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Author: Mezzy

Host and author of WoW Weekly podcast, guides and website. I have played WoW since classic, enjoy MMORPG’s and game design in general.

Go from Dark to Light During The October Trading Post

Quote from: Blizzard

Whether you walk in the light or embrace the shadows, there’s a little something for everyone during the October Trading Post. Rise from the depths when you ride into battle on the Depthstalker mount.

20th Anniversary and November’s Trading Post

Mind your Tender— with the upcoming November Trading Post we’ll be bringing back last year’s armor sets and transmog weapon sets. Each armor set comes with three pieces: helm, shoulder, and belt, and each weapon set comes with 3 weapons.

Class Restrictions Lifted

Players will now be able to purchase these items with any class character to add to your transmog collection and any class that can wear or use that item transmog can. So, if you have a mail user, they will be able to wear any mail armor set transmog and if your class can use one-hand maces, you’ll be able to use any of the mace transmogs, etc.


Visit T&W** (Tawney and Wilder) just outside the Mage District in Stormwind or the Zen’shiri Trading Post next to Grommash Hold in Orgrimmar to check out all the latest items*** they have available. Players can also visit the Trading Post in the capital city of Dornogal (The Foregrounds) on the Isle of Dorn, where representatives of both Tawney and Wilder and the Zen’shiri Trading Post are open for business.


Here’s What’s in Stock for October

Pets, Mounts, and Toys
Name Item Type Trader’s Tender
Hand of Reshkigaal Mount 750
Swift Zhevra Mount 550
Soot-Stained Shalewing Pet 200
Delicate Ebony Parasol Toy 200
Delicate Silk Parasol Toy 200

Armor Transmog Appearances
Name Item Type Trader’s Tender
Ugly Black Boots Feet 40
Ugly White Boots Feet 40
Dueler’s Faded Shoulder Cape Shoulder 75
Dueler’s Snowy Shoulder Cape Shoulder 75
Dueler’s Midnight Shoulder Cape Shoulder 75
Gloves of the Morning Mist Hands 100
Classic Faded Tabard Tabard 100
Ensemble: Vagabond’s Faded Threads Head and Back 100
Ensemble: Wanderer’s Faded Trappings Head and Back 100
Fine White Evening Gloves Hands 100
Gloves of the Midnight Soiree Hands 100
Trader’s Midnight Sarong Legs 100
Trader’s Snowy Sarong Legs 100
Granny’s Old Hat Head 175
Ensemble: Ragged Harvest Golem Head, Shoulder, Chest, Waist, Legs, Feet, Hands, Back (Cloak) 800

Weapon Transmog Appearances
Name Item Type Trader’s Tender
Simple Ebony Wand Wand 50
Wand of the Bright Shadow Wand 50
Gentle Glow of the Naaru Off-Hand 75
Krokul Battlescythe One-Hand Axe 85
Feathered Bow of the Night Bow 100
Feathered Bow of the Fallen Bow 100
Dark Iron Battle Mace One-Hand Mace 100
Battle-tested Warhammer Two-Hand Mace 100
Battle-tested Obsidian Warhammer Two-Hand Mace 100
Aerie Battle Mace One-Hand Mace 100
Ashen Executioner Polearm 150
Caged Eye of the Watcher Off-Hand 225
Harvester’s Claw Fist Weapon 250

This Month’s Bonus Reward

Depthstalker
“Poached from Zereth Mortis, a few of these jellyfish were lost when the poachers’ ship sank. They found a new home in the Great Sea’s depths.”

Complete activities to fill the bar at the top of the Traveler’s Log found in the Adventure Guide (Shift-J)***, and you’ll receive this month’s bonus reward — the Depthstalker mount. Rise from the depths when you ride into battle on this shadowy cnidarian.

Patch 11.0.5 Development Notes 25 September 2025, Blackrock Depths Raid Testing Schedule

Quote from: Blizzard

Hello testers! Here are this week’s notes for the 20th Anniversary Update PTR:

20TH ANNIVERSARY EVENT

  • Blackrock Depths Raid
    • Testing will be available on September 26, September 27, October 3, and October 4. See the raid testing schedule for more information.

THE DRACTHYR SPREAD THEIR WINGS TO NEW CLASSES

  • Dracthyr Racial Updates
    • Dracthyr who have strayed away from Evoker magic have a reduced movement boost when pressing Glide.

CHARACTERS

  • Dark Iron Dwarf
    • Mole Machine exits have been added for zones in Kul Tiras, Zandalar, Dragonflight, and Shadowlands.

