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Category: Dragonflight

The BlizzCon® Collection is on sale now!

Quote from: Blizzard

To celebrate the return of BlizzCon®, we’re rolling out a new set of digital goodies for World of Warcraft and other Blizzard games called the BlizzCon Collection. All in-person attendees will receive the Legendary Pack of items below included with their purchase of admission. BlizzCon Collection codes are now going out to BlizzCon in-person attendees starting today, with our goal to have them to all BlizzCon in-person attendees by November 4. Remember, if you can’t make it to the show in person, BlizzCon 2023 will be live streaming all content from the BlizzCon arena for free!

These bundles are a must-have for any player journeying through the immersive worlds of World of Warcraft®, Diablo® IV, Overwatch® 2, Hearthstone®, and Warcraft RumbleTM. Whether you’re a seasoned hero or just starting your adventure, don’t miss out! Visit the Battle.net store to purchase.

Epic Pack ($29.99 USD)

Enjoy these items from multiple games in addition to receiving a 10% discount off one item in the Blizzard Gear Store (restrictions apply):

  • World of Warcraft: Dragonflight: new Ysergle pet and the Chilling Celebration Banner toy
  • Diablo IV: the ferocious Lapisvein Mount, the Cobalt Ensign Mount Trophy, and the Demon-Mother Countenance Mount Trophy*
  • Overwatch 2: 1,000 credits, a Murky weapon charm, and a mystery name card**
  • Hearthstone: a BlizzCon 2023 cardback, 5 Standard packs, and 5 Golden Standard packs
  • Warcraft Rumble: the Murloc Kobold portrait and skin**

Legendary Pack ($49.99 USD)

Level up to this bundle to get everything in the Epic Pack plus:

  • World of Warcraft: Dragonflight: the Bound Blizzard flying mount
  • Diablo IV: the fearsome Midnight Harness Mount Armor* and a Premium Battle Pass redeemable for any one season*
  • Overwatch 2: the Drowned Warrior Sigma Epic skin as well as a Season 7 Premium Battle Pass
  • Hearthstone: a mystery Signature Legendary card***
  • Warcraft Rumble: the Murloc Tower skin**

 

*Limitations apply. See the Battle.net store page for more details.
**Available starting November 3
***Available in November

Hotfixes: October 2-5, 2023

Quote from: Blizzard

October 5, 2023

Dragonriding

  • Fixed an issue with the Airborne Recovery dragonriding talent that would cause Aerial Halt to not regenerate a Vigor when cast during Thrill of the Skies.

Items

  • Fixed a bug that could prevent Everlasting Horn of Lavaswimming from dropping as intended on completion of the Siege of Dragonbane Keep.
  • Fixed a bug that could cause a failure to receive a Warcraft Rumble toy reward. If you earned a toy, but did not receive the item, click on the Warcraft Rumble Machine again to be given the toy.
  • Fixed a bug that could cause Warcraft Rumble Foils to go missing. If you’re missing a Foil that should have been given to you, click on the Warcraft Rumble Machine to receive the Foil. Multiple clicks can produce multiple missing Foils, if applicable.
  • When you summon a Warcraft Rumble Toy that’s gained additional looks, you can now interact with that toy to cycle through its earned looks. Each time you change looks, there’s a 5-second cooldown until you can interact with it again.

October 2, 2023

Enemies and NPCs

  • A number of creatures on Mechagon Island have been scaled down so that they are no longer lethal to lower-level players.
  • Bragdur Battlebrew again offers the Horde version of “Brew of the Month” Club Membership Form, as intended.
  • Lord Andestrasz has been found in Waking Shores, and should no longer be invisible to some players.

Patch 10.2 PTR Development Notes 3 October 2023

Quote from: Blizzard

The Guardians of the Dream PTR has been updated with the following changes:

DRAGONFLIGHT SEASON 3

  • MYTHIC+
    • Throne of the Tides now has updated encounters and enemies throughout the dungeon, and the jellyfish elevator has been replaced with a portal. Available for testing in this week’s Mythic+ test.
    • Adjustments to the duration of several story scenes in Dawn of the Infinite on Mythic+ difficulty.
    • The Yalnu encounter in The Everbloom has been updated.

