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Hotfixes: May 8, 2024

Quote from: Blizzard

May 8, 2024

Items

  • Fixed an issue that prevented Heroic, Mythic, and Mythic+ dungeons from dropping Flightstones and Awakened Crests correctly.
  • Fixed a bug impacting players’ ability to properly earn “The Awakened Drake”, “The Awakened Wyrm”, and “The Awakened Aspects”, which allow for Awakened Crests to be traded up with Vaskarn in Valdrakken.

Quests

  • “Blooming Dreamseeds” now require 3 planted seeds instead of 5 as the text originally states.

Hotfixes: May 7, 2024

Quote from: Blizzard

May 7, 2024

Classes

  • Demon Hunter
    • Vengeance
      • Sigil of Silence duration reduced to 4 seconds (was 5 seconds).
      • Sigil of Silence cooldown increased to 90 seconds (was 60 seconds).
      • Cycle of Binding now reduces Sigil cooldowns by 2 seconds per trigger (was 3 seconds).
      • Soul Cleave damage reduced by 8%.
  • Druid
    • Balance
      • Season 4 (2) Set Bonus now increases the damage of your next Wrath or Starfire by 50% (was 30%).
      • Season 4 (2) Set Bonus new reduces the Astral Power cost of your next Starsurge or Starfall by 30 (was 15) and increases the damage it does by 60% (was 40%).
  • Monk
    • Brewmaster
      • Keg Smash damage reduced by 10%.
      • Spinning Crane Kick damage reduced by 10%.
      • Summon White Tiger Statue damage reduced by 30%.
      • The effectiveness of Stagger against magical attacks increased to 55% (was 45%).
      • Healing Sphere healing increased by 10%.
  • Rogue
    • Assassination
      • Ability and auto-attack damage increased by 6%. Does not affect PvP combat.
      • Fixed an issue that caused the Assassination Rogue Season 3/Season 4 bonus to do slightly less damage than intended.
  • Warlock
    • Affliction
      • Doom Blossom damage increased by 10%.
      • Vile Taint damage increased by 25%.
      • Soul Flame damage increased by 20%.
      • Soul Rot damage increased by 5%.
    • Destruction
      • Chaos Bolt damage increased by 3%.
      • Conflagrate damage increased by 5%.
      • Incinerate damage increased by 5%.
  • Warrior
    • Fury
      • All ability damage increased by 3%.
      • Season 4 Set Bonus (2): Rampage damage and critical strike chance increased by 15% (was 12%).
      • Season 4 Set Bonus (4): Bloodthirst bonus damage increased to 35% per stack (was 30%).
    • Protection
      • Developers’ notes: Our goal for these changes is to reduce Protection Warrior deaths to the dangers that are most likely to kill them, like burst or magic damage. There are some talents that warriors have for protection against these threats, like Disrupting Shout, Bolster, or Battle-Scarred Veteran, but it can be difficult to find the talent points for them. To provide more build flexibility we are reducing the power of the Battering Ram talent and moving its damage and defensive benefits into core abilities. We’re also increasing damage across the board and buffing some defensive talent options.
      • All ability damage increased by 5%.
      • Devastator damage increased by 30%.
      • Ignore Pain healing increased by 6%.
      • Disrupting Shout’s cooldown reduced to 75 seconds (was 90 seconds).
      • Enduring Alacrity increases Stamina and Armor by 10% (was 5%) and Haste by 2% (was 1%).
      • Battering Ram now increases your auto-attack damage and speed by 10% for 20 seconds (was 20%).

Items

  • Tome of Unstable Power’s AOE target cap set to 8.

 