CLASSES

  • DRUID
    • Hero Talents
      • Elune’s Chosen
        • Arcane spells cast by Convoke the Spirits now trigger Lunation.
    • Balance
      • Spells cast by Convoke the Spirits now trigger Starlord.
    • Guardian
      • Elune’s Chosen
        • Lunar Beam no longer causes Lunation to reduce the cooldown of Lunar Beam.
  • HUNTER
    • Hero Talents
      • Dark Ranger
        • Extra Black Arrows fired from Withering Fire will now apply their periodic effect.
        • Bleak Powder damage increased by 100%.
        • Shadow Surge damage increased by 100%.
        • Black Arrow damage reduced by 10%.
        • Black Arrow’s periodic effect is now tracked on personal enemy nameplates.
    • Beast Mastery
      • Basilisk Collar damage bonus reduced to 2/4% (was 5/10%).
      • Kill Command damage increased by 20%.
      • Multi-Shot damage increased by 300%.
      • Serpentine Rhythm damage bonus per stack increased to 25% (was 15%).
      • Maximum stacks for Serpentine Rhythm decreased to 4 (was 6).
      • Serpentine Blessing duration reduced to 8 seconds (was 10 seconds).
      • Serpentine Blessing pet damage bonus increased to 8% (was 6%).
      • Training Expert is now a 1-point talent.
      • Dark Ranger
        • Extra Black Arrows fired from Hunter’s Prey will now apply their periodic effect.
        • Phantom Pain’s damage sharing effect increased to 8% of Kill Command damage (was 5%).
    • Marksmanship
      • Nerub-ar Palace 4-set bonus updated – Consuming Precise Shots increases the damage of your next Aimed Shot by 20% (was 10%).
      • Nerub-ar Palace 4-set bonus no longer stacks (used to stack 2 times).
      • Razor Fragments is now a rolling periodic.
      • Master Marksman now benefits from Unnatural Causes.
      • Dark Ranger
        • Phantom Pain’s damage sharing effect increased to 8% of Aimed Shot damage (was 5%).
    • Survival
      • Fury of the Eagle now consumes a stack of Tip of the Spear when the channel begins, and the damage bonus will persist for the duration of the channel.
      • Merciless Blow’s periodic damage now benefits from damage modifiers and can critically strike.
      • Spearhead will no longer go on cooldown if the pet is out of range.
  • MAGE
    • Ice Floes now allows you to cast Portal and Teleport spells while moving.
    • Hero Talents
      • Spellslinger
        • Volatile Magic now correctly benefits from damage bonuses.
      • Sunfury
        • Gravity Lapse’s visual effects have been updated.
        • Gravity Lapse target cap increased to 8 units and Gravity Lapse now stuns instead of rooting.
    • Arcane
      • Spellslinger
        • Arcane Splinter damage reduced by 10%.
        • Spellfrost Teachings chance to trigger reduced to 2% (was 5%).
        • Unerring Proficiency damage bonus increased to 20% (was 16%).
    • Frost
      • Spellslinger
        • Frost Splinter damage reduced by 10%.
        • Spellfrost Teachings chance to trigger reduced to 2.5% (was 5%).
        • Unerring Proficiency damage bonus increased to 5% (was 3%).
  • PALADIN
    • Protection
      • Base armor increased by 10%.
      • Blessed Hammer, Judgment, and Hammer of the Righteous cooldowns reduced by 10%.
      • Armor from Shield of the Righteous increased by 10%.
      • Inmost Light cooldown reduction increased to 33% (was 20%).
  • ROGUE
    • Feint no longer triggers a global cooldown when activated.
  • SHAMAN
    • The new Ascendance model has been updated.
      • Developer’s note: With this week’s PTR deploy, the new Ascendance has received some additional updates following player feedback. For players that would prefer to use the previous version of the new Ascendance model or the older version of the Ascendance model, there will be glyphs that will let players change their Ascendance model. These glyphs will be purchasable with gold from Flamesmith Lanying in the Shaman Order Hall.
    • New Glyph: Glyph of Traditional Ascendance – Your Ascendance transformations embody their traditional forms.
    • New Glyph: Glyph of Energetic Ascendance – Your Ascendance transformations embody energetic forms, unleashing their power.
    • Elemental
      • Erupting Lava now also increases Flame Shock damage by 25%.
      • Lava Burst damage increased by 10%.
      • Erupting Lava now increases Flame Shock damage by 50% (was 25%).
      • An issue causing Deeply Rooted Elements to trigger from Earthquake’s periodic damage effects has been resolved.
      • Adjusted some connections in the spec talent tree.
    • Enhancement
      • Deeply Rooted Elements talent now triggers on cast rather than on damage dealt.
      • Ascendance now correctly reduces the cooldown of Stormstrike by 60%.
      • Deeply Rooted Elements chance to trigger reduced to 6% (was 7%).
      • If Lightning Bolt hits multiple enemies with Primordial Wave while Thorim’s Invocation is set to cast Chain Lightning, it will no longer switch to Lightning Bolt.
      • An issue causing Sundering to become unavailable with Voltaic Blaze active has been resolved.
      • Totemic
        • An issue causing Whirling Earth to be consumed on Lava Lash spreading has been fixed.
  • WARRIOR
    • Thunderous Roar now deals reduced damage beyond 5 targets (was 8).
    • Arms
      • Warbringer now deals reduced damage beyond 5 targets. The tooltip will be updated in a future update.
    • Fury
      • Odyn’s Fury now deals reduced damage beyond 5 targets (was 8).