CLASSES

  • DEMON HUNTER
    • Many talents have changed locations and/or available connections.
    • New Talent: Champion of the Glaive – Throw Glaive has 2 charges and 10 yard
      increased range.
    • Fodder to the Flame and Unleashed Power have been removed.
    • Chaos Nova cooldown reduced to 45 seconds (was 1 minute) and Fury cost reduced to 25 (was 30).
    • Concentrated Sigils no longer increases Sigil durations by 2 seconds.
    • Precise Sigils no longer increases Sigil durations by 2 seconds.
    • Live by the Glaive heal value increased to 4% of max health (was 2%).
    • Havoc
      • Many talents have changed locations or been combined into choice nodes, primarily among those in the bottom half of the tree.
      • Soulrend has been renamed to Soulscar.
      • Initiative’s critical strike chance bonus reduced to 10% (was 12%).
      • Fel Barrage now has a max duration of 8 seconds (was uncapped), Fury cost per volley has been reduced to 8 (was 15), and damage per volley has been reduced by 28.5%.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus has been redesigned: Blade Dance consumes a charge of Throw Glaive to fire at your primary target for 100% damage and each slash has a 50% chance to Throw Glaive an enemy for 35% damage.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus has been updated: Throw Glaive reduces the remaining cooldown of The Hunt by 2 seconds, and The Hunt’s damage over time effect lasts 6 seconds longer.
    • Vengeance
      • A few talents have changed locations and/or had new connections added.
      • Shear damage increased by 10%.
      • Fracture damage increased by 10%.
      • Soul Cleave damage increased by 7%.
      • Throw Glaive damage increased by 30%.
      • Calcified Spikes now provides its benefit if Demon Spikes is refreshed in addition to when it expires.
      • Demon Spikes can no longer be cancelled manually.
      • Meteoric Strikes now reduces the cooldown of Infernal Strike by 10 seconds (was 8 seconds).
      • Fel Flame Fortification now reduces magic damage taken while Immolation Aura is active by 12% (was 10%).
      • Feast of Souls healing value increased by 100% and no longer has an initial tick.
      • Bulk Extraction cooldown reduced to 1 minute (was 1 minute 30 seconds).
      • Soul Barrier absorb values increased by 28%.
      • Fiery Demise now increases your Fire damage dealt to enemies afflicted by Fiery Brand by 25/50% (was 20/40%).
      • Focused Cleave now increases Soul Cleave damage to primary target by 50% (was 40%).
  • DRUID
    • Balance
      • Starsurge damage increased by 6%. This does not affect PvP combat.
      • Shooting Stars damage increased by 15%. This does not affect PvP combat.
    • Guardian
      • Amirdrassil, the Dream’s Hope (2) Set Bonus has been slightly redesigned: Rage you spend during Rage of the Sleeper fuel the growth of Dream Thorns, which wreath you in their protection after Rage of the Sleeper expires, absorbing a percentage of damage dealt to you while the thorns remain, up to a value per Rage spent.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Blazing Thorns value capped at 100% of maximum health.
      • Fixed an issue causing Blazing Thorns damage to be dealt twice.
  • EVOKER
    • Augmentation
      • Developers’ note: Our goal with these changes is to reduce the power of stacking as many Augmentation buffs as possible on the same 4 targets in raid scenarios. We want to support having multiple Augmentation Evokers in a raid, but also prevent having 4 of them feel required to do maximum damage. By forcing these buffs to spread themselves out, it should still be viable to have multiple Augmentation Evokers without being overpowered.
      • If 2 Ebon Mights are already active on an ally, Ebon Might will now seek a nearby ally with fewer than 2 Ebon Mights.
      • Ebon Might’s priority to apply to other Augmentation Evokers has been reduced and will apply to other damage dealing roles first.
      • If 2 Presciences are already active on an ally, Prescience will no longer be able to be applied to that ally.
      • When casting Prescience with an enemy selected, its priority to apply to other Augmentation Evokers has been reduced and will apply to other damage dealing roles first.
      • Shifting Sands now prefers to apply to an ally who does not already have Shifting Sands.
      • Amirdrassil, the Dream’s Hope Set Bonus (4) Set Bonus: Trembling Earth now allows buff stacks to overlap.
        • Developers’ note: With Prescience having 2 charges, there is now a case where you can lose a stack of Trembling Earth since you can cast Prescience twice in a row. To alleviate that, the stacks may now overlap so you don’t waste part of the bonus.
  • HUNTER
    • Fixed an issue where several talents or set bonus effects that modified damage dealt or critical damage dealt did not properly affect the damage of the Poison Injection talent.
    • Beast Mastery
      • Bonus pets from Call of the Wild now spawn on top of your target rather than by your side.
    • Survival
      • The empowerment buff from Coordinated Assault now lasts for 5 seconds (was 3 seconds).
      • Fixed an issue where the Coordinated Assault empowerment buff had the wrong spell description.
  • MAGE
    • Arcane
      • Fixed an issue where Clearcasting would trigger off non-Mage spells.
      • Fixed an issue where gaining Clearcasting from Cascading Power wouldn’t correctly gain all the Clearcasting modifiers including Slipstream’s channel while casting benefit.
      • Fixed an issue where consuming a Concentration proc would not also grant Nether Precision if talented.
      • Fixed an issue with Arcane Surge not splashing beyond 5 targets as indicated on the tooltip.
      • Siphon Storm’s tooltip has been updated to clarify that it grants 1 Arcane Charge.
  • MONK
    • Brewmaster
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Stagger absorb value capped at 100% of maximum health.
    • Mistweaver
      • Rising Sun Kick is now granted by default.
      • The location of Healing Elixir and Zen Pulse has swapped.
      • Starter Build has been updated.
      • Fixed an issue that caused Tear of Morning and Thunder Focus Tea’s Enveloping Mist effects to not be properly increased by 25%.
  • PALADIN
    • Protection
      • Fixed an issue causing misalignment between Consecration and Mastery: Divine Bulwark.
  • PRIEST
    • Shadow
      • Surge of Insanity now triggers from every 2 casts of Devouring Plague (was 3).
        • Developers’ note: The Shadow rotation slowed down more than we were intending for from our changes earlier this patch and we’ve seen similar feedback from the community. We maintain our goal to reduce how busy the Shadow rotation is, so we’re not reverting Surge of Isanity to its Fury Incarnate state, and instead reducing the casts required. We’re also increasing the Insanity generated from the associated spells to further distinguish their power from the base versions of the spells.
      • Mind Spike: Insanity now generates 8 Insanity (was 6).
      • Mind Flay: Insanity now generates 16 Insanity over its duration (was 12).
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Additional Shadow Word: Deaths from the set bonus are now triggered at 20% effectiveness (was 35%).
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Additional Shadow Word: Deaths from the set bonus now deal reduced Inescapable Torment damage.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Now increases the initial damage of Shadow Word: Pain by 200% per stack (was 250%).
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Now increases the initial damage of Shadow Crash by 100% per stack (was 50%).
  • ROGUE
    • Assassination
      • Exsanguinate renamed to Sanguine Blades.
      • Envenom damage increased by 8%.
      • Kingsbane damage reduced by 5%.
      • Indiscriminate Carnage secondary targets now prioritize enemies that are not afflicted by Garrote and Rupture.
      • Amirdrassil, the Dream’s Hope Set Bonus now deals reduced damage beyond 5 targets.
      • Amirdrassil, the Dream’s Hope Set Bonus: Now deals reduced damage beyond 5 targets (was 8 targets).
    • Outlaw
      • Triple Threat chance to trigger increased to 15% (was 10%).
      • Count the Odds chance to trigger reduced to 8% (was 10%) and can now also be triggered by Sinister Strike.
      • Hidden Opportunity effectiveness of chance to strike twice reduced to 80% (was 100%).
      • Fixed several issues that caused the Amirdrassil, the Dream’s Hope (4) Set Bonus to be lost.
      • Refreshed duration of Roll the Bones combat enhancements now matches other enhancements.
      • Fixed some edge-cases that caused the Amirdrassil, the Dream’s Hope (4) Set Bonus to grant a combat enhancements without a buff.
    • Subtlety
      • Shadowstrike damage increased by 7%.
      • Perforated Veins effect now applied after striking with Backstab 4 times (was 5 times).
      • The Rotten now causes your next 2 attacks that generate combo points (was 1 attack) after activating Symbols of Death to deal 35% increased damage (was 50%).
      • Replicating Shadows secondary targets now prioritize enemies that are not afflicted by Rupture.
  • SHAMAN
    • Elemental
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Primordial Wave now causes your next 2 Lava Burst casts to strike extra targets (was 3).
    • Restoration
      • Chain Heal healing increased by 20%.
  • WARLOCK
    • Demonology
      • Developers’ note: Caustic Presence is doing exceedingly well in single-target situations and even more so when paired with Summon Demonic Tyrant. This reduction in damage is heavy, but Caustic Presence should retain its identity as a useful AoE-centric talent while not becoming the correct answer in all situations. Additionally, we want to keep the synergistic benefit of extending Vilefiend’s duration via Summon Demonic Tyrant to capitalize on a stronger Caustic Presence. Lastly, we are increasing the throughput of Demonology’s tier set to align with the throughput of other tier sets.
      • Vilefiend’s Caustic Presence damage reduced by 50%.
      • Eye of Gul’dan now benefits from Haste and Critical Strike Chance.
      • Pit Lord now benefits from Haste and Critical Strike Chance.
      • Pit Lord’s Felseeker damage increased by 30%.
      • Doom Brand now deals reduced damage beyond 8 targets.
      • Doom Brand no longer deals damage when dispelled.
      • Doom Brand damage increased by 150%.
      • Doomfiend’s Doom Bolt Volley damage increased by 150%.
      • Immutable Hatred has been redesigned – When you consume a Demonic Core, your primary Felguard carves your target, dealing Physical damage.
    • Destruction
      • Summon Infernal damage increased by 50%.
      • Shadowburn damage increased by 15%.
  • WARRIOR
    • Arms
      • All ability damage increased by 6%.
    • Protection
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Consuming Thunderous Roar now deals 100% of its remaining damage.

