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Dragonflight Twitch Drops: Get the Dashing Buccaneer’s Slops Transmog

Quote from: Blizzard

The latest Dragonflight update, Fury Incarnate, launches next week and brings exciting new content, including the new public event—Dreamsurge, Heroic Dawn of the Infinite, and more. Celebrate the occasion with a new Twitch Drop! Watch any Dragonflight stream on Twitch.tv from September 5, 10:00 a.m. PDT, until September 12, 10:00 a.m. PDT PDT, to earn the Dashing Buccaneer’s Slops transmog set.

Eligibility

To participate, you must link your Twitch account by visiting https://account.battle.net/connections. If you have changed your password or made any changes to your Twitch or Battle.net account, you will have to relink your accounts. When you relink, there will be a 7-day cooldown before you can relink a new Twitch account. After you’ve claimed your rewards on Twitch, please make sure you’re logging into the Battle.net region you’d like to receive the drop(s) on, as the first region you log into will be where your items will be delivered. It can take up to 24 hours to receive your reward(s) in game after claiming. Read our Frequently Asked Questions section for more information.


How do I Earn Twitch Drops?

Start Time: September 5, 10:00 a.m. PDT

End Time: September 12, 10:00 a.m. PDT

Watch at least four hours of WoW: Dragonflight content while this Twitch Drop is active on any channel to earn the Dashing Buccaneer’s Slops transmog set.


Frequently Asked Questions

Q. How do I link my battle.net and Twitch accounts?

A. Sign into your Battle.net account at https://account.battle.net/connections and click the Connect link for Twitch, then follow the instructions to sign in and link your Twitch account to Battle.net.

Q. What devices can I use to earn and claim drops?

A. You can earn and claim drops using your PC/Mac web browser or on the Twitch app for Android or iOS. Twitch apps on game consoles, smart TVs, and other TV apps do not support drops.

Q. Do I need to watch the same channel the entire time to earn my drops?

A. You can earn progress towards a drop on any eligible channel in the World of Warcraft category on Twitch. You can, for example, watch half an hour on one channel and then switch to another channel without losing your progress. You cannot earn progress faster by watching more than one channel at a time.

Q. Will I receive my drop rewards in-game automatically?

A. To receive your rewards, you must claim the drop on the channel you’re watching or in the Drops Inventory menu on Twitch.

Q. Do Twitch Drop rewards expire?

A. Earned Twitch Drop rewards will expire seven (7) days after they’ve been claimed if a Battle.net account has not been linked.

Q. As a streamer, how do I get Twitch Drops on my channel?

A. All you need to do is ensure your Twitch and Battle.net accounts are linked and that you’ve opted into Drops (see Drops Streamer Home).

Q. What regions are eligible for these Twitch Drops?

A. Participating regions include North America, Latin America, Europe, The Middle East, Africa, South Korea, Japan, Taiwan, Southeast Asia, Australia, and New Zealand.

Dragonflight: Fury Incarnate Content Update Notes

Quote from: Blizzard

NEW PUBLIC EVENT: DREAMSURGE

The growth of a new World Tree is causing the energies of the Emerald Dream to manifest throughout the Dragon Isles. Defeat the chaos brought about by the Druids of the Flame for rewards. Seek out Hamuul Runetotem in Valdrakken for the “Surging Dreams” quest. Players can also go directly to the Dreamsurge icon in whichever zone is affected.

Each week one of the four original zones in the Dragon Isles—The Waking Shores, Ohn’ahran Plains, Thaldraszus, and The Azure Span—will be affected by a Dreamsurge. Every 30 minutes, a major Waking Dream portal will open in the affected zone as a group event. While active, that zone will be granted Dreaming Winds—a 25% increase to experience for players leveling in that area.

Champions must work together to defeat the onslaught by defeating the Druids of the Flame, destroying their altars, and dragonriding through their reinforcements circling above. Once complete, prepare for a fight with a Flame Lieutenant who drops Charred Elemental Remains once he is defeated. During a Dreamsurge, minor Waking Dream portals are also found scattered across the affected zone; these can be defeated by solo players or small groups.