Player versus Player

  • Death Knight
    • Frost
      • Frost Strike damage increased by 95% in PvP combat (was 75%).
      • Frost Fever damage increased by 25% in PvP combat.
    • Unholy
      • Death Coil damage increased by 75% in PvP combat (was 60%).
      • Festering Wound damage increased by 190% in PvP combat (was 180%).
      • Frost Fever damage increased by 25% in PvP combat.
  • Druid
    • Balance
      • Moonkin Aura’s Starsurge now grants 2% increased spell critical strike chance per stack (was 4%).
  • Evoker
    • Preservation
      • Time of Need healing reduced by 25% in PvP combat.
  • Hunter
    • Marksmanship
      • Rapid Fire damage increased by 45% in PvP combat (was 30%).
      • Aimed Shot damage increased by 55% in PvP combat (was 40%).
      • Sniper Shot now deals 15% of the target’s health (was 20%).
  • Monk
    • Mistweaver
      • Clouded Focus increases healing and reduces mana cost by 20% per stack in PvP combat (was 15%).
  • Paladin
    • Holy
      • Word of Glory healing increased by 15% in PvP combat.
  • Priest
    • Discipline
      • Atonement healing increased by 11% in PvP combat.
      • Power Word: Radiance healing increased by 10% in PvP combat.
      • Shadow Word: Pain and Purge the Wicked damage increased by 15% in PvP combat.
    • Holy
      • Spirit of the Redeemer now reduces the duration of Spirit of Redemption by 9 seconds (was 8 seconds).
      • Mana regeneration is now reduced by 40% in PvP combat (was 35%).
  • Rogue
    • Assassination
      • Kingsbane instant damage reduced by 32% in PvP combat (was 20%).
      • Kingsbane damage over time reduced by 8% in PvP combat (was 20%).
      • Improved Garrote damage bonus now reduced to 20% in PvP combat (was 30%).
    • Outlaw
      • Between the Eyes damage is no longer increased by 12% in PvP combat.
      • Ace Up Your Sleeve now has 4% chance to trigger per combo point spent and grants 4 combo points in PvP combat (base 5% chance and 5 combo points).
  • Shaman
    • Enhancement
      • Healing Surge healing increased by 40% in PvP combat (was 25%).
    • Restoration
      • Riptide healing increased by 10% in PvP combat.
  • Warlock
    • Affliction
      • Oblivion damage increased by 25%.
      • Drain Soul damage increased by 30% in PvP combat (was 15%).
      • Shadow Bolt damage increased by 90% in PvP combat (was 60%).
      • Agony damage increased by 25% in PvP combat (was 40%).
    • Demonology
      • Shadow Bolt damage increased by 90% in PvP combat (was 60%).
  • Warrior
    • Arms
      • The Arms Season 4 2-piece and 4-piece class set bonuses are no longer reduced by 50% in PvP combat.
    • Fury
      • Rampage damage is now increased by 50% in PvP combat (was 40%).
      • Raging Blow damage is now increased by 30% in PvP combat (was 15%).
      • Execute damage is now increased by 80% in PvP combat (was 65%).

Warcraft Short Story: “A Whisper of Warning”

Quote from: Blizzard

Khadgar has dispatched Alleria Windrunner on a dark mission, one that portends an uncertain future for Azeroth. Before she departs, she visits her lost home of Silvermoon on a mission of peace and connection. Much remains unsaid between Alleria and her son, Arator—hindered by fear and misunderstanding—but Alleria would have her son know his mother and her intentions before a new evil threatens Azeroth again.

The afternoon sun filtered through the crimson leaves overhead as Alleria Windrunner walked the path toward Silvermoon City. In times past, happier times, she might have flown or used a portal to appear inside the city walls, but as it was, she approached warily, as if nearing a sleeping beast that did not wake gently. Once, she had defended these walls, these people. But now?

Now, to many, she was the source of danger.

Read and download this short story by Delilah S. Dawson.

Read Now

The War Within Alpha Content Update Notes 2 May 2024

Quote from: Blizzard

The War Within Alpha has been updated with the following changes:

NEW ZONES AND DELVES

  • Hallowfall

NEW DUNGEONS

  • The Dawnbreaker
  • Priory of the Sacred Flame

WARBANDS

  • Class set tokens from legacy raids (Shadowlands and earlier) are now Warbound and can be transferred to characters on the account.
    • Developer’s note: Based on community feedback and to match our overall philosophy on transmog collection, class set tokens from legacy raids (Shadowlands and earlier) are now Warbound, allowing them to be transferred to alts in order to collect the transmog of your choice. For clarity, current expansion tier set tokens will remain unchanged from their previous status of bind on pickup, as they represent a large amount of power for the character who collects them.

CHARACTER LEVEL

Developers’ note: With each phase, we encourage players to make a new template character and avoid using their previous characters as they could potentially be in a broken state. After making a new template character, make sure to talk to Questzertauren and he will prepare you for any available content.