ITEMS

  • GREAT VAULT
    • The “Mythic Dungeons” row has been renamed to “Dungeons”.
    • Heroic, Mythic 0, and Timewalking dungeon runs now unlock rewards in the Dungeons row. These draw from the same rewards pool as Mythic+, with lower item levels. Timewalking dungeon runs count as Heroic.
  • PROFESSIONS
    • The following embellishments damage and healing values have been reduced by 35%:
      • Frostfire Belt
      • Fang Adornments
      • Slimy Expulsion Boots
      • Toxic Thorn Footwraps
      • Acidic Hailstone Treads
      • Magazine of Healing Darts
      • Playful Spirit’s Fur set
      • Shadowflame-Tempered Armor Patch
      • Spore Colony Shoulderguards
    • Amice of the Blue damage reduced by 30%.
    • Shadowflame-Tempered Armor Patch self-damage has been increased by 33%.
    • Dreamwalker’s Healing Potion and Potion of Withering Dreams healing increased by 19%.

PLAYER VERSUS PLAYER

  • ITEMS
    • Tainted Rageheart absorb reduced by 50% in PvP combat.
    • Nimue’s Vengeful Loom on-use effect reduced by 70% in PvP combat.
    • Augury of the Primal Flame’s effectiveness of Annhilating Flame proc reduced by 60% in PvP combat.
    • Belor’relos, the Sunstone on-use effect reduced by 75% in PvP combat.
    • Bandolier of Twisted Blades on-use effect damage reduced by 60% in PvP combat.
    • Flourishing Dream Helm absorption effects reduced by 50% in PvP combat.
    • Rashon, the Immortal Blaze damage reduced by 75% in PvP combat.
    • Gholak, the Final Conflagration damage reduced by 75% in PvP combat.
    • Thorncaller Claw damage over time effect reduced by 60% in PvP combat.
    • Dreambinder, Loom of the Great Cycle damage and slow amount reduced by 50% in PvP combat. Immobilization does not work against enemy players.
    • Ouroboreal Necklet absorption reduced by 70% in PvP combat.
    • Incandescent Essence enchantment effects reduced by 70% in PvP combat.

