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Category: Battle for Azeroth

Hotfixes: August 14, 2018

The first round of hotfixes have made it to the live servers!

Quote from: Blizzard

Here you’ll find a list of hotfixes that address various issues related to World of Warcraft: Battle For Azeroth. Some of the hotfixes below take effect the moment they were implemented, while others may require scheduled realm restarts to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. This list will be updated as additional hotfixes are applied.

Hotfixes


August 14, 2018

Dungeons

  • Temple of Sethraliss
    • Fixed a bug that caused Avatar of Sethraliss to sometimes become inactive.

Mounts

  • Dune Scavenger is now usable by both Horde and Alliance characters.
  • Terrified Pack Mule is now learnable and usable by Alliance characters.

Quests

  • The Nazmir quest “Poisoning the Brood” will now share credit to party members.
  • The Targets for “A Wall of Iron” will now respawn more frequently.
  • Players that were in the vicinity of, but did not get credit for killing Vilank’dor, will once again be able to complete the quest “To Sacrifice a Loa”.
  • Fixed an issue where too many enemies were participating in “Mojambo”.
  • Players should now be able to advance and complete “The High Thornspeaker”.
  • “Adapting Our Tactics” can now be abandoned and re-accepted after selecting an upgrade to pursue
  • Players who disconnect during “Rodrigo’s Revenge” can now continue the quest.
  • “The Last Witch Doctor of Krag’wa” will no longer talk to nearby players who are not on the quest.
  • Crawgs in “Crawg Free Zone” will now respawn more frequently.
  • Adjusted the range of the Seaforium Smoke Grenade on “Boom Goes the Bomb” so that it can better go boom.
  • Interacting with the Mysterious Brew during “Enforcing Fate” should now reliably grant credit.
  • Fixed an issue that could cause players to be unable to select their second or third War Campaign Footholds. Players who had previously been stuck in this state may now interact with the scouting map near Halford or Nathanos to choose a Foothold.

Hotfixes: August 10 2018

Since the pre-patch was released, we get hotfixes nearly daily and yesterday was no different. Check out the bugfixes and changes below:

Quote from: Blizzard

August 10, 2018

Animations and Appearances

  • The Toad pet family ability “Swarm of Flies” will now continue to swarm around the Toad instead of staying in place.
  • Hammer of Wrath’s impact visual should now appear on its target.

Classes

  • Death Knight
    • Frost
      • All damage abilities increased by 3%.
      • Breath of Sindragosa damage reduced by 12%.
  • Druid
    • All Feral Affinity-granted abilities increased by 15%.
    • Feral Affinity Energy regen bonus increased to 45% (was 35%).
      • Guardian
        • Lunar Beam will now correctly heal and deal damage while on an elevator.
  • Hunter
    • Beast Mastery
      • All damage abilities increased by 3%.
    • Marksmanship
      • All damage abilities increased by 3%.
  • Priest
    • Holy Nova damage increased by 20%.
      • Holy
        • All damage abilities increased by 8%.
  • Rogue
    • Assassination
      • Crimson Tempest damage reduced by 10%.
      • Subterfuge bonus reduced to 80% (was 100%).
  • Shaman
    • Elemental
      • All damage abilities increased 4%.
  • Warlock
    • Fear mana cost reduced to 10% (was 15%).
    • Affliction
      • Summon Darkglare cooldown now resets at the end of encounters.
      • Demonology
        • All damage abilities increased by 5%.

Creatures and NPCs

  • Alzzin the Wildshaper no longer deals excessive damage.
  • Chromie’s health has been increased.
  • Bastillax’s health has been decreased.

Darkmoon Faire

  • The Blight Boar encounter in Darkmoon Faire is no longer more difficult than intended.

Items

  • Fixed a bug that was causing several trinkets to fail to proc when cast at max range.

