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Category: Dragonflight

In Development: Seeds of Renewal

Quote from: Blizzard

The next update, Dragonflight: Seeds of Renewal, is in development and will allow defenders of the Dragon Isles to discover the buried history of Azeroth and the Dragon Isles through the Azerothian Archives Public Event, take Dragonriding to the skies of old-world continents, storm Dragonflight Dungeons alongside AI companions, complete new Campaign chapters in the continuation of the Dragon Isle epilogues, and more!



Dragonriding Available Worldwide

The skies of Azeroth and beyond can be yours in the saddle of your dragon. In Dragonflight: Seeds of Renewal, Dragonriding will be expanded to all old-world continents wherever flying is available.

Azerothian Archives

Discover the history of the Dragon Isles and meet a unique cast of characters, hear stories of old, and witness the iconography of a time before. Participate in Solo and Group activities within Traitor’s Rest with a Weekly Public Event, plenty of opportunity to explore, and earn rewards like Battle Pets, Mounts, and a Transmog set.

Gilneas Reclamation

King Greymane is ready to retake his kingdom, but Gilneas isn’t as empty as expected. Help reclaim what was lost and return the kingdom to Gilnean hands.

Follower Dungeons

Tank, heal, and DPS alongside follower NPC companions that join you on your Dungeon adventures. They will be available in all eight Normal Dragonflight Dungeons and can scale from 1–4 players. These companions will allow players to learn about Dragonflight dungeons at their own pace and provide the freedom to experiment and customize their Party makeup.

New Character Customizations

Get creative with your characters! Trolls, it’s time to hit the salon and change things up with five new hair colors. Unique customization for Draenei, Warlock Tyrant, and Darkglare demons are on their way, and customization Achievements are coming for completionists.


As we enter the next development phase for Dragonflight, watch the official World of Warcraft news site for everything you need to know.

Hotfixes: November 14-15 2023, Hunter Pet Damage Adjustment

Quote from: Blizzard

November 15, 2023

Classes

  • Evoker
    • Augmentation
      • Ebon Might now properly benefits from the 4-piece class set bonus from Aberrus as well as Close as Clutchmates.
  • Hunter
    • Hunter pet attacks now scale with weapon attack power.
    • Kill Command, Bite, Claw, Smack, Flanking Strike, Froststorm Breath, and Burrow Attack damage reduced by 32.5%.
      • Developers’ notes: In a recent hotfix aimed at correcting an issue with Augmentation Evokers and their damage logging, we adjusted how Hunter pet damage is calculated. A side effect of this was that Hunter pet attacks started scaling with weapon attack power, increasing the damage of a Hunter pet’s special attacks by about 32.5% at 450 item level. This is actually something we would like to retain, as it means that Hunter pet damage will now benefit from weapon upgrades.
    • Mend Pet and Revive Pet are now separate pet utility buttons and are no longer automatically swapped back and forth based on your pet’s state. This is a temporary change to resolve some issues with interactions between Call of the Wild, Mend Pet, and Revive Pet. Mend Pet can be found in the “Pet Utility” flyout menu in the main Hunter spellbook.
  • Rogue
    • Outlaw
      • Fixed an errant interaction that caused Soulrip to apply without the rogue dealing combat damage.
  • Warlock
    • Fixed an issue where damage from Dimensional Rift would not break Fear effects.
    • Demonology
      • Resolved an issue causing Malefic Impact to not grant the proper amount of critical strike chance to Hand of Gul’dan.

Dragonriding

  • Fixed an issue where Ride Along passenger whelps were animated incorrectly.

Dungeons and Raids

  • Amirdrassil
    • Smolderon
      • Reduced the duration of Smoldering Ground puddles to 2.5 minutes (was 5 minutes) on Raid Finder difficulty.
    • Volcoross
      • Fixed an issue that caused Shadowstrike to teleport Subtlety Rogues into the lava.
  • Antorus the Burning Throne
    • Resolved an issue causing Foul Steps to remain on players after defeating the Eonar the Life-Binder encounter.
  • Dawn of the Infinite
    • Fixed an issue that caused Coalesced Time and Timestream Leech to be Arcane damage, instead of the intended Physical damage.
  • The Everbloom
    • Reduced the effectiveness of Enraged Growth on players.
  • Throne of the Tides
    • Fixed an issue that allowed players to line of sight Commander Ulthok’s Festering Shockwave.