PLAYER VERSUS PLAYER

  • SHAMAN
    • Elemental
      • Erupting Lava’s bonus to Flame Shock damage is 50% effective in PvP combat.

USER INTERFACE AND ACCESSIBILITY

  • A column for Starting Matchmaking Value has been added to the scoreboard for Rated Battleground Blitz. Information about change in matchmaking value has also been added to the rating tooltip.
Quote from: Blizzard

Hi everyone,

The time has come to test the upcoming raid encounters in The War Within: 20th Anniversary Update, and the team is very excited to hear your feedback. We’d like to remind everyone that the raid testing schedule is fluid and subject to the realities of a test environment. We may have to change the time of a testing session, change the boss(es) being tested, or cancel a test entirely due to bugs, server hardware issues, etc.

Keep an eye on this forum for the boss feedback threads and latest information. Thank you in advance for testing, critical feedback is invaluable to us and helps us understand where to make iterative improvements during development.

Blackrock Depths Raid Testing Schedule

Thursday, September 26

Start: 11:00 PDT (14:00 EDT, 20:00 CEST)
End: 11:00 PDT (14:00 EDT, 20:00 CEST) the following day

  • Normal Difficulty
    • Lord Roccor
    • Bael’Gar
    • Lord Incendius
    • Golem Lord Argelmach

Friday, September 27

Start: 11:00 PDT (14:00 EDT, 20:00 CEST)
End: 11:00 PDT (14:00 EDT, 20:00 CEST) the following day

  • Normal Difficulty
    • The Seven
    • General Angerforge
    • Ambassador Flamelash
    • Emperor Dagran Thaurissan

Thursday, October 3

Start: 11:00 PDT (14:00 EDT, 20:00 CEST)
End: 11:00 PDT (14:00 EDT, 20:00 CEST) the following day

  • Heroic Difficulty
    • Lord Roccor
    • Bael’Gar
    • Lord Incendius
    • Golem Lord Argelmach

Friday, October 4

Start: 11:00 PDT (14:00 EDT, 20:00 CEST)
End: 11:00 PDT (14:00 EDT, 20:00 CEST) the following day

  • Heroic Difficulty
    • The Seven
    • General Angerforge
    • Ambassador Flamelash
    • Emperor Dagran Thaurissan

Q: How do I get into the raid zone?

A: In Dornogal, Orgrimmar, or Stormwind, you may speak to Nexus-Lord Donjon Rade V in order to teleport into the raid zone while it is open for testing.

Q: What character should I use to test the raid?

A: Whichever you prefer. We will be scaling players’ effective level to 80 for raid testing, and their item level to an appropriate threshold for the encounter(s) being tested.

Q: How long does testing last?

A: The primary purpose of testing is to give us the information we need to balance the encounters, evaluate how mechanics are playing out in practice, and identify bugs. 20th Anniversary raid testing will be available for 24 hours after they’ve been enabled.

Q: How do I report feedback or bugs?

A: We’ll be posting encounter feedback threads each week prior to the start of the raid tests. Additionally, you can also submit your feedback through the in-game Issue Reporter tool.

We appreciate you taking the time to test our content and look forward to reading your feedback.

Hotfixes: September 23-27 2024

Quote from: Blizzard

September 27, 2024

Achievements

  • Guilds can no longer earn faction-specific achievements that do not match the guild’s faction.
    • Developer’s note: This should fix the occasional achievement spam for Diplomacy, United Nations, Dungeon Diplomat, Pandaren Embassy, and Ambassadors.

Classes

  • Evoker
    • Augmentation, Devastation
      • Fixed an issue where canceling Deep Breath with Maneuverability could cause the Evoker to briefly fly in place.
  • Warlock
    • Diabolists’ Overlord, Mother of Chaos, and Pit Lord should now attack the target of the spell that summoned them.
    • Fixed an issue where Shared Fate would be applied to the warlock’s current target, rather than the target of the spell that activated its effect.

