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Author: Mezzy

Host and author of WoW Weekly podcast, guides and website. I have played WoW since classic, enjoy MMORPG’s and game design in general.

6.0.3 Hotfixes: January 8/9, 6.1 PTR First Datamining!

6.0.3 Hotfixes: January 8/9

Quote from: Blizzard
6.0.3 Hotfixes: January 9

Here you’ll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 6.0.3. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client- side patch update. We will continue to update this list as additional hotfixes are applied.

Hotfixes have been listed by the date they’ve been implemented. The hotfixes have also been compiled by category for those wanting a quick summary of all hotfixes that have been applied since Patch 6.0.3.

Patch 6.0.x Information

January 9

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • [Requires a realm restart] Barn: Trapping now awards a caged beast for each nearby party member with an appropriate level barn. More information regarding the change can be found on the forums.

Creatures

  • Shadowmoon Valley
    • Bahameye should no longer be incorrectly phased in some instances.
  • Gorgrond
    • Poundfist is now immune to crowd-control effects.

Raids, Dungeons, and Scenarios

  • Highmaul
    • Imperator Mar’gok: Councilor Gorluk’s Phantasmal Weapons should no longer cause all players in the zone to go into combat.

PvP

  • Ashran
    • Grand Marshal Tremblade and High Warlord Volrath should no longer be able to be pulled through the side gates.

Battlegrounds and Arenas

  • Arathi Basin: Using Ice Floes or Aspect of the Fox should no longer incorrectly allow players to capture a point while moving.
  • Silvershard Mines: The northern track switch should now work correctly.

January 8

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Barn
      • [Requires a realm restart] Increased the spawn rate and number of spawn points for Direfang Alpha, Ironhide Bull, and Wetland Trampler. This hotfix will be deployed in combination with the hotfix from January 7 to increase spawn rates slightly.

Class

  • Abilities that heal based on a percentage of total/maximum health should now be able to be correctly modified by healing debuff modifiers.
  • Hunter
    • General
      • [Currently in testing] Freezing Trap now has a trigger radius of 3 yards (down from 5 yards).
  • Paladin
    • Armor Sets
      • Hotfix to change the PvP 4-piece set bonus for Retribution Paladins announced from January 5 has been deployed.
  • Priest
    • Glyphs
      • Glyph of Reflective Shield should now correctly only reflect damage on self-cast Power Word: Shields and not when it’s cast on other players.

Quests

  • Gorgrond
    • Reagents from Rakthoth: This quest can now be completed if another quest, Plant Pruning has already been completed.
    • Seeking the Scout: This quest can now be completed if another quest, Plant Pruning has already been completed.
    • [Requires a realm restart] The Giant Cauldron: Players should now be able to reacquire or complete the quest if they disconnect or log out during the flight after speaking with Choluna.

Raids and Dungeons

  • Highmaul
    • Kargath Bladefist: Defeating Iron Grunts before the start of the encounter no longer grants favor with Roar of the Crowd on Mythic difficulty.
    • The Butcher: Pale Vitriol should now correctly be reapplied to Hunters under the effects of Deterrence on Mythic difficulty.

PvP

  • Ashran
    • Bonus Objectives in Ashran now restart every 30-40 minutes after completion (up from 20-30 minutes).

Battlegrounds and Arenas

  • Capturing a point in Arathi Basin, The Battle for Gilneas City, and the Rated Battlegrounds version for Eye of the Storm should now take 7 seconds (down from 8 seconds). This change restores time to capture a point back to what it was for these Battlegrounds in pre-6.0.2.

Items

  • All Follower contracts are now bind-on-pickup.

6.1 PTR First Datamining!

Both WoWhead and MMO-Champion have started datamining the patch 6.1 PTR files that were pushed to the PTR servers last night! Keep in mind that anything can change! Here’s some of the highlights they have discovered:

  • You can rush work orders and complete 5 instantly with special items.
  • You can collect and change the music in your garrison.
  • There are 2 new followers:
    • Harrison Jones (link not working)
    • The Legendary Follower (link not working)
  • There is at least one new mount
  • Pepe gets his own item
  • The heirloom system will allow you to upgrade heirlooms up to level 100!
  • There are indications of a death log system
  • The previously announced ingame twitter feature has been spotted

6.0.3 Hotfixes: January 6/7

Quote from: Blizzard
6.0.3 Hotfixes: January 7

Here you’ll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 6.0.3. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client- side patch update. We will continue to update this list as additional hotfixes are applied.

