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Category: Dragonflight

Hotfixes: May 12 2023, Dragonflight Season 2 Master Achievement

Quote from: Blizzard

May 12, 2023

Achievements

  • Fixed an issue where Every Door Everywhere All At Once was not always properly being rewarded. If you re-enter the vault with all doors open in that vault, you should now receive credit.

Classes

  • Demon Hunter
    • Developer’s notes: We’ve been monitoring feedback about the default behavior of Fiery Brand as well as Fiery Brands cast via the new Set bonus. As a result, we’ve added a highlight to Fracture/Shear when the Set proc is available to cast, and will be retaining the behavior that Set casts include the remaining duration when applied to a target with an existing Fiery Brand.
    • Vengeance
      • Adds a highlight to Shear/Fracture when Recrimination is available.
      • Recrimination is no longer able to stack.
  • Druid
    • Guardian
      • Fixed an issue causing Rage of the Sleeper to fail to increase Thrash periodic damage.
    • Restoration
      • Rejuvenation now costs 11% base mana (was 12%).
  • Mage
    • Arcane
      • The mana requirement to increase the spell damage bonus on the 4-Set Bonus now properly scales within Timewalking dungeons.
      • Time Anomaly Arcane Surges no longer overwrite active Arcane Overloads.
  • Paladin
    • Retribution
      • Fixed an issue that caused the Heartfire Sentinel’s Authority 4-Set to consume 2 charges of Hammer of Wrath while talented into Vanguard’s Momentum.
      • Hammer of Wrath’s additional targets provided by Heartfire Sentinel’s Authority 4-Set now ignores targets that are not in combat with the Paladin or are under the effects of crowd control that breaks on damage.
  • Priest
    • Fixed an issue causing Rhapsody to not stack until Holy Nova is cast after starting a Mythic+ dungeon.
  • Rogue
    • Fixed an issue that caused Sepsis’ buff that enables use of a Stealth skill to be cancelled by Deathmark when copying Garrote.
    • Fixed an issue that caused Sepsis’ buff that enables use of a Stealth skill to be cancelled by Ambush when a Blindside proc was available.

Dungeons and Raids

  • Mythic+
    • Freehold
      • Fixed an issue where Sharkpuncher’s Ripper Punch could target pets.
    • Neltharion’s Lair
      • Naraxas
        • Fixed an issue that allowed Hurling Rocks to pierce player immunity effects.
        • Hurling Rocks will no longer increase in frequency as the encounter progresses.
    • Neltharus
      • Warlord Sargha
        • Curse of the Dragon Hoard damage reduced by 20%.
        • Curse of the Dragon Hoard no longer stacks.
        • Magical Implements can now be used while moving.
        • Seismic Boots are no longer found in gold piles.
        • The Dragon’s Eruption missile travel time increased to 3.5 seconds (was 3 seconds).
    • Vortex Pinnacle
      • Grand Vizier Ertan
        • Fixed an issue that allowed Storm’s Edge to be interrupted.
        • Storm’s Edge damage reduced by 15%.
      • Asaad, Caliph of Zephyrs
        • The health of Skyfall Nova has been reduced by 20%.
        • The damage of Chain Lightning has been reduced by 10%.

Items and Rewards

  • Fixed an issue where Pillar of the Elder Flame’s cooldown would not reset upon ending an encounter.

Player versus Player

  • Classes
    • Mage
      • Fixed an issue that caused Time Manipulation to not reduce the cooldown of Snowdrift.

Professions

  • Recipes purchased with Ponzo’s Cream and Glimmerogg Timeshare Vouchers are now Bind on Pickup as intended.
  • The recipe for Heat-Resistant Rescue Ring is no longer Bind on Pickup.
    • Develpers’ notes: We do not take increasing restrictions on an item’s tradability lightly, however it is important to maintain consistency between professions and across various froms of content. Although we have lightened our recipe tradability rules with Dragonflight, items purchased from content unlocks or with special currencies tend to remain soulbound. Separately, the Heat-Resistant Rescue Ring from Fishing was made soulbound by mistake and has been corrected.

Dragonflight Season 2 Master Achievement

Quote from: Blizzard
It should be safe to earn the achievement now and collect your reward. Anyone who’s earned the achievement prior to this fix will earn their reward early next week.

Dragonflight Fractures in Time PTR Development Notes & Datamining

Quote from: Blizzard

NEW EVOKER SPECIALIZATION: AUGMENTATION

Emberthal and Ebyssian are working together to release the Black dragonflight essence that had been siphoned from the Dracthyr during their long stasis, unlocking memories and powers forgotten to them. All Evokers now can choose to explore Azeroth as a new specialization: Augmentation.

Augmentation is a Damage Dealer role that uses the essence of the Black and Bronze dragonflights to amplify the abilities of nearby allies. Their playstyle centers on empowering allies to increase their damage output, and using the Evoker’s direct damage spells to improve these empowerments’ effects. Augmentation’s core capabilities will feel familiar to Evoker players, such as spending Essence, casting empower spells, and using their mobility to navigate the battlefield. However, the specialization also introduces many new tools for the Evoker to manipulate the environment in their favor, and assist their allies.

The quest “The 5th Essence” is available for Evokers to try out their new specialization and what it means to the dracthyr at large. The quest is still under development and will be updated on the PTR through the weeks to come.

Augmentation has a fully playable talent tree, and many new spells for players to enjoy. A few spells are highlighted below, but see our web article for more information, and check out Augmentation on the PTR starting today!

