In addition to yesterday’s regular hotfixes the devs also posted two updates on Group Loot and the bug for visual effects on class gear. Group loot will get a hotfix later this week in addition to more changes coming in patch 10.0.5. The missing visual effects on gear will be restored in patch 10.0.5 as well!
January 11, 2023
Dragonriding
- Rebalanced Dragonrider’s Cultivation, increasing the amount to 400% (from 10%) and reducing the duration to 3 sec (from 10 sec). This should provide more of a bonus for those that like to gather on the go.
Dungeons and Raids
- Halls of Valor
- Adjusted the visual of Sanctify cast by Hyrja in Halls of Valor.
- Mythic+
- Azure Vaults
- Fixed an issue where being hit with Thundering while on the translocation path would cause you to repeat the path.
- Shadowmoon Burial Grounds
- Ner’zhul
- Fixed an issue causing Ritual of Bones to regenerate health during combat.
- Ner’zhul
- Temple of the Jade Serpent
- Wise Mari
- Wise Mari will now die immediately and grant players credit for the encounter upon defeat.
- Lorewalker Stonestep
- Intensity damage decreased 40%.
- Agony damage decreased by 40%.
- Fixed an issue causing the healing bonus from Feeling of Superiority to increase per stack Fixed an issue causing Feeling of Superiority to be able to spread to multiple targets.
- Developers’ note: We are lowering the damage output of Peril and Strife to account for fixing a bug that was causing the healing increase of Feeling of Superiority to increase per stack.
- Wise Mari
- Azure Vaults
Items and Rewards
- Fixed an issue with the Hood of Surging Time where the Haste given would be lower than intended if the player’s pet attacked the new target first.
Group Loot & Transmog Lightning Visual Effect Fixes
We have a hotfix coming to the game later this week. With this hotfix, we will have:
- Fixed some situations where players could win Need rolls on duplicate items in a single roll session when it should not have been possible.
This has already been working as intended for most items, but should now include items such as Tier Tokens and weapons.
Additionally, we’ve got some updates to loot distribution coming in 10.0.5–
- Fixed an issue where, in some rare cases, players would get less loot than they should have on certain Raid sizes.
- Fixed an issue where players could unconditionally roll Need on Set Tokens. The system will now check if the player owns the Token or the Set Piece itself at equal or greater power.
- Players can no longer roll Need on any Profession recipe that they have already learned.
- Players can no longer unconditionally roll Need on 1H weapons (or 2H for a Warrior in Fury loot spec).
For that last one, in 10.0.5, the system will now thoroughly identify if you can dual-wield the weapon in question, based on your loot spec. If you can, and you already have two versions of it at least as powerful as the item being rolled for, you can’t Need the item.
Class set items from Mythic Vault of the Incarnates and Elite PVP are intended to display lightning visual effects. These effects are typically attached to the shoulder and helm items. Unfortunately we have a bug that has prevented many of them from functioning as intended.
The bug will be fixed with the launch of 10.0.5.
The Gleaming Incarnate Thunderstone, which you get as a reward for earning the Dragonflight Keystone Hero: Season 1 achievement, is intended to grant the lightning visual effect to non-Mythic difficulty class sets (and to grant the non-lightning version to the Mythic or Elite sets). So if you have the Normal difficulty shoulder appearance for your tier set, using this item will grant an additional appearance with the same color and added lightning effects. This applies to any item appearances you have already unlocked or unlock in the future, so unlocking your Heroic shoulders in the future will also immediately the lightning-infused equivalent.
Due to the aforementioned bug, this was likely unclear. You may also need to log out and log back in for these appearances to appear in your collection.