Hotfixes have been listed by the date they’ve been implemented.

Patch 6.0.x Information

January 7

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Barn
      • Deadly Iron Trap now only traps an elite creature (Direfang Alpha, Ironhide Bull, and Wetland Trampler) that the player or party has tap credit on.
      • [Require a realm restart] Spawn rates for Direfang Alpha, Ironhide Bull, and Wetland Trampler has increased slightly.

Class

  • Death Knight
    • Talents
      • Conversion for Frost Death Knights should now correctly count as 15 Runic Power spent toward other abilities that trigger based on Runic Power spent.
  • Druid
    • Restoration
      • Wild Growth’s healing should now smoothly increase with Haste instead of having breakpoints. Total healing for the ability will vary slightly depending how much Haste the Druid had previously; with healing increasing slightly for most Druids.
    • Armor Sets
      • PvP 2-piece set bonus for Restoration Druids should no longer incorrectly consume Nature’s Swiftness when the root effect is triggered.
  • Hunter
    • Talents
      • Resolved a situation that could cause Binding Shot to not stun the target correctly.
  • Monk
    • General
      • Way of the Monk now increases the Monk’s autoattack damage with one-handed weapons by 25% (down from 40%), and increases the attack speed of two-handed weapons by 55% (up from 40%).
  • Priest
    • Talents
      • Clarity of Will’s (Discipline) damage absorption shield can now stack up to a maximum of 75% of the casting Priest’s health (instead of up to 50% of the target’s health).
  • Rogue
    • Subtlety
      • Honor Among Thieves now only triggers its effect in combat.
      • Sinister Calling’s triggered Bleed effects should now be able to Crit or Multistrike if the source Bleed effect could Crit or Multistrike.
  • Shaman
    • General
      • Lightning Shield should no longer expire prematurely when Cyclone is cast on an Elemental Shaman.
  • Warrior
    • Fury
      • Wild Strike should now be correctly crediting the full amount of Rage that had been spent towards the talent, Anger Management.

PvP

  • Ashran
    • Players should now receive advanced notification when the Bonus Objective: Brute’s Rise will become active.
    • Fangraal no longer uses the Soul of the Forest ability.
    • Alliance PvP vendors Bregg Coppercast and Ingrid Blackingot now have collision boxes.
    • Horde PvP vendors Lieutenant Axelash and Lieutenant Brokefist have moved closer to the road leading into Ashran, and now have collision boxes.

Battlegrounds and Arenas

  • Hand of Protection should now interrupt players that are in the process of capturing a point in the Battlegrounds.

January 6

Class

  • Paladin
    • Protection
      • Shield of the Righteous should no longer incorrectly provide a greater than intended reduction to physical damage taken after refreshing the ability.
  • Rogue
    • General
      • Kidney Shot’s stun effect is now capped at 6 seconds while in PvP combat. Revealing Strike can still increase the stun duration, but not beyond 6 seconds.

Dungeons, Raids, and Scenarios

  • Raids
    • Highmaul
      • Ko’ragh’s Expel Magic: Arcane ability should no longer incorrectly damage players that are under an effect that grants immunity to damage.
  • Dungeons
    • Shadowmoon Burial Grounds
      • Ner’zhul: Credit for Souls of the Lost achievement should no longer incorrectly reset between waves of Ritual of Bones.

Bug Fixes

  • Got My Mind On My Draenor Money should now correctly credit gold looted while in a Dungeon or Raid.

Anniversary Event Extension, 6.0.3 Hotfixes: January 5

Anniversary Event Extension

Quote from: Blizzard

The WoW Anniversary event ended a bit earlier than intended, so to make up for that lost time and any inconvenience we’re going to be re-enabling it for an additional week. The event—including the level 100 Molten Core raid—will be available again from 6 January at 10:00 a.m. CET until 13 January at 10:00 a.m. CET, for European realms. You can see the updated event dates and times in the in-game calendar.

Look for this and other hotfixes in the 6.0.3 Hotfixes blog as it’s updated.

6.0.3 Hotfixes: January 5

Quote from: Blizzard
6.0.3 Hotfixes: January 5

Here you’ll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 6.0.3. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client- side patch update. We will continue to update this list as additional hotfixes are applied.