USER INTERFACE AND ACCESSIBILITY

  • In the Auction House, items with long names will always have their crafted quality icon shown instead of being cut off.

Adopt Lil’Maggz the Baby Pit Lord!

Quote from: Blizzard

What’s more adorable than a Pit Lord? A baby Pit Lord! Take this adorable prince of Outland everywhere you go when you adopt him from the Battle.net Shop—now available for a limited time*.

Don’t let the dangerous reputation of his elder annihilan counterpart fool you – there’s no pet more loyal and loveable than this baby pit lord…so long as you have treats ready.

Adopt Lil’Maggz** now!

* Lil’ Maggz leaves the Battle.net Shop indefinitely on October 31 and will arrive in a future rotation of the Trading Post, but no sooner than three months after the pet leaves the Shop.
**Lil’ Maggz pet and the Trading Post feature are not available in WoW Classic titles.

Dive Into Joyful Chaos as Warcraft Rumble Pops Into Azeroth

Quote from: Blizzard

People can’t get enough of this mysterious new machine that leaves joyful chaos in its wake. Warcraft Rumble Machines beckon eager collectors to expand their growing toy collections.

World of Warcraft* zones and cities of Azeroth will come alive with miniature-sized adventure when Warcraft Rumble Machines pop onto the scene, offering a fantastic way to collect your own Warcraft Rumble Miniatures in Dragonflight.

Dive into joyful chaos when you expand your growing toy collection!

When October 3, 2023
Where: The Warcraft Rumble Machines will be found in four Major Dragonflight Zones (Thaldraszus, The Azure Span, The Waking Shores, Ohn’ahran Plains), Orgrimmar, Stormwind, and Valdrakken


Mail Call!

Keep an eye on your in-game mail. When the Warcraft Rumble Machines become available, everyone will get an in-game note telling you to seek out Mizzen, the Warcraft Rumble quest giver. Players level 60 and under will be directed to Orgrimmar or Stormwind, and players level 60 plus will head to Valdrakken.


Rumble Coins and Foils

Can’t wait to get your Minis? Well, rummage around for a coin to nab ’em. Each collectible Mini, seven in total, costs one Rumble Coin. Coins are hidden in parts of the Dragon Isles, Orgrimmar, Stormwind, and Valdrakken. Once you find a Coin, take it to a Warcraft Rumble Machine, drop it in, and get your adorable-sized Warcraft Rumble Miniature to add to your in-game toy collection. Fun fact: You can’t get the same Mini twice; also, they’re non-tradable.


Foiler Alert!

All seven Minis are customizable with two additional appearances using Rumble Foil for a total of fourteen available looks. To get the Foils, all you have to do is look around. Fourteen Foils are carefully hidden through the four major zones in the Dragon Isles—The Waking Shores, The Azure Span, Ohn’ahran Plains, and Thaldraszus, and capital cities—Orgrimmar, Stormwind, and Valdrakken. So, keep your eyes peeled!


Look, Achievements!

With the arrival of the Warcraft Rumble Machines, you can get a whole new slew of Achievements as you’re on the hunt to build your collection. Here are the many that you can earn:

Warcraft Rumble Minis, Get ’em All!: Collect seven Minis
Warcraft Rumble Minis, New Looks!: Upgrade all seven Minis once
Warcraft Rumble Minis, All the Looks!: Upgrade all seven Minis twice
Warcraft Rumble Minis, Maiev’s** New Look: Upgrade Maiev once
Warcraft Rumble Minis, Sneed’s New Look: Upgrade Sneed once
Warcraft Rumble Minis, Huntress’s New Look: Upgrade Night Elf Huntress once
Warcraft Rumble Minis, Stonehoof Tauren’s New Look: Upgrade Stonehoof Tauren once
Warcraft Rumble Minis, Ghoul’s New Look: Upgrade Undead Ghoul once
Warcraft Rumble Minis, Murloc’s** New Look: Upgrade Murloc once
Warcraft Rumble Minis, Whelp Egg’s New Look: Upgrade Whelp Egg once
Warcraft Rumble Minis, Maiev’s** Newer Look: Upgrade Maiev twice
Warcraft Rumble Minis, Sneed’s Newer Look: Upgrade Sneed twice
Warcraft Rumble Minis, Huntress’s Newer Look: Upgrade Night Elf Huntress twice
Warcraft Rumble Minis, Stonehoof Tauren’s Newer Look: Upgrade Stonhoof Tauren twice
Warcraft Rumble Minis, Ghoul’s Newer Look: Upgrade Undead Ghoul twice
Warcraft Rumble Minis, Murloc’s** Newer Look: Upgrade Murloc twice
Warcraft Rumble Minis, Whelp Egg’s Newer Look: Upgrade Whelp Egg twice

To the Victor, Go the Foils!

The land is filled with foils to find, but you’ll need to scour around to collect them all. During your travels, look high and low, or you’ll miss cute, fiery Whelp Eggs that are fixed on roasting unsuspecting foes, or a crew of Murloc Spearthrowers** mrrrgllgrrgling about their treasure…or something like that. Here are a few Rumble Foils you can look forward to making part of your collection:

*Not available in Classic or Era titles.
**Not shown


Log in, find Rumble Coins and Foils, and unleash some chaotically good fun in Azeroth!