Player versus Player

  • Racial Abilities
    • Light’s Judgment deals 50% less damage when engaged in combat with enemy players.
    • Light’s Reckoning deals 50% less damage when engaged in combat with enemy players.
  • Death Knight
    • Unholy Strength increases Strength by 10% when engaged in combat with enemy players (was 15%).
      • Frost
        • Pillar of Frost increases Strength by 10% when engaged in combat with enemy players (was 15%).
      • Unholy
        • Wandering Plague (PvP Talent) damage reduced by 50%.
        • Necrotic Strike’s (PvP Talent) Necrotic Wound healing absorption reduced by 33%.
        • Virulent Plague deals 10% less damage when engaged in combat with enemy players.
        • Virulent Explosion deals 10% less damage when engaged in combat with enemy players.
  • Druid
    • Restoration
      • Focused Growth (PvP Talent) reduces the mana cost of Lifebloom by 40% (was 60%).
      • Focused Growth (PvP Talent) increases the healing of Lifebloom by 30% (was 50%).
  • Hunter
    • Beast Mastery
      • Dire Beast: Hawk (PvP Talent) damage reduced by 40%.
    • Marksmanship
      • Careful Aim increases Aimed Shot damage by 50% when engaged in combat with enemy players (was 100%).
      • Aimed Shot deals an additional 15% damage to targets you have not damaged yet when engaged in combat with enemy players (was 50%).
  • Monk
    • Windwalker
      • Fists of Fury now deals full damage when engaged in combat with enemy players (was a 20% reduction).
  • Paladin
    • Retribution
      • Righteous Verdict increases the damage of Templar’s Verdict by 10% when engaged in PvP combat with enemy players (was 15%).
      • Execution Sentence increases damage to the target by 15% when engaged in PvP combat with enemy players (was 20%).
      • Word of Glory healing reduced by 20% when engaged in PvP combat with enemy players.
      • Divine Purpose increases damage and healing by 20% when engaged in PvP combat with enemy players (was 30%).
      • Hammer of Reckoning (PvP Talent) gains a stack when targets with your Greater Blessings take 2.5% of your maximum health in damage (was 5%).
      • Vengeance Aura (PvP Talent) increases Holy Damage and Critical Strike chance by 3% per stack (was 4%).
      • Vengeance Aura’s (PvP Talent) duration reduced to 8 seconds (was 10 seconds).
  • Priest
    • Discipline
      • Sins of the Many increases damage by 8% when engaged in PvP combat with enemy players (was 12%).
      • Trinity (PvP Talent) increases Atonement healing by 12% (was 20%).
      • Archangel (PvP Talent) increases healing and absorption by 20% (was 30%).
    • Shadow
      • Edge of Insanity (PvP Talent) now properly reduces damage taken when at or above 90 Insanity (60 Insanity while talented into Legacy of the Void).
  • Rogue
    • Prey on the Weak increases damage dealt to the target by 5% when engaged in combat with enemy players (was 10%).
    • Death from Above (PvP Talent) increases Eviscerate/Envenom/Dispatch damage dealt by 10% (was 15%).
    • Assassination
      • Fixed a bug that caused Creeping Venom (PvP Talent)’s duration to be refreshed to a longer duration than intended.
      • Creeping Venom (PvP Talent)’s damage has been reduced by 50%.
      • Deadly Poison deals 20% less damage when engaged in combat with enemy players.
      • Vendetta increases damage dealt to the target by 20% when engaged in combat with enemy players (was 30%).
      • Toxic Blade increases Poison damage dealt to the target by 20% when engaged in combat with enemy players (was 30%).
      • Garrote deals 20% less damage when engaged in combat with enemy players.
      • Subterfuge causes Garrote to deal an additional 50% damage when cast from stealth in PvP situations (was 100%).
    • Outlaw
      • Plunder Armor (PvP Talent) reduces the target’s max health by 10% (was 15%).
      • Plunder Armor (PvP Talent) increases the Rogue’s max health by 10% (was 15%).
      • Thick as Thieves (PvP Talent) increases the damage you and your Tricks target deal by 10% (was 15%).
      • Brigand’s Blitz (Azerite Trait) is no longer gained from Control is King’s Adrenaline Rush.
    • Subtlety
      • Shuriken Combo increases Eviscerate damage by 3% per stack when engaged in combat with enemy players (was 5%).
      • Night’s Vengeance (Azerite Trait) effectiveness reduced by 66% in PvP situations.
  • Shaman
    • Restoration
      • Spirit Link (PvP Talent) now redirects 35% damage to the team (was 50%).
      • Spirit Link’s (PvP Talent) mana cost has been increased by 12.5%.
      • Spirit Link (PvP Talent) reduces the heal generated by Spouting Spirits (Azerite Trait) by 80%.

Quests

  • “Continue Your Training: Master Woo” and its corresponding daily quest have been temporarily removed.