longer heal for more than intended when used against targets that are much lower leveled than the casting Death Knight.
  • Mage
    • Frost
      • Fingers of Frost rate of activation for Frostbolt and Frostfire Bolt should now correctly factor in the bonus from using the glyphed version of Icy Veins.
  • Monk
    • Mistweaver
      • Revival’s healing is no longer split amongst multiple party or raid members.

World Environment

  • Players are now automatically unflagged for PvP when they enter a PvE realm by joining a cross-realm group.
  • Creatures
    • [Requires a realm restart.] To better account for the changes to player health and ability scaling, we’ve reduced the health and damage of nearly all non-player creatures and NPCs on a level-by-level basis (larger reductions for lower-level creatures, in general).
    • The damage dealt by several of Ordos’s abilities has been reduced.

Quests

  • Legendary Cloak Quest Line
    • [Requires a realm restart.] Heart of the Thunder King: Resolved an issue where players were not receiving Lei Shen’s heart if they’ve already defeated them earlier in the week.

Raids, Dungeons, and Scenarios

Raids

  • Siege of Orgrimmar
    • The Norushen encounter should now correctly have a 10 minute enrage timer on Raid Finder difficulty.
    • Sha of Pride should no longer use the Wounded Pride ability on Raid Finder difficulty.
    • Thok the Bloodthirsty should now properly drop Mythic tier armor tokens while on Mythic difficulty.
    • Damage of Stone Statue’s Animated Strike ability has been squished.
    • Garrosh Hellscream now has 15% less health on Mythic difficulty.
    • Resolved an issue where an excessive number of items could drop at once from non-boss enemies in Siege of Orgrimmar when Personal Loot was enabled.
  • Throne of Thunder
    • Damage of Thunder Lord’s Conductive Shield ability has been squished.
    • Damage of Lei Shen’s Crashing Thunder ability has been squished.
  • Terrace of Endless Spring
    • Damage of Protectors of the Endless’ Lightning Prison ability has been squished.
    • Damage of Apparition of Fear’s Unleashed Terror ability has been squished.
  • Blackwing Lair
    • Self-healing for Ebonroc’s Shadow of Ebonroc ability has been squished.

Scenarios

  • The Secrets of Ragefire: Damage for enemy spells and abilities in the Scenario have been squished.

Proving Grounds

  • Resolved an issue where characters that have completed the achievement: Proving Yourself: Endless Damage (Wave 30) (Level 90) were not retaining their titles.

PvP

  • Level 90 players now deal 25% less damage against other Level 90 players.

Battlegrounds and Arenas

  • [Requires a realm restart.] Resolved an issue where Battleground queues were not working correctly.

Items

  • For Mists of Pandaria items that used to have a Valor Point cost, players should now be able to sell them back within the 2-hour window.
  • Jina-Kang, Kindness of Chi-Ji’s Spirit of Chi’ji triggered ability should now correctly redistribute overhealing to nearby injured friends.
  • Resolved an issue that could cause items to lose their Transmogrification when zoning into a new area.

Bug Fixes

  • Resolved an issue that caused a LUA error when viewing quests that used to offer Justice or Valor Point rewards.
  • Resolved an issue where Deck Your Collection achievement was not converting into the correct version after a Faction Change.

Getting Through All The Changes In The New Patch 6.0.2

Welcome to A Look At, an editorial series where we try to keep things lighter than your average guide.

Patch 6.0.2 is live on both the US and EU servers now and it possibly has the biggest amount of changes to the game we’ve seen in any pre-expansion patch. Because of this you’ll undoubtedly run into some things that could be confusing or just broken. Let’s take a look at what you could run into and how to go about dealing with it. (You can always check out the patch notes here)

Class Changes

Let’s face it, one of the biggest things you’ll encounter is the amount of changes you might have gotten to your class. The ability pruning and stat/healer/tank changes were all needed for the longevity of the game but no doubt some things might frustrate you at first. You’ll have to get used to playing your class or spec again in a different way compared to what you were used to. You might even have to switch specs if it turns out due to the changes another spec has more damage/healing output. Icy veins has guides to help you along in getting used to the changes for your class.

Along with those guides what can you do to get up to speed? Practice. Use the training dummies in the city to get used to your new rotation (Raid dummies have been updated to level 100 raid bosses, so use the level 90 dummies in your faction’s shrine in pandaria). It’s ok that it can cost a bit of time, just be patient. There’s a reason these pre-expansion patches are released ahead of an expansion. By getting used to everything now you’ll be able to rock the socks of the Iron Horde when Warlords is actually released.