  • Level 75 Character Template
  • Maximum Level: 78

CLASSES

  • The following Hero Talents are available for playtesting in Public Alpha 3.
    • PRIEST
      • Archon (Holy/Shadow)
        • Archons are highly devout and deeply connected to the Light and Shadow. Archons can be blessed from higher beings to enter into an ascended state, becoming an ultimate version of themselves.
    • ROGUE
      • Fatebound (Assassination/Outlaw)
        • The Fatebound eagerly act as the Hand of Fate, sowing chaos into well-laid plans. Guided by the whims of a flipped Fatebound Coin, they deliver the ending their enemies are destined for; the ending they deserve.
        • Developer’s note: Fatebound will be accessible in the Hero Talent Tree, but there will be a handful of talents that are not fully implemented.
  • HUNTER
    • Sentinel
      • Symphonic Arsenal damage reduced by 30%.
      • Sentinel debuff damage increased by 50%.
      • Lunar Storm damage increased by 50%.
  • MAGE
    • Sunfury
      • Glorious Incandescence has been updated:
        • Now summons 4 Meteorites (was 8).
        • Increased Meteorite’s Fire Blast cooldown reduction by 100%.
        • Increased Meteorite’s Arcane Orb cooldown reduction by 100%.
        • Meteorite damage increased by 100%.
        • The timing between Meteorites dealing damage and their associated spell cooldown reduction effects have been better synchronized.
    • Spellslinger
      • Arcane
        • Controlled Instincts has been redesigned – For 8 seconds after being struck by an Arcane Orb, 30% of the direct damage dealt by an Arcane Splinter is also dealt to nearby enemies. Damage reduced beyond 5 targets.
        • Spellslingers now conjure two Splinters when they consume Nether Precision.
        • Splintering Orbs now conjures two Arcane Splinters when they strike a target with their Arcane Orb.
        • Arcane Splinterstorms now have a 20% chance to grant you Clearcasting (was 100%).
    • Arcane
      • New Talent: Energized Familiar – During Time Warp or other similar effects, your Arcane Familiar fires 4 bolts instead of 1. Damage from your Arcane Familiar has a small chance to grant you up to 2% of your maximum mana.
      • New Talent: Eureka – When a spell consumes Clearcasting, its damage is increased by 25%.
      • New Talent: Wizened Wit – The cast time of Arcane Blast is reduced by 10%. Choice node with Presence of Mind.
      • New Talent: Arcane Battery – Each time you consume Clearcasting, gain 1%/2% increased spell damage for 30 seconds, stacking up to four times. 2-point talent.
      • New Talent: Time Loop – When you gain a stack of Arcane Battery, you have a small chance to gain another stack of Arcane Battery. This effect can trigger off of itself.
      • New Talent: Aether Attunement – While at maximum stacks of Arcane Battery, your next Arcane Missiles consumes Arcane Battery dealing 150% increased damage to your primary target and also fires at up to 4 nearby enemies.
      • New Talent: Leysight – Nether Precision damage bonus increased to 30%.
      • New Talent: Leydrinker – Every 6 times you consume Nether Precision, your next Arcane Blast echoes, repeating its damage at 50% effectiveness to the primary target and up to two nearby enemies.
      • New Talent: Improved Touch of the Magi – Your Touch of the Magi now accumulates 25% of the damage you deal.
      • New Talent: Magi’s Spark – Your Touch of the Magi now also conjures a spark, increasing the damage your target receives from your next Arcane Barrage, Arcane Blast, and Arcane Missiles by 25%. Upon receiving damage from all three spells, the spark explodes, dealing Arcane damage to all nearby enemies. Choice node with Improved Touch of the Magi.
      • New Talent: Nether Munitions – When Magi’s Spark or Improved Touch of the Magi detonates, it increases the damage all affected targets take from you by 8% for 12 seconds.
      • Arcane Missiles has been redesigned – Can now only be cast when you have Clearcasting. The wording of talents that are associated with Arcane Missiles have been updated to reflect this change.
      • Nether Precision has been redesigned – Consuming Clearcasting increases the damage of your next 2 Arcane Blasts by 20% or your next 2 Arcane Barrages by 20%.
      • Arcane Familiar has been redesigned – Casting Arcane Intelligence also summons you a Familiar that attacks your enemies and increases your maximum mana by 10% for 1 hour. Now passive.
      • Illuminated Thoughts has been redesigned – Clearcasting has a 5% increased chance to trigger and spells that consume Clearcasting deal 5% more damage.
      • Concentration has been redesigned – Casting Arcane Blast has a small chance to make your next cast of Arcane Blast free.
      • Improved Prismatic Barrier is now baseline.
      • Many talents have had their positions changed.
      • Moved Charged Orb and Improved Clearcasting to the first gate.
      • Rule of Threes is no longer a choice node with Arcane Familiar.
      • The following talents have been removed:
        • Foresight
        • Nether Tempest
        • Reverberate
        • Mana Gem
        • Radiant Spark
        • Harmonic Echo
        • Cascading Power
    • Fire
      • Controlled Destruction now has a stack cap of 50 (was 99). Pyroblast increases damage the target takes from your Ignite by 1% (was 2%)
    • Frost
      • New Talent: Death’s Chill – While Icy Veins is active, damaging an enemy with Frostbolt increases spell damage by 1%.
      • Fractured Frost has been redesigned – While Icy Veins is active, your Frostbolts hit up to 2 additional targets. Now a 1-point talent.
      • Hailstones is now a 1-point talent.
      • Fractured Frost and Freezing Winds have swapped places in the talent tree.
      • Cold Front and Coldest Snap have swapped places in the talent tree.
  • PALADIN
    • Retribution
      • New Talent: Radiant Glory – Replaces Avenging Wrath/Crusade. Wake of Ashes grants you Avenging Wrath/Crusade for 10/12 seconds. Your other damaging abilities have a chance to grant you Avenging Wrath/Crusade for 5/6 seconds.
        • Wake of Ashes and Avenging Wrath/Crusade from this talent will function with Herald of the Sun hero talent tree’s keystone and capstone talents.
      • Expurgation now rolls over the remaining damage value when reapplied.
      • Templar Slash damage over time effect now rolls over the remaining damage value when reapplied.
      • Boundless Judgment now additionally increases the chances of your Judgments chances to trigger Highlord’s Judgment by 50%.
      • Templar Strikes damage increased by 25%.
      • Templar Strikes cooldown increased by 2.25 seconds.
      • Wake of Ashes now sends its cone attacks (including Seething Flames) towards where your camera is facing rather than where your character is facing.
      • Shield of Vengeance is now a choice node with Aegis of Protection after the 2nd talent gate.
      • Aegis of Protection now only increases the effectiveness of Divine Protection by 20% (was 10% and was also affecting Shield of Vengeance).
      • Avenging Wrath/Crusade moved up to where Shield of Vengeance was in the talent tree.
      • Wake of Ashes moved up to where Avenging Wrath/Crusade was in the talent tree, before the 2nd talent gate.
      • Seething Flames moved up to where Wake of Ashes was in the talent tree.
  • WARLOCK
    • Diabolist
      • Soulburn can no longer trigger Demonic Art or Diabolic Ritual.
      • Demonic Art now lasts 60 seconds for each greater demon (was 20 seconds).
    • Hellcaller
      • Mark of Xavius has been redesigned – Agony/Wither damage increased by 20%/25% and the cooldown of Vile Taint/Cataclysm is reduced by 5 seconds.
      • Channel Demonfire and Internal Combustion now function with Wither.
    • Soul Harvester
      • Eternal Servitude now reduces the cooldown of Fel Domination by 90 seconds (was 120 seconds).
      • When Soul Anathema is reapplied, any remaining damage will be added to the new Soul Anathema.
      • Shared Fate now deals reduced damage beyond 8 targets.
    • Affliction
      * Malefic Rapture now deals Shadowflame damage.