  • Ebon Might – Increase your 4 nearest allies’ primary stat by a percentage of your own, and cause your Eruption to deal more damage for 10 seconds. Your other spells extend the duration of these effects. 1.5 second cast, 30 seconds cooldown.
  • Upheaval – Gather earthen power beneath your enemy’s feet and send them hurtling upwards, dealing Volcanic damage to them and nearby enemies. Empowering expands the area of effect. 2.5 second empower, 40 second cooldown.
  • Breath of Eons – Fly to the targeted location, exposing Temporal Wounds on enemies in your path for 10 seconds. Temporal Wounds accumulate a portion of damage dealt by your allies, and then critically strike the enemy for that amount. 1.5 minute cooldown. Replaces Deep Breath.
  • Draconic Attunements (Passive) – Learn to attune yourself to the essence of the Black or Bronze dragonflights:
    • Black Attunement grants you and your 4 nearest allies increased maximum health.
    • Bronze Attunement grants you and your 4 nearest allies increased movement speed.

THE WARLOCK CLASS EXPANDS TO NEW RACES

The Warlock class will become available to Night Elves, Draenei, Lightforged Draenei, Pandaren, Kul Tiran, Tauren, Highmountain Tauren, Mag’har Orcs, and Zandalari Trolls.

Warlocks will also be able to undertake a new quest line starting with the quest “Beginning Impositions” which will unlock a new imp pet customization. Players will also be able to visit the Barbershop to customize their pets.

  • Developers’ note: Warlock glyphs are now on-use Grimoires to unlock pet customizations. Grimoires can be learned on the PTR this week, but selecting the appearance of your pets in the Barbershop will be available in a future PTR update.

CHARACTERS

  • Added 5 new fur colors for Worgen.
  • All restrictions for unlocking Allied Races have been removed, with the exception of a level requirement.
  • All Allied Races can now be unlocked once you have a level 40 character on your account (was level 50).
  • Newly created Allied Race characters will now be directed to Chromie, not the warboard.
  • Characters now learn the appropriate mount riding skill upon reaching the appropriate level without needing to visit a mount trainer:
    • Level 10 – Apprentice Riding
    • Level 20 – Journeyman Riding
    • Level 30 – Expert Riding
    • Level 40 – Master Riding
      • Developers’ note: Riding trainers will still exist in the world, but you will be unable to purchase riding skills from them.
  • Characters that reach level 30 will receive the quest “Time to Fly” and be awarded with a flying mount, Harbor Gryphon for Alliance characters and Scarlet Pterrordax for Horde characters.

