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Dragonflight Alpha: Dragonriding and Paladin Feedback

With the new alpha build out, a lot of feedback has started coming in due to various changes and bugs too. Blizzard has responded to feedback on both dragonriding and paladins.

Feedback: Dragonriding

Quote from: Blizzard

We’ve just rolled out a hotfix to remedy this, which should be active in current builds. While existing characters might have trouble with this, new characters selecting these traits should no longer experience this issue.

Dragon Glyphs are account-wide. Right now, selecting traits doesn’t make selections for every character, but the amount of points available should be consistent across characters as any character claims a new Dragon Glyph.

Thank you very much for trying this out in courses and comparing your experience before/after. We’d like to make the “when” of turning matter a little bit more, but not overmuch. More feedback will help a ton as we move forward. We’re keeping an eye on feedback as we continue to iterate.

Thanks again!

Feedback: Paladins

Quote from: Blizzard

Hi, thanks for your feedback! A few Rank 2 spell upgrades were overlooked in the conversion – as noted, Divine Steed’s 15 sec cooldown reduction, and Avenger’s Shield’s silence. These will be included in the baseline version of the spell in future builds, along with fixes for some of the bugs you all have identified in this thread.

Avenger’s Shield is intentionally no longer generating Holy Power. This is part of an effort to constrain Shield of the Righteous uptime, and transfer some of protection paladins’ defensive power out of Shield of the Righteous and into other cooldowns and forms of mitigation. We want Shield of the Righteous to feel like it makes you strong, rather than an essential component of your baseline passive survivability.

As for Divine Toll, part of what has made that ability fun and impactful is its flood of resources. We’re exploring ideas for how to reincorporate this in a future version of this ability.

In general, thank you all and please keep the feedback coming! Your thoughts and opinions are helpful and valued as we continue to iterate on these trees.

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