Items

  • Cataclysmic Signet Brand’s self-damage effect can no longer be dispelled.
  • The Porcelain Crab trinket from Throne of the Tides should no longer drop for non-melee classes.

Player versus Player

  • The Battleground Blitz brawl no longer grants progress toward the PvP quest “Proving in Battle”, which is intended to reward participation in random battlegrounds.
  • Shaman who reached Combatant I during Dragonflight Season 3 should now be granted the Elite cloak appearance.
  • Priest
    • Discipline
      • Fixed an issue that caused the Guardians of the Dream 2-piece tier set to not extend Atonements while using the Trinity PvP talent.

Superbloom

  • The Emerald Bounty location for Whisperbloom planting should now be available at all times, and not just during the Superbloom.

WoW Classic Era

  • [With realm restarts] Fixed an issue that prevented respeccing from refunding all of the character’s talent points as expected.

November 14, 2023

Classes

  • Death Knight
    • Unholy
      • Death Coil damage increased by 10%.
      • Scourge Strike/Clawing Shadows damage increased by 10%.
      • Ghoul damage increased by 8%.
      • Virulent Plague damage increased by 20%.
      • Apocalypse ghoul damage increased by 5%.
  • Demon Hunter
    • Havoc
      • Chaotic Disposition has been reworked to directly benefit the damage of affected abilities instead of duplicating portions of the damage they dealt. The amount of damage generated by the effect has not changed.
      • Chaotic Disposition: Your Chaos damage has a 7.77% chance to be increased by 17%, occurring up to 3/7 total times.
    • Vengeance
      • Sigil of Silence base duration reduced to 5 seconds (was 6 seconds). PvP duration has not changed.
      • Fel Flame Fortification reduction to magic damage taken reduced to 10% (was 12%).
      • Illuminated Sigils now increases Parry chance against affected targets by 15% (was 20%).
  • Druid
    • Guardian
      • Mangle now grants 12 Rage (was 10).
      • Cat Form energy regeneration increased by 50% (was 35%).
    • Balance
      • Cat Form energy regeneration increased by 50% (was 35%).
    • Restoration
      • Rip damage increased by 140%. Does not apply in PvP Combat.
      • Rake damage increased by 60%.
      • Shred damage increased by 140%.
      • Ferocious Bite damage increased by 200%. Does not apply in PvP Combat.
      • Cat Form energy regeneration increased by 50% (was 35%).
  • Evoker
    • Augmentation
    • Developers’ notes: The amount of utility that Augmentation Evoker brings on top of its high damage has proven to be too powerful despite recent changes. Therefore we are further reducing their damage contributions to the group in order to balance them against other specializations.
      • Ebon Might grants 6.5% of the Evoker’s primary stat (was 8%).
      • Close as Clutchmates increases the effectiveness of Ebon Might and Breath of Eons by 10% (was 20%).
      • The amount of Versatility granted by Shifting Sands has been reduced by 15%.
  • Hunter
    • Various pet abilities that deal damage such as Kill Command, Bite, and Flanking Strike will now properly reattribute damage to an Augmentation Evoker who has buffed the Hunter in the combat log.
    • Beast Mastery
      • Corrected an issue where the Bloody Frenzy talent was granting the effects of Beast Cleave for longer durations than intended and was not properly updating the personal nameplate Beast Cleave icon.
  • Paladin
    • Retribution
      • All ability damage increased by 3%.
  • Priest
    • Discipline
    • Developers’ notes: Discipline healing throughput (particularly in raids) is slightly higher than we would like, given their damage and utility contributions to the group. To balance them, we’re reducing some talents that are giving a lot of power for only 1 talent point. The goal is to improve talent balance while also bringing them in line with other healers.
      • Divine Aegis absorption reduced to 5% of healing done (was 10%).
      • Inescapable Torment damage reduced by approximately 19%.
  • Rogue
    • Assassination
      • Fixed an issue that caused Internal Bleeding to be incorrectly applied by Deathmark’s version of Rupture.
      • Fixed an issue that caused Internal Bleeding to not contribute to Sudden Demise.
      • Fixed an issue that caused Shrouded Suffocation to incorrectly generate combo points when a duplicated Garrote was applied with Deathmark’s effect.
  • Warlock
    • Destruction
      • Unstable Tear damage increased 5%.
      • Shadowy Tear damage increased 5%.
      • Chaos Tear damage increased 30%.
    • Demonology
      • Aberrus, the Shadowed Crucible 2-piece Set Bonus now reduces the cooldown of Grimoire: Felguard by 0.5 second (was 1 second).
      • Developers’ notes: We’re reducing the power of Demonology’s previous set bonus to bring it in line with other set bonuses from Aberrus.