Every 30 minutes while the event is active, a new buff will be selected for that region. Those participating in the event can vote to shape the incoming Dreamsurge, so players will have various useful, powerful, or chaotic buffs to help them defend the zone. [LEARN MORE]


HEROIC DAWN OF THE INFINITE

The Infinite Dragonflight, long-standing enemies of the Bronze dragonflight, have worked hard to see their ultimate goal of triggering the transformation of Nozdormu, the Aspect of Time, into Murozond. This mega-dungeon will split into two Heroic difficulty dungeons that will take players across the timeways to stop the Infinite Dragonflight from succeeding. Battle the Infinites to preserve Azeroth’s timeline and save Nozdormu from this dreaded fate. [LEARN MORE]


NIGHT ELF AND FORSAKEN HERITAGE ARMOR

Celebrate the history and traditions of the undead and kaldorei cultures with the new Forsaken and Night Elf Heritage Armor sets. New questlines will be available for both races to undertake and gain armor variations to add to their collection. Please note that Forsaken will need to complete the Return to Lordaeron storyline before they can begin their Heritage armor quests.

Forsaken will also gain five new skin color variations, and the night elves can adorn themselves with additional choices of face markings and body tattoos. [LEARN MORE]


EASTERN KINGDOMS CUP

On October 4 through October 17, soar through the skies of the Eastern Kingdoms with the dragonrider racing event, Eastern Kingdoms Cup.

Challenge sixteen races across Eastern Kingdoms in Normal, Advanced, and Reverse variations to earn Riders of Azeroth Badges to exchange for rewards with Maztha in Valdrakken. Head to the Holiday Enthusiast outside the bank in Valdrakken to pick up the initial quest.


ACHIEVEMENTS

  • 120 Profession achievements (including some that are retroactive) have been added.

CHARACTERS

  • On September 12, follow Velen’s prophecy to reveal a new future for some of the draenei people.

CLASSES

  • DRUID
    • Restoration
      • New Talent: Master Shapeshifter – Your abilities are amplified based on your current shapeshift form, granting an additional effect.
        • Bear Form – Ironfur grants 30% additional armor and generates 2,500 mana (at level 70).
        • Cat Form – Rip, Ferocious Bite, and Maim deal 60% additional damage and generate 10,000 mana (at level 70) when cast with 5 combo points.
        • Moonkin Form – Wrath, Starfire, and Starsurge deal 30% additional damage and generate 2,500 mana (at level 70).
      • New Talent: Grove Guardians – Summons a Treant which will immediately cast Swiftmend on your current target. The Treant will cast Nourish on that target or a nearby ally periodically. Lasts 15 seconds. Maximum 3 charges. Replaces Nourish.
      • Wild Synthesis has been updated – If talented into Grove Guardians, now causes your Treants from Grove Guardians to also cast Wild Growth immediately when summoned, healing allies within 40 yards over 7 seconds.
      • All healing reduced by 6%. Does not apply in PvP combat.
        • Developers’ note: This adjustment is intended to be a near net-neutral change in overall healing throughput to give room for the new Grove Guardians talent to represent a non-negligible amount of healing.
      • Embrace of the Dream is now a 1-point talent and its healing has been decreased by 20%.
      • Deep Focus and Forest’s Flow have been removed.
  • MONK
    • Mistweaver
      • New Talent: Energizing Brew – Mana Tea now channels 50% faster and generates 20% more mana.
      • Mana Tea has been redesigned – For every 25,000 mana (at level 70) you spend, you gain 1 stack of Mana Tea, with a chance equal to your critical strike chance to generate 1 extra stack. Activate to consume 1 stack of Mana Tea per 0.5 seconds to restore 3,000 mana (at level 70) and reduces the mana cost of your spells by 50% for 1 second per stack of Mana Tea consumed after drinking. Can be cast while moving, but movement speed is reduced by 40% while channeling.
      • Lifecycles has been redesigned – Vivify has a 25% chance to cause your next Rising Sun Kick or Enveloping Mist to generate 1 stack of Mana Tea. Enveloping Mist and Rising Sun Kick have a 25% chance to cause your next Vivify to generate 1 stack of Mana Tea.
      • Mastery of Mist is now a baseline effect for Renewing Mist.
      • Invigorating Mists has moved to Mastery of Mist’s previous location.
      • Mana Tea has moved to Invigorating Mists previous location.
      • The locations of Mists of Life and the Nourishing Chi / Calming Coalescence choice node have swapped.
      • Spirit of the Crane has been removed.
  • PALADIN
    • Holy
      • Tower of Radiance has been redesigned – Flash of Light and Holy Light now generate 1 Holy Power.
  • PRIEST
    • Angel’s Mercy has been redesigned – Now reduces the cooldown of Desperate Prayer by 20 seconds.