Delves

  • Reduced enemies’ health and damage for solo healers.
  • Brann no longer uses Thirty Yards of Rope to dispel pets.
  • Zekvir’s Lair
    • Zekvir’s damage and health has been reduced for both difficulties.
    • Horrendous Roar is now a 2.5 second cast time for both difficulties (was 2.4 seconds and 2.25 seconds).
    • Web Terror’s hatch time increased.
    • Web Terror’s Web Blast cast time increased.
    • Web Terrors now spawn randomly in the room rather than based off of Zek’vir’s current position.
    • Spittle and Regenerating Carapace’s recast times now change while solo to better match each specialization’s interrupt cooldowns.
    • Fixed an issue where Web Terrors would not despawn when the encounter ended.
    • The damage of Angler’s Web has been reduced.
    • Claw Smash’s visuals have been updated.
    • Fixed an issue where Aspect of the Turtle did not work against Claw Smash.
    • Fixed an issue where Claw Smash and Angler’s Web visuals would not display during the precast.

Dungeons and Raids

  • Xal’atath’s Bargain: Oblivion
    • Addressed an issue where Crystal of Oblivion can sometime fail to path to its target.
  • Siege of Boralus
    • Fixed an issue that caused Dreadcaptain Lockwood to use Gut Shot unexpectedly when disembarking from the ship.
  • Nerub-ar Palace
    • Queen Ansurek
      • Acolyte’s Essence periodic damage reduced by 12.5% on Mythic difficulty.
      • Royal Condemnation damage reduced by 8% on Mythic difficulty.
      • Demonic Gateway, Transcendence spirit, Spirit Link Totem, and Wind Rush Totem are no longer moved unexpectedly during certain moments of the encounter.
      • Fixed issue in Mythic difficulty where warning visualization effects for Shadowgates would sometimes fail to appear after the first cast.

Season of Discovery

  • The Druid weapon Gla’sir will now pick damage targets of its damage effect based on the target’s location instead of the Druid’s own location. The range for the healing effect has been increased to 40 yards.
  • Fixed an interaction issue with Tidal Waves Shaman rune and Chain Heal. Chain Heal will no longer sometimes not generate a charge of Tidal Waves.
  • The quest “The Price of Hope” is no longer required to be completed to start the quest “Our Wayward Friend” at Katherine the Pure to start the Horn of Lordaeron.
  • Blackwing Lair
    • Victor Nefriendius now despawns during the Razorgore encounter.
    • Fixed an issue that sometimes prevented the first door in Blackwing Lair from opening after wiping on Broodlord Lashlayer.
    • Fixed an issue that allowed Nefarian’s initial Shadow Flame spell to affect player pets.

September 26, 2024

Classes

  • Priest
    • Void Leech no longer interrupts eating or drinking.

Delves

  • Fixed an issue where the Fungal Footpads could make you jump backwards.
  • Fungal Footpads now heal for a percentage amount of your maximum health. The tooltip will be corrected in a future patch.

Dungeons and Raids

  • The Stonevault
    • Chi Burst is no longer able to pull enemies through the walls prior to killing E.D.N.A.
  • Nerub-ar Palace
    • Rasha’nan
      • Fixed a bug that could allow Rasha’nan to become unkillable if defeated at specific moments.
    • Queen Ansurek
      • Addressed an issue where Expulsion Beam visual was notably delayed in disappearing if the caster died mid-cast.

Events

  • Hallowfall Fishing Derby
    • Derby Marks for catching each fish while the Derby Dasher aura is active are now character-specific, instead of shared between your Warband (20 Marks per character).
    • Captain Oathmyt’s “Hallowfall Fishing Derby” quest is now character-specific, instead of shared between your Warband.
    • “Hallowfall Fishing Derby” quests now award 10 Mereldar Derby Marks per completion.
    • “Hallowfall Fishing Derby” quests now give the option of either 2 Soaked Journal Entries, 2 Algari Seekerthreads, or 2 Algari Anglerthreads per completion.
    • Fish specific pools such as the Royal Ripple and Swarm of Slum Sharks will now persist longer when found.

Items

  • Feral Hide Drums no longer work on players above level 70.

September 25, 2024

Companion Pets

  • Players should now correctly be awarded the Lil’ Bonechewer pet for the achievement Worm Theory. This applies retroactively.
  • Lil’ Bonechewer may only be obtained per-account and can no longer be caged.