Items

  • Renown items purchased from Moon Priestess Lasara should now be eligible for conversion at the Revival Catalyst.
  • Fixed a bug that prevented Emerald Dream pets from being caged.
  • Seedbloom now stacks.
  • Jewelcrafting
    • Fixed a bug that granted the Band of New Beginnings a higher stamina value than intended.

Player versus Player

  • Fixed a bug that prevented the first-win-of-the-day bonus from being properly awarded in Battleground Blitz.
  • Battlegrounds
    • The following items will be enabled for unrated battlegrounds and battleground brawls, excluding Battleground Blitz:
    • Engineering Bombs:
      • The chance for bomb malfunctions is now standardized to 5% for all players while in a battleground, regardless of other factors.
      • Grease Grenade
      • Primal Deconstruction Charge
      • Polarity Bomb
      • Gravitational Displacer
      • Sticky Warp Grenade
        • and their EZ-Thro counterparts.
    • War Mode Consumables:
      • Curious Primordial Fungus
      • Pest Fogger
      • Wild Dragon Fruit
      • Wild Truffle
        • Duration reduced to 12 seconds (was 20 seconds).
      • Energized Temporal Spores
      • Gritty Stone Potion
        • Speed penalty reduced to 15% (was 30%).
      • Warbanner of Ire
        • Now on the Battle Standard cooldown of 10 minutes.
        • Bonus primary stat reduced to 5% (was 10%).
      • Prismatic Snail Mucus
        • Critical strike chance bonus reduced to 30% (was 50%).
      • Soothing Emerald Tea
        • Now on the Healing Potion cooldown of 5 minutes.
        • Immediate health increased to 25% (was 20%). Health over time increased to 40% (was 15%).
      • Volatile Crimson Embers
        • Damage bonus increased to 30% (was 25%).
        • Damage taken over time reduced to 1% every 3 seconds (was 3% every 3 seconds).
        • Duration increased to 24 seconds (was 15 seconds).
    • Additionally, War Mode consumables have been adjusted to no longer be Unique and no longer have charges. These will be stackable items all the way up to 200, and their cost has been reduced from 100 Bloody Tokens down to 50 for a stack of 5. Seltherex now offers these items for 500 Honor for a stack of 5.

Hunter Pet Damage Adjustment

Quote from: Blizzard

In a recent hotfix aimed at correcting an issue with Augmentation Evokers and their damage logging, we adjusted how Hunter pet damage is calculated. A side effect of this was that Hunter pet attacks started scaling with weapon attack power, increasing the damage of a Hunter pet’s special attacks by about 32.5% at 450 item level. The side effect is something we would like to retain, as it means that Hunter pet damage will now benefit from weapon upgrades.

We’re currently testing the following hotfix, and intend to apply it to all realms as soon as possible today:

  • Kill Command, Bite, Claw, Smack, Flanking Strike, Froststorm Breath, and Burrow Attack damage reduced by ~25%.