WoD Logo

System Changes And Bugs

There’s no doubt that a lot of the changes are straight forward, especially taking into consideration all of the bagspace changes. However because of all these changes it’s quite possible that there are still bugs lurking beneath the surface because of the complexity of each system. If you come across such a bug, don’t get too frustrated. Again this is why we get the changes now and not when the actual expansion is launched. Report the bugs with as much detail as you can through the appropriate bug reporting channels. You can also check to see if the bug or issue is already known.

  • For the EU, use the ingame bug reporting tool. In WoW go to the menu (escape), help,  click Submit Bug. Then Enter the details of the bug, making sure to follow the guidelines outlined on the submission form. Afterwards click Submit.
  • For the US, other than the ingame way of reporting you also have the bug report forums.

Community Manager Zarhym had this to say about any stat squish issues:

Quote from: Blizzard

If any particular creatures aren’t properly squished, be sure to report them by name in the Bug Report forum so we can hotfix these as quickly as possible.As an aside, Patch 6.0.2 is the biggest change World of Warcraft has ever seen, particularly on the technical side with file structure and coding, as well as on the mechanical side with things like the stat squish, ability pruning, etc. There are bound to be some unforeseen bugs or other issues, which is why we have all hands on deck ready to pounce on these as we find them. With your help and patience we’ll get things sorted even faster.

Addons

As a last mention, due to all the system changes it’s quite possible some or many of your addons might be broken. The process of fixing an addon, let alone writing one, can be quite long. So if your favorite addon hasn’t been updated yet and is completely broken just turn it off for now and wait until it has been fixed by the author. (And you can always choose to find another addon that does the same and has been fixed for 6.0)

Conclusion

Pre-expansion patches are always exciting times, but they can be frustrated too. Just remember a game can be a complicated thing beneath the surface. So just take your time to get used to the new things and report any bugs you might come across. That way you’ll help the developers and be completely ready when the real goal comes around: Warlords of Draenor.

Patch 6.0.2 Now Live: The Iron Tide Crashes into Azeroth

Patch 6.0.2 is live in the US and will come to the EU servers in this coming night! Blizzard has posted an overview on everything you need to know for 6.0! You can also check out our 6.0 survival guide!

Quote from: Blizzard
Patch 6.0.2 Now Live: The Iron Tide Crashes into Azeroth

The Iron Horde invasion has begun. . . . Patch 6.0.2: The Iron Tide is now live, and this pre-expansion update introduces tons of new content and features to the game. To help you navigate the changes, we’ve put together a handy reference highlighting the key things you need to know—beginning with an informative new video by Community Manager Josh “Lore” Allen:

Character Updates

Updated Character Models: The Dwarf, Draenei, Gnome, Human, Night Elf, Orc, Tauren, Troll, and Undead models have all been updated! Blood Elves, Goblins, and Worgen are planned to be updated at a future point in time. If you want to customize your face to tweak your new look, you’ll be able to visit your local Barber Shop and pay a small fee. You can also view all of the updated models within our character viewer.

Class Ability, Spell, and Talent Changes: We’ve made lots of changes to how each class plays in preparation for Warlords of Draenor. Check out the full patch notes here to read up on what’s new with your favorite class.

Character Undelete: Regret wiping that Death Knight from existence? You’ll now be able to use the new Undelete Character feature if you’ve accidentally deleted a character—or just changed your mind about its fate. Read the post to find out more about this feature, including some important restrictions.

Character Name Reclamation: As of this patch, we’ve released the names of any characters that have not logged into the game since November 13, 2008. Read more about it here.

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Interface Updates

Premade Groups: Group Finder has a new addition. Find a group to adventure with or create your own (you’ll even be able to name it). It’s easier than ever to find like-minded players to group with.

UI Changes and Additions: We’ve made some big additions and changes to the user interface, including many storage improvements, Map & Quest Log updates, bag sorting, and even a new Reagent Bank. Learn more here.

One area that trips a lot of people up when coming into a major game update—especially one with as many changes as Patch 6.0.2—is out-of-date UI add-ons: Both WoWInterface and Curse are popular UI sites that offer up-to-date add-ons. Look for add-ons that state they support version 6.0.2 and/or the Warlords of Draenor expansion.