October’s Trading Post is Spooktacular

Quote from: Blizzard

Get a little spooky and maybe a little ooky with this month’s Trading Post offerings. Take a magical ride with this month’s signature item—Eve’s Ghastly Rider mount—and show off your class pride with new Death Knight, Demon Hunter, and Druid sets.

Visit T&W** (Tawney and Wilder) just outside the Mage District in Stormwind or the Zen’shiri Trading Post next to Grommash Hold in Orgrimmar to check out all the latest items*** they have available.

Ride the Final Surge to the Finish

This month, new activities are available to help players catch up on their activity bar. These events will begin one week before the end of the month.


Here’s What’s in Stock for October

Class Armor Sets and Weapon Sets

Death Knight
Demon Hunter
Druid

High Scholar’s Grand Staff
Item Type: Staff
Cost: 500 Trader’s Tender

This Month’s Bonus Reward

Eve’s Ghastly Rider Mount

Complete activities to fill the bar at the top of the Traveler’s Log found in the Adventure Guide (Shift-J)***, and you’ll receive this month’s bonus reward— Eve’s Ghastly Rider mount. You’ll cackle with glee as you sweep by your foes.

Patch 10.2 PTR Development Notes 27 September 2023

Quote from: Blizzard

Hiya! Here’s what you can find in this week’s Guardians of the Dream PTR update:

DRAGONFLIGHT SEASON 3

  • MYTHIC+
    • The Everbloom will be available for this week’s Mythic+ test.

BATTLEGROUND BLITZ BRAWL

  • EYE OF THE STORM
    • Slightly increased resource rate from bases.
    • Added a timer widget that will display during the 15 second period when bases are inactive until the next set are active.
  • All rune buff respawn rates (including Shadow sight) decreased to 60 seconds (was 90 seconds). This includes already existing power runes in addition to the new ones introduced in the brawl.
  • Various Power Runes have been added to Eye of the Storm, Battle for Gilneas, Arathi Basin, and Deepwind Gorge.

