With the weekly reset this week we’re getting a new round of large amount of class and raid tuning (and a couple PvP changes too)!
Quote from: Blizzard
May 2, 2022
Classes
- Death Knight
- Blood
- [With realm restarts] (2) Set Bonus: Maximum Strength stack cap is now 40 (was 75).
- Blood
- Hunter
- Ambuscade (Conduit) will now grant the correct amount of cooldown reduction to Disengage at item level 278.
- Beast Mastery
- [With realm restarts] All damage abilities increased by 4%.
- This change does not apply to PvP combat.
- [With realm restarts] All damage abilities increased by 4%.
- Monk
- Windwalker
- [With realm restarts] All damage abilities increased by 4%.
- This change does not apply to PvP combat.
- [With realm restarts] All damage abilities increased by 4%.
- Windwalker
- Rogue
- Outlaw
- [With realm restarts] All damage abilities increased by 4%.
- Outlaw
- Priest
- Holy
- Guardian Spirit will no longer fail to heal an ally who receives multiple fatal blows at the same time.
- Holy
- Warrior
- Arms
- [With realm restarts] All damage abilities increased by 4%.
- Arms
- Warlock
- Affliction
- [With realm restarts] All damage abilities increased by 4%.
- Affliction
Dungeons and Raids
- Sepulcher of the First Ones
- Vigilant Guardian
- Fixed an issue where dying with the Unstable Core could cause it to become non-interactive.
- Lihuvim, Principal Architect
- Lihuvim’s corpse can no longer become stuck in the air if killed while casting Realignment.
- [With realm restarts] Acquisitions Automa’s Detonation radius reduced to 20 yards (was 40) on Normal and Heroic difficulties.
- [With realm restarts] The cast time of Detonation has been increased to 2.5 seconds (was 2 seconds) on Normal and Heroic difficulties.
- Artificer Xy’mox
- [With realm restarts] Xy Spellslinger health reduced by 20%.
- [With realm restarts] Debilitating Ray periodic damage reduced by 20%.
- Prototype Pantheon
- [With realm restarts] Wildstorm has been removed from Normal and Raid finder difficulties.
- [With realm restarts] Sinful Projections has been removed from Heroic difficulty.
- [With realm restarts] Decreased the health of Necrotic Ritualists by 30% health on Normal difficulty, 15% health on Heroic difficulty.
- [With realm restarts] Decreased the health of Withering Seeds by 30% health on Normal and Raid Finder difficulties, 20% health on Heroic difficulty, and 10% health on Mythic difficulty, but also resolved a bug that caused them to trigger an Invigorating Bloom at 90% health instead of 100% health as the spell description states.
- [With realm restarts] Resolved a scaling issue causing the Withering Seeds to increase their health too steeply on larger raid sizes.
- Halondrus the Reclaimer
- Fixed an issue causing damage from Lance and Lightshatter Beam to ignore some damage reduction effects.
- Fixed an issue causing Volatile Charges to break if the player carrying the Volatile Charge disconnected.
- [With realm restarts] Lightshatter Beam damage decreased by 30% on Raid Finder, Normal and Heroic difficulties.
- [With realm restarts] Reclaim’s periodic damage effect scales more slowly on Heroic difficulty.
- Skolex, the Insatiable Ravener
- [With realm restarts] Missile travel time for Devouring Blood increased to 2.5s (was 2s) on Heroic difficulty.
- Dausegne, the Fallen Oracle
- [With realm restarts] Duration of Disintegration Halo debuff lowered to 5s (was 6s) on Heroic difficulty.
- Rygelon
- [With realm restarts] Increased the duration of Collapsing Quasar Field to 10 seconds on Normal and Heroic difficulties.
- [With realm restarts] Decreased Rygelon’s health by 5% on Heroic difficulty.
- The Jailer
- [With realm restarts] All trapdoors will now close in Phase 3 on Normal difficulty.
- [With realm restarts] Decreased knockback of Decimator on Normal and Raid Finder difficulties.
- [With realm restarts] Decreased knockback of Misery on Normal difficulty.
- [With realm restarts] Decreased rate of growth of Defile on Normal difficulty.
- Vigilant Guardian
- Tazavesh, The Veiled Market
- Fixed an issue causing Bazaar Strongarms to sometimes ignore a player carrying market goods.
- P.O.S.T. Master
- Fixed an issue where the P.O.S.T. Master was missing a boss frame.
- Mythic+
- Encrypted Affix
- Fixed a bug that would cause two sets of Encrypted Relics to spawn with Amarth, the Harvester after the boss reset in The Necrotic Wake.
- Fixed a bug that could sometimes prevent Encrypted Relics from spawning with the dueling warlords before Xav the Unfallen in Theater of Pain.
- Encrypted Affix
Player versus Player
- Items
- [With realm restarts] Gladiator’s Echoing Resolve now increases the duration of crowd control by 25% (was 20%).
- [With realm restarts] Gladiator’s Echoing Resolve now lasts 12 seconds (was 15 seconds).
- [With realm restarts] Gladiator’s Echoing Resolve no longer increases the duration of root effects.
- [With realm restarts] Gladiator’s Echoing Resolve no longer causes the target to become immune to root effects.