Dungeons and Raids

  • Ara-Kara, City of Echoes
    • Ki’katal the Harvester
      • Resolved an issue where Cultivated Poisons would apply some of its effect through immunities.
      • Resolved an issue where Cultivated Poisons would remain after the encounter ended.
  • City of Threads
    • Izo, the Grand Splicer
      • Splice duration reduced to 6 seconds (was 9 seconds).
  • The Necrotic Wake
    • Zolramus Gatekeeper’s Wrath of Zolramus damage reduced by 25%.
    • Zolramus Gatekeeper’s enemy forces contribution increased.
    • Surgeon Sitchflesh
      • Stitchflesh’s Creation’s Festering Rot periodic damage reduced by 20%.
  • Siege of Boralus
    • Dread Captain Lockwood
      • Dread Captain Lockwood no longer faces players during Mass Bombardment.
      • Clear the Deck now has a cast visual.
    • Viq’goth
      • Addressed an issue where Viq’goth can benefit from Xal’atath’s Bargain: Oblivion.
      • Addressed an issue where Oblivion Crystals can spawn on water or inside terrain.
  • The Stonevault
    • Void Bound Howlers will now properly reset their health when leaving combat.
  • Nerub-ar Palace
    • Broodtwister Ovi’nax
      • Reduced the health of Colossal Spiders for lower group sizes.
      • Reduced the health of Blood Parasites for lower group sizes.
      • Reduced the health of Voracious Worms for lower group sizes.
      • Increased the cast time of Poison Burst for lower group sizes.
      • Reduced the number of targets for Sticky Web for lower group sizes.
      • Reduced the damage over time of Volatile Concoction for lower group sizes.
    • Nexus-Princess Ky’veza
      • Reduced the health of Nexus-Princess Ky’veza for lower group sizes.
      • Reduced the damage of Assassination for lower group sizes.
      • Reduced the damage of Queensbane for lower group sizes.
      • Reduced the damage of Starless Night for lower group sizes.
      • Reduced the damage of Regicide for lower group sizes.
    • Queen Ansurek
      • Frothy Toxin and Gloom Touch (explosion) damage reduced for lower group sizes.
      • Gloom Touch (DoT) damage reduced for lower group sizes.
      • Chamber Guardian, Chamber Expeller, Devoted Worshipper, and Royal Shackles health reduced for lower group sizes.
      • Grasping Silk no longer spreads from corpses.
      • Fixed an issue causing Frothy Toxin to sometimes apply fewer applications than intended on Mythic difficulty.

Player versus Player

  • Fixed a bug that caused Forged Weapons of Conquest to not respect retroactive Conquest gains in certain cases.
  • Added a progress bar to Forged Weapon of Conquest.
    • Developers’ notes: Thanks to player reports, we were able to identify an issue with retroactive progress tracking that did not occur during our initial testing. Affected players will simply need to pay a visit to Dornogal and possibly log out and back into the game to update your achievement criteria progress and, if eligible, receive the achievement.
  • Rogue
    • Subtlety
      • Fixed an issue that caused the Subtlety Rogue class set bonus to not be decreased in PvP Combat.

Quests

  • Taters should be easier to find now for “Tater Trawl”.

September 24, 2024

Classes

  • Death Knight
    • Rider of the Apocalypse: Trollbane’s Icy Fury slows targets by 40% (was 70%).
  • Druid
    • Feral
      • Rampant Ferocity now damages enemies within 8 yards of the Druid when using Ferocious Bite, instead of enemies within 8 yards of the target.
      • Developers’ note: This change is intended to give Feral Druids more control over which enemies Rampant Ferocity’s AOE hits and avoid cases where hitting a large boss with Ferocious Bite wouldn’t hit other nearby enemies.
    • Restoration
      • All healing increased by 4%. Does not apply to PvP combat.
  • Hunter
    • Fixed an issue causing Kodo Tranquilizer to dispel two magic effects in addition to making Tranquilizing Shot affect nearby targets.
    • Beast Mastery
      • Beast Cleave damage increased to 90% (was 80%).
      • Kill Cleave damage increased to 90% (was 80%).
  • Mage
    • Fire
      • Flamestrike damage increased by 15%.
      • Phoenix Flames damage increased by 20%.
      • Living Bomb damage increased by 10%.
    • Frost
      • Glacial Spike damage increased by 20%. Does not apply to PvP combat.
      • Ray of Frost damage increased by 15%. Does not apply to PvP combat.
  • Priest
    • Shadow
      • All damage increased by 4%.