CLASSES

  • DEATH KNIGHT
    • Frost
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Set bonus buff duration increased to 12 seconds (was 10 seconds) and self bounces now also grant the damage increase.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Fixed an issue with Chill Streak not bouncing to the Death Knight when used against enemies with a large hit box.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Fixed an issue with self bounces not granting the bonus Rune or cooldown reduction.
  • DEMON HUNTER
    • Spectral Sight cooldown is now 1 minute 30 seconds (was 1 minute, and 30 seconds with rank 2 talented).
    • Spectral Sight cooldown reduced to 30 seconds (was 1 minute/30 seconds), and Haste now affects its global cooldown.
    • Demonic’s duration for Demon form reduced to 5 seconds (was 6 seconds).
    • Elysian Decree has been moved to the Demon Hunter class tree.
    • Fodder to the Flame has been moved to the Demon Hunter class tree.
    • Fodder to the Flame now increases Spectral Sight cooldown by 30 seconds in addition to previous effect.
    • The Hunt initial damage increased by 22% and damage over time damage increased by 30%.
    • Sigil of Flame now moved to Demon Hunter baseline.
    • Sigil of Flame initial damage increased by 200%.
    • New Talent: Live by the Glaive – When you parry an attack or have one of your attacks parried, restore 2% of max health and 10 Fury. This effect may occur once every 5 seconds.
    • Unnatural Malice, Relentless Pursuit, Extended Sigils, and Misery in Defeat have been removed.
    • Unrestrained Fury is now a 1-rank talent (was 2) and increases max Fury by 20 (was 10/20).
    • Shattered Restoration is now a 1-rank talent (was 2) and increases Shattered Soul healing by 10% (was 5/10%).
    • Illidari Knowledge is now a 1-rank talent (was 2) and reduces magic damage taken by 5% (was 3/6%).
    • Will of the Illidari is now a 1-rank talent (was 2) and increases max health by 5% (was 3/6%).
    • Rush of Chaos is now a 2-rank talent (was 1) and reduces Metamorphosis cooldown by 30/60 seconds (was 60 seconds).
    • Quickened Sigils no longer reduces cooldowns of Sigil skills.
    • Erratic Felheart now reduces cooldown of Fel Rush/Infernal Strike by 8/15% (was 10/20%)
    • Flames of Fury has been adjusted – Now a 2-rank talent (was 1). Sigil of Flame deals 35/70% increased damage and generates 1/2 Fury per target (was 2).
    • Havoc
      • Dancing with Fate is now a 1-rank talent (was 2), Blade Dance final slash damage bonus is now 25% (was 20/40%).
      • Blind Fury now increases Blade Dance’s final slash damage bonus by 25/50% (was 20/40%).
      • Blind Fury now is now a 1-rank talent (was 2), Eye Beam generates 40 Fury per second (was 20/40) and has 10% increased damage and duration (was 10/20%).
        • This change has been reverted.
      • New Talent: Demon Hide – Increases magical damage dealt by 5%, and reduces physical damage taken by 5%.
      • New Talent: Dash of Chaos – For 2 seconds after using Fel Rush, activating it again will dash back towards your initial location.
      • New Talent: Scars of Suffering– Increases Versatility by 4% and reduces threat generated by 8%.
      • New Talent: Chaotic Disposition – Each time you deal Chaos damage, there is a 7.77% chance to duplicate 33% of the damage, up to 3/7 total times. 2-rank talent.
      • Eye Beam damage increased by 15%.
      • Fel Barrage damage increased by 100%.
      • Isolated Prey now causes Immolation Aura to always critically strike (was 30% increased damage).
      • Throw Glaive now triggers Cycle of Hatred’s effect when Furious Throws is selected.
      • Soulrend is now a 1-rank talent (was 2) and causes 100% of damage to be dealt over time as Chaos (was 60/120%).
      • Shattered Destiny now increases Demon form duration per 10 Fury spend (was 8).
    • Vengeance
      • New Talent: Ascending Flame – Sigil of Flame initial damage is increased by 50%. Multiple applications of Sigil of Flame may overlap.
      • New Talent: Illuminated Sigils – Sigil skills have 1 additional charge. You have 20% increased chance to parry attacks from enemies afflicted by Sigil of Flame.
      • Agonizing Flames is now a 1-rank talent (was 2) and increases movement speed by 10% (was 10/20%) and Immolation Aura duration by 50% (was 25/50%).
      • Extended Spikes is now a 1-rank talent (was 2) and increases duration of Demon Spikes by 2 seconds (was 1/2 seconds).
      • Burning Blood is now a 1-rank talent (was 2) and increases Fire damage by 10% (was 5/10%).
      • Darkglare Boon is now a 1-rank talent (was 2) and Fel Devastation refreshes 20-40% of cooldown (was 10-20/20-40%) and refunds 20-40 Fury (was 10-20/20-40 Fury).
      • Chains of Anger now increases duration of Sigil effects by 2 seconds in addition to its previous effect.
      • Soul Carver now generates 3 soul fragments on initial strike (was 2).
  • DRUID
    • Balance
      • Orbital Strike has been redesigned – Call down a bombardment of celestial energy over the target area, blasting all enemies for Astral damage and applying Stellar Flare to them for 16 seconds. Generates 30 Astral Power. Orbital Strike still hits enemies in a 40 yard line and has a 90 second cooldown. Now a choice node with Wild Mushroom.
      • Mastery: Astral Invocation has been updated – Your Nature spells deal increased damage and additional damage to targets affected by Sunfire. Your Arcane spells deal increased damage and additional damage to targets affected by Moonfire.
      • Friend of the Fae’s tooltip changed to “When a Faerie Dragon is summoned, your spells deal 10% increased damage for 20 seconds.”
        • Developers’ note: This is a tooltip consistency change, not a functional changes. Balance spells whose tooltips say they modify your Arcane and Nature spell damage, like when you get the benefit of both Eclipses during Celestial Alignment, provide double their bonus to Astral spells. Friend of the Fae does not.
      • Orbital Strike is reverted to its original design and location in the talent tree.
      • Wild Mushrooms damage increased by 10%.
      • The positions of the Aethereal Kindling and Lunar Shrapnel talents have been swapped.
    • Feral
      • Rampant Ferocity damage increased by 10%.
      • Feral Druids can cast Innervate in Cat Form.
      • Relentless Predator now reduces the Energy cost of Ferocious Bite by 10% (was 20%).
      • Apex Predator’s chance to activate against a single target is reduced to 7.2% (was 9%), but the rate it activates against additional targets is increased.
    • Restoration
      • Fixed an issue that caused Efflorescence to slay Grove Guardians.
      • Wild Growth now costs 4% base mana (was 4.4%).
      • Regrowth now costs 3.2% base mana (was 3.4%).
  • EVOKER
    • Augmentation
      • Prescience now clears on raid encounter and Mythic+ start.
      • Prescience now has 2 charges.