CLASSES

  • DRUID
    • Guardian
      • Innate Resolve has been redesigned – Frenzied Regeneration’s healing is increased by a value based on your missing health. Frenzied Regeneration has 1 additional charge.
      • Raze no longer replaces Maul.
      • Front of the Pack has been removed.
      • Dream of Cenarius moved into row 2 from row 9.
      • Galactic Guardian moved into row 6 from row 9.
      • Flashing Claws moved to row 9 from row 8.
      • Scintillating Moonlight moved to row 9 from row 8.
      • Soul of the Forest position adjusted on row 6.
  • MAGE
    • Take a look at the developer’s notes in the Mage feedback thread.
    • All ability damage increased by 15%.
    • Invisibility is now learned by all specializations at level 16.
    • Incanter’s Flow now replaces Invisibility in the Class tree.
    • Shifting Power has been moved to Incanter’s Flow previous location.
    • Rune of Power and Meteor have been removed.
    • New Talent: Ice Cold – Ice Block now reduces all damage taken by 70% for 6 seconds but no longer grants Immunity, prevents movement, attacks, or casting spells. Does not incur the Global Cooldown.
      • Ice Cold is located on Shifting Power’s previous location on the talent tree.
    • New Talent: Mass Barrier – Cast Prismatic/Blazing/Ice Barrier (based on your specialization) on yourself and 3 nearby allies. 2 minute cooldown.
      • Mass Barrier is located as a choice node with Mass Invisibility.
    • New Talent: Mass Invisibility – You and your allies within 40 yards instantly become invisible for 10 seconds. Taking any action will cancel the effect. Does not affect allies in combat.
      • Mass Invisibility located as a choice node with Mass Barrier.
      • Developers’ note: The PvP Talent for Arcane will be updated in a future PTR build.
    • Accumulate Shielding is now a 1 rank talent (was 2). Barrier cooldowns now recharge 30% faster while the shield persists at rank 1.
    • Accumulate Shielding now connects to the Time Anomaly/Temporal Warp choice node.
    • Time Manipulation is now a 1 rank talent (was 2). Now reduces the cooldown of your loss of control abilities by 2 seconds at rank 1.
    • Time Manipulation now connects to the Time Anomaly/Temporal Warp choice node.
    • Displacement now heals the caster for 20% of their maximum health when returning to the Blink location.
    • Winter’s Protection now reduces the cooldown of Ice Block by 30 seconds per rank.
    • Displacement is now located after Flow of Time.
    • Greater Invisibility now replaces Invisibility when talented and is located below Temporal Velocity.
    • Arcane
      • Arcane Power has been removed.
      • Arcane Surge duration has been increased by 3 seconds and now increases spell damage by 35% (was 10%).
      • New Talent: Concentrated Power – Clearcasting makes your next Arcane Missiles channel 20% faster or causes your next Arcane Explosion to echo for 40% damage.
      • Orb Barrage has been redesigned – Arcane Barrage has a 10% chance per Arcane Charge consumed to launch an Arcane Orb in front of you.
      • Clearcasting no longer makes Arcane Missiles channel time faster.
      • Arcane Barrage is now learned baseline at level 11.
      • Clearcasting is now learned baseline at level 12.
      • Reverberate is no longer a choice node with Nether Tempest and is located directly after Arcane Missiles.
      • Siphon Storm no longer grants Arcane Charges and now halves Evocation’s channel time.
      • Nether Tempest now connects to Chrono Shift and Supernova in the Arcane tree.
      • Improved Prismatic Barrier reduces magic damage taken by 10% (was 5%) and reduces harmful Magic effect durations by 15% (was 10%).
      • Improved Prismatic Barrier no longer connects to Touch of the Magi.
      • Arcing Cleave no longer connects to Touch of the Magi.
  • MONK
    • New Talent: Yu’lon’s Grace – Find resilience in the flow of chi in battle, gaining a magic absorb shield for 2% of your max health every 2 seconds in combat, stacking up to 20%.
      • Yu’lon’s Grace is located as a choice node with Diffuse Magic.
    • New Talent: Dance of the Wind – Your Dodge chance is increased by 10%.
      • Dance of the Wind is located as a choice node with Dampen Harm.
  • PALADIN
    • Take a look at the developer’s notes in the Paladin feedback thread.
    • Holy
      • Blessing of Freedom is now granted by default for Holy Paladins.
      • Echoing Blessings is now located on the class tree for Holy Paladins.
      • The specialization tree has seen layout adjustments:
        • New talent nodes.
        • Glimmer of Light has moved to row 2 (was row 10).
        • Power of the Silver Hand has moved to row 6 (was row 8).
        • Tower of Radiance has moved to row 7 (was row 6).
        • Commanding Light is now a 1 point node.
        • Divine Glimpse is now a 1 point node.
        • Sanctified Wrath, Divine Protection, Holy Light, Divine Insight, and Bestow Faith removed.
      • Holy Light is now learned baseline at level 11.
      • Divine Protection is now learned baseline at level 26.
      • Glimmer of Light healing increased by 500% and damage increased by 1000%.
      • Glimmer of Light’s healing and damage is now reduced per active Glimmer of Light. Now capped at 3 targets.
      • Glimmer of Light’s aura no longer appears on the personal resource display.
      • Holy Shock healing reduced by 15% and cooldown increased to 8.5 seconds (was 7.5 seconds).
      • Holy Shock no longer has an increased chance to critically strike.
      • Judgment now generates 1 Holy Power and costs 12% base mana (was 3%).
      • Barrier of Faith costs 12% base mana (was 16%) and initial absorb increased by 66%.
      • Hammer of Wrath cooldown increased by 100% and damage increased by 80%.
      • Tyr’s Deliverance healing increased by 40% and now has a 40 yard range (was 20 yards).
      • New Talent: Beacon of the Lightbringer – Mastery: Lightbringer now increases your healing based on the target’s proximity to either you or your Beacon of Light, whichever is closer.
      • New Talent: Light’s Conviction – Holy Shock now has 2 charges.
      • New Talent: Holy Infusion – Crusader Strike generates 1 additional Holy Power and deals 25% more damage.
      • New Talent: Glistening Radiance – Spending Holy Power has a 15% chance to trigger Glimmer of Light’s healing and damage.
      • New Talent: Overflowing Light – 50% of Glimmer of Light’s overhealing is converted into an absorb shield. The shield amount cannot exceed 15% of your max health.
      • New Talent: Light’s Protection – Your Holy Power spenders have a 20% chance to reduce the damage your allies with Glimmer of Light take by 8% for 4 seconds.
      • New Talent: Righteous Judgment – Judgment has a 50% chance to cast Consecration at the target’s location. The limit on Consecration does not apply to this effect.
      • New Talent: Hand of Divinity – Call upon the Light, causing your next 2 Holy Lights to heal 80% more and be instant cast.
      • New Talent: Shining Righteousness – Shield of the Righteous deals damage to its first target struck. Every 5 Shields of the Righteous make your next Word of Glory or Light of Dawn free.
      • New Talent: Daybreak – Absorb the power from within your active Glimmer of Lights, activating their healing and damage at 100% value and then granting mana per Glimmer of Light consumed.
      • New Talent: Rising Sunlight – After casting Daybreak, your next 3 Holy Shocks cast 2 additional times.
      • New Talent: Glorious Dawn – Holy Shock has a 10% chance to refund a charge on cast, increasing based on how many Glimmer of Lights you have active.
      • Illumination has been redesigned – Glimmer of Light can affect 5 additional targets.
      • Awakening has been redesigned – When you spend Holy Power, gain Awakening. At 8/16 stacks of Awakening, your next Judgment deals 30% increased damage, will critically strike, and activates Avenging Wrath for 10 seconds.
      • Divine Glimpse has been redesigned – Holy Shock, Judgment, and Crusader Strike have a 5% increased critical strike chance.
      • Veneration has been redesigned – Hammer of Wrath heals up to 5 injured allies for 500% of the damage done, split evenly among them. Flash of Light, Holy Light, and Judgment critical strikes reset the cooldown of Hammer of Wrath and make it usable on any target, regardless of their health.
      • Greater Judgment has been redesigned – Judgment deems the targets unworthy, preventing damage dealt by the target.
      • Rule of Law and Sanctified Wrath have been removed.
      • Light of Dawn healing decreased by 10%.
      • Crusader Strike’s cooldown increased by 50%.
      • Divine Favor’s cooldown reduced to 30 seconds.
      • Unending Light has moved to row 4.
      • Tirion’s Devotion now reduces the cooldown of Lay on Hands by 1.5 seconds per Holy Power spent (was 1 second).
      • Divine Revelations now refunds 2% base mana (was 1%) and increases the healing of Flash of Light by 20%.
      • Power of the Silver Hand may now additionally trigger from Judgment.
      • Relentless Inquisitor rank 2 now causes the Haste effect to stack up to 6 times (was 5).
      • Boundless Salvation causes Flash of Light to extend the duration of Tyr’s Deliverance by 5 seconds (was 2.5 seconds). Holy Light now extends Tyr’s Deliverance by 10 seconds (was 5 seconds).
      • Tirion’s Devotion’s icon has changed.
      • Infusion of Light no longer highlights the spells it effects on the action bar.
  • PRIEST
    • Holy
      • Searing Light has been removed.
      • Burning Vehemence has moved to Searing Light’s position in the talent tree and is now a 1-point talent.
      • New Talent: Epiphany – Your Holy Words have a 13%/25% chance to reset the cooldown of Prayer of Mending.
      • Epiphany has moved to Burning Vehemence’s previous position in the talent tree.
      • Holy Word: Sanctify and Prayer of Healing have swapped positions in the talent tree.