Dungeons

  • Siege of Boralus
    • Iron Tide Raider health reduced by 15%.
    • Bilge Rat Buccaneer health reduced by 10%.
    • Irontide Waveshaper health reduced by 20%.
    • Ashvane Sniper health reduced by 10%.
    • Scrimshaw Enforcer health reduced by 20%.
    • Bilge Rat Tempest’s Choking Waters cast time increased.
    • Iron Tide Raider’s Iron Hook ability cooldown increased.
    • Iron Tide Raider’s Iron Hook maximum range decreased.
    • Bilge Rat Demolisher Crushing Slam’s damage ignores armor and its damage has been reduced by 40%.
    • Bilge Rat Demolisher health reduced by 10%.
    • Hadal Darkfathom
      • Health reduced by 5%.
    • Viq’Goth
      • Demolishing Terror’s Slam no longer knocks players back.
      • Demolishing Terror’s Slam damage now ignores armor.
      • Fixed an issue that caused the area effect when dispelling Putrid Waters to not scale in Mythic keystones.
      • Developers’ notes: The intent of these changes is to balance the overall length of the dungeon against the timer, while rewarding players for prioritizing high-threat enemies. The adjustments to Viq’goth aim to even out damage across all armor types and eliminate a frustrating aspect of the encounter.
  • Grim Batol
    • Twilight Warlock’s Enveloping Shadowflame now targets 1 player (was 2).
    • Mutated Hatchling’s Shadow Wound increases Shadow damage taken by 3% per application (was 5%).
    • Faceless Corruptor’s Corrupt cast time increased and damage reduced by 10%.
    • Twilight Destroyer’s Twilight Ember area denial no longer inflicts damage instantly when stepping into the area.
    • Erudax
      • Reduced the visual scale of Erudax to improve visibility during the encounter.
      • Players afflicted with Depth’s Grasp have a brief immunity to Void Tendrils upon expiration.
      • Improved the visibility of Void Tendrils.
      • Mutated Hatchling’s Shadow Wound increases Shadow damage taken by 3% per application (was 5%).
  • Mists of Tirna Scithe
    • Mistcaller
      • Improved the visibility of the Vulpin summoned by Freeze Tag.
      • The range of Patty Cake has been increased.
  • Necrotic Wake
    • Addressed an issue where players can be targeted by affixes while on their way back to the top platform during Nalthor the Rimebinder.
  • The Stonevault
    • Master Machinists
      • Ability timing has been adjusted to prevent a potentially unfair overlaps between Exhaust Vents and Blazing Crescendo.
      • Molten Metal cast time increased to 3 seconds (was 2 seconds).
      • Silenced Speaker now inflicts damage every 3 seconds (was every 1.5 seconds).

Items

  • Treacherous Transmitter – Cryptic instructions are now more reliably completable when used on transports such as the Dawnbreaker.

Player versus Player

  • The “Weapons of Conquest” quest for free PvP weapons has been replaced with the Forged Weapons of Conquest achievement found under Feats of Strength -> PvP. Progress towards this achievement can be tracked by viewing the Conquest currency and is retroactive.
  • The Forged Weapons of Conquest achievement grants two Forged Gladiator’s Weapon Tokens which can be exchanged with Lalandi at the Contender’s Gate for free PvP weapons of your choice. 2 tokens for 2-handed weapons and 1 token for 1-handed weapons.
  • To help offset the need for Fury Warriors’ need for two 2-handed weapons, their strength weapon choices will only cost 1 token.
  • Death Knight
    • Unholy
      • Doomburst causes Death Coil to burst 2 Festering Wounds (was 3).
  • Demon Hunter
    • Havoc
      • Demon’s Bite damage increased by 10% in PvP combat.
      • Demon Blades damage increased by 10% in PvP combat.
      • Chaos Strike/Annihilation damage increased by 10% in PvP combat.
      • Blade Dance/Death Sweep damage increased by 10% in PvP combat.
  • Druid
    • Feral
      • Sabertooth now increases the damage of Ferocious Bite by 10% (was 15%) and increases the damage of Ferocious Bite per periodic effect by 2% (was 3%) in PvP combat.
      • Taste for Blood now increases the damage of Ferocious Bite by 6% (was 12%) in PvP combat.
      • Rip damage increased by 25% in PvP combat (was 15%).
      • Rake initial damage increased by 25% (was 15%) and its periodic damage increased by 10% (was -6%) in PvP combat.
  • Evoker
    • Devastation
      • Eternity Surge damage reduced by 15% in PvP combat.
  • Mage
    • Frostfire: Frostfire Bolt damage increased by 100% in PvP combat (was 75%).
    • Frostfire: Frostfire Empowerment increases Frostfire Bolt damage by 30% in PvP combat (was 50%).
    • Arcane
      • Arcane Blast damage increased by 45% in PvP combat (was 15%).
      • Arcane Missiles damage increased by 20% in PvP combat.
      • Arcane Barrage damage increased by 15% in PvP combat.
      • Magi’s Spark is now 50% effective in PvP combat.
    • Fire
      • Fireball damage increased by 100% in PvP combat (was 35%).
      • Greater Pyroblast cast time reduced to 4 seconds (was 4.5 seconds) but it now deals 30% of its target’s maximum health in damage (was 35%).
    • Frost
      • Ice Lance damage increased by 25% in PvP combat (was 45%).
      • Frostbolt damage increased by 150% in PvP combat (was 118%).
      • Ray of Frost damage increased by 5% in PvP combat.
      • Ice Barrier absorb amount is now decreased by 40% in PvP combat (was 25%).
  • Monk
    • Mistweaver
      • Enveloping Mist healing increased by 20% in PvP combat.
      • Vivify primary healing increased by 20% in PvP combat.
  • Paladin
    • Holy
      • Mana regeneration reduced by 20% in PvP combat (was 35%).
      • Holy Shock healing increased by 15% in PvP combat.
      • Word of Glory healing increased by 15% in PvP combat.
      • Holy Light healing increased by 20% in PvP combat.
  • Priest
    • Discipline
      • Weal and Woe’s bonus to Power Word: Shield is now 50% effective in PvP combat.
    • Holy
      • Holy Word: Serenity healing increased by 40% in PvP combat.
      • Holy Word: Sanctify healing increased by 40% in PvP combat.
    • Shadow
      • Perfected Form now increases damage dealt during Voidform by 10% in PvP combat (was 20%).
  • Rogue
    • Subtlety
      • Reverberation now increases Echoing Reprimand damage by 50% in PvP combat (was 70%).

