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Blizzcon Legion Game Systems Live Blog

We’ll be liveblogging the Game Systems Panel here:

  • They’re going to talk about items, professions, classes, demon hunters
  • Artifacts and Class Halls:
    • The Deadwind Harvester, a Scythe created by Sargeras. For the affliction Warlock.
      • You’re going to open a gateway to a demon world.
      • You’ll go into the catacombs of Karazhan and follow the steps of the dark riders.
      • Every time you kill something you steal a soul, the artifact will light up and increase your spell damage.
    • You will use Artifact Power to power up your artifact.
      • Earn it from:
        • Quest bosses
        • Rare spawns
        • Rare drops
        • Dungeon/Raid Bosses
        • Winning Arena/Battleground
      • You will use it to unlock Artifact Traits. (similar to talents)
        • Editor’s note: some of them are similar to the very old talent system that was used up to cataclysm
        • You will be able to unlock all of the traits eventually
    • You can loot relics to socket into your artifact to increase it’s power.
      • They also give you bonus ranks to traits. E.g. if 1 trait has 3 ranks it could get a 4th rank!
      • They’ll allow you to customize your character. Do you want to focus on burst damage? for example
      • They have different types. For example the Scythe has 2 different slot types. Meaning you can put 2 relics in your artifact.
    • At level 110 you can upgrade your artifact through a quest chain and dungeons.
      • This will also unlock a new model.
    • As previously announced, you’ll be able to unlock different colors for the same model.
  • Class Halls:
    • They’ll be at a location that strongly represents the class
    • The druid class hall will be shown today
      • They should be surrounded by nature
      • It’s called The Dreamgrove
      • The influence of the Emerald Dream can be felt there
    • You’ll be able to empower your Artifact in the class hall
    • You’ll encounter Class Champions, which are different from garrison followers
    • You’ll have a Scouting Map, which will expose new content to you over time
    • There will be mini quests like demon hunting and pick pocketing
    • There will be special class features
      • Hunters: Eagles that will give them access to a special flight network that noone else has
      • Druids: Dream portals to travel around
      • Warriors: An arena
    • Every class will have their own spell like death gate to quickly get to the class hall
      • Hunters will be picked up by eagles

  • Demon Hunters:
    • You can choose your horns, blindfolds, skin customization
    • They have new voice overs for things like /silly
    • Havoc Spec
      • Melee spec
      • Fight fire with fire
      • Use Fury as a resource, which is like Rage
        • Generated by abilities
        • used by powerful attacks
      • Abilities generate a random amount of Fury (it has a minimum and maximum amount)
      • Mobility
        • Double Jump
        • Glide, it’s like a goblin glider with demon wings.. activated with jump key
        • 2 damaging abilities that don’t require a target, and can be done while in the air
      • Metamorphosis
        • 10 min cd
        • Gives 100% leech
        • An offensive defensive cooldown
    • Vengeance Spec
      • Tank spec
      • “A demon inquisitor”
      • Uses proctive spells and inflicts pain
      • Metamorphosis
        • A very strong defensive cooldown
  • Class Changes in Legion:
    • Death knights will now have 1 type of rune, giving you more control over when you want to use your spell
    • Fury Warriors will have less ability charges to watch
    • Arcane mages’ Arcane charges are now a resource instead of a debuff
      • New mastery for arcane mages: Savant increases how much mana you have.
    • Survival Hunter
      • A melee spec
      • Old abilities make their return such as Mongoose Bite
    • Discipline Priest
      • They are really different from other healers.
      • Atonement is now the core healing mechanic.
      • Heal through dealing damage to enemies
    • Subtlety Rogue
      • Shadow Dance
        • Every time you do a finishing move you have a chance to re-enter stealth
      • New Shadow abilities
    • Demonology Warlock
      • They should be about summoning demons
      • More new minions to summon and to buff them
    • Guardian Druid
      • Should be a giant wall of grizzly bear.
      • They are no longer about dodging.
      • They are about increased armor, health and survivability
    • Shadow Priest
      • They are about tapping into the void
      • Their new resource is insanity. (Source of energy of entities like the old gods)
      • It will build up to increase their power but will then decrease again
    • A lot of talents have been revised
      • Few theme rows
      • More choices
      • More spec-specific talents
      • Hundreds of new talents
    • Starting Sunday (tommorow) the class blog series will start to explain the changes
  • Professions:
    • They want to give more profession content to do
    • You will want to go out into the world to get new recipes
    • Tailoring:
      • You’ll meet your trainer in Dalaran
      • You’ll have to discover what cloth there is on the Broken Isles
      • You’ll meet an inhabitant and have a whole questline surrounding your profession
    • On gathering:
      • Mining/Herb nodes will be shared, everyone gets the herbs.. no more ninja’ing
    • Recipes will have ranks (1, 2 and 3 star recipes)
      • Upgraded recipes will need less  materials
    • Trade skill UI is being revamped..
      • It will show which ones you have learned and haven’t yet
      • You can favorite recipes
    • There is a material Obliterum.
      • You’ll get a quest chain at level 110.
      • You’ll be able to destroy items you’ve made in a forge to get the material.
      • Obliterum will increase the power level of your items.
    • Crafted gear should feel special.
      • E.g. Equip: Increases run speed by 15% while Enraged.
      • Jewelcrafting necklaces will have a guarenteed gem slot.
    • Inscription:
      • Major Glyphs have been removed
      • The DMF cards/trinkets
      • Minor glyphs will now be equipped to spells
      • New rune type: Vantus Rune
        • E.g. Vantus Rune: Xavius, increases damage while fighting Xavius
        • Lasts 1 week, can only use 1 per week
    • Archeology:
      • A months long quest chain
    • Cooking:
      • You can cook Bacon
      • (again quest chain and recipes)
    • There is a whole lot more, but they don’t have enough time to cover it all
  • Items
    • World Drops
      • They’re rare and drop from anywhere in the world
      • They want to keep them relevant throughout the expansion (including their power)
      • They want to give them unique effects
      • They’re now legendary!
      • They won’t be fully random anymore. More details in the future.
      • Every item that drops can drop with increased item level, all the way up to the best item level
    • Duplicate Personal loot can be traded!
  • Transmog
    • As stated in interviews, will work like the D3 system
    • It’ll become a collection/wardrobe
    • Once the look is unlocked you can delete/sell it
    • It’s Account wide
    • You do have to equip the item to unlock it.
    • Outfits have been added. You can store what you’re wearing, and even share an outfit with other people!
    • Every item that’s in your bank/void storage will be automatically added.
    • As well as items from every quest you have ever completed! Including items you may not have chosen!
    • You can save different looks per class specialization!
    • You can hide slots per saved outfit.
    • You can hide shoulders!!!!
    • Three new transmogable slots!
      • Weapon enchants
      • Shirts
      • Tabards

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