DRAGONRIDING

  • CHALLENGE COURSE
    • As you adventure across the Dragon Isles, test your dragonriding race skills with the new Challenge Course. How well can you fare without resource generation?
  • Infinite Scales Drakewatcher Manuscripts that drop from the Dawn of the Infinite mega-dungeon have been renamed to Visage of the Infinite and now include: Scales, Hair Color, Horn Color and Eye Color instead of just scales. Players who have already earned the Infinite Scales will automatically unlock the Infinite themed Hair, Horn and Eye colors within the Rostrum of Transformation.

ITEMS

  • Hundreds of zone drops and rare spawn drops lost to the Cataclysm have been faithfully (or near-faithfully) restored. Good luck on your transmog hunts!
  • Greater Draconic Phial Cauldron now lasts 5 minutes (was 3 minutes).
  • Phylacterweave is now bind on account.
  • Formula: Cosmic Protoweave from Zereth Mortis no longer requires the quest “What Is This Thing?” to be eligible for it to drop.

PLAYER VERSUS PLAYER

  • DEMON HUNTER
    • Vengeance
      • Developers’ note: We’ve updated Illidan’s Grasp to now cancel its channel when other actions are taken and instead deal periodic damage for its duration. We feel this better matches gameplay expectations and is easier to understand.
      • Illidan’s Grasp has been redesigned – You strangle the target with demonic magic, stunning them in place and dealing Shadow damage over 5 seconds while the target is grasped. Can move while channeling. Use Illidan’s Grasp again to toss the target to a location within 40 yards, stunning them and all nearby enemies for 3 seconds and dealing Shadow damage.
  • DRUID
    • Restoration
      • All healing reduced by 4%.
      • Master Shapeshifter has been removed as a PvP talent option.

QUESTS

  • NEW CAMPAIGN CHAPTERS
    • Aid Shandris Feathermoon as she investigates a meeting of the Incarnates in the abandoned stronghold of Lunedane. The green dragonflight have tasked her with uncovering Fyrakk and Vyranoth’s plans, and where they and their allies will strike next.
  • A SINGLE WING
    • Emberthal sends scouts Marithos and Amythora to find Winglord Dezran and unite scattered bands of dracthyr. During their search they come upon a remnant band of Sundered Flame that are unaware of Sarkareth’s madness and demise.
  • NO LIMITS
    • Chromie barters for a truce between the bronze dragonflight and one of its sworn enemies, leading Nozdormu on an unexpected adventure.
  • REFORGING TYR PART 3
    • Chromie and a new friend join the search for the lost Disc of Tyr. To aid their efforts, Travard rebuilds the legendary Tyr’s Guard, righteous paladins dedicated to representing the values of Tyr across Azeroth. Reforging Tyr Part 3 requires completing “Infinity and Beyond” in the No Limits questline to begin, and rewards Gold and White Armor for dragonriding mounts.