      • Inevitable Demise has been removed.
      • New Talent: Improved Malefic Rapture – Reduces the cast time of Malefic Rapture by 10/20% and increases its damage by 5/10%.
      • Relinquished now causes Agony to have 1.10 times the chance to generate a Soul Shard (was 1.25 times).
      • Volatile Agony now deals reduced damage beyond 8 targets.
      • Cull the Weak has been redesigned – Malefic Rapture damage is increased by 8% for each enemy it hits, up to 5 enemies.
    • Demonology
      • New Talent: Shadowcaster – Increases the damage of Hand of Gul’dan by 20% and Demonbolt by 10%.
      • New Talent: Pact of the Ered’ruin – When Doom is removed, you summon a Doomguard that casts 5 Doom Bolts before departing. Each Doom Bolt deals Shadow damage.
      • New Talent: Mark of Shatug – Wicked Maw causes the target to take 20% additional Shadow damage from your demons.
      • New Talent: Ferocity of F’harg – Increases the attack speed of your Dreadstalkers by 10/20% and their critical strike chance by 15/30%.
      • New Talent: Rune of Shadows – Increases all damage done by your pet by 4%. Reduces the cast time of Shadow Bolt by 25% and increases its damage by 40%.
      • New Talent: Demonic Brutality – Critical strikes from your spells and your demons deal 4% increased damage.
      • New Talent: Fiendish Prowess – Increases the attack speed of your primary demon by 25%.
      • New Talent: Improved Demonic Tactics – Increases your primary Felguard’s critical strike chance equal to 30% of your critical strike chance.
      • Doom has been redesigned – Inflicts impending doom upon the target, dealing Shadow damage and an additional Shadow damage to enemies within 10 yards after 20 seconds. Consuming a Demonic Core reduces the duration of Doom by 3 seconds. 30 seconds cooldown.
      • The following talents have been removed:
        • Demonic Knowledge
        • Nether Portal
        • Ner’zhul’s Volition
        • Gul’dan’s Ambition
        • Stolen Power
        • Heavy-Handed
      • Sacrificed Souls and Houndmaster’s Stratagem have been moved to row 8.
      • Houndmaster’s Stratagem has been renamed to Wicked Maw and its icon has been updated.
      • Doom and Summon Demonic Tyrant have been moved to row 9.
      • Dread Calling and Grimoire: Felguard icons have been updated.
  • WARRIOR
    • Slam damage normalized across all specializations (Arms-only Slam damage bonus removed), and damage increased by 200%.
    • Slam damage increased by 130%. Arms Slam damage bonus reduced to 50% (was 75%).
    • Bladestorm damage increased by 70%.
    • Ravager damage decreased by 10%.
    • Arms
      • Cleave cooldown reduced to 3 seconds (was 6 seconds).
      • Battlelord no longer resets the cooldown of Cleave.
      • Storm of Swords now triggers from Whirlwind or Cleave and reduces the Rage cost of your next Whirlwind or Cleave.
      • Fervor of Battle now also triggers from Cleave.
      • Dreadnaught damage reduced by 58%.
      • Strength of Arms now also increases Overpower damage by 15%.
    • Fury
      • Bloodthirst damage increased by 43%
      • Bloodcraze now triggers from Raging Blow instead of Bloodthirst.
      • Deft Experience now causes Bloodthirst to extend your Enrage effect by 0.5/1.0 sec if you are Enraged.
      • Swift Strikes now also increases Bloodthirst’s Rage generated by 1.0/2.0 Rage.
      • Crushing Force now increases the damage of Bloodthirst by 10/20% and critical strike chance of Bloodthirst by 5/10%.
      • Bladestorm now generates 10 Rage per damage event for Fury (20 with Storm of Steel).
      • Slam Rage cost removed.