After this hotfix goes live, it will be added to our next Hotfixes Update.

Hotfixes: November 13 2023, Changes to Consumables in Unrated Battlegrounds with Season 3

Quote from: Blizzard

November 13, 2023

Classes

  • Demon Hunter
    • Fixed an issue that caused the Demon Hunter to briefly remain rooted when The Hunt’s cast was cancelled or interrupted.
  • Druid
    • Balance
      • Incarnation: Chosen of Elune will no longer transform you into an armored Moonkin if you are using a new barbershop customization. The armored Incarnation model will show if you are using classic Moonkin form.
  • Evoker
    • Preservation
      • Spiritbloom will now bounce to friendly targets that are meant to be healed during quests and encounters.
  • Hunter
    • Beast Mastery
      • Fixed an issue where Wild Instincts would not properly apply when multiple different hunters were using Call of the Wild.
  • Monk
    • Fixed an issue causing Chi Torpedo to not trigger Mighty Roar.
  • Priest
    • Discipline
      • Fixed an issue where Schism could fail to apply to your target if they ran out of your range or line of sight as Mind Blast completed.
  • Rogue
    • Leeching Poison should no longer fall off when changing instances.
    • Fixed an issue with the interaction between Premeditation and Shadow Technique.
    • Assassination
      • Lethal Dose should no longer cause Crimson Tempest, Serrated Bone Spike, or Mutilated Flesh (from Doomblade) to benefit, but not contribute from its effect.

Dungeons and Raids

  • Aberrus, the Shadowed Crucible
    • Scalecommander Sarkareth no longer casts an erroneous Void Slash in Stage 3.

Items

  • Fixed an issue that could cause some gear, such as gear obtained in Fyrakk Assaults, Time Rifts, or Dreamsurges to lose the option to be further upgraded when converted to an Aberrus set item.

Player versus Player

  • Demon Hunter
    • Fixed an issue that prevented Darkness from having its effect increased to 50% in PvP combat, as intended.
  • Hunter
    • Rapid Reload (Marksmanship Blazing Dreamstalker 4-piece set bonus) effectiveness reduced by 40% in PvP situations.

Quests

  • Balloon drivers who are “Cataloging Thaldrazsus” are now less confused, and no longer send players on a very strange trip to Waking Shores.

User Interface

  • Fixed an issue where Dragonriding vigor bars would occasionally show incorrect vigor values on login.

Changes to Consumables in Unrated Battlegrounds with Season 3

Quote from: Blizzard

We’ve seen feedback like this, expressing interest in the ability to bring consumable items into unrated PvP environments to spice up the flow of combat. Over the years, we put tight restrictions on these to minimize disruption. We felt this was especially important during a time when the solo battleground player did not have alternative forms of content if the chaotic and sandboxy nature of unrated battlegrounds became too overwhelming.

Now, with a variety of game modes to pick from and a much narrower gap in power disparity between players, we want to take an opportunity to review this philosophy. In a hotfix going out tomorrow with the start of Season 3, we will adjust a variety of Dragonflight consumables to enable their use in Unrated Battlegrounds. We will also make a handful of adjustments to War Mode consumables to make them more practical for players to acquire in bulk. Some items will also receive some moderate tuning adjustments (outlined below) to ensure that they are impactful, but not disruptive. The most significant change to note is that the War Mode items in the below list have had their cooldowns standardized to 5 minutes, shared with other typical combat consumables. Engineering bombs remain on their own separate 5 minute cooldown.

With this hotfix, all of the following items will be enabled for unrated battlegrounds and battleground brawls, excluding Battleground Blitz. Please note that some tooltips may include zone restrictions that are no longer applicable after this change and will be corrected in a future patch.

Engineering Bombs
The chance for bomb malfunctions is now standardized to 5% for all players while in a battleground, regardless of other factors.