ITEMS AND REWARDS

  • Inert Phoenix Ash is now found on both varieties of fire elementals in the area it drops in (was only one type), and at a significantly increased drop rate.
  • Garrison Hearthstone and Dalaran Hearthstone are now toys.
  • Improved Exile’s Reach item rewards.
  • PROFESSIONS
    • Frozen Runes can now be found along the walls of Naxxramas for players interested in crafting legacy Frost Resist patterns.

PLAYER VERSUS PLAYER

  • PALADIN
    • Aura of Reckoning (PvP Talent) has been removed.
  • PRIEST
    • Shadow
      • Mind Trauma now grants 4% Haste per stack (was 3%) and can now stack up to 6 times (was 8).
      • Mind Trauma now also works with Mind Spike and Void Torrent. It grants 1 stack of its effect when casting Mind Spike and 3 stacks of its effect when fully channeling a Void Torrent.

QUESTS

  • WHELP DAYCARE
    • The dragons have more eggs than they can handle, so they’ve called in the crew at the Little Scales Daycare to help. The crew quickly finds itself overwhelmed, and so asks the player (as a great friend of the dragons) for help.
    • Guide five dragon whelps as they grow and learn. Teach the whelps (and players) about the dragon flights.
  • CHROMIE TIME
    • Chromie will now teach you what Chromie Time is, suggest timelines to choose, and share the opening cinematics.
    • The maximum level in Chromie Time is now 61 (was level 60).
    • Chromie Time expansion restrictions have been removed.
  • “The Dragon Isles Await!” now provides an item that lets you teleport to your capital city to begin your journey to the Dragon Isles immediately.
  • Dragonflight, Shadowlands, and Battle for Azeroth dungeon quests are now also available inside their respective dungeons.
  • Both Exile’s Reach and Battle for Azeroth now have campaigns to make it easier to track progress and pick up where you left off.
  • The quest line into Mechagon now starts at level 30 (was level 50).
  • Alliance players can now enter Nazjatar after completing “A Nation Divided” (was “Unlocking the World”).
  • Available starter zone quest lines and Battle for Azeroth side quests now display on the zone map.
  • Introduction to the capital cities after leaving Exile’s Reach has been improved.

USER INTERFACE AND ACCESSIBILITY

  • TRACKING APPEARANCES
    • You can now track uncollected transmog appearances by Shift clicking it in the Collections pane.
    • This adds it to your Objective Tracker. Click the icon to supertrack it, just like you would for a quest.
    • Currently, you can only track appearances sourced from vendors, dungeons, and raids. Hold down Shift to see which appearances can be tracked.
    • For appearances that have multiple items, press Tab to cycle through them and Shift click to track the currently selected one.
    • Click on a tracked item in the Objective Tracker to open its location on the map.
    • For appearances that come from dungeons and raids, click on a boss name in the Objective Tracker to open the Dungeon or Raid Journal.
  • Action bar icons have updated animations for:
    • Spell procs
    • Interrupted casts
  • Group Loot roll toast plays a new animation when you roll Need for your main specialization.
  • Arena unit frames have been updated:
    • Arena frames now use the compact unit frames style.
    • Edit Mode includes settings for width, height, and border and allows you to preview different arena sizes (2v2, 3v3, 5v5).
    • Arena frame settings have been added under Options > Interface > Arena Enemy Frames.
    • PvP trinket status has been added to the right of the enemy’s frame.
    • An icon indicating the enemy’s specialization is now shown during the pre-match phase. Pre-match frames can’t be used for targeting and don’t show power bars.
    • Character tooltips now show the player’s specialization.
  • An animated glow has been added to better highlight needed roles for Rated Solo Shuffle.
  • Text-to-Speech now has options for Item Loot, Currency, and Money Loot chat messages.

Datamining

It looks like a large amount of mounts might be adjusted to have the option to become dragonriding mounts!

We’ll also be getting new ancient patterns for Naxxrammas and a new mount!

Hotfixes: May 11, 2023

Quote from: Blizzard

May 11, 2023

Classes

  • Paladin
    • Holy
      • Fixed an issue causing Light’s Hammer to damage too frequently with the 4-Set equipped.
      • Holy Prism and Light’s Hammer now grant a shield when cast with Fading Light’s Blessing of Dusk.
    • Retribution
      • Fixed an issue that prevented Hammer of Wrath from correctly striking additional enemies when Heartfire Sentinel’s Authority 4-Set is equipped.
  • Priest
    • Holy
      • Fixed an issue where Inspired Word would be granted without having the Holy 4-Set bonus.
  • Rogue
    • Fixed an issue that prevented Nightstalker’s damage bonus from applying in its intended circumstances.