USER INTERFACE AND ACCESSIBILITY

  • PING SYSTEM
    • The new Ping system allows you to quickly communicate with your team without having to use voice or text chat. Holding the G button opens up a ping wheel where you can quickly call out commands such as Attack, Assist, Warning, and On My Way. You can also send contextual pings by pressing G while the cursor is on an enemy, the ground, or the unit frames.
      • Developers’ note: If G is already bound to another function, the Ping entry under Keybindings will be unbound.
    • Macro support the following Ping commands:
      • /ping
      • /ping attack
      • /ping assist
      • /ping onmyway
      • /ping warning
      • Example: /ping [@target] attack
    • There are two modes to activate the ping wheel:
      • Press and releasing the hotkey will trigger a ping at mouse position.
      • Press and holding the hotkey will trigger the radial wheel at the position the hotkey was originally pressed.
    • You can restrict pings to leaders and assistants in the group control menu.
    • A tutorial for the Ping System can be accessed on the Options > Ping System page.
    • Ignoring players will silence their pings.
  • REAL TIME CHAT MODERATION
    • Whispers that may contain harassing chat sent from a player you are not friends with will now be hidden. You will be prompted with a warning message asking if you’d like to see it anyway. If the whisper is revealed, there will be a Report Player option directly in the message so the offending player can be reported easily. This feature can be found in Options > Social > Censor Messages.
  • Added a “Sell All Junk” button to vendors.
  • You can set a bag to ignore the Sell All Junk button (access Bag Settings by clicking the bag’s top-left icon).
  • Made the scroll bar more noticeable in the Dragon Isles Summary window.
  • Added an animation for new mail icon.
  • Battle.net quest icon has been updated.
  • Increased Party Lead icon size in Dungeon and Raid queue prompts.
  • Ready Check prompt frame art has been updated.
  • Minimap tracking for Tuskarr Tackleboxes can be toggled with Find Fish.
  • Added an option to Restrict Calendar Invites to friends and guild members.

ChAAAArge into September’s Trading Post

Quote from: Blizzard

Embrace your piratical side or show off your class pride with this month’s Trading Post offerings. You’ll be able to sidle up to any adventure with this month’s signature item—the Crusty Crawler mount.

Visit T&W** (Tawney and Wilder) just outside the Mage District in Stormwind or the Zen’shiri Trading Post next to Grommash Hold in Orgrimmar to check out all the latest items*** they have available.

Introducing Final Surge

This month, new activities are available to help players catch up on their activity bar. These events will begin one week before the end of the month.


Here’s What’s in Stock for September

Class Armor Sets and Weapon Sets

Paladin

Priest

Rogue


This Month’s Bonus Reward

Crusty Crawler Mount

Complete activities to fill the bar at the top of the Traveler’s Log found in the Adventure Guide (Shift-J)***, and you’ll receive this month’s bonus reward— the Crusty Crawler’s mount. Why ride directly into danger when you can come at it sideways?

Hotfixes: August 21, 2023

Quote from: Blizzard

August 21, 2023

Classes [With weekly realm maintenance]

  • Druid
    • Guardian
      • Absorb granted by Ursoc’s Fury reduced to 45% of damage dealt (was 50%).
      • Innate Resolve’s bonus to Frenzied Regeneration reduced to 120% (was 150%).
  • Demon Hunter
    • Havoc
      • Eye Beam is no longer interrupted by school lockout effects.
  • Vengeance
    • Fel Devastation is no longer interrupted by school lockout effects.
  • Druid
    • Fixed an issue where Sunfire and Moonfire were not updating quick enough after receiving a Mastery increase from an external source.
  • Mage
    • Fixed an issue that caused Mass Invisibility to cancel inconsistently, with no direct actions taken.
    • Developers’ notes: This change also adjusts the timing of when Mass Invisibility is removed from spell casts. Mass Invisibility now cancels when beginning a cast, instead of when it ends, which is consistent with other invisibility effects.
    • Fire
      • Flamestrike damage reduced by 6%.
      • Flame Patch damage reduced by 8%.
      • Incendiary Flames can now only proc once every 10 seconds (was 8 seconds).
      • Conflagration damage reduced by 10%.
      • Developers’ notes: Fire Mage damage in heavy AoE scenarios is still higher than we’re comfortable with. We intend these adjustments to further rein it in.
  • Monk
    • Mistweaver
      • Ancient Teachings now transfers 150% of damage done (was 135%). Does not apply in PvP combat.
      • Yu’lon’s Grace can now stack up to 15% of maximum health (was 10%) and stacks 3% per second (was 2%).
      • Chi Cocoon’s absorb is increased by 100%.
      • Enveloping Breath’s healing decreased by 12%.
      • Developers’ notes: We’re shifting more of Celestial Harmony’s throughput into Chi Cocoon, with the intent of keeping the talent’s power level similar in raid, and increased in dungeon content. 
  • Paladin
    • Holy
      • All damage decreased by 10%.
      • Blessing of Summer now causes attacks to deal 20% additional damage as Holy (was 25%). Blessing of Summer remains at 30% in PvP c
      • Developers’ notes: Holy Paladin damage output has been higher than we would like, considering their toolkit as a whole. 
  • Rogue
    • Assassination
      • All ability damage increased by 5%.
      • Auto-attack damage increased by 5%.
  • Warrior
    • Protection
      • Defensive Stance’s reduction to damage dealt reduced to 5% (was 10%).
      • Spell Reflection’s damage reduction increased to 25% (was 20%).
      • Vanguard’s increase to stamina increased to 35% (was 30%).

Dungeons and Raids [With weekly realm maintenance]

  • M+ Dungeons
    • Above keystone level 20, each additional keystone level will now increase enemy health and damage by 8% (was 10%).
    • Developers’ notes: We’ve recently made and are currently making a number of adjustments to specs that were particularly powerful in Mythic+, and while we feel these changes will have the desired effect, we’ve also heard concerns that it may now be much more difficult to complete very high keys and achieve ratings that were previously within reach. We think this is a fair concern, so we’re making a temporary adjustment to the scaling of key levels above 20 in the hope that it provides players some space to continue competing for Mythic+ rating before the end of Season 2.
  • Halls of Infusion
    • Glacial Proto-Dragon’s Deep Chill now damages affected players every 2 seconds (was every 1 seconds). This reduces the damage over time portion of the spell by 50%.
  • Uldaman: Legacy of Tyr
    • Infinite Timereaver’s Stolen Time cooldown increased to 8 seconds (was 4 seconds).
    • Developers’ notes: We’ve heard feedback that certain dungeon creature abilities can feel oppressive for groups without access to Mass Dispel, and we’re hoping these abilities will now feel more manageable for those groups.
  • Aberrus, the Shadowed Crucible
    • Echo of Neltharion
      • Neltharion’s health reduced by 5% on mythic difficulty.
      • Voice from Beyond’s health reduced by 5% on Mythic difficulty.
      • Ebon Destruction’s periodic damage reduced by 10% on Mythic difficulty.
      • Shatter’s periodic damage reduced by 10% on Mythic difficulty.
      • Fixed an issue where Neltharion may fail to apply Corruption on players during phase 2 of the encounter on Heroic and Mythic difficulties.
    • Scalecommander Sarkareth
      • Sarkareth’s berserk time increased 8 minutes (was 7:30) on Mythic difficulty.
      • Echoing Howl damage per tick reduced by 20% on Mythic difficulty.
      • Empty Recollection health reduced by 17% on Mythic difficulty.
      • Blasting Scream cast time increased by 25%.
      • Scaling changes in Normal and Heroic difficulties:
        • Astral Flare duration increased to 33 seconds (was 30 seconds) for 10-player groups.
        • Oblivion damage per tick reduced by 10% for 10-player groups.
        • Void Surge damage per tick reduced by 20% for 10-player groups.
        • Astral Eruption damage reduced by 60% for 10-player groups.

Events

  • The Kalimdor Cup is now open to all players level 30 and above. NPCs have been added to Orgrimmar and Stormwind to start the quest and spend your winnings.

Items

  • The Neltharion’s Call to Dominance primary stat buff is now removed upon starting an encounter or Mythic+ dungeon.

Player versus Player [With weekly realm maintenance]

  • Death Knight
    • Necrotic Aura now increases magic damage taken by 4% (was 8%).
    • Frost
      • Dead of Winter now increases the cooldown of Remorseless Winter by 10 seconds (was 25 seconds).
      • Frost Fever damage increased by 30% in PvP c
      • Frost Strike now deals 75% increased damage in PvP combat (was 67%).
      • Remorseless Winter now deals 100% increased damage in PvP combat (was 80%).
  • Demon Hunter
    • Havoc
      • Chaos Strike/Annihilation damage is now increased by 10% in PvP combat.
      • Eye Beam damage is no longer increased in PvP combat (was increased by 16%).
      • Isolated Prey (Talent) no longer has reduced duration bonus for Chaos Nova in PvP combat (was reduced by 50%).
      • Soulrend (Talent) damage is now reduced by 8% in PvP combat (was reduced by 17%).
      • Essence Break (Talent) damage is now reduced by 10% in PvP combat (was reduced by 20%).
      • Essence Break (Talent) bonus damage for Chaos Strike and Blade Dance is now reduced by 19% in PvP combat (was reduced by 38%).
  • Druid
    • Balance
      • Moon and Stars now reduces interrupts and silences by 50% for 6 seconds (was 70% for 10 seconds).
  • Evoker
    • Augmentation
      • Verdant Embrace healing decreased by 25% in PvP combat.
      • Molten Blood is now 50% effective in PvP combat (was 70%).
      • Panacea healing decreased by 20% in PvP combat.
      • Ebon Might is now 80% effective on allies.
      • Ebon Might now increases the Augmentation’s damage by 30% in PvP combat (was 20%).
      • Prescience now grants 6% critical strike chance in PvP combat (was 3%).
      • Developers’ notes: The Augmentation Evoker ability to extend game length has been more effective than we would like, so we’re decreasing the effectiveness of some healing spells. Additionally, we’re shifting more of Ebon Might’s output into the Evoker themselves. 
  • Hunter
    • Explosive Shot damage increased by 20% in PvP.
    • Beast Mastery
      • Kill Shot deals 10% increased damage in PvP (was 9% decreased).
    • Marksmanship
      • Master Marksman talent effectiveness in PvP increased to 12/25% (was 7/15%).
      • Rapid Fire damage is increased by 40% in PvP (was 25%).
  • Monk
    • Dampen Harm’s minimum damage reduction is now 25% in PvP combat (was 30%).
  • Priest
    • Discipline
      • Power Word: Shield is no longer reduced by 15% in PvP combat.
      • Aegis of Wrath increases Power Word: Shield by 20% (was 30%) and decays by 2% (was 3%) every second in PvP combat.
      • Developers’ notes: Aegis of Wrath was too impactful in PvP due to its ability to deal with burst damage, so we’re reducing Discipline’s reliance on the talent and baking in some of its power to Power Word: Shield baseline. This should encourage more build diversity and give Discipline a small bump up in PvP. 
  • Shaman
    • Elemental
      • Lava Burst damage is now increased by 12% in PvP combat.
      • Lightning Bolt damage is now increased by 45% in PvP combat (was 31%).
      • Volcanic Surge now increases the damage of Lightning Bolt and Chain Lightning by 35% (was 25%) and increases the damage of Lava Burst by 55% (was 45%).
      • Skybreaker’s Fiery Demise now increases the critical strike chance of Flame Shock by 25% in PvP Combat (was 50%).
      • Fire Elemental now causes Flame Shock to deal damage 15% faster in PvP Combat (was 33%).
      • Developers’ notes: We’re adjusting some of Elemental’s damage away from Flame Shock and into instant damage spells to improve the spec’s finishing power, which has been lacking this season.
    • Enhancement
      • Ascendance’s immediate damage is reduced by 50% in PvP combat.
      • Windstrike now deals 25% additional damage in PvP combat (was 45%).
      • Stormstrike’s damage is increased by 60% in PvP combat (was 45%).
      • Ice Strike’s damage increased by 45% in PvP combat.
      • Developers’ notes: We’re evening out the rate at which Enhancement Shaman deals its damage, as it is more reliant on inconsistent procs than we would like.
  • Warlock
    • Corruption now deals 25% increased damage in PvP combat (was 10%).
      Shadow Bolt now deals 60% increased damage in PvP combat (was 30%).
    • Affliction
      • Agony now deals 25% increased damage in PvP combat (was 10%).
      • Drain Soul now deals 15% increased damage in PvP combat.
      • Oblivion’s damage increased by 40%.
    • Demonology
      • Demonbolt’s damage increased by 20% in PvP combat.
      • Dreadbite damage increased by 10% in PvP combat.
    • Destruction
      • Chaos Bolt’s damage increased by 75% in PvP combat (was 60%).
  • Warrior
    • Avatar increases damage by 15% in PvP (was 20%).
    • Arms
      • Warbreaker and Colossus Smash increase damage taken by the target by 20% in PvP (was 30%).
      • Deep Wounds damage is no longer reduced in PvP combat (was 28% reduced).
      • Mortal Strike damage increased by 35% in PvP combat (was 10%).
      • Bladestorm damage increased by 70% in PvP combat (was 40%).
      • Fatal Mark may stack up to a maximum of 5 times in PvP combat (was 8 times).
      • Execute damage increased by 15% in PvP combat.
    • Fury
      • Onslaught damage is increased by 35% in PvP (was 15%).
      • Execute (Fury) damage is increased by 40% in PvP (was 25%).
    • Protection
      • Execute damage increased by 15% in PvP combat.