Hotfixes have been listed by the date they’ve been implemented. The hotfixes have also been compiled by category for those wanting a quick summary of all hotfixes that have been applied since Patch 6.0.3.

Patch 6.0.x Information

January 5

WoW’s 10th Anniversary

  • [Requires a realm restart] WoW’s 10th Anniversary event has received an extension! The event will begin again at 10AM PST on Tuesday, January 6 and ends at 10AM PST on Tuesday, January 13.

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Dwarven Bunker/War Mill: Players can now accrue as many Iron Horde Scraps as they want.
    • Lumber Mill: Players can now accrue as much Timber as they want.

Class

  • Death Knight
    • Talent
      • Conversion now costs 15 Runic Power per second for Frost Death Knights (up from 10 Runic Power).
  • Hunter
    • Armor Sets
      • PvP 2-piece set bonus for Hunters should no longer incorrectly trigger its effect when Freezing Trap activates on a target that is immune.
  • Paladin
    • Talents
      • Empowered Seals (Protection, Retribution) should no longer incorrectly be providing a 30% increase to attack speed on top of its intended benefits.
    • Armor Sets
      • [Currently in testing] PvP 4-piece set bonus for Retribution Paladins now increases damage and healing by 2% per Holy Power spent (down from 3%) for 4 seconds (down from 8 seconds).
  • Rogue
    • Assassination
      • Assassin’s Resolve now increases damage by 22% (up from 15%).
    • Combat
      • Vitality now grants 50% additional Attack Power (up from 40%).
    • Subtlety
      • Sanguinary Vein now increases damage dealt by 25% (up from 20%).

World Environment

  • Nagrand
    • Resolved an issue where players that die in the areas around Highmaul may be unable to resurrect at their corpse.

Dungeons, Raids, and Scenarios

  • Dungeons
    • Grimrail Depot
      • [Requires a realm restart] Nitrogg Thundertower: Assault Cannon’s Suppressive Fire now deals less damage.
      • [Requires a realm restart] Nitrogg Thundertower: Grom’kar Gunner’s Shrapnel Blast now deals less damage.
      • [Requires a realm restart] Nitrogg Thundertower: Iron Infantry now has less health.

PvP

  • Ashran
    • [Requires a realm restart] Players now have 60 seconds to accept the prompt to enter Ashran (up from 20 seconds).

Bug Fixes

  • Resolved an issue that could cause Quest achievements for Draenor zones to not be awarded correctly to characters below level 100.

Mythic Twin Ogron Raid Guide

We’re back from the Christmas break, meaning it’s time to get right back down to business! Although there hasn’t been much news, there’s always raiding! So today we’ll take a look at the Mythic Twin Ogron encounter in Highmaul. As always you can find the written guide/script after the break!

World of Warcraft in the New Year, 6.0.3 Hotfixes: December 18/17

Blizzard has posted a preview for the new year, including the announcement of the first legendary follower! Also new hotfixes are active.

World of Warcraft in the New Year

Quote from: Blizzard
World of Warcraft has had quite an eventful year. We released the newest expansion, Warlords of Draenor, on November 13. The first raid opened up in early December, and players have had a go at some of Draenor’s most fearsome foes. We marked the 10-year World of Warcraft and 20-year Warcraft anniversaries in-game and with an incredible celebration at BlizzCon last month; debuted a new documentary, World of Warcraft: Looking for Group, on YouTube and Hulu; and released a new pet to support the American Red Cross and their Ebola relief efforts in Africa—and we’re not done yet.

We’re excited about what’s ahead in 2015, and we wanted to give you a glimpse at some of the long-term projects we’re working on, as well as some features planned for the Patch 6.1 update, which will be hitting the Public Test Realm (PTR) soon.

Feeling Legendary
We hope everyone is enjoying the Legendary quest line with Khadgar, the next step of which opens up with the Blackrock Foundry raid in the new year. We’re already working on the steps after that, and the quest line will continue in Patch 6.1, where the first-ever Legendary Follower (with suitably Legendary abilities) will be available to join your Garrison. If you’re a fan of collecting Followers but haven’t set out on the Legendary quest line, now is a good time to get started!

Pepe’s Favorite New Feature
We’re working on the ability to send out Tweets—including screenshots—directly from within WoW, making it easier than ever to let friends know about your Achievements and item drops. We’ll be testing this functionality on the Patch 6.1 PTR.

