Quote from: Blizzard
July 18, 2023
Classes
- Druid
- Balance
- Fixed a bug that could cause Shooting Stars to hit enemies not affected by Moonfire or Sunfire.
- Balance
- Evoker
- Augmentation
- Spatial Paradox now increases the range of melee spells for Paladins, Monks, and Druids. It now also increases the radius of Ancient Teachings and Stampeding Roar while it is active.
- A single player may now only benefit from a maximum of 4 each of the Ebon Might, Prescience, and Shifting Sands effects.
- Breath of Eons can no longer proc the Fate Mirror effect.
- Augmentation
- Mage [With weekly restarts]
- Developers’ notes: Mage AoE damage is generally trending a little higher than we’re comfortable with after the most recent update. We’re planning to make a few targeted adjustments to Mage AoE spells to bring them down to a more reasonable level. In addition to the AoE adjustments, Fire will be seeing some additional tuning, as Fire single-target damage is also trending higher than intended.
- Arcane
- Arcane Barrage damage increased by 3%.
- Resonance increases the damage per target hit by Arcane Barrage by 10% (was 12%).
- Arcane Explosion damage reduced by 6%.
- Arcane Orb damage reduced by 8%.
- Fire
- Damage of all abilities reduced by 5%.
- Flamestrike damage reduced by 6% and now deals reduced damage beyond 8 targets.
- Flame Patch damage reduced by 6% and now deals reduced damage beyond 8 targets.
- Sun King’s Blessing causes your next Pyroblast or Flamestrike to deal 260% increased damage (was 275%).
- Frost
- Frozen Orb damage reduced by 5%.
- Blizzard damage reduced by 4%.
- Comet Storm damage reduced by 5%.
- Subzero damage to rooted and frozen targets reduced to 5/10%.
- Paladin [With weekly restarts]
- Developers’ notes: Holy Paladin is overperforming in all content in Fractures of Time. We are targeting a global decrease of healing and damage as we are not looking to change preferred playstyles, but Tyr’s Deliverance will also be receiving additional adjustments as this talent in particular has been more effective than we would like.
- Holy
- All healing decreased by 8%.
- All damage decreased by 12%.
- Tyr’s Deliverance healing decreased by 15%.
- Shaman
- Fixed an issue where area-of-effect damaging spells and abilities were not properly converting damage to healing while under the effects of Ancestral Guidance.
Dungeons and Raids
- Aberrus, the Shadowed Crucible
- Rashok, the Elder [With weekly restarts]
- Searing Slam base damage reduced by 6.5% in Mythic difficulty.
- Overcharged damage reduced by 10% in Mythic difficulty.
- Conduit Flare damage reduced by 12% in Mythic difficulty.
- Fixed an issue where killing Conduit Guardians near Rashok can cause him to not gain energy.
- Rashok, the Elder [With weekly restarts]
- Dawn of the Infinite
- Iridikron
- Fixed an issue where Iridikron would sometimes run out of melee range during Stonecracker Barrage.
- Iridikron
Items
- Echoing Tyrstone’s functionality has been updated to split heal targets in its range and deal increased healing based on how many targets received it (was a heal to all nearby allies for a flat amount). The amount of healing that can be recorded is increased by 70%.
- Echoing Tyrstone no longer targets pets.
- Developers’ notes: We’ve made this change as we’ve seen this trinket performing strongly in raids to the point of competing with major class cooldowns, but its performance overall is varied based largely on how many people are with the healer. We’re hoping that this change to its functionality will help stabilize its performance in both dungeons and raids so that it doesn’t under, or over perform as much as it currently does.
- Fixed a bug causing Quantum transmog items to reward Dracthyr cloth transmog instead of mail.
Player versus Player
- Resolved an issue that could prevent the Farm base status icon status from updating correctly in Deepwind Gorge.
- Hunter
- Intimidation’s cooldown will no longer be consumed when attempting to stun a Subtlety Rogue during Shadowy Duel.
- Aspect of the Turtle will now protect Hunters from a Monk’s Ring of Peace knockback.
- Paladin [With weekly restarts]
- Developers’ notes: Holy Paladins’ mana pools have been more plentiful than we would like in PvP. We’re targeting their base Mana regeneration to encourage player engagement with the variety of mana talents available.
- Holy
- Holy Paladins now regenerate 55% less Mana in PvP combat (was 25%).
- Fixed a bug that caused Greater Judgment to not be affected by Dampening.
Professions
- Engineering
- Nixx Sprocketspring is now less persistent about training Goblin Engineering schematics when trying to progress the quest “Short Circuit”.
Quests
- Fixed an issue where weapons were not properly hiding while racing as a whelp during “Zhoomsa.”
Time Rifts
- [With weekly restarts] Weekly Time Rifts quests will now award account-bound items that provide Paracausal Flakes and reputation with Soridormi (was directly awarded).
- Time Rift weekly quests no longer grant a Drake’s Shadowflame Crest Fragment. Each player-character can now earn 10 Drake’s Shadowflame Crest Fragments by defeating their first Fractured Causality each week.
- Weekly Time Rifts quests will now award account-bound items that provide Paracausal Flakes and reputation with Soridormi instead of awarding those directly.
- Shi Everbreeze in Tyrhold Reservoir now sells a Paracausal Crate, allowing players to send Paracausal Flakes between characters.
- Fixed a bug where Paracausal Fragment of Thunderfin, Humid Blade of the Tideseeker’s effect does not trigger on melee abilities.
- Fixed a bug where Paracausal Fragment of Azzinoth’s effect would attack enemies you are not yet in combat with.
- Fixed a bug where Paracausal Fragment of Frostmourne’s passive effect would break stealth.
- Fixed a bug where Paracausal Fragment of Frostmourne would not activate the healer transformation on use when used by a healer.
- Fixed a bug where Paracausal Fragment of Sulfuras’ AOE damage effect would not trigger from ranged abilities.
- Soridormi should now display her friendship faction on her gossip pane.
- Resolved an issue where the map marker for Time Rifts would occasionally display the incorrect invading groups during the 5 minutes prior to the event beginning.