Dungeons and Raids

  • Aberrus, the Shadowed Crucible
    • Amalgamation Chamber
      • After a soft reset, the door from Amalgamation Chamber to Experiments of Dracthyr will now properly open if you have defeated the Amalgamation.
      • Adjusted the damage of Umbral Detonation and Blistering Twilight to scale appropriately with group size on Normal and Heroic Difficulties.
    • Scalecommander Sarkareth
      • Adjusted the damage of Echoing Howl to scale appropriately with group size.
        • Developers’ notes: We discovered an issue that was causing the total damage Echoing Howl was doing to all players was scaling too high in larger raid sizes and too low in smaller raid sizes. This change works to even out the damage and make the difficulty more consistent across all raid sizes.
  • Mythic+
    • Developers’ notes: We have been closely monitoring live data and player feedback since the launch of Dragonflight season 2. Based on this, we’ve made a number of targeted adjustments to outlier bosses as well as reduced some of the timers that we feel better reflect the difficulty of certain dungeons.
    • The time to complete The Underrot has been reduced to 30 minutes (was 32 minutes).
    • The time to complete Freehold has been reduced to 30 minutes (was 31 minutes).
    • The time to complete Uldaman: Legacy of Tyr has been reduced to 35 minutes (was 38 minutes).
    • Brackenhide Hollow
      • Decatriarch Wratheye
        • Decaying Strength will be cast more consistently.
        • Decaying Strength now only increases Physical damage done.
        • Decaystrike can be cast while moving.
        • Decaystrike absorbs 30% less healing.
        • Rotburst Totem health reduced by 25%.
        • Withering Rot damage reduced by 20%.
        • Withering Rot reduces damage done by 2% per stack (was 5%).
      • Treemouth
        • Consume absorbs 25% less damage.
    • Freehold
      • Alliance characters trying to access Kul Tiras to enter Freehold should no longer be teleported back to Stormwind.
    • Halls of Infusion
      • Fixed an issue that allowed Containment Apparatus’ Containment Beam to target pets.
    • Neltharion’s Lair
      • Naraxas
        • Toxic Retch damage reduced by 30%.
        • Hurling Rocks damage reduced by 20%.
      • Dargrul the Underking
        • Increased the cast time of Magma Wave to 2.5 seconds (was .25 seconds).
        • Lava Geysers now persist for 60 seconds (Was infinite).
        • Flame Gout occurs every 3 seconds (was 2.5 seconds).
    • Vortex Pinnacle
      • Slipstreams that spawn after defeating Ertan and Altairus now grant players 100% movement speed until enter entering combat.
      • Altairus
        • Biting Cold damage reduced by 25%.

Enemies and NPCs

  • Fixed an issue where Primal Nightflames could stop players from eating at Suffusion Camps just by looking at them.

Items and Rewards

  • Fixed an issue where stacks from Neltharion’s Call to Dominance would reset at the start and end of Mythic+ encounters.
  • Fixed an issue where Voice of the Silent Star stacks would be canceled immediately upon entering or leaving combat through Mythic+ dungeons.

Player versus Player

  • Battlegrounds
    • Ashran
      • Resolved an issue with capturing the Risen Spirits during events in Ashran.
    • Classes
      • Hunter
        • Marksmanship
          • Aimed Shot should no longer rarely deal half damage in PvP situations.
      • Warlock
        • Demonology
          • Eye of the Observer from Call Observer can now only trigger a Laserbeam once per second per enemy.

Professions

  • Crafting orders for Undulating Sporecloak should now be viewable and completable.

Quests

  • During the cave dive “Successful Interventions” Mr. Sunflower will be far more welcoming.
  • Cast Off Shells in the world quest “Shell Corporation” should now only be lootable by the player who feeds a Redolent Whelk a Succulent Looking Deepcap.

Scenarios

  • Horrific Visions
    • Fixed an issue where Sanity was being drained too quickly in Horrific Visions.

Bolster Your Allies with the Augmentation Evoker Specialization

Quote from: Blizzard

Emberthal and Ebyssian are working together to release the Black dragonflight essence that had been siphoned from the Dracthyr during their long stasis, unlocking memories and powers forgotten to them.

The result of their efforts will be felt by all Dracthyr Evokers as they’ll gain access to a brand-new Specialization: Augmentation, available immediately with the release of the Fractures in Time Update!


What is the Augmentation Spec?

Augmentation is a new Damage Dealer role with a twist: they use the essence of the Black and Bronze dragonflights to amplify the abilities of nearby allies. The playstyle for this new specialization involves empowering your allies with a variety of beneficial effects. Some can be cast directly on your allies, while others are tied to using your damage-dealing abilities effectively.

Augmentation Evokers deliver their damage in a wholly unique way. They act as force multipliers, increasing their group’s capabilities (and damage output) significantly.


Augmenting Allies

Certain Augmentation abilities (see some examples below) buff either your whole party or specific members. Many of these have smart or proximity-based automatic targeting, enabling you to maintain focus on the battlefield and enemy selection. You will still be able to target specific party members if you desire; however, there is plenty of freedom to bolster your allies as you see fit.

Like the other Evoker specs, Augmentation makes use of familiar capabilities like spending Essence, using your mobility to navigate the battlefield effectively, and making use of empowered spells.

Upheaval in action!

The Power of Black and Bronze

These sample abilities for Augmentation should give you an idea of what each aspect of magic brings to the table. Black dragonflight magic focuses on raw power increases and forceful outbursts of earthen might. Bronze dragonflight magic is all about bending time, changing fate, and shifting timelines to tremendous effect.

Ebon Might

  • 1.5 second cast, 30 second cooldown.
  • Increase your 4 nearest allies’ primary stat by a percentage of your own, and cause your Eruption to deal more damage for 10 sec. Some of your other spells extend the duration of these effects.

Eruption

  • 2 second cast. Costs 3 Essence. Replaces Disintegrate.
  • Cause a violent eruption beneath an enemy’s feet, dealing Volcanic damage split between them and nearby enemies. Increases the duration of your active Ebon Might effects.

Upheaval

  • 2.5 second empower, 40 second cooldown.
  • Gather earthen power beneath your enemy’s feet and send them hurtling upwards, dealing Volcanic damage to them and nearby enemies. Empowering expands the area of effect. Increases the duration of your active Ebon Might effects.

Breath of Eons

  • 1.5 minute cooldown. Replaces Deep Breath.
  • Fly to the targeted location, exposing Temporal Wounds on enemies in your path for 10 sec. Temporal Wounds accumulate a portion of damage dealt by your allies, and then critically strike the enemy for that amount at the end of the duration. Increases the duration of your active Ebon Might effects.