    • Devastation
      • Inherent Resistance reduces magic damage taken by 4/8% (was 2/4%).
      • Attuned to the Dream increases healing done and healing received by 3/6% (was 2/4%).
    • Preservation
      • Fluttering Seedlings no longer occur from Emerald Blossoms that are triggered from Echo.
      • Fluttering Seedlings healing has been increased by 20%.
  • HUNTER
    • Hunter’s Mark now increases all damage taken by the target by 5% while the target is above 80% maximum health.
      • Developers’ note: We like the idea of Hunter’s Mark highlighting specific targets on the battlefield, so we have made an adjustment to Hunter’s Mark to cause it to increase all damage taken by 5% on targets above 80% health. A few quick notes about this change:
        • When applying Hunter’s Mark out of combat or before a pull, it continues to have no cooldown. If you apply Hunter’s Mark while in combat, Hunter’s Mark receives a 20 second cooldown. We don’t intend for you to move this damage bonus around frequently.
        • Hunter’s Mark is still on the global cooldown with this change.
        • Multiple Hunters can not stack this damage bonus on the same target.
    • Survival
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Fixed an issue that prevented the set bonus from affecting your pet’s critical strike chance and critical strike damage.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Fixed an issue that prevented the set bonus from affecting the first periodic event of Fury of the Eagle.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Now causes your next Wildfire Bomb to not consume a charge (previously generated 1 charge).
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: The set bonus Contained Explosion buff now refreshes per tick of Fury of the Eagle.
  • MAGE
    • Arcane
      • Amirdrassil, the Dream’s Hope Set Bonus: Forethought and Arcane Artillery now clear on encounter start.
    • Fire
      • Fixed an issue with the following critical damage bonuses not attributing the correct amount of damage to Ignite when an ability crit: Overflowing Energy, Wildfire, and Searing Rage (Amirdrassil, the Dreams Hope set bonus effect).
  • MONK
    • Mistweaver
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Fixed an issue that caused some healing spells to not properly contribute to Chi Harmony.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Fixed an issue that caused some healing spells to double dip contribution to Chi Harmony.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Now accumulates up to 15% of healing done (was 20%).
      • Healing Elixir now additionally heals if excess healing elixirs are generated.
      • Healing Elixir now restores 20% of maximum health (was 15%).
      • Healing Elixir now automatically triggers at 40% health (was 35%).
      • Expel Harm now costs 1.4% base mana (was 3%).
      • Expel Harm healing increased by 550%.
      • Expel Harm now deals damage equal to 25% of the amount healed (was 10%).
      • Expel Harm’s damage range increased to 20 yards (was 8 yards).
      • Strength of Spirit now increases the healing of Expel Harm by up to 30% (was 100%).
      • Profound Rebuttal now increases the critical healing of Expel Harm by 15% (was 50%).
      • Expel Harm can no longer be cast on allies during Soothing Mist.
      • Unison now duplicates 75% of Soothing Mist healing done (was 100%).
      • Enveloping Breath healing decreased by 20%.
      • Invigorating Mist’s healing visual is now only visible to the caster.
      • Rising Sun Kick damage increased by 20%. Does not apply in PvP combat.
      • Calming Presence now reduces damage taken by 6% (was 3%). Does not apply in PvP combat.
    • Windwalker
      • Developers’ note: We heard community feedback that the additional Spinning Crane Kicks granted by Windfoot were difficult to fit into the rotation and Blackout Reinforcement alone was not an impactful enough payoff. Windfoot has been removed and the set will now directly grant Blackout Reinforcement. Additionally, free Spinning Crane Kicks should now more reliably and consistently grant Blackout Reinforcement. As always, we will continue to monitor feedback around this bonus and appreciate the testing the community has put forth.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus has been redesigned: Free Spinning Crane Kicks grant Blackout Reinforcement, increasing the damage of your next Blackout Kick by 150%. Melee abilities have a chance to grant Blackout Reinforcement.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus has been redesigned: Blackout Reinforcement empowered Blackout Kicks reduce the cooldown of Fists of Fury, Rising Sun Kick, Strike of the Windlord, and Whirling Dragon Punch by 3 seconds.
      • Spinning Crane Kicks cast during Serenity now correctly grant Blackout Reinforcement.
      • Blackout Reinforcement is correctly removed at the start of Mythic+ dungeons and raid encounters.
      • Blackout Reinforcement can no longer be canceled. Usage of Cancelaura macros on Dance of Chi-Ji without casting a Spinning Crane Kick will no longer grant Blackout Reinforcement.
  • PALADIN
    • Holy
      • Sanctified Plates is now 40% less effective.
      • Blessing of Winter now restores 10% mana over 30 seconds (was 15%).
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Holy Reverberation healing reduced by 25%.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Holy Reverberation now correctly functions with Mastery: Lightbringer.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Now increases Haste by 25% for 5 seconds, in addition to its current effect.
    • Retribution
      • Blade of Vengeance now functions as an addition to your single target Blade of Justice rather than replacing it.
  • PRIEST
    • Discipline
      • Rhapsody now increases the damage of Holy Nova by 10% per stack (was 20%).
      • Harsh Discipline has been redesigned – Power Word: Radiance causes your next Penance to fire 1 (or 2) additional bolts, stacking up to 2 times.
      • Ultimate Penitence’s damaging bolts deal 80% spell power (was 57.5%) and healing bolts heal for 330% spell power (was 206%).
    • Holy
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Fixed an issue that caused the set bonus to activate Sacred Reverence less often than intended.
    • Shadow
      • Inescapable Torment now triggers at 35% reduced effectiveness from additional Shadow Word: Deaths caused by the Amirdrassil, the Dream’s Hope Set Bonus.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Now triggers additional Shadow Word: Deaths at 35% effectiveness (was 50%).
  • ROGUE
    • Assassination
      • Exsanguinate (Active) has been removed.
      • Exsanguinate (Passive) – Energy threshold changed to 50% of max Energy (was flat 150), Energy consumed reduced to 3 (was 4) and damage duplicated reduced to 20% (was 25%)
