More hotfixes have made their way to the live servers, including the return of the account bound item that unlocks flight paths for alts!
Quote from: Blizzard
Classes
- Monk
- Windwalker
- Good Karma no longer incorrectly increases Touch of Karma’s absorption.
- Windwalker
Dungeons and Raids
- Uldir
- Vectis
- Fixed a bug causing Vectis to cast an extra Contagion prior to casting Liquefy.
- Vectis
Items
- Scouting maps that teach flight paths to your alts have returned to the Honorbound and 7th Legion vendors.
- Island Flotsam will now correctly change to Dented Coins when a Horde character changes to Alliance.
- Dented Coins will now correctly change to Island Flotsam when an Alliance character swaps to Horde.
- Heart of Azeroth
- Fixed a bug that caused damage effects such as Laser Matrix and Ricocheting Inflatable Pyrosaw to target enemies that were crowd-controlled.
- Good Karma no longer incorrectly increases Touch of Karma’s absorption.
- Healing from Glimmer of Light is now correctly modified by Mastery: Lightbringer.
- Echoing Blades’ Fan of Knives explosion now always critically hits. Its base damage has been reduced by 75%.
- Developers’ note: This change allows the trait to scale with the talent Master Assassin in a more reasonable way. The total reduction of the Echo comes out to around 50%, with some variance depending on your Critical Strike chance.
Missions
- Fixed a bug that caused Treasure Map missions to expire in 8 hours. They now expire in 72 hours.
- Developers’ note: This won’t affect missions that are currently in a player’s mission list, only newly-created missions.
Professions
- Reverted yesterday’s change to require Profession skill for using high iLvl crafted items.
- A number of recipes have been adjusted so that the expulsom required by the recipe matches the amount of explusom returned when you scrapped the crafted item.
Player versus Player
- Fixed a bug that caused players who have earned seasonal Gladiator achievements in Legion: Season 5 and Battle for Azeroth: Season 1 to not earn the Gladiator achievement.
- Death Knight
- Unholy
- Fixed an issue that caused the Zombie summoned by Reanimation (PvP Talent) to have more health than 5.
- Fixed a bug that caused Necrotic Strike’s initial damage to not be increased by Mastery: Dreadblade.
- Fixed a bug that could cause Necrotic Strike to apply too large of a healing absorb against non-player targets.
- Fixed a bug that caused the heal generated by Life and Death (PvP Talent) to be a critical heal.
- Fixed a bug that caused the heal of Life and Death to be larger than 10% of a heal cast on a target with your Festering Wound.
- Unholy
- Paladin
- Holy
- Cleanse the Weak will no longer incorrectly cause Cleanse to go on cooldown when it removes effects from friendly targets.
- Retribution
- Templar’s Verdict and Divine Storm no longer deal reduced damage to enemy players.
- Holy
- Priest
- Discipline
- Resolved an issue that caused Power Word: Shield’s value to be lower than intended when engaged in combat with enemy players.
- Power Word: Shield absorbs an additional 10% when engaged in combat with enemy players.
- Developers’ note: Shadow Priests’ Power Word: Shield was unaffected by the above and is unchanged.
- Shadow
- Fixed a bug that caused Greater Fade to be removed by Shadowy Apparitions.
- Discipline
- Rogue
- Fixed a bug that caused Vanish to end before the normal duration when taking damage and harmful effects.
- Assassination, Subtlety
- Fixed a bug that caused Subterfuge to not be applied when attacking during Vanish.
World Quests
- Captured Zandalari no longer knockback NPCs during “Azerite Mining”.
- Fixed an issue where Fozruk can sometimes fail to grant you World Quest credit.
- Fixed a bug that could remove a player from their manasaber mount on “Ley Race”.