PROFESSIONS

  • ENGINEERING
    • With this week’s build, Engineering has been enabled on Professor Instructaur. Although the profession is not entirely complete, a majority of the items should be in and ready for testing and feedback. Items with clear use or equip text present should be fully implemented.
    • Engineering’s recipe lineup is similar to Dragonflight. Single-stat, full-budget Goggles and Bracers are available to be crafted, with Goggles exclusive to Engineers and Bracers usable by everyone. Both items possess a Tinker socket which can take any of the new Tinkers added in The War Within. Additionally, popular tinkers from Dragonflight have a “Refurbished” variant you may discover with specializations which interact with Algari optional reagents. Of course, a variety of consumables and toys also await, several of which may be particularly appealing to raiders.
    • Potion Bombs are a selection of new items that possess the power budget and share the cooldown of ordinary combat potions and can be used anywhere that potions are allowed. When thrown, they deal a small amount of damage split between all enemies caught in the blast but more importantly provide a small buff to up to 5 allies also caught in the blast. The potency of this buff is the budget of the potion divided by 5 – even if fewer than 5 targets are hit. This is intended to be a considerable potion option for support-oriented players, or those who feel their personal potion for the fight is less impactful than a boost distributed between their allies.
    • Finally, there is a new recipe acquisition system for Engineering recipes for this expansion called “Inventing” from which most new recipes will be sourced from. When engaging with your profession, there are opportunities to receive or invent a Prototype item. A prototype is a unique, low-quality, consumable version of almost every on-use recipe you can acquire. You have the option to Use this prototype and attempt to learn the recipe (in true engineering fashion, it has a chance to backfire and leave you extra crispy), or you can disassemble it to acquire Hastily Scrawled Notes. Collect enough of these notes, and you will be presented with a choice UI to pick from 2 (or 3 if specialized) schematics from all of the War Within schematics you have yet to discover. As not all items can be prototyped, some are only sourced through notes, such as combat or profession equipment. Ultimately the goal is to reward engineers for engaging regularly with their profession and provide the player with the agency to make decisions about the recipes they pursue as early as possible. Eventually, once all schematics are known, you can continue to collect Warbound notes to expedite this process on your alts. We are excited to see how this system plays out and would love to hear your feedback!