If you’ve been away from the game a while or are running into UI issues, LUA/XML error messages, or “Unknown” entities, your best option might be to just wipe everything clean and start your add-on adventures over. Our UI Reset FAQ can help!

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New Events

Treacherous Developments

The Dark Portal in the Blasted Lands has turned blood red. Hundreds of strange-looking orcs are violently pouring into Azeroth, killing everything that stands in their path. Nethergarde and Okril’lon have already fallen, and while the Horde and the Alliance moved as quickly as they could to get reinforcements to their people, they are too late. The Iron Horde invasion has begun.

In this desperate hour, King Wrynn and Warchief Vol’jin have called upon their greatest champions to join the front lines in the Blasted Lands and do whatever they can to stop the Iron Horde . . . before the rest of Azeroth falls before them.

Word of this surprise attack sends players rushing to the Blasted Lands to reckon with the barbarous infiltration. After the fall of a high-ranking Iron Horde general named Gar’mak Bladetwist, you’ll report what you’ve witnessed in the Blasted Lands to King Wrynn or Warchief Vol’jin. It’s apparent to both the Horde and the Alliance that this is only the first salvo in a much larger conflict, and the only way to win is to take the fight directly to the Iron Horde . . . by journeying through the Dark Portal into Draenor. Convenient portals to the Blasted Lands are located in the capital cities.

The Infiltration of Blackrock Spire

An advance party of Iron Horde forces has barged right out of the Blasted Lands and pushed all the way to Blackrock Mountain, where they found refuge and supplies in Upper Blackrock Spire. There can be only one response: the Alliance and the Horde of Azeroth must face this iron incursion head on.

Available to level-90 characters for a limited time, this specially revamped five-player version of Upper Blackrock Spire sets the stage for the coming counterstrike against the Iron Horde. Here, you will face Orebender Gor’ashan, Kyrak, and Commander Tharbek as you begin to take the fight to the enemy and sharpen the skills—and swords—you’ll need to succeed on an unwelcoming alien world.

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The End of a Season

Challenge Modes: The Challenge Mode season has come to an end, and those who have earned great victories should expect their just rewards. You can learn more about what’s in store for next season here.

PvP Season 15: PvP Season 15 has ended, and we’ve begun the approximately two-week process to determine end-of-season reward eligibility.

Brawler’s Guild Season End: Season One of Brawler’s Guild has come to an end and progress has been reset. Any achievements you’ve earned have been added into a new category within Feats of Strength called Legacy.

Last Chance to be Legendary: For those looking to earn their Legendary cloak, it’s time to make your last push. With the release of this patch, players who are not already on the journey through this quest line will no longer be able to begin it. We’ve also removed the Test of Valor step with Patch 6.0.2 as a part of our transition from using Valor as a currency.

Siege of Orgrimmar Heirlooms: Those who are looking to obtain Garrosh Heirloom weapons from the Siege of Orgrimmar will want to step up their quest to obtain these valuable items. Once Warlords of Draenor launches, they’ll be removed from Garrosh’s loot table. For a complete list of available heirlooms, see Wowhead’s handy list.

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The Kitchen Sink

The Stat Squish is in. Expect to see smaller numbers but still remain a powerful hero of Azeroth.

Justice and Valor points have been removed and converted to gold at a rate of 47 silver per point.

Pandaria zones are now cross-realm, allowing players to find other likeminded adventurers in zones they’re in more easily.

Personal Loot: Players will need to collect their personal loot from defeated bosses (or the corresponding chest). They aren’t sparkling for their own health; make sure to rummage around in there for your goodies. If for some reason you forget, don’t worry—your item will be located and sent to you by the mail goblins.

CASC Conversion: As previously announced, Patch 6.0.2 marks our transition to the new “Content Addressable Storage Container” (CASC) file format system. This transition is an automatic process that will occur through the Battle.net desktop app as it installs Patch 6.0.2. While it shouldn’t require any action on your part, we have a few notes on the process that can help ensure a smooth install.

Read the full patch notes for all of the details here.

Additional Resources:

As always, if you have any support issues, start at our World of Warcraft Support website, and if you don’t yet have the Battle.net desktop app, get started using it to keep all your Blizzard games up-to-date here.

Warlords of Draenor launches worldwide November 13, and you can prepare to journey to Draenor now by boosting a character to level 90 with your pre-purchase of the expansion digitally.