A Great Display of Talent

With access to a brand-new spec tree, Augmentation Evokers can choose to further specialize in Bronze or Black magic, as well as discover new ways to power up their allies.

Draconic Attunements (Passive)

  • Learn to attune yourself to the essence of the Black or Bronze dragonflights:
    • Black Attunement grants you and your 4 nearest allies increased maximum health.
    • Bronze Attunement grants you and your 4 nearest allies increased movement speed.

Blistering Scales

  • Protect an ally with explosive dragonscales, increasing their Armor by a percentage of your own. Melee attacks against them cause a scale to explode, dealing Volcanic damage to enemies near them.

Bestow Weyrnstone

  • Conjure a pair of Weyrnstones, one for your target ally and one for yourself. A weyrnstone can be activated by the bearer to transport them to the other Weyrnstone’s location if they are within 100 yds.

Expand Your Horizons

Augmentation Evokers offers a unique opportunity to delve into a playstyle never seen before in World of Warcraft. While we’re still working on some aspects of this new paradigm (like introducing some new combat log hooks so that addons and community websites can effectively measure your performance, for example), we hope you’ve enjoyed this early look at it. We’ll see you in the Dragon Isles!

Hotfixes: May 10 2023, Dragonflight Season 2 Master Achievement Temporarily Disabled

Quote from: Blizzard

May 10, 2023

Achievements

  • The Family Battler of Zaralek Cavern achievement now properly awards the pet Gerald. Additionally, Gerald has been flagged as “unique” and “not cageable,” as is normal for achievement-awarded pets. For players who already have the achievement and did not get the pet, we are working on a separate fix to make sure they get their pet reward.
  • Fixed an issue where defeating Kazzara, the Hellforged wouldn’t complete the criteria for the Heroic: Aberrus, the Shadowed Crucible achievement.

Classes

  • Evoker
    • Devastation
      • Imminent Destruction is no longer dispellable.
  • Paladin
    • Holy
      • Fixed an issue that caused Resplendent Light to not transfers its healing to Beacon of Light targets.
    • Retribution
      • The swing timer for Crusading Strikes should no longer be reset by other abilities.
  • Warrior
    • Fixed an issue where Bloodthirst would not appropriately deal damage when chained via Whirlwind if at least 1 target was immune.

Mythic+

  • Freehold
    • Fixed an issue where multiple spells could target pets.
    • Harlan Sweete
      • Fixed an issue that caused the bleed effect of Harlan Sweete’s Whirling Dagger to not properly bounce between targets while under the effects of Loaded Dice: All Hands!

Enemies and NPCs

  • Suffusion Camp
    • Everburning Keys will now drop from Suffusion Mold bosses until the player has 3 or has looted the Secured Shipment for the week.

Items and Rewards

  • Removed pop-up notification that appeared when party/raid members earn Shadowflame Crest Fragments. Players will still see the notification for their own Fragments.
  • Fixed an issue where Beacon to the Beyond, Enduring Dreadplate, Djaruun, and Ward of Faceless Ire would not reset their cooldowns upon ending an encounter.
  • Void-Touched Curios from Sarkareth are no longer unique.

Player versus Player

  • Classes
    • Monk
      • Resolved an issue that could cause Stormspirit Strikes (PvP Talent) to deal more damage than intended to targets.

Quests

  • Fixed an issue where looting a Secured Shipment could prevent “Aiding the Accord: Suffusion Camp” from being completed.

WoW Classic Era

  • The Defias Traitor is no longer killable by players of the opposite faction to prevent griefing.

Dragonflight Season 2 Master Achievement Temporarily Disabled

Quote from: Blizzard

In order to address a bug, we have disabled a part of Keystone Master.

At this time, players will not get the Draconic Mark of Mastery from completing Keystone Master. Once we re-enable it, the fix will be retroactive.

Thank you for your patience and understanding.

Hotfixes: May 9, 2023

Quote from: Blizzard

May 9, 2023

Characters

  • Dracthyr wearing the Scarlet Crusade tabard can now speak to the Scarlet Quartermaster in the Darkmoon Faire.

Classes

  • Priest
    • Fixed an issue causing Halo and Divine Star to appear in the incorrect Spellbook.
    • Discipline
      • Fixed an issue causing Halo and Divine Star to not convert to Shadow spells when casting Shadow Covenant.
    • Shadow
      • Resolved an issue causing Void Lashers spawned by Idol of C’Thun to stop attacking after their initial target dies.
  • Shaman
    • Elemental
      • Fixed an issue causing Spirit Walk to cancel Ghost Wolf form for Elemental Shaman.

Dungeons and Raids

  • Aberrus, the Shadowed Crucible
    • Fixed an issue that allowed players to reset The Forgotten Experiments encounter unintentionally.
  • Brackenhide Hollow
    • Fixed an issue that caused Chief Softpaw not to spawn.
  • Halls of Infusion
    • Gulping Goliath
      • Fixed an issue that caused the visual for Cave In to not properly display.
  • Seat of the Triumvirate
    • Fixed an issue blocking progress in the dungeon if Viceroy Nezhar is instantly slain.
  • Mythic+
    • Affixes
      • Raging no longer applies to lieutenant level creatures.
        • Developer’s notes: Enemies that are +1 level above others are no longer affected by the Raging affix. Since they’re typically already immune to Crowd Control, the Raging effect would be redundant in these cases and reduce clarity of which enemy to dispel.
    • Freehold
      • Harlan Sweete
        • Harlan Sweete’s Swiftwind Saber no longer hits pets.

Items and Rewards

  • The Highland Drake: Embodiment of the Hellforged dragonriding manuscript now has a very low chance to drop from Sarkareth on LFR, Normal, and Heroic raid difficulties. Mythic raiders will always receive two manuscripts per Sarkareth kill until the end of the expansion.

