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Category: Warcraft

Highmaul Heroic Tectus Guide

TectusHey guys I’m Mezzy from WoW Weekly and welcome to this warlords of draenor raiding guide. Today we’ll be taking a look at heroic Tectus in Highmaul.

Tectus is a 3 part encounter with the first being the most important one. In the first part you will face Tectus and the Night-Twisted pale orcs.

Let’s get into the pale orcs first. The first type is the Earthwarper. These will channel gift of earth which create a vortex that will give Tectus 10 stacks of his Accretion buff. You can prevent this by intercepting this and taking a high amount of damage. This will also reduce your movement speed by 10%, and if Tectus attacks you then he will still get his stacks of Accretion buff. So this means that your non boss tank will be tanking the Earthwarpers and taking the vortexes. Also be sure to keep the Earthwarper faced away from the rest of the raid because of his Earthen Flechettes ability which does nearly 200k in a frontal cone..

The other type is the Berserker, which will be tanked by the Tectus tank. However the berserker will occaisionally cast Raving Assault, resetting all threat and attack a random player. This will have to be kited and anyone caught in it’s track will also take damage.

Because of the abilities of these adds, the dps should always prioritise them.

Tectus himself will gain energy over time. The energy gain will speed up as he loses health and once he reaches 100 energy he will cast Tectonic Upheavel, which does aoe damage to all players. If he is not dead by the time it finishes then he will heal up. However if he does go down to 0 during Tectonic Upheaval he will shatter. But more on that later.

Tecuts will pick up nearby earth to give himself the Accretion buff increasing his damage by 5% per stack. This is the same buff that he could get from the pale orc vortex. You can remove this by dealing damage to tectus.

With all the technical abilities sorted, on to the more regular ones.

When Tectus reaches 25 energy he will use Earthen Pillar. He will raise a pillar from the ground and it will erupt after a couple of seconds. You will have make sure to get out of the big circle, because otherwise it will kill you.

Tectus can also cast Crystalline Barrage which is a cloud that moves towards players. You’ll take damage if you stand in it, so the very easy solution is to not stand in it and move it away from the raid when you are targeted by it.

His final ability is called Fracture which is a spike that shoots up and will deal a lot of damage to anyone who gets hit by it. So if you can, be sure to move out of it.

Now these are all the abilities you have to deal with. If you look back at it, it’s not much. You move out of a couple of abilities, dodge big circles and kill adds. However we still have the shattering to deal with.

Once if at the end of Tectonic Upheavel, Tectus is dead then he will split into two Shards of tectus, who have less health and deal less damage than Tectus himself, but will still have the same abilities. At this point no more pale orcs will spawn.

So each tank picks a shard and a repeat of dealing with the abilities starts. Your raid should focus on killing one of the shards and doing everything again. Once this shard dies, he will split into 4 motes of tectus. The same tank should pick them up and you should deal with these.

Put a skull on one mote and have cleaving attacks deal damage to the others. Once a mote is dead, focus the next, and so on until all 4 are dead. This will leave you with 1 Shard of tectus and you will have to just repeat yourself.

Use heroism when you get the first set of 4 motes as you’ll have to deal with the most abilities at the same time at that point.

The main thing to keep in mind is to not panic and deal with the abilities as they come calmly. To help with dealing with the abilities we had those with the crystaline barrage move to the right, while the rest moved to the left when pillars were summoned. At the same time we have the boss facing the ranged dps as it helped with the crystalline barrage spawn point not killing the melee right away.

You’ll need some practise but if people stay calm you’ll kill it.

If you liked this quick guide please comment subscribe and click the like button. Be sure to check out our other content at wowweekly.net If you would like to keep up with when new videos come out but you don’t have a youtube account you can also follow us on facebook or twitter, at facebook.com/wowweekly or twitter.com/bbmezzy. For now I’m Mezzy and I’ll see you again next time.

Highmaul Heroic The Butcher Guide

The ButcherHey guys I’m Mezzy from WoW Weekly and welcome to this warlords of draenor raiding guide. Today we’ll be taking a look at heroic The Butcher in Highmaul.

The butcher works like Patchwork in the sense that the tanks will have to stand on top of each other as his auto attacks will cleave the closest target within 5 yards. The tanks have two other abilites to watch for. The first is The Cleaver, which is stacking dot. This can be avoided by using active mitigation so be sure to use it. The other ability is The tenderizer. This hits for a lot of damage and increases damage taken by the Tenderizer by 50%. To deal with this have the other tank taunt after 2 stacks.

