Since the pre-patch was released, we get hotfixes nearly daily and yesterday was no different. Check out the bugfixes and changes below:
Quote from: Blizzard
August 10, 2018
Animations and Appearances
- The Toad pet family ability “Swarm of Flies” will now continue to swarm around the Toad instead of staying in place.
- Hammer of Wrath’s impact visual should now appear on its target.
Classes
- Death Knight
- Frost
- All damage abilities increased by 3%.
- Breath of Sindragosa damage reduced by 12%.
- Frost
- Druid
- All Feral Affinity-granted abilities increased by 15%.
- Feral Affinity Energy regen bonus increased to 45% (was 35%).
- Guardian
- Lunar Beam will now correctly heal and deal damage while on an elevator.
- Guardian
- Hunter
- Beast Mastery
- All damage abilities increased by 3%.
- Marksmanship
- All damage abilities increased by 3%.
- Beast Mastery
- Priest
- Holy Nova damage increased by 20%.
- Holy
- All damage abilities increased by 8%.
- Holy
- Holy Nova damage increased by 20%.
- Rogue
- Assassination
- Crimson Tempest damage reduced by 10%.
- Subterfuge bonus reduced to 80% (was 100%).
- Assassination
- Shaman
- Elemental
- All damage abilities increased 4%.
- Elemental
- Warlock
- Fear mana cost reduced to 10% (was 15%).
- Affliction
- Summon Darkglare cooldown now resets at the end of encounters.
- Demonology
- All damage abilities increased by 5%.
Creatures and NPCs
- Alzzin the Wildshaper no longer deals excessive damage.
- Chromie’s health has been increased.
- Bastillax’s health has been decreased.
Darkmoon Faire
- The Blight Boar encounter in Darkmoon Faire is no longer more difficult than intended.
Items
- Fixed a bug that was causing several trinkets to fail to proc when cast at max range.
Player versus Player
- Racial Abilities
- Light’s Judgment deals 50% less damage when engaged in combat with enemy players.
- Light’s Reckoning deals 50% less damage when engaged in combat with enemy players.
- Death Knight
- Unholy Strength increases Strength by 10% when engaged in combat with enemy players (was 15%).
- Frost
- Pillar of Frost increases Strength by 10% when engaged in combat with enemy players (was 15%).
- Unholy
- Wandering Plague (PvP Talent) damage reduced by 50%.
- Necrotic Strike’s (PvP Talent) Necrotic Wound healing absorption reduced by 33%.
- Virulent Plague deals 10% less damage when engaged in combat with enemy players.
- Virulent Explosion deals 10% less damage when engaged in combat with enemy players.
- Frost
- Unholy Strength increases Strength by 10% when engaged in combat with enemy players (was 15%).
- Druid
- Restoration
- Focused Growth (PvP Talent) reduces the mana cost of Lifebloom by 40% (was 60%).
- Focused Growth (PvP Talent) increases the healing of Lifebloom by 30% (was 50%).
- Restoration
- Hunter
- Beast Mastery
- Dire Beast: Hawk (PvP Talent) damage reduced by 40%.
- Marksmanship
- Careful Aim increases Aimed Shot damage by 50% when engaged in combat with enemy players (was 100%).
- Aimed Shot deals an additional 15% damage to targets you have not damaged yet when engaged in combat with enemy players (was 50%).
- Beast Mastery
- Monk
- Windwalker
- Fists of Fury now deals full damage when engaged in combat with enemy players (was a 20% reduction).
- Windwalker
- Paladin
- Retribution
- Righteous Verdict increases the damage of Templar’s Verdict by 10% when engaged in PvP combat with enemy players (was 15%).
- Execution Sentence increases damage to the target by 15% when engaged in PvP combat with enemy players (was 20%).
- Word of Glory healing reduced by 20% when engaged in PvP combat with enemy players.
- Divine Purpose increases damage and healing by 20% when engaged in PvP combat with enemy players (was 30%).
- Hammer of Reckoning (PvP Talent) gains a stack when targets with your Greater Blessings take 2.5% of your maximum health in damage (was 5%).
- Vengeance Aura (PvP Talent) increases Holy Damage and Critical Strike chance by 3% per stack (was 4%).
- Vengeance Aura’s (PvP Talent) duration reduced to 8 seconds (was 10 seconds).
- Retribution
- Priest
- Discipline
- Sins of the Many increases damage by 8% when engaged in PvP combat with enemy players (was 12%).
- Trinity (PvP Talent) increases Atonement healing by 12% (was 20%).
- Archangel (PvP Talent) increases healing and absorption by 20% (was 30%).
- Shadow
- Edge of Insanity (PvP Talent) now properly reduces damage taken when at or above 90 Insanity (60 Insanity while talented into Legacy of the Void).
- Discipline
- Rogue
- Prey on the Weak increases damage dealt to the target by 5% when engaged in combat with enemy players (was 10%).
- Death from Above (PvP Talent) increases Eviscerate/Envenom/Dispatch damage dealt by 10% (was 15%).
- Assassination
- Fixed a bug that caused Creeping Venom (PvP Talent)’s duration to be refreshed to a longer duration than intended.
- Creeping Venom (PvP Talent)’s damage has been reduced by 50%.
- Deadly Poison deals 20% less damage when engaged in combat with enemy players.
- Vendetta increases damage dealt to the target by 20% when engaged in combat with enemy players (was 30%).
- Toxic Blade increases Poison damage dealt to the target by 20% when engaged in combat with enemy players (was 30%).
- Garrote deals 20% less damage when engaged in combat with enemy players.
- Subterfuge causes Garrote to deal an additional 50% damage when cast from stealth in PvP situations (was 100%).
- Outlaw
- Plunder Armor (PvP Talent) reduces the target’s max health by 10% (was 15%).
- Plunder Armor (PvP Talent) increases the Rogue’s max health by 10% (was 15%).
- Thick as Thieves (PvP Talent) increases the damage you and your Tricks target deal by 10% (was 15%).
- Brigand’s Blitz (Azerite Trait) is no longer gained from Control is King’s Adrenaline Rush.
- Subtlety
- Shuriken Combo increases Eviscerate damage by 3% per stack when engaged in combat with enemy players (was 5%).
- Night’s Vengeance (Azerite Trait) effectiveness reduced by 66% in PvP situations.
- Shaman
- Restoration
- Spirit Link (PvP Talent) now redirects 35% damage to the team (was 50%).
- Spirit Link’s (PvP Talent) mana cost has been increased by 12.5%.
- Spirit Link (PvP Talent) reduces the heal generated by Spouting Spirits (Azerite Trait) by 80%.
- Restoration
Quests
- “Continue Your Training: Master Woo” and its corresponding daily quest have been temporarily removed.