Professions

  • Engineering
    • Fixed an issue that caused Pausing Pylon to only affect party members instead of an entire raid.

Quests

  • Slaying Azj-Kahet’s world boss, Orta, The Broken Mountain, will now contribute to the Severed Threads Pact weekly quests.

User Interface

  • Dungeon Finder
    • Addressed an issue where key level does not automatically populate for Siege of Boralus.

Cataclysm Classic

  • Players can again interact with Complimentary Brewfest Sampler in Durotar as intended.

September 23, 2024

Achievements

  • Swift has been replaced by Bobbin for completing the achievement Itsy Bitsy Spider.

Classes

  • Death Knight
    • Frost
      • An issue causing Frost Strike to not benefit from Razorice when Shattered Blade consumes it has been resolved.
    • Unholy
      • Raise Abomination will now correctly take reduced damage from area of effect damage
  • Mage
    • Spellslinger: Splinterstorm will now find a valid target within range to fire at if your current target is not valid.
    • Sunfury: Spellfire Spheres will now generate every 8 seconds while out of combat.
    • Sunfury: Spellfire Sphere out of combat generation cap increased to 5 if Rondurmancy is talented.
  • Monk
    • Mastery of Harmony: Overwhelming Force now correctly grants vitality, and is now triggered by Teachings of the Monastery.
    • Fixed an issue that caused Chi Burst to stop healing after healing more than 20 targets.
  • Shaman
    • Enhancement
      • [With realm restarts] With 2 stacks of Tempest available, Primordial Wave will now cause you to cast additional Lightning Bolts as intended, instead of casting additional Tempests.

Delves

  • Unbreakable Iron Idol no longer activates from player pets.
  • Nightfall Sanctum
    • Fixed an issue where the Cult Leaders could stay in combat with Great Kyron, preventing players from releasing if they died.
  • The Underkeep
    • Removed a small amount of ice crystals from the boss fight to provide a little more room to maneuver.
    • Adjusted locations of ice crystals to provide more space within the boss fight area.

Dungeons and Raids

  • Mythic+
    • Addressed an issue where Xal’atath’s Bargain affixes can target players in unintended situations.
    • Mists of Tirna Scithe
      • Fixed an issue where the dungeon shortcuts required Dragon Isle Herbalism instead of Khaz Algar Herbalism.
    • Siege of Boralus
      • Addressed an issue where Heavy Ordnance triggered by adds can cause them to cast Iron Hook on Mythic difficulty.
      • Dread Captain Lockwood
        • Addressed an issue where Dread Captain Lockwood cannot be snared by some class spells.
        • Addressed an issue where players can get stuck in combat if the party is defeated during intermission.
    • The Dawnbreaker
      • Addressed an issue where Rasha’nan could parry.
    • The Necrotic Wake
      • Fixed an issue causing Xandria to animate incorrectly while throwing her Spear of Courage at Amarth.
    • The Stonevault
      • Skarmorak
        • If the boss becomes affected by Cosmic Ascension, they now longer cast a third Crystalline Smash in a cycle.
  • Nerub-ar Palace
    • Sikran
      • Sikran will now properly reset if players attempt to drag him across the bridge.
    • Broodtwister Ovi’nax
      • [With realm restarts] Colossal Spider health reduced by 25% on Mythic difficulty.
      • [With realm restarts] Blood Parasite health reduced by 21% on Mythic difficulty.
      • [With realm restarts] Healing absorb effect of Unstable Infusion reduced by 12.5%.
    • The Silken Court
      • Fixed an issue with Piercing Strike debuff not increasing Piercing Strike’s damage. Piercing Strike debuff now persists through death.
    • Queen Ansurek
      • Fixed a situation that could cause Queen Ansurek to continue casting Paralyzing Waves throughout Phase 2.
      • Fixed an issue where the visual of a Chamber Expeller’s Expulsion Beam could sometimes be incorrectly aligned with the actual damage zone, and also sometimes move slightly during the cast.
      • Fixed an issue where Death Knight’s Anti-Magic Shell could sometimes prevent players from traveling through an Abyssal Conduit.