Enemies and NPCs

  • Suffusion Camp
    • Fixed an issue where Fyrakk was more vulnerable than intended.
    • Reduced how often Fyrakk threatens to burn players.

Player versus Player

  • Hired Kithguard in Loamm have been training with Brullo the Strong and are now a more serious deterrent to PvP inside of town.
  • Classes
    • Druid
      • Feral
        • Wild Attunement now highlights Rip, Ferocious Bite, and Maim when active.
        • Fixed an issue that caused Wild Attunement to sometimes not cast Feral Frenzy if used at max melee range.

Quests

  • Fixed an issue that prevented players from being able to complete the legacy quest “Call of the Raven Mother.”
  • Zaralek Cavern
    • Players will now keep the Protection of the Ebon Flight buff during “Know Thy Enemy” even if “Legends of the Zaqali” is completed beforehand.

Hotfixes: May 5-8, 2023

Quote from: Blizzard

May 8, 2023

Classes

  • Demon Hunter
    • Fixed an issue that caused targets with Misery in Defeat’s debuff to be treated as if they were crowd-controlled and thus avoided by some skills (i.e. Avenger’s Shield).
    • Havoc
      • [With weekly restarts] Melee auto attack damage increased by 10%.
      • [With weekly restarts] Demon’s Bite damage increased by 10%.
      • [With weekly restarts] Demon Blades damage increased by 10%.
      • [With weekly restarts] Felblade damage increased by 10%.
      • [With weekly restarts] Isolated Prey now increases Eye Beam damage by 30% when striking 1 target (was 25%).
    • Vengeance
      • Developer’s notes: The rules and behavior for how Fiery Brand refreshed and spread with the Burning Alive talent had some historic inconsistencies and minor bugs that became more egregious when the talented second charge and the 10.1 Set Bonus were introduced. Alongside the fix described above, we wanted to clarify the behavior players should expect moving forward:
        • Applying Fiery Brand to a target already afflicted by your Fiery Brand will refresh its duration, to a maximum of 10 seconds.
        • With the Burning Alive talent selected, only Fiery Brands applied directly (by casting the spell or from the Set bonus) are capable of spreading.
        • Every 2 seconds while a spread-capable Fiery Brands persists, it will try to spread to a nearby target that does not already have a Fiery Brand applied. There is no longer a hidden rule preventing a target from being spread to multiple times in a short period.
        • When a Fiery Brand successfully spreads to a new target, the duration of the spread will always be 10 seconds, regardless of the original or remaining duration of the source it spread from.
      • Fixed an issue causing Fiery Brand to continue to spread after its expiration.
      • Fixed an issue that prevented Immolation Aura from benefitting some bonuses, including (but not limited to) Fiery Demise.
      • Fixed an issue that prevented Fiery Brand from benefitting from Holy Priest’s Symbol of Hope cooldown reduction.
      • [With weekly restarts] Shear damage increased by 10%.
      • [With weekly restarts] Fracture damage increased by 10%.
      • [With weekly restarts] Soul Carver damage increased by 20%.
      • [With weekly restarts] Focused Cleave now increases Soul Cleave’s damage to your primary target by 40% (was 30%).
      • [With weekly restarts] Soulcrush now applies Frailty to your primary target for 8 seconds (was 5 seconds).
  • Druid
    • Balance
      • Developers’ Note: In some single target scenarios it’s still looking optimal to cast Wrath in Lunar Eclipse. That doesn’t meet our goal for how Balance should play, so we’re reducing Wrath’s effectiveness outside Solar Eclipse and increasing its effectiveness inside Solar Eclipse to correct this. We’re also boosting Balance’s single target damage a small amount.
      • [With weekly restarts] Wrath Astral Power generation reduced to 8 (down from 10).
      • [With weekly restarts] Wrath damage decreased by 5%.
      • [With weekly restarts] Solar Eclipse now increases Wrath damage by 40% (up from 20%).
      • [With weekly restarts] Soul of the Forest now increases Wrath’s Astral Power generation while in Solar Eclipse by 60% (up from 30%).
      • [With weekly restarts] Damage dealt by Faerie Dragons summoned by Denizen of the Dream increased by 25%.
      • [With weekly restarts] Friend of the Fae now increases your Arcane and Nature spell damage by 10% (up from 8%).
      • Primordial Arcanic Pulsar no longer triggers Nature’s Grace if the player does not have any Eclipse.
    • Feral
      • [With weekly restarts] Rampant Ferocity now deals 30% of damage dealt by Ferocious Bite to nearby enemies (down from 35%).
      • [With weekly restarts] Tear Open Wounds now deals 50% of Rip damage it consumes (down from 60%).
    • Guardian
      • Fixed an issue causing some Guardian talents and abilities to incorrectly buff non-class spells.
    • Restoration
      • [With weekly restarts] All healing abilities increased by 2%.
  • Evoker
    • Fire Breath will now correctly refund its mana cost if it is canceled while empowering.
  • Monk
    • Mistweaver
      • [With weekly restarts] Essence Font healing increased by 15%.
  • Paladin
    • Holy
      • [With weekly restarts] All healing abilities decreased by 3%. Does not apply to PvP Combat.
      • [With weekly restarts] Avenging Crusader now transfers 500% of damage done into healing (was 575%).
  • Rogue
    • Assassination
      • Fixed an issue that caused some skills to be unaffected by Assassination’s Mastery: Potent Assassin, including Kingsbane’s initial damage, Sepsis, and Mutilate’s damage from Vicious Venoms.
      • Fixed a bug that prevented Lethality’s critical damage bonus from affecting Subtlety’s Shadowstrike attacks.
    • Outlaw
      • Fixed a bug that prevented Lethality’s critical damage bonus from affecting Outlaw’s Sinister Strike attacks.
    • Subtlety
      • Developers’ notes: Class talents that previously modified all damage from spell schools are, in most cases, being updated and standardized with other similar effects to no longer affect external damage sources outside of those that belong to that class. The changes to the below talents impact Subtlety’s damage enough to warrant compensation, which is the reason for the buff to all ability damage.
      • [With weekly restarts] All ability damage increased by 4%.
      • [With weekly restarts] Veiltouched, Deeper Daggers, and Dark Brew no longer affect damage from sources outside of Class and Spec abilities available to Subtlety.
  • Warrior
    • Protection
      • [With weekly restarts] Fixed an issue where Battering Ram was providing a passive 20% critical strike damage bonus to all damage rather than to Shield Charge.