  • Grease Grenade
  • Primal Deconstruction Charge
  • Polarity Bomb
  • Gravitational Displacer
  • Sticky Warp Grenade
  • and their EZ-Thro counterparts

War Mode Consumables

  • Curious Primordial Fungus
  • Pest Fogger
  • Wild Dragon Fruit
  • Wild Truffle
    • Duration reduced to 12 seconds (was 20 seconds).
  • Energized Temporal Spores
  • Gritty Stone Potion
    • Speed penalty reduced to 15% (was 30%).
  • Warbanner of Ire
    • Now on the Battle Standard cooldown of 10 minutes.
    • Bonus primary stat reduced to 5% (was 10%).
  • Prismatic Snail Mucus
    • Critical strike chance bonus reduced to 30% (was 50%).
  • Soothing Emerald Tea
    • Now on the Healing Potion cooldown of 5 minutes.
    • Immediate health increased to 25% (was 20%). Health over time increased to 40% (was 15%).
  • Volatile Crimson Embers
    • Damage bonus increased to 30% (was 25%).
    • Damage taken over time reduced to 1% every 3 seconds (was 3% every 3 seconds).
    • Duration increased to 24 seconds (was 15 seconds).

Additionally, we will adjust the War Mode consumables to no longer be Unique and no longer have charges. Instead, these will be stackable items all the way up to 200. We will also reduce their cost from 100 Bloody Tokens down to 50 for a stack of 5, and Seltherex will now also offer these items for 500 Honor for a stack of 5.

For players who may already have a few of these items when this conversion takes place, you should retain the same remaining number of uses left even if your stack size does not visually reflect this.

Finally, we’d like to encourage everyone to share feedback on all of this. We’ll be monitoring it closely when making further decisions about how to approach this sort of gameplay.

Class Tuning Incoming -15 November 2023

Quote from: Blizzard

As a result of recent testing and analysis of class performance now that the Guardians of the Dream patch is live, we’re going to make a few adjustments to over- and under-performing specs just before the beginning of Dragonflight Season 3 on Wednesday. Please note that changes to tier sets are listed below for reference, and their differentials are in comparison to the last public build of the PTR.

Again, we’d like to thank everyone who tested classes on the Guardians of the Dream PTR. Your feedback was very helpful!

Classes

Death Knight

  • Unholy
    • Death Coil damage increased by 10%.
    • Scourge Strike/Clawing Shadows damage increased by 10%.
    • Ghoul damage increased by 8%.
    • Virulent Plague damage increased by 20%.
    • Apocalypse ghoul damage increased by 5%.

Demon Hunter

  • Vengeance
    • Amirdrassil Tier Set: Bonus Sigil of Flame damage granted reduced by 20%.
    • Illuminated Sigils now increases Parry chance against affected targets by 15% (was 20%)

Druid

  • Guardian
    • Mangle now grants 12 Rage (was 10).
    • Cat Form energy regeneration increased by 50% (was 35%).
  • Balance
    • Cat Form energy regeneration increased by 50% (was 35%).
  • Restoration
    • Rip damage increased by 140%. Does not apply in PvP Combat.
    • Rake damage increased by 60%.
    • Shred damage increased by 140%.
    • Ferocious Bite damage increased by 200%. Does not apply in PvP Combat.
    • Cat Form energy regeneration increased by 50% (was 35%).

Evoker

  • Augmentation
  • Developers’ notes: The amount of utility that Augmentation Evoker brings on top of its high damage has proven to be too powerful despite recent changes. Therefore we are further reducing their damage contributions to the group in order to balance them against other specializations.
    • Ebon Might grants 6.5% of the Evoker’s primary stat (was 8%).
    • Close as Clutchmates increases the effectiveness of Ebon Might and Breath of Eons by 10% (was 20%).
    • The amount of Versatility granted by Shifting Sands has been reduced by 15%.

Mage

  • Frost
    • Amirdrassil Tier Set – 2-piece: Increases Glacial Spike damage by 16% (was 10%).
    • Amirdrassil Tier Set – 2-piece: The damage from the explosion now deals 15% of the damage dealt by Glacial Spike (was 20%).