      • Sudden Demise’s Bleed damage trigger value reduced to 150% of remaining health (was 200%) and now benefits correctly from Zoldyck Recipe bonus.
      • Indiscriminate Carnage now prioritizes targets without Rupture and Garrote.
    • Outlaw
      • New Talent: Precision Shot – Increases the range of Between the Eyes and Pistol Shot by 10 yards, and Pistol Shot reduces damage you take from the target by 5%.
      • Killing Spree base delay (before Haste) between strikes reduced to 0.3 seconds per combo point (was 0.4 seconds).
    • Subtlety
      • New Talent: Terrifying Pace – Gain 30% increased movement speed for 3 seconds when Shuriken Storm strikes 3 or more targets.
      • New Talent: Exhilarating Execution – Finishing moves heal you for 3% of damage done. Overhealing is converted to shielding, absorbing up to 10% of your maximum health.
      • Shadow Techniques’ Energy generated increased to 4 (was 3)
      • Shadow Techniques tooltip has been updated, no functional changes.
      • Shadowcraft now allows finishing moves to use Shadow Technique stacks only when it will refresh combo points to full.
      • Shadowcraft’s tooltip has been updated, no functional changes.
      • Ephemeral Bond’s bonus for healing received reduced to 8% (was 12%).
  • SHAMAN
    • Elemental
      • Amirdrassil, the Dream’s Hope (4) Set Bonus: Fixed an issue where Chain Lightning and Lightning Bolt were incorrectly highlighted after casting Primordial Wave.
      • Splintered Elements now grants you 20% Haste plus an additional 4% Haste per extra target hit by Primordial Wave, rather than 10% Haste per target hit.
      • Further Beyond can now only increase the duration of Further Beyond by up to 150% of the original duration of Ascendance.
      • Primordial Wave can no longer be used to heal a friendly ally, it is now only an offensive spell for Elemental Shaman.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus has been redesigned – Lava Burst burns your target for 15% additional damage over 4 seconds, and after consuming Primordial Wave, your next 3 casts of Lava Burst also hit up to 3 additional targets affected by your Flame Shock for 100% of normal damage.
    • Enhancement
      • Developers’ note: We have shuffled a few talents around the Enhancement Shaman tree to increase some available talent choices. We’re also adjusting the functionality of a few talents to work with more melee abilities or elemental damage types to make them more attractive to a wider variety of builds. A new passive talent is available to choose rather than Elemental Blast to allow you to opt out of an extra keybind and Maelstrom Weapon spender to keep track of with Elemental Blast. We hope these changes give you some extra flexibility with your talent points and make some lesser used talents more impactful.
      • Several talents have been moved to a different place in the talent tree.
      • Starter build updated due to the pathing changes above.
      • Elemental Assault can now also generate Maelstrom Weapon charges from Ice Strike and Lava Lash rather than only Stormstrike.
        • Developers’ note: This change will be added in next week’s PTR update.
      • Legacy of the Frost Witch now also increases Frost damage when consuming 10 stacks of Maelstrom Weapon rather than only Physical damage.
      • Primordial Wave can no longer be used to heal a friendly ally, it is now only an offensive spell for Enhancement Shaman.
      • Splintered Elements now grants you 20% Haste plus an additional 4% Haste per extra target hit by Primordial Wave, rather than 10% Haste per target hit.
      • New Talent: Tempest Strikes (Passive) – Your Stormstrike, Lava Lash, and Ice Strike have a chance to cause bonus Nature damage to your target. Choice node with Elemental Blast.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Fixed an issue that prevented the set bonus Feral Spirit from granting the player Maelstrom Weapon generation.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus: Fixed an issue that prevented the set bonus from changing your Feral Spirit into a Spirit Raptor if glyphed for that effect.
    • Restoration
      • Primordial Wave can no longer be used to damage an enemy target, it is now only a healing spell for Restoration Shaman.
  • WARLOCK
    • Affliction
      • Umbrafire Kindling now lasts 20 seconds (was 12 seconds).
    • Demonology
      • Soul Strike has been redesigned – Your primary Felguard learns Soul Strike: Strikes the soul of the target, dealing Shadow damage.
      • New Talent: Shadow Invocation – Bilescourge Bombers deal 20% increased damage, and your spells now have a chance to summon a Bilescourge Bomber.
      • New Talent: Fel Invocation – Soul Strike deals 20% increased damage and generates 1 Soul Shard. The cast time of Summon Vilefiend is reduced by 0.5 seconds and your Vilefiend now deals Fire damage to nearby enemies every 1 second while active.
      • New Talent: Spiteful Reconstitution – Implosion deals 10% increased damage. Consuming a Demonic Core has a chance to summon a Wild Imp.
      • Imp-erator is now a 1-rank talent (was 2).
      • Malefic Impact is now a 1-rank talent (was 2).
      • Pit Lord’s Felseeker damage increased 40%.
      • Volatile Fiends has been removed.
      • Power Siphon now prioritizes Wild Imps that are not Imp Gang Bosses or empowered by Summon Demonic Tyrant.
      • Amirdrassil, the Dream’s Hope (2) Set Bonus has been redesigned – Demonbolt applies a Doom Brand that explodes after 20 seconds, dealing Shadow damage to nearby enemies or Shadow damage to a single enemy. Hand of Gul’dan reduces the duration of your Doom Brands by 1 second per Soul Shard spent.
      • Amirdrassil, the Dream’s Hope (4) Set Bonus has been redesigned – When Doom Brand explodes, you have a chance to summon a Doomfiend that casts Doom Bolt Volleys before departing. Each Doom Bolt Volley deals Shadow damage to up to 4 enemies or Shadow damage to a single enemy.
  • WARRIOR
    • Fury
      • Developers’ note: Bloodbath’s cooldown was not correctly synced with Bloodthirst during the redesign of Reckless Abandon for the Dragonflight talent system. This has led to unintended outcomes where certain builds can allow Bloodbath and Bloodthirst to dominate a rotation due to extremely short, unlinked cooldowns. We are correcting this oversight to allow other builds and rotation options room to breathe in Guardians of the Dream.
      • Reckless Abandon’s Bloodbath now shares its cooldown with Bloodthirst.

PLAYER VERSUS PLAYER

  • DRUID
    • Balance
      • Fixed an issue that prevented Mastery: Astral Invocation from increasing Star Burst damage.
      • Star Burst damage reduced by 25% in PvP combat.
  • MONK
    • Expel Harm damage is now reduced by 50% in PvP combat.
    • Mistweaver
      • Refreshing Breeze has been removed.

USER INTERFACE AND ACCESSIBILITY

  • Action bar spell swipe animation has been updated.