Items and Rewards

  • [With weekly restarts] Algeth’ar Puzzle Box shared cooldown increased to 30 seconds, effect decreased by 30% for Unholy specialization.
  • Fixed an issue where World Boss items were previewing the incorrect item levels in the Dungeon Journal.
  • Big Slick in the City’s Conch Whistle is no longer usable in combat, or inside instances and raids.
  • In Zaralek Cavern, all players with at least one stack of Insidious Insight will now receive a message indicating when another player has claimed the Seething Cache.

Player versus Player

  • Druid
    • Restoration
      • Developers’ notes: Restoration Druid has fallen behind other healers in PvP since the release of 10.0.7. We’d like to ease some previous PvP adjustments that we no longer feel are necessary.
      • [With weekly restarts] Budding Leaves’ effectiveness now reduced by 30% in PvP Combat (was 50%).
  • Monk
    • Mistweaver
      • Developers’ notes: Mistweavers have received significant Quality of Life changes throughout the last few patches that have increased their effectiveness in PvP to a point where we see them as oppressive to the viability of other specializations. We’re reducing many of the PvP multipliers associated with Ancient Teachings and their damage throughput, and we’re increasing the effectiveness of Renewing Mist to encourage Healing over Time management and reducing Vivify’s healing to keep their casting throughput relatively similar.
      • [With weekly restarts] Ancient Teachings’ effectiveness is now increased by 120% in PvP Combat (was 150%).
      • [With weekly restarts] Blackout Kick no longer deals 25% increased damage for Mistweaver Monks in PvP Combat.
      • [With weekly restarts] Blackout Kicks from Teachings of the Monastery now deal 15% reduced damage for Mistweaver Monks in PvP Combat.
      • [With weekly restarts] Tiger Palm now deals 15% increased damage for Mistweaver Monks in PvP Combat (was 30%).
      • [With weekly restarts] Rising Sun Kick’s damage reduced by 20% for Mistweaver Monks in PvP Combat.
      • [With weekly restarts] Vivify’s primary healing now reduced by 10% for Mistweaver Monks in PvP Combat.
      • [With weekly restarts] Renewing Mist’s healing increased by 40% in PvP Combat (was 25%).

Professions

  • Fixed an issue where some recipes without “Use Best Quality Reagents” option would sometimes incorrectly use Q3 reagents despite Q1 being selected.
  • Alchemy
    • Fixed a bug that prevented Iced Phial of Corrupting Rage from inheriting its new intended value of 400% (was 100%).
  • Herbalism
    • Fixed a bug that caused the Zaralek Glowbur aura to frequently break stealth and engage enemies.
    • Fixed a bug that prevented the themed aura extension effect from applying when gathering basic, non-themed gathering nodes.
  • Mining
    • Fixed a bug that prevented the themed aura extension effect from applying when gathering basic, non-themed gathering nodes.

Quests

  • Fixed an issue where the minimap would sometimes not populate for players after accepting “Murloc Mania.”
  • The “Here We Go Again” campaign header will now inform players if they reach the end of the currently available campaign content and need to wait for more to be unlocked.
  • Zaralek Cavern
    • “Aiding the Accord: Sniffenseeking” will now auto-complete the dig objective if you’ve already done a dig with Myrrit this week. Players currently affected will need to abandon and re-accept the quest in Valdrakken.

Trading Post

  • Fixed a bug where the purchase button could become available for frozen items after the monthly rollover.

May 5, 2023

Achievements

  • The achievement Proof of Myrrit no longer requires the quest “Brand New Digs.”

Classes

  • Developers’ notes: Earlier this week, we changed Embellishments so that they did not scale with class talents, abilities, and set bonuses. We’ve decided to revert that change, and we’re now making updates to class abilities that unintentionally boosted the damage of non-class effects such as Embellishments and trinkets.
  • Demon Hunter
    • Vengeance
      • Fiery Demise now affects only Demon Hunter class damage, and does not affect trinket or item damage, or Fire damage dealt by other casters.
  • Druid
    • Balance
      • Friend of the Fae and Waning Twilight now affect only Druid class damage, and do not affect trinket or item damage.
  • Warlock
    • Demonology
      • Fixed an issue where Demonic Tyrant’s Demonfire was benefiting from The Houndmaster’s Stratagem.

Dragonriding and Mounts

  • Fixed an issue where some mount riding animations were playing incorrectly.

Items and Rewards

  • The item awarding the pet Diamondshell no longer gives an error saying the spell is not available, and now correctly awards the pet.
  • The toy “Earpieces of Tranquil Focus” now costs 1 copper (was 50 gold).
    • Developers’ notes: This toy eliminates many musical and vocal projections of characters around the player. This toy can be purchased from Craggle Wobbletop in Stormwind, Blax Bottlerocket in Orgimmar, Jepetto Joybuzz or his clockwork assistant in Dalaran (either), and Kazbala in Talador.

Player versus Player

  • Warlock
    • Soul Rip (PvP Talent) healing reduction no longer stacks with other similar effects in PvP.

Trading Post

  • Adjusted the sheathing position for Tiercel’s Wing.

Quests

  • Fixed an issue that prevents players from picking up “A Room Without a View.” Rupert will now offer to take you to the vault even if you don’t have the quest.