USER INTERFACE AND ACCESSIBILITY

  • Areas of the Quest Log interface have been updated with new artwork.
  • A button for Professions has been added to the micromenu where the Spellbook button was previously. The Spellbook has been added to the Talents frame.
  • Minimize and expand functionality has been added to the Spellbook frame.

Hotfixes: May 2, 2024

Quote from: Blizzard

May 2, 2024

Classes

  • Druid
    • Feral
      • Fixed an issue preventing Smoldering Frenzy (Season 4 (2) Set Bonus) from triggering effects like Seal of Diurna’s Chosen.

Dungeons and Raids

  • Algeth’ar Academy
    • Echo of Doragosa
      • Arcane Rift now spawns Uncontrolled Energy 20% less frequently.
      • Overwhelming Power now spawns Arcane Rift at 4 stacks (was 3).
  • The Nokhud Offensive
    • Addressed an issue where the rim visual on Static Spear and Crackling Upheaval can disappear under certain situations.

Items

  • Fixed an issue that prevented Eye of Awakening from functioning on rings purchased from Antique Bronze Bullion vendors.
  • Fixed an issue that prevented Tiered Medallion Setting from functioning on necklaces purchased from Antique Bronze Bullion vendors.
  • Rings and necklaces purchased from Bullion vendors should now be eligible for socket upgrades. This fix is retroactive.

Non-player Characters

  • Vaskarn in the Emerald Dream no longer erroneously mentions that they can upgrade your gear with the use of Flightstones. Vaskarn in Valdrakken is unchanged.

Quests

  • While Time Rifts are empowered, Cache of Embers will now be awarded once per character per week from the quest for defeating a Time Rift Boss.
  • Prince Farondis drank his Conjured Protein Shakes and bulked up, allowing players to complete “Save Yourself”.

Confront Xal’atath When Dark Heart Arrives on May 7, Content Update Notes

Quote from: Blizzard

Mark your calendars for the release of the next content update for Dragonflight—Dark Heart— on May 7!

Dive into the final chapter of Dragonflight as it sets the stage for the upcoming expansion—The War Within™, sojourn into new questlines, Heritage Armor sets for Draenei and Trolls, six new hair colors for Kul Tiran Humans, access to all Dragonflight quests regardless of Renown for maximum-level characters, and more.


Dragonflight: Dark Heart

Khadgar has summoned you to Dalaran to help him investigate a mysterious figure called the Harbinger, who possesses a powerful relic—the Dark Heart. The Archmage has also asked Alleria Windrunner to join you to give her unique perspective.

Xal’atath, Harbinger of the Void, reemerges from the shadows as the final chapter of Dragonflight sets the stage for the story in the upcoming expansion, The War Within.


Draenei And Troll Heritage Armor

Draenei and Troll characters can embark on new questlines to lay claim to their heritage armors.

The Mysterious Draenei

Players level 50 and above can seek out the Magically-Sealed Parcel in Stormwind to begin the quest “An Artificer’s Appeal.” This will allow them to complete the heritage questline and receive the Embrace of Lost Embaari and Endurance of Temple Telhamat ensembles, including shoulders, back, chest, wrist, hands, waist, legs, feet, and two helms.

The Proud Trolls

Players level 50 and above can seek out Zi’guma in Orgrimmar, who will offer the quest “Return to the Echo Isles.” This will allow them to complete the heritage questline and receive the Covenant of the Darkspear ensemble, which includes the following items: Darkspear Rush’kah mask, shoulder, back, chest, wrist, hands, waist, legs, and feet.