Events

  • Orange Brewfest Bulwark and Homebrewer’s Sampling Mantle will now refund for Brewfest Prize Tokens.
  • “Bar Tab Barrel” in Lorel’s Crossing will now count for the Trading Post activity to complete Brewfest quests.

Player versus Player

  • [With realm restarts] Deephaul Ravine is now available in Battleground Blitz and Rated Battleground modes.
  • The Weapons of Conquest quest for free PvP weapons has been replaced with the Forged Weapons of Conquest achievement found under Feats of Strength -> PvP. Progress towards this achievement can be tracked by viewing the Conquest currency and is retroactive.
    • The Forged Weapons of Conquest achievement grants two Forged Gladiator’s Weapon Tokens which can be exchanged with Lalandi at the Contender’s Gate for free PvP weapons of your choice: 2 tokens for 2-handed weapons and 1 token for 1-handed weapons.
      • To help offset the need for Fury Warriors’ need for two 2-handed weapons, their Strength weapon choices will only cost 1 token.
    • [With realm restarts] Fixed an issue that prevented Vicious Jeweler’s Setting from functioning on PvP class set helms purchased from Ab’xal.
  • Death Knight
    • Unholy
      • Fixed an issue where Defile was not visible to enemies in PvP.
  • Mage
    • Spellslinger: Arcane and Frost Splinter damage no longer breaks breakable crowd control.
    • Spellslinger: Arcane and Frost Splinters no longer apply Embedded Splinters to enemies that are in breakable crowd control.
    • Spellslinger: Embedded Arcane and Embedded Frost Splinters are now removed upon breakable crowd control application.
      • Developers’ notes: Splinters from a Splinterstorm will continue to break breakable crowd control, since those are directed and intentional.
  • Paladin
    • Protection
      • Fixed an issue that caused Guardian of the Forgotten Queen to sometimes not function.

Professions

  • Patron Orders
    • All customers (except for the Artisan’s Consortium) now have a chance to provide basic reagents.
    • Increased the likelihood for all customers to provide basic reagents.
    • Lowered the quality requirement on many potential orders that grant specialization points by 1.
    • Addressed several rare cases where a customer could request a minimum quality for items without quality.
    • Removed several abnormally expensive orders from the pool of potential Patron Orders, such as Alchemy Cauldrons, Engineering Toys, and Darkmoon Sigils.
      • Developers’ notes: All of the above changes only apply to newly created orders, existing orders should remain unchanged.

Quests

  • Knicknack should now be visible to level 80 players if her quest was shared or if someone in a warband has completed her quest previously.

Guild Bank Missing Items Update 20 September 2024

Quote from: Blizzard

About a week after we launched patch 11.0.2 in August, we began receiving reports of an issue where some players were discovering items missing from their guild banks.

As we investigated over the next couple of days, we found the culprit—a technical update that was made to support cross-realm guilds. An unexpected bug caused one of our maintenance processes to make some items disappear. Many of these items were related to professions materials from prior expansions, but it was possible for players to lose other items from their guild banks as well.

For the last few weeks, we’ve been packing up the missing items that we’re able to identify as lost by this process, and we will soon mail those to the guild leader character for each affected guild.

Due to how some of the data was lost, we’ve reached a point where the result will be an incomplete restoration for some guilds, and we do not have a way to restore the remaining missing items for them.

We apologize for that and for the long wait here. We really appreciate your patience as we’ve worked through this difficult issue.

Patch 11.0.5 PTR Development Notes 13-20 September 2024

Quote from: Blizzard

Greetings Adventurers!

The PTR has recently been updated with more 20th Anniversary content. Come and visit the updated Caverns of Time celebration area, world bosses, and queue up to the new Codex of Chromie scenario.

20th Celebration

  • The new celebration hub is now available including new activities such as Mount Mania, Fashion Frenzy, and the Storyteller stage.
  • Explore the hub and turn into your pet in the Pet Corner, hop on the ice rink, take a photo at the photobooth, or venture through portals for unique vista selfies.

Codex of Chromie

  • Queue up for our new scenario with 10-20 other players to help Chromie knock some unintended guests from her tour of the opