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Hotfixes: September 21, 2018, PvP Balance Tuning September 24, Azerite Trait Tuning – September 25

A new set of hotfixes has made it’s way to the servers including a nerf to the final boss in Tol Dagor! Furthermore balance changes are planned for next week for both PvP and Azerite Traits for healers and tanks.

Hotfixes: September 21, 2018

Quote from: Blizzard

September 21, 2018

Dungeons and Raids

  • Tol Dagor
    • Overseer Korgus’ Incendiary Rounds’ damage and Blast Rounds’ pushback decreased by 25%.

Island Expeditions

  • A new world quest has been added to win one Island Expedition. Click on the map and set sail for adventure!
  • Some Island Expedition achievements have been made account-wide.
  • Resolved additional issues that could prevent players from gaining progress in Island Expeditions for the weekly quest “Azerite for the Horde / Alliance”.

Items

  • Fixed bugs that were preventing Truffles in Stormsong Valley from behaving as expected.
  • Heart of Azeroth
    • Ablative Shielding is no longer reduced by Stagger.

Player versus Player

  • The Weekly Quest “Something Different” can now be completed by participating in Shado-pan Showdown, as intended.
  • “Something Different” now grants a 340 item level Dread Gladiator piece of gear from the Brawl Footlocker.
  • Players who have already turned in “Something Different” this week can now complete it a second time.

World Quests

  • Fixed an issue where the “Pest Problem” did not count towards the Storm’s Wake emissary.
  • There are now a greater number of Ancient Texts that are “Past Due”.

PvP Balance Tuning September 24

Quote from: Blizzard
We’re working on a round of PvP balance adjustments, to be applied the morning of Monday, September 24. Here are the changes we have planned:

Items

  • Big Red Button’s damage reduced by 25% against enemy players.

Death Knight

  • Unholy
    • Last Surprise (Azerite Trait) effectiveness reduced by 35% when engaged in combat with enemy players.

Druid

  • The healing of Rejuvenation, Swiftmend, and Wild Growth provided by Restoration Affinity is reduced by 30% when engaged in combat with enemy players.
  • Regrowth healing reduced by 25% for non-Restoration Druids when engaged in combat with enemy players.
  • Feral
    • Raking Ferocity (Azerite Trait) effectiveness reduced by 50% when engaged in combat with enemy players.
  • Restoration
    • Grove Tending (Azerite Trait) effectiveness reduced by 25% when engaged in combat with enemy players.
    • Focused Growth (PvP Talent) reduces the mana cost of Lifebloom by 15% (was 40%).
    • Focused Growth (PvP Talent) increases the healing of Lifebloom by 15% (was 25%).
    • All Restoration Druid healing reduced by 10% when engaged in combat with enemy players.

Hunter

  • Beast Mastery
    • Damage done by the Hunter’s pet reduced by 18% when engaged in combat with enemy players.
  • Survival
    • Latent Poison (Azerite Trait) effectiveness reduced by 30% when engaged in combat with enemy players.

Monk

  • Mistweaver
    • Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%).

Paladin

  • Holy
    • Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%).

Priest

  • Discipline
    • Mana regeneration reduced by 20% when engaged in combat with enemy players (was 30%).
    • Focused Will decreases damage taken by 10% per stack when engaged in combat with enemy players (was 20%).

Shaman

  • Restoration
    • Surging Tide (Azerite Trait) effectiveness reduced by 25% when engaged in combat with enemy players.
    • Spirit Link (PvP Talent) mana cost increased by 50%.
    • Spirit Link (PvP Talent) now has a 1.5 second cast time.
    • Spirit Link (PvP Talent) redistributes 25% damage, down from 35%.
    • Rippling Waters (PvP Talent) healing reduced by 33%.
    • Riptide healing reduced by 15% when engaged in combat with enemy players.
  • Elemental
    • Lava Shock (Azerite Trait) effectiveness reduced by 35% when engaged in combat with enemy players.

Warrior

  • Arms
    • Lord of War (Azerite Trait) effectiveness reduced by 55% when engaged in combat with enemy players (was 40%).
    • Defensive Stance reduces damage dealt by 20% when engaged in combat with enemy players (was 10%).

Note that we’re planning another round of balance updates for the near future after this round, which will include changes for other specs (including Warlock and Death Knight).

Azerite Trait Tuning – September 25

Quote from: Blizzard
With scheduled maintenance next week, we intend to make some targeted adjustments to Azerite Traits for tanks and healers. Here’s what that currently looks like:

  • Blessed Sanctuary bonus increased by 10%.
  • Burst of Life healing increased by 20%.
  • Craggy Bark bonus increased by 15%.
  • Dauntless Divinity block increased by 20%.
  • Depth of the Shadows healing increased by 20%.
  • Ephemeral Recovery mana increased by 15%.
  • Gory Regeneration healing increase increased by 15%.
  • Judicious Defense absorption increased by 10%.
  • Masterful Instincts bonuses increased by 10%.
  • Permeating Glow bonus increased by 15%.
  • Reinforced Plating Strength increased by 10%.
  • Revel in Pain absorption increased by 20%.
  • Savior trigger threshold increased to 50% health (was 35%).
  • Soothing Waters healing increased by 10%.

You’ll see the final adjustments in our hotfixes update post on Tuesday.

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