Monk

  • Brewmaster
    • Amirdrassil Tier Set 2-piece: Breath of Fire’s bonus damage increased to 40% (was 20%).
    • Amirdrassil Tier Set 4-piece: Bonus damage to targets afflicted by Breath of Fire increased to 15% (was 10%).
  • Windwalker
    • Amirdrassil Tier Set: Blackout Reinforcement granted by melee abilities now occurs 66% more often and increases Blackout Kick damage by 200% (was 150%).

Paladin

  • Retribution
    • All ability damage increased by 3%.

Priest

  • Discipline
  • Developers’ notes: Discipline healing throughput (particularly in raids) is slightly higher than we would like, given their damage and utility contributions to the group. To balance them, we’re reducing some talents that are giving a lot of power for only 1 talent point. The goal is to improve talent balance while also bringing them in line with other healers.
    • Divine Aegis absorption reduced to 5% of healing done (was 10%).
    • Inescapable Torment damage reduced by approximately 19%.

Rogue

  • Assassination
  • Amirdrassil Tier Set: 4-piece set bonus tooltip should now accurately reflect its actual output.
  • Amirdrassil Tier Set: 4-piece set single target damage increased by 4%.

Warlock

  • Destruction
    • Amirdrassil Tier Set: Flame Rift damage increased 50%.
    • Unstable Tear damage increased 5%.
    • Shadowy Tear damage increased 5%.
    • Chaos Tear damage increased 30%.
  • Demonology
    • Amirdrassil Tier Set: Doom Brand single-target damage increased 50%.
    • Amirdrassil Tier Set: Doomfiend single-target damage increased 40%.
    • Aberrus, the Shadowed Crucible 2-piece Set Bonus now reduces the cooldown of Grimoire: Felguard by 0.5 second (was 1 second).
  • Developers’ notes: We’re reducing the power of Demonology’s previous set bonus to bring it in line with other set bonuses from Aberrus. Additionally, we’re increasing the throughput of both Destruction and Demonology’s set bonuses from Amirdrassil while also increasing the power of Dimensional Rift baseline.

Hotfixes: November 10, 2023, Forest Lord’s Antlers & Memory Leak Issues

Quote from: Blizzard

November 10, 2023

Achievements

  • Treasures of the Emerald Dream again rewards the Forest Lord’s Antlers.
    • Developers’ notes: While this was originally intended to be the reward for the Dream On achievement, a bug resulted in it being rewarded by the Treasures of the Emerald Dream achievement, so we’re going to leave it there permanently and look for something else to potentially reward for Dream On.

Classes

  • Druid
    • Guardian
      • Fixed an issue causing Innate Resolve to not correctly increase Frenzied Regeneration healing.
    • Restoration
      • Abundance stacks will no longer incorrectly decrease if you happen to have more Rejuvenations active than the maximum amount of Abundance stacks.
  • Evoker
    • Fixed an issue that caused Evokers who used a Boost to lose 10 item levels.

Emerald Bounty

  • Fixed an issue with Scurfpea bloom chest not showing.
  • Fixed an issue where Dream Daisys might report an active chest you did not have.
  • Dragon’s Daffodil should no longer occasionally report an active chest that is not there.
  • The user interface at Lavatouched Lilies should now reflect contributions correctly.

Items

  • Reduced the Spirit effect on the Imbued Frostweave Slippers by 70%.
    • Developers’ notes: After reviewing the performance of this effect, we’ve decided to pull it back quite a bit as to not overshadow other items to the degree that it is. While this is a fun effect that will remain, we feel these slippers don’t necessarily need to be a required optimization for healers.

Quests

  • Alt player-characters can now complete the World Quest “Dryad Fire Drill” without completing Chapter 1.
  • Fixed an issue preventing completion of the Hunter Class Hall Campaign quest “Survive the Night”.

