This month we have continued to build on last month’s changes to the podcast and we have found them to work out quite well so far.
In December we changed the format of the podcast a tiny bit to remove some of the awkwardness we had at the start of each podcast since we started using video, and some audio quality improvements were also made! As December was the month of the holidays there were only a few podcasts that month.
In October we started making our podcasts with video and we also had Anders(Tokk) co-host for the first time!
As we continued on in September with the WoW Weekly podcast we started to get the hang of it!
We started out with our podcast on August 26th 2013 with just audio! In the first in a series of posts to catch the site up to speed here are the very first 2 WoW Weekly podcasts!
Hey guys Mezzy here!
So a couple of weeks back on WoW Weekly we talked about the posibility of Mythic Dungeons and I tried to shortly explain how I would like to see the nonraid pve instanced content be set up next expansion. It became quite obvious from LJ’s and Viv’s reactions that quickly explaining it within a few minutes wasn’t going to work. So as I said I’d do a Mezzy Talks episode on it, and here we are. You can watch the video version or read the blog down below.
So first the background again. It started on the mmo-champion forums where someone posted a post about adding mythic dungeons to the types of 5man dungeons you can do. These would be for those who like challenging 5man content like in TBC and the start of cata but don’t like the time trial hasty challenge modes.
A few days later someone reposted the idea on the official WoW EU forums and surprisingly it actually got a response from a customer support blue poster called Taepsilum. The surprising thing about it that he was actually quite sympathetic about it. That they understand not everyone likes the time trial challenge modes but still want challenging 5man dungeon content and they do intend making heroics harder next expansion but not as hard as the TBC and some of the start of cataclysm ones. He also asked for everyone to give feedback on how they would like challenge modes to see changed in Warlords. So naturally I responded to it as you’ll know if you watch WoW Weekly, it’s something I’m quite passionate about and I like to think game design wise how I’d want to add or change something.
So first of all, I do think they should add mythic mode dungeons. And here’s how they should be designed. Have Mythic dungeons be:
- The hardest 5man content, parallel with challenge modes, each giving a different type of gameplay.
- Mythic dungeons should be in line of the hardest dungeons in TBC, requiring teamwork, strategizing, CC and all that good stuff to complete succesfully.
- These, just like challenge modes, need premade groups.
- Mythic dungeons should give actual gear that progresses your character, which is on a lower ilvl than raiding gear, but still an upgrade over heroic 5man gear to be useful.
- They should have mechanics that won’t be as easy even if you do have raid gear.