Professions

  • Cooking
    • Empty Kettle of Stone Soup and Hoard of Draconic Delicacies should now correctly transform into their completed feasts when enough ingredients have been contributed.

Unravel the Secrets of Azeroth

Quote from: Blizzard

Rumors are everywhere you go, but behind every rumor are secrets to be found—clues even—which lead throughout Azeroth’s varied and variegated landscapes to ancient artifacts and hidden treasures.


What is Secrets of Azeroth?

Beginning on August 31, players will be tasked with putting on their thinking caps to uncover who is behind a recent string of artifact thefts through a variety of daily clues, with the last clue revealing itself on September 13. You’ll need to keep your eyes peeled for daily secrets and tantalizing new rumors and even play a little ‘follow the leader’ with some of your favorite community creators to discover some of the secrets Azeroth has to offer.


Rewards

To those who fortune favors, go the rewards. Here are some of the items you can add to your collections:

Tricked-Out Thinking Cap on a Vulpera and Goblin talking with each other
Tricked-Out Thinking Cap (Toy)
Vulpera holding the torch while standing in a cave
Torch of Pyrreth (Toy)
Vulpera and Blood Elf holding the Titan Key Weapon as a staff
Titan Key (Weapon Transmog)
Vulpera wearing the Deerstalker Hat, riding on the Pattie the Alpaca mount wearing the Deerstalker Hat, standing next to the dog, Tobias, who is wearing the Deerstalker Hat
Deerstalker Hat (head Transmog), Pattie the Alpaca (mount), and Tobias (pet) with Deerstalker hats.

When the Dust Settles

While the last clue will make its way into Azeroth on September 13, you won’t be left out if you don’t get to play along each day. Every clue and reward will remain available to be found long after the dust settles. This event isn’t planned as a regularly occurring holiday, however we’ve heard a rumor there could be more secrets in Azeroth’s future. You just never know.


Happy hunting, everyone!