Forest Lord’s Antlers

Quote from: Blizzard

As of a hotfix that went live a few minutes ago, the Treasures of the Emerald Dream achievement again rewards Forest Lord’s Antlers.

If you’ve completed the achievement and not received the reward, logging out and back in should do the trick.

Memory Leak Issues

Quote from: Blizzard

We’ve identified and are working on a fix for unbounded memory growth that’s affecting Windows users using DX11 and all Mac users.

We should ideally have a hotfix build deployed early next week with the fix.

In the meantime, typing /console gxrestart in chat should cause the client to jump back down to normal memory usage (but will keep growing again after).
On Windows, using DX12 or DX11 Legacy backends should avoid the bug all together.

For those curious about the code side of things, the bug was an std::deque::clear() call that was incorrectly placed in a code block that is only compiled in for internal clients. That made it so the bug never happened for us in internal testing but had the unbounded growth in public clients.

Hotfixes: November 9 2023, Trophies of Strife, Raid Item Tuning Before November 14

Quote from: Blizzard

November 9, 2023

Classes

  • Fixed an issue that sometimes caused the talent frame to show the incorrect number of points on talents when trying to refund talent points for Priest, Demon Hunter, and Rogue.
  • Druid
    • Guardian
      • Fixed an issue causing Blood Frenzy to not benefit from Haste or Cycle of Life and Death.
  • Priest
    • Discipline
      • Ultimate Penitence now clears root effects when cast, instead of returning the error message “You are unable to move.”

Items

  • Fixed an issue with Paracausal Fragment of Thunderfin, Humid Blade of the Tideseeker where the trinket effect was not functioning properly.
  • The Sarannis’ Mystic Sheen absorb is reduced by 68% and the cloak now has primary stats.

Professions

  • You can now place crafting orders for Mark of the Auric Dreamstag.
  • Alchemy
    • Fixed an issue that prevented Phial and Potion cauldrons from being usable in non-keystone Mythic dungeons.
    • Fixed an issue that sometimes allowed for Phial auras to persist in rated PvP environments and Battleground Blitz.
  • Jewelcrafting
    • Cataclysm Jewelcrafting figurines now drop for all classes to aid with completion of the Fantastic Figurines achievement.

Reputation

  • Dream Wardens reputation from Emerald Dewdrop contributions into Medium and Large Emerald Blooms during Emerald Bounty now reward a large amount of reputation with the first five each week.

User Interface

  • The Quest Journal will now properly display the Emerald Dream portal in the Emerald Conclave in Valdrakken.

Trophies of Strife

Quote from: Blizzard

Shortly after maintenance on Tuesday, we applied a hotfix that inadvertently caused certain rewards from the upcoming PvP season to become available to players purchasable with Season 2 currencies, specifically Trophies of Strife and the optional reagents used to add PvP item level onto crafted items. We have since deployed a fix for that situation and want to clarify what to expect for players who may have acquired them.

  • Trophies of Strife are no longer obtainable from the Sparks of Life quest for this week, and players who completed it during this window will have their currency reset to 0 at the start of Season 3. As there is nothing available this week to purchase with Trophies of Strife, players will not have an advantage over others.
  • Items crafted with the Verdant Trophies or Crests have had their PvP iLevel set to the equivalent honor and conquest equivalent of Season 2. Excess of these items have been converted to Poor quality and will not be usable for further crafting despite what their tooltip implies and should be vendored.
  • Once Season 3 begins on Tuesday, a new batch of Verdant reagents will be available from the vendors as intended. As always, you will be able to Recraft your existing gear with a Spark of Dreams to use these trophies. This includes players who may have used a Verdant Trophy or Crest this week.

Additionally, we’d like to take this opportunity to clarify a couple things going into the new season.

