While a class balancing pass is still due somewhere in the coming weeks, the first set of PvP balance hotfixes have gone out! In addition to these, more hotfixes are coming for specs such as Beast Mastery Hunters, Discipline Priests, and Arms Warriors.
Quote from: Blizzard
Hey everyone,
We applied a hotfix earlier today that affected a number of specs in PvP, listed below. In a future hotfix, we’re going to be addressing other over-performing specs such as Beast Mastery Hunters, Discipline Priests, and Arms Warriors.
Player vs Player
- Healer specialization mana regeneration reduced by 30% when engaged in combat with enemy players.
Mage – Arcane
- Overpowered causes Arcane Power to increase damage by 40% when engaged in combat with enemy players, down from 60%.
- Mana Shield now drains 150% of damage taken as mana when damaged by enemy players and pets, up from 50%.
- Rune of Power increases spell damage by 30% when engaged in combat with enemy players, down from 40%.
- Incanter’s flow increases damage by up to 15% when engaged in combat with enemy players, down from 20%.
- Arcane Pressure (Azerite Trait) effectiveness reduced by 50% when engaged in combat with enemy players.
- Galvanizing Spark (Azerite Trait) effectiveness reduced by 25% when engaged in combat with enemy players.
Mage – Frost
- Glacial Spike damage reduced by 20% when attacking enemy players.
- Ray of Frost damage reduced by 15% when attacking enemy players.
- Concentrated Coolness (PvP Talent) increases Frozen Orb damage by 10%, down from 30%.
Monk – Windwalker
- Meridian Strikes (Azerite Trait) effectiveness reduced by 60% when when engaged in combat with enemy players.
Rogue – Subtlety, Assassination
- Sharpened Blades (Azerite Trait) effectiveness reduced by 65% when when engaged in combat with enemy players.
Rogue – Subtlety
- Phantom Assassin (PvP Talent) increases critical strike chance by 10%, down from 35%.
- Shadowstrike damage reduced by 10% when engaged in combat with enemy players.
- Eviscerate damage reduced by 15% when engaged in combat with enemy players.
Rogue – Outlaw
- Deadshot (Azerite Trait) effectiveness reduced by 45% when engaged in combat with enemy players.
- Turn the Tables (PvP Talent) increases damage by 10%, down from 15%.
- Dispatch damage reduced by 15% when engaged in combat with enemy players.
- Killing Spree damage reduced by 20% when engaged in combat with enemy players.
- Between the Eyes damage reduced by 20% when engaged in combat with enemy players.
Druid – Balance
- Streaking Stars (Azerite Trait) damage reduced by 50% when engaged in combat with enemy players.