Flight Master Competency
We have some new tech in the works that will allow flight masters to provide more-direct routes to your destination, regardless of the flight points your character knows. This’ll mean fewer roundabout routes; the flight masters will instead always try to send you on the shortest existing route. Hopefully, this will get you to your destination faster.

All About That Base
Garrison improvements, tweaks, and additions are on the horizon. While we’re working on some bigger additions for later on, we have a lot of other changes and additions you’ll see on the next PTR. We’re working on making visiting your friends’ Garrisons even more rewarding, with a daily visitor to set you and your friends on a fun random task (complete with rewards, Achievements, and a meta-Achievement for finishing all of the tasks). We’ll have awesome new items to spend your Garrison Resources on, new Missions to complete with fun new rewards, new items to change your Followers with, a new tier of Garrison-invasion difficulty for the most tenacious of defenders among you (can your Garrison withstand a world boss?), new profession-building Missions, and a whole lot more!

New Ways to Play
We’re exploring the possibility of giving players a way to buy tradable game-time tokens for the purpose of exchanging them in-game with other players for gold. Our current thought on this is that it would give players a way to use their surplus gold to cover some of their subscription cost, while giving players who might have less play time an option for acquiring gold from other players through a legit and secure system. A few other online games offer a similar option, and players have suggested that they’d be interested in seeing something along those lines in WoW. We agree it could be a good fit for the game, and we look forward to any feedback you have as we continue to look into this feature.

Collecting Your Heirlooms
We’re pretty far along in development on the much-talked-about Heirloom tab. This will bring the whole Heirloom system into a single account-wide collection UI and provide a clear purchase/upgrade path for all items. Heirlooms already on characters will be collected into the new UI (similar to other Collections features), base-level Heirlooms will be purchasable from vendors, and upgrade tokens that can be used on Heirlooms to raise their effectiveness to additional level caps will be obtainable through different forms of content. We’ll be looking for your feedback on the new system when the 6.1 PTR goes live.

eSports’in
The new War Games skirmishes feature allows anyone to run an online tournament, and we’re excited to see even more community-run tournaments in 2015. We’ll of course be running tournaments with our eSports partners as well, and will release details as those plans are finalized. As you saw at the Arena World Championship, we’ve come up with an improved UI to help viewers better follow the action, but we’ve been working on a complete overhaul for next year—with the goal of making it widely available for use in player-run tournaments, partner tournaments, and online casting. We hope to be able to share more soon.

You’re More Beautiful Every Day
As we discussed in the recent preview, new Blood Elf models are on their way, and we’re looking to get them in-game in an upcoming patch. Alongside the new Blood Elf models we’ll also be implementing a couple of tweaks and fixes for other character models, based on player and our own internal feedback, with some additional changes to come in future patches.

Ashran So Far
We’re continuing to focus on realm pairing and tech changes to help ensure more even fights between the Alliance and the Horde, as well as reduce the queue times to get into the PvP zone for those realms experiencing them. Further into the coming year our focus will be on updating and expanding the content Ashran offers in big new ways, but we’ll have more info on that as we get closer to patches beyond 6.1.

Game Ogre
Raiders are continuing to enjoy Highmaul in all its ogre-y glory, and we’re watching how things play out as the last couple wings open in Raid Finder difficulty. While progression through Highmaul continues, Warlord Blackhand is eagerly awaiting your arrival in the Blackrock Foundry raid. We’re expecting Blackrock Foundry to become available in February. We’ll announce specific dates once we’ve seen more of how Highmaul progression . . . progresses.

. . . And Beyond
We have a ton of awesome content planned for next year, as well as some fun surprises, and we can’t wait to share more. See you in-game!

6.0.3 Hotfixes: December 18/17

Quote from: Blizzard
6.0.3 Hotfixes: December 17

Here you’ll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 6.0.3. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client- side patch update. We will continue to update this list as additional hotfixes are applied.

Hotfixes have been listed by the date they’ve been implemented. The hotfixes have also been compiled by category for those wanting a quick summary of all hotfixes that have been applied since Patch 6.0.3.

Patch 6.0.x Information

December 18

Garrisons, Followers, and Outposts

  • Outposts
    • [Requires a realm restart.] Completing a quest for a newly swapped Outpost building should no longer cause it to incorrectly revert back to a pre-swapped state.