  • PvP gear of all sorts has been migrated into the new upgrade system and will require Flightstones and Crests to upgrade rather than Honor or Trophies of Strife.
  • Trophies of Strife will be used to purchase the upgraded version of War Mode gear (486 PvP iLevel) directly from Malicia herself. These items will only cost Bloody Tokens and Trophies of Strife; you do not need the base item to upgrade.
  • Trophies of Strife are now a currency with a catch-up mechanism built in. Beginning on Week 2, although visible from Week 1, players who fall behind their weekly Sparks of Life quest can purchase catch-up Trophies of Strife for 3500 honor each until you have caught up.

Raid Item Tuning Before November 14

Quote from: Blizzard

As players prepare to face off against Fyrakk and his allies in Amirdrassil, we’re making a final round of tuning changes to the forthcoming raid trinkets. The following adjustments are listed in comparison to how these items previously performed on the Guardians of the Dream PTR.

Aside from addressing unexpected extreme outliers or bugs that might arise, we hope to need no further tuning changes until after players have defeated Fryakk on Mythic difficulty.

Blossom of Amirdrassil

  • Fixed an issue where the periodic healing effects could not critically heal.
  • All effects increased by 5%.

Smoldering Seedling

  • Bonus healing per ally healed increased to 30% (was 20%).
  • Developers’ note: While not directly increasing the trinket’s power potential, this will allow players to achieve that potential more readily.
  • Healing effect cap increased by 5%.

Cataclysmic Signet Brand

  • Damage decreased by 10%.

Augury of the Primal Flame

  • Damage increased by 5%.

Fyrakk’s Tainted Rageheart

  • Lash damage decreased by 21%.
  • Absorb increased by 50%.
  • Passive area-of-effect damage decreased by 20%.
  • Developers’ note: This trinket became more powerful than intended after a previous tuning iteration. The lash and absorb changes represent a budget-neutral readjustment while the passive AOE effect was scaling too effectively in multitarget situations.

Ashes of the Embersoul

  • Primary stat granted increased by 30%.
  • Primary stat on use now decays every 2 seconds (was 3 seconds) to align evenly with the duration.
  • Fixed an issue where immunity abilities could be used to remove the Haste debuff.

Hotfixes: November 8, 2023

Quote from: Blizzard

November 8, 2023

Dragonriding

  • Fixed an issue where Dragon Glyph Resonance was not appearing for specific mounts.

The Emerald Dream

  • Firebrand Fystia now correctly knows when she’s dead, and no longer shows up on the zone map.
  • Fixed an issue that prevented Seedbloom from being rewarded through the completion of the weekly Blooming Dreamseeds quest. Additionally, if you completed the quest before our hotfix went out, go to the Emerald Dream and then check your mail. The local postmaster should be sending out replacement Seedblooms.
  • Filling up a Dreamseed with Emerald Dewdrops should now grant reputation with the Dream Wardens.

Player versus Player

  • [With realm restarts] Fixed an issue where Temple of Kotmogu and Silvershard Mines in the Deep Six brawl could have a maximum of 8 players.

Quests

  • The Timewalking weekly quest “A Savage Path Through Time” again properly rewards a chest containing random Aberrus, the Shadowed Crucible items.

Reputation

  • Fixed an issue that prevented players who used a level 70 Boost from being able to obtain the intended Renown with Dragonflight factions. Players who have remained logged into the game may need to log out and back into the game on any affected boosted characters.

The hotfix notes for the previous patch can be found here.

Quote from: Blizzard

At about 00:21 CET today, to address a situation where Dream Wardens Renown could be infinitely farmed, we temporarily hotfixed the game to limit impact while we investigated the situation and evaluated our options. What we did at that time was to make it so that contributing only Dewdrops in the Emerald Bounty no longer granted Rep, while contributing seeds (any seed) to the Emerald Bounty did grant Rep.

We don’t want the most efficient way to max out a Renown to be pure grinding. So with a hotfix that we applied to the game at about 04:24 CET, we’ve reinstated Dream Wardens Rep from Dewdrop contributions into Medium and Large Emerald Blooms, with a large up front Rep bonus to the first five each week. It will remain open-endedly grindable, and for anyone who was doing a moderate number of seeds per week, it will be a net improvement.

We apologize for the confusion today.