Dark Heart Content Update Notes

Dive deeper into the Dark Heart details when you read through our content update notes.


Uncover the mysteries lurking in the shadows, explore new questlines, and discover adventure in the Dark Heart. And don’t forget to mark your calendars:

WoW Remix: Mists of Panderia Event

The World of Warcraft Remix: Mists of Pandaria event launches on May 16 at 10:00 am PDT globally! Dig through more details in our WoW Remix article.

Content Update Notes

Quote from: Blizzard

PROLOGUE TO THE WAR WITHIN

The Dark Heart content update ushers in the final chapter of the Dragonflight expansion setting the stage for the story in the upcoming expansion, The War Within.

Khadgar has summoned you to Dalaran to help him investigate a mysterious figure called the Harbinger who possesses a powerful relic called the Dark Heart. The Archmage has also asked Alleria Windrunner to join you in order to give her unique perspective.


DRAENEI AND TROLL HERITAGE ARMOR

Draenei

Players level 50 and above can seek out the Magically-Sealed Parcel in Stormwind to begin the quest “An Artificer’s Appeal.” This will allow them to complete the heritage questline and receive the Embrace of Lost Embaari and Endurance of Temple Telhamat ensembles, each of which includes shoulders, back, chest, wrist, hands, waist, legs, feet, and two helmets.

Troll

Players level 50 and above can seek out Zi’guma in Orgrimmar who will offer the quest, “Return to the Echo Isles.” This will allow them to complete the heritage questline and receive the Covenant of the Darkspear and Loyalty of the Darkspear ensembles, each of which includes shoulders, back, chest, wrist, hands, waist, legs, feet, and a mask. Additionally, Darkspear troll players will receive two additional head-slot cosmetic items tied to the storyline.


WOW REMIX: MISTS OF PANDARIA EVENT

Get into the mix of things when the World of Warcraft Remix: Mists of Pandaria event goes live on May 16! This time-limited event allows players to re-experience the entirety of the Mists of Pandaria expansion at an accelerated rate from level 10-70. All loot has been completely overhauled and has powerful new effects allowing players to shape their experience, power up, and power on. [LEARN MORE]

Features include:

  • Accelerated Leveling and Content allowing you to take on nearly every quest, scenario, dungeon and raid.
  • Create a new WoW Remix character starting at level 10 to adventure through the event up to level 70.
  • A mountain of loot: Get powerful items from everywhere— quests, chests, creatures, bosses.
  • Customizable items allowing you to power up as far as you can go to take on tougher content.
  • Convert unwanted items into Bronze which can be used to upgrade items or purchase cosmetics.
  • Keep what you collect: Take your collection of transmogs, mounts, and pets with you into The War Within.

CHARACTERS

  • Added six new hair colors for Kul Tiran.

CLASSES

  • HUNTER
    • The hunter pet stable has been updated:
      • The pet preview window is now larger.
      • More information about the pet is displayed, including a list of abilities.
      • Pets can be favorited and added to a separate group at the top of the stable list.
      • The stable list is now searchable and sortable by name, specialization, abilities, and more.
      • Pets can now be renamed directly from the stable without certificate items.
      • Pets can now be released directly from the stable without needing to be summoned.
      • For the Beast Mastery specialization, the pet that is summoned by the Animal Companion talent now has a dedicated slot next to the Active pet list. The tooltip has been updated to reflect this change.

ITEMS

  • Increased the drop rate of Oozing Necroray Egg obtained from Tribute of the Ambitious and Tribute of the Duty-Bound.

QUESTS

  • BE YOURSELF CELEBRATION
    • After learning from Chromie and Kalecgos about the Visage Day celebrations of Azeroth’s past, Emberthal feels pressured to choose her own visage form. However, she remains uncertain of the path she should take. Speak with Chromie in Valdrakken to learn more.
  • SINS OF THE SISTER
    • A night elf has arrived at Bel’ameth to bury the family she lost at Teldrassil. But when her deceased sister is revealed to be a traitor, will the night elves show her sister forgiveness or demand accountability for her sins? Level 70 players can speak with Malfurion Stormrage at the Terrace of the Moon in Bel’ameth to accept the quest “An Uncommon Request” and start this questline.

USER INTERFACE AND ACCESSIBILITY

  • Several changes have been made to improve the experience of finding groups in Premade Group Finder:
    • A filter button has been added that lets you filter results for:
      • Specific dungeons
      • Your role available
      • None of your class already in group
      • Tank and/or healer already in group
      • Minimum Mythic+ Rating of the leader
      • Difficulty
    • The role icons on each listing now show class colors, so you can see the current group makeup at a glance.
    • The listing tooltip now shows the leader’s info in a more readable format: their Mythic+ Rating, their highest key for the listed dungeon, and their highest key for all dungeons.
    • The listing tooltip now shows info for all members of the group, including their specialization and Mythic+ Rating.
    • The listing tooltip now shows the dungeon/raid name and difficulty.
    • A helptip tutorial has been added to teach players that they can search a key range for precise results (for example, 6-10 or 7-7).
    • Groups that no longer fit your filter criteria are marked with a red background (for example, if you selected “Damage role available” and a listed group filled up on damage dealers).
    • Groups you are hard declined from are automatically marked in red and sorted to the bottom.
    • In the leader applicants pane, the applicant tooltip now shows the applicant’s info in a more readable format: their Mythic+ Rating, their highest key for the listed dungeon, and their highest key for all dungeons.
    • Advanced filters will now only appear for max level characters.
    • Filter options will now save between sessions.
    • Language filters will no longer appear for characters on North American realms.
    • Declined applications will now save between refreshes.
  • Recipes can now be tracked from the Crafting Orders window.
  • An option has been added to the Auction House filters to show only current expansion items.
  • The location of Dragonriding Races can now be toggled in the Map filter.
  • You can now create or find a group participating in a Scenario by clicking the Group Finder icon on the Scenario objective.
  • The number of helptip tutorials that appear when logging in on a new character has been reduced.
  • Mount tooltips now show the category the mount belongs in: Ground, Aquatic, Flying, or Dragonriding.
  • When previewing an ensemble or arsenal, the Dressing Room will now show a list of items included in the bundle. Each item can be viewed independently by clicking its name in the list.
  • Solo Shuffle scoreboards will now show the results of the match (Victory, Draw, or Defeat) in the title.
  • TRADING POST
    • Mount categories (Ground, Aquatic, Flying, or Dragonriding) will now be shown in the Trading Post details panel.
    • Level requirements for using a mount will now be shown in the Trading Post details panel.
    • Combat and Mount Special animations can now be toggled in the Trading Post.

Mount Up for the Northrend Cup!

Quote from: Blizzard

Make your way through the icy skies of Northrend in a chilly, new dragonriding racing event.

“The Riders of Azeroth invite dragonriders to compete in races throughout Northrend! Talk to Lord Andestrasz in Valdrakken for more information..”

When: April 30–May 13
Where: Begins in Valdrakken

With thirteen races spread across Northrend, dragonriders will have a skyfull of options for challenging courses in Normal, Advanced, and Reverse variations. Trek to Valdrakken and speak to Lord Andestrasz near the Rostrum of Transformation to pick up the initial quest for Riders of Azeroth Badges, which can be exchanged for unique items and rewards from Maztha, also in Valdrakken.

Blackriver Burble (Grizzly Hills) Citadel Sortie (Icecrown)
Coldarra Climb (Coldarra) Crystalsong Crisis (Crystalsong Forest)
Daggercap Dart (Howling Fjord) Dragonblight Dragon Flight (Dragonblight)
Geothermal Jaunt (Borean Tundra) Gundrak Fast Track (Zul’drak)
The Maker’s Marathon (The Storm Peaks) Scalawag Slither (Howling Fjord)
Sholazar Spree (Sholazar Basin) Zul’drak Zephyr (Zul’drak)

Rewards For a Fancy Flight

Complete all Norhtrend Cup races on Gold to earn the Northrend Racing Completionist: Gold achievement, “Northrend Racer” title, and the Ruby Riders of Azeroth tabard. In addition, some rewards you can choose include a Manuscript of Endless Possibility that randomizes mount customizations each time you mount, pieces to build the fashionably adventurous Icy Drake Racer’s set, and more!

 

Icy Drake Racer’s transmog set:

 

Dragon customizations:
Miscellaneous:

 

If everything else has been purchased, you can repeatedly buy:


The sky’s the limit (unless you’re trying to beat the timer); may the winds be at your back as you go for the Gold.