Meanwhile the rest of your raid has to deal with Cleave. The butcher will attack the largest clump of players in melee range and leave a stacking debuff on them called Gushing Wounds. This will not only deal damage over time but if it reaches 5 stacks they will instantly die.

You will deal with this by setting up two groups with an equal number of players. Not only this, but you will also want a small group of ranged players stay out as a 3rd group. But more on that later. Both groups will be in melee range of the boss on their markers. All except one ranged player from each side. These will be the ones coordinating the stacks of the debuff. When one side gets 3 or 4 stacks their assigned ranged moves out and the other group’s moves in. You will rinse and repeat this.

Eventually the boss will use Bounding Cleave. He will knock everyone in melee range back and charge at a ranged group and put the debuff on them. This is why you want the 3rd small ranged group. They should stack and let the boss hit them. Then you will go back to the regular phase and have the group without any stacks of the debuff start again.

Finally at 30% health the boss will go into a Frenzy increasing his damage done by 10% and attacking 30% quicker. Use heroism at this moment in time.

If you liked this quick guide please comment subscribe and click the like button. Be sure to check out our other content at wowweekly.net If you would like to keep up with when new videos come out but you don’t have a youtube account you can also follow us on facebook or twitter, at facebook.com/wowweekly or twitter.com/bbmezzy. For now I’m Mezzy and I’ll see you again next time.

Highmaul Heroic Kargath Bladefist Guide

Kargath BladefistHey guys I’m Mezzy from WoW Weekly and welcome to this warlords of draenor raiding guide. Today we’ll be taking a look at heroic Kargath Bladefist in Highmaul.

First off there are two environmental challenges you need to watch out for. The fire skull pillars which spew fire, and the Ravenous Bloodmaw tiger pits. These are grates on the floor and will sometimes go down. If you’re standing on them you will die. The fire pillars also do a lot of damage which mean almost certain death. So in short, the environment hates you.

Kargath’s first ability is called Impale which he will cast on the tank. It will deal damage every second and leave a debuff which increases damage taken by the next impale. Because of this you will want to have your tanks swap every time the other tank has 2 stacks of the debuff.

Kargath’s main mechanic is that he charges around a lot and uses a couple of abilities doing so. The first one he can use is called Blade Dance. He will charge a random person every 2 seconds and will hit anyone within 7 yards of them for 54k. So keep a light spread.

The other charging ability is called Berserker Rush. He will charge to a specific person and can hit anyone in a straight line on the way. While he does this his speed and damage will increase every 2 seconds for 20 seconds. So you will want to be sure to move out of this. The person he targets it on can cancel it out by having kargath run into the fire of the flame pillars.

His final ability is Chain Hurl. With this ability he will throw the 5 closest players into the spectator’s stand. They can choose to jump back down or kill the spectators. This is because the spectators are not rooting for you and will be throwing things at you. You will want to send up 1 tank, 1 healer and 3 dps to take out the special adds.

The Iron bombers will leave dots on random players dealing damage every 2 seconds and after 10 seconds it will explode and deal damage to anyone near you.

Drunken Bileslingers will leave poison pools on the arena floor and stun those infront of them. So when you’re on the stands be sure to not stand in front of them.

And finally Iron grunts will also attack you on the stands, this is why you’ll want a tank and healer to join you. These are just raffle and you should focus on the bombers and ogres and then jump back down

It’s the first Warlords raid encounter and although not a complete tank and spank still relatively easy.

If you liked this quick guide please comment subscribe and click the like button. Be sure to check out our other content at wowweekly.net If you would like to keep up with when new videos come out but you don’t have a youtube account you can also follow us on facebook or twitter, at facebook.com/wowweekly or twitter.com/bbmezzy. For now I’m Mezzy and I’ll see you again next time.

Heroic Dungeon Followers Guide (And Brawler’s Guild Mention)

In patch 6.0.x you can get 2 level 100 epic followers from Heroic Dungeon achievements. You have to go into heroic Bloodmaul Slag Mines and heroic Upper Blackrock Spire. For each of the followers, Croman and Leeroy Jenkins (guess from which dungeon you get him), you have to complete an achievement. Once you do complete it, you automatically get a level 100 epic follower to add to your collection!

This guide is focused on the achievement based ones, but if you have the inn and you get the dungeon quest For the Children! you can get Millhouse Manastorm by completing his quest in Upper Blackrock Spire.

Croman


You get Croman by completing the achievement Come With Me If You Want To Live. To do this you must free Croman and get his sword. To do this requires you to kill the bosses in a specific order in Bloodmaul Slag Mines Heroic. Check the below map for the route you should take.

  1. Clear up all the trash to the boss on the left, but do not pull him. This is the boss that Croman will get his sword from. You want to clear this trash first because you’re very prone to wipes on this trash and if you die with Croman following you you will not be able to get the achievement anymore.
  2. Follow the blue line and clear all the trash. Kill the boss here as well. After he dies, Croman will be pushing around one of the wooden mills. Whoever talks to him and frees him is the person he will follow. It is not recommended that the tank picks him up, if the tank dies Croman will dissapear. Your healer is a good choice to have Croman follow. Croman has 293k health and can be healed up.
  3. Make your way back via the same path you came and kill the second boss. Croman will pick up his sword here. From here on out you have to complete the dungeon.
  4. Just kill the boss (keep in mind that the boulders will come back after they first roll towards you)
  5.  The ogre trash here can hurt the tank, so be careful with your pulls. Other than that, kill the boss, let Croman do his RP and enjoy getting your brandnew lvl 100 epic follower!

Leeroy Jenkins

Leeroy Jenkins is another follow you can claim by completing the achievement Leeeeeeeeeeeroy…? in heroic Upper Blackrock Spire. When doing this you will have to kill extra trash packs as well as an extra mini-boss (Son of the Beast). Check the map below (click for full screen) on the order of things that you will need to do.

  1. After you kill this boss you will be able to ressurect Leeroy Jenkins from his corpse. He will want to cook his chicken before he does anything though (nor do you want him to do anything, as he only has 14k health). This will start the 15 minute “Chicken” timer. After these 15 minutes he will start running the route you need to clear before the timer ends. If he gets his shoulders from the should be dead by then Son of the Beast you will get your achievement. So you’d better hurry and go up the ramp to start clearing…
  2. Pull the first couple of trash packs back through the corridor and kill them off. You do not want to wipe from accidentally pulling too many trash mobs.
  3. After you’ve killed a couple of packs start running the route on the map and make sure you kill every trash mob around.
  4. Kill this boss as you would regularly and make your way to the next trash room.
  5. Once again kill all the trash mobs here. There’s no confirmation that the drakes from the cages will do anything if leeroy comes here, but you’re better off opening any left over drake cages here and killing them. Just incase leeroy finds them too shiny..
  6. Make your way to this extra room you would otherwise not go. There’s more trash to kill and cages to open. Once it’s all down, pull the Son of the Beast who is standing over at X. This is a mini-boss and has the potential to drop some loot (not guarenteed).
  7. If the timer is not done yet, go back through the route and check if you missed anything that can harm Leeroy. Once the timer ends he will start running the route. Once he’s at the Son of the Beast he will loot his Devout Shoulders and you will get the achievement, as well as Leeroy. Congratulations!

Honorable Mention: Meatball

There is one more level 100 epic follower to get, Meatball. You can get this Gnoll from getting rank 5 on the Brawler’s Guild. Once you get rank 5 Meatball will be standing near the Brawler’s Guild vendor and you will be able to add him to your personal army!

Missing Glyphs Added to Inscription Vendors, Enveloping Mist (Mistweaver) hotfix

Some more hotfixes have made it into the game!

Missing Glyphs Added to Inscription Vendors

Quote from: Blizzard
Due to an error, there were a few glyphs that were unable to be crafted via Inscription, which made them unobtainable. These glyphs are:

To make sure players have access to them, we’ve added them to the Inscription vendors in Stormshield and Warspear. Alliance players can purchase them from Joao Calhandro, and Horde players can purchase them from Maru’sa.

Update 1:10 PM PST: We’re also working on adding Glyph of Cleanse (Paladin) and Glyph of Frostbrand Weapon (Shaman). Glyph of Cleanse will be added to the Inscription vendors like the other glyphs. Glyph of Frostbrand Weapon’s item is missing from the game files, so we can’t add it to the vendors via hotfix. Instead, it will be automatically taught to all Shaman level 75 or higher.

Update 1:47 PM PST: Glyph of Cleanse should now be available on the vendors, and Glyph of Frostbrand Weapon should now be automatically learned by all Shaman (although you may need to relog to pick it up).

Enveloping Mist (Mistweaver) hotfix

Quote from: Blizzard
We’ve just pushed live a hotfix that increases the healing done by Enveloping Mists by 50%. This most likely won’t be added to the hotfix blog until after the weekend, but we wanted to be sure you were aware of it before then, as it’s already active. 🙂