Classes

  • Hunter
    • Talents
      • Crouching Tiger, Hidden Chimera should now work correctly with the Glyph of Mirrored Blades.
  • Priest
    • Talents
      • Clarity of Will’s (Discipline) protective ward on a critical effect should now be correctly reduced by Battle Fatigue in PvP combat.
    • Glyphs
      • Glyph of the Inquisitor should now correctly be dealing self-damage against the Priest (with a chance to break crowd control effects) in PvP combat against enemy players with glyphed crowd control abilities that removes damage over time effects on the target.
  • Rogue
    • Assassination
      • Envenom should no longer incorrectly consume all of the Rogue’s combo points if the ability misses or was dodged.
    • Subtlety
      • Hemorrhage’s periodic effect should now be able to critically strike.

Quests

  • Talador
    • [Requires a realm restart.] Socrethar’s Demise: Resolved an issue that could cause Socrethar to become unattackable.
  • Legacy
    • Report to the King: Resolved an issue where completing this quest was incorrectly causing Hero’s Call: Redridge Mountains! and My Son, the Prince to become unavailable
    • Warning the Warchief: Resolved an issue where completing this quest was incorrectly causing Machines of War and Enemies Below to become unavailable.

Creatures and NPCs

  • Frostfire Ridge
    • Iron Cannoneers no longer drop Iron Horde Scraps.
  • Gorgrond
    • Iron Banshee should now correctly award credit towards completing Assault on the Pit.

Dungeons, Raids, and Scenarios

  • Dungeons
    • The Everbloom
      • Xeri’tac: Resolved an issue that could cause Venom-Crazed Pale One to not spawn in correctly.

PvP

  • Ashran
    • Fangraal and Kronus now costs 3000 Artifact Fragments to summon (up from 1000).

Items

  • Primal Spirits should now be dropping more frequently while harvesting mineral and herb nodes outside of the Garrison, from Skinning, and in a satchel obtained by completing the daily Fishing quest from the Garrison Fishing Shack.
  • Potions purchased from the Brawler’s Guild are now bind on pickup.
  • Guide: Sharpshooting should now correctly have a chance to drop for Hunters from rare Draenor NPCs and creatures.
  • Kowalski’s Music Box should now correctly apply its soothing effect to targets that are not in combat.
  • World Shrinker’s effect is now removed when mounting up.

UI

  • Premade Groups should no longer display a Scenarios category for characters that are above level 90.

December 17

Garrisons, Followers, and Outposts

  • Garrison Buildings
    • Frostwall Mines: Mine Guards should now scale with the player’s character level.
    • Frostwall Mines Level 3: Mine Guards now have significantly more health and damage.

Classes

  • Mage
    • Talents
      • Prismatic Crystal used in PvP combat, now transfers only 75% of total damage on Critical Hits, and only 50% of total damage on Multistrikes. There’s no change to the ability in PvE combat.
  • Warlock
    • Destruction
      • [Hotfix currently in-testing] Havoc now has a base cooldown of 20 seconds (down from 25 seconds).

Creatures and NPCs

  • Zidormi in Dustwallow Marsh should now correctly send players back in time to visit old Theramore.

Dungeons, Raids, and Scenarios

  • Satchel of Savage Mysteries now has a guaranteed chance to award a piece of Heroic Dungeon loot (item level 630 rare) appropriate for the character’s loot specialization.
    • Developer Commentary: We’re aware of excessive queue times for Heroic Dungeons. To help players have a better experience in Dungeon Finder, we’re expanding the rewards for Satchel of Savage Mysteries to award Heroic Dungeon loot in addition to the guaranteed Augment Rune, and a chance to contain a mount, Follower enhancement token, Battle Pet, or Battle-Stone. The satchel will remain Bind on Account and we’ll continue to monitor Dungeon Finder queues and iterate as needed to ensure a great experience for everyone.
  • Raids
    • Highmaul
      • The Butcher now has a chance to drop a Green Winter Hat.
      • Brackenspore: Elements of the fight, such as hostile fungus and beneficial mushrooms should now be visible from further away during the encounter on Mythic difficulty.
      • Twin Ogron: Resolved a situation where pulling Twin Ogron and having them despawn could cause the Imperator Mar’gok encounter to not work correctly on Mythic difficulty.