Blizzard spoke to Eurogamer about the $60 price for the instant lvl 90 boost. Ion Hazzikostas had the following to say:
If you haven’t yet seen it, check out Mezzy’s editorial on why $60 is a perfectly acceptable price for the instant lvl 90 boost.
Blizzard spoke to Eurogamer about the $60 price for the instant lvl 90 boost. Ion Hazzikostas had the following to say:
If you haven’t yet seen it, check out Mezzy’s editorial on why $60 is a perfectly acceptable price for the instant lvl 90 boost.
More information has come out in the past few days as the fan sites, who were lucky enough to attend the press event, are posting the results of their time there.
First off buffed.de actually posted a video interview with lead encounter designer Ion Hazzikostas:
Some highlights from the interview:
Up next we have the actual interview from mamytwink.com the french site we reported on last.
Again the (new) highlights of the interview:
And then finally, another french site, JudgeHype, also released some new information. Again the highlights below:
This week in Warcraft: Warlords of Draenor PvP gets an overhaul, a silver medal will be needed to queue for a random group for Heroic Dungeons, and is $60 a fair price for an additional instant lvl 90? Additionally note that next week there will not be a podcast.
There’s more information coming in from the different press interviews and now Ion Hazzikostas, Lead Encounter Designer, has posted a clarification about one of the interviews. He says the following:
In the past, challenging content and random matchmaking have often not gone so well together. Relying on item level does nothing to prevent a random group from getting, for example, a tank who may literally have never tanked before. Everyone has to learn somewhere, but we’d rather not have that learning come at other players’ expense. One option would be to require a full premade group to do Heroic Dungeons, as we do with Heroic Scenarios, but that would present a very high barrier to entry (finding 4 other people with rigid role requirements is much harder than finding 2 other people with no role requirements). This solution represents a compromise in order to allow the content to see a broader reach via matchmaking, while minimizing frustration.
And yes, we realize that by formally using Proving Grounds as a qualification, it will be incumbent upon us to further refine their balance and mechanics. We’ll be updating them for Warlords, and we’re confident that we can make them a fair test of baseline ability within a given role.
His second to last paragraph really explains the reasoning well, let’s hope the proving grounds update will provide more interesting game play!
New screenshots about Draenor have been released check them out in the gallery below!
Welcome to another Mezzy Talks! This time I’d like to talk about the screenshotted price of $60 for the lvl 90 character boost, ahead of Saturday’s podcast.
So on Tuesday after patch 5.4.7 hit the US servers for a short while you could see the following in the ingame blizzard shop:
On first glance this seems a bit much doesn’t it? It doesn’t come close to any other blizzard service in terms of price. And as expected a part of the community became mad over the price. And I in return, am frustrated beyond belief with those very people who refuse to think it through. Why? Because it’s a perfectly reasonable, maybe even cheap price. Let’s break it down shall we?
The original lvl 90 boost when it was presented at blizzcon was to give a chance for new and returning players catch up to the current content and play with their friends when Warlords of Draenor was released. You would get the lvl 90 boost with Warlords of Draenor, the expansion. Now a rightfully so good question came up, what will prevent people from buying multiple games (accounts) and the expansion along with it, to get an extra lvl 90 which they can then transfer to another account on their battle.net account? The solution blizzard presented and are moving forward with is the instant lvl 90 also buyable in the ingame shop as a service to prevent the mass influx of what would really be dummy accounts, just for the extra lvl 90.
So without that solution, what would people have to buy to get an additional lvl 90 on top of the free one they’re getting when they buy Warlords of Draenor for their main account? They would have to buy:
So until Mists of Pandaria gets added to the battle chest, to get the extra lvl 90 on top of the one they’ll already get on their main account they’d have to pay $80 for getting another account up to Warlords of Draenor. But we’re not done yet! They’d still have to buy the character transfer to transfer the character to their main battle.net account. Which as of right now, costs $25. So now we’re up to $105.
Assuming MoP gets added to the battle chest pretty quickly it will go down to $85. And that’s just from all the things you would have to buy to get that far.
Instead of having to do all that, people will get to pay $25 less than it would require without this service. Then add to that the fact they do not have to spend any time lvling a character up. Time after all, is also a different kind of cost. Which for an extra one on top of the original one you’re getting, would be fair to add in the price. Anyone who is whining about the current price has absolutely no right to. Not only is it cheaper than the alternative that would’ve been without the service, it saves you time if you really want another instant lvl 90. If you don’t want to pay for another instant lvl 90, lvl a character up like you’re meant to do.
In closing, the instant lvl 90 is meant to catch up to your friends if you’re returning to WoW for warlords, or if you’re joining as a new player so you can play current content. The character service is only a measure to make it easier for you to get another instant lvl 90 character if you really want to dish out the cash in favor of lazyness. It is not meant for everyone to massively buy lvl 90 boosts when they play new characters.
In another surprise, not just one but now a second character model preview has come out this week! However instead of an Artcraft blogpost they put the new model up on the Warlords of Draenor website. The preview is a bit different from others but check it out here or the images down below (click on them for the full image)!
Blizzard also started a WoD Press Tour in Europe and Korea, so we can expect more information from those in the next few days/weeks! To start off with the french site Mamytwink.com got to play in Draenor and he gave his first impressions. The full article can be found here, below is a translation (My french is not brilliant but I’ll do my best):
The Korean site Inven posted 3 videos with Warlords of Draenor footage on youtube:
And then to end this Warlords packed news post, Celestalon tweeted we’ll be seeing much more WoD information soon!
In the mean time, please hold tight, and forgive me for not answering every question until our big burst of info goes out. Thanks!
— Celestalon (@Celestalon) February 21, 2014
@JustinBHDev I don’t want to sidestep our wonderful community team with giving estimates yet, but it’s not far off.
— Celestalon (@Celestalon) February 21, 2014
@Hinalover Sooner than what we’ve commonly used Soon™ to refer to.
— Celestalon (@Celestalon) February 21, 2014
@ForAntics Yes.
— Celestalon (@Celestalon) February 21, 2014
So all in all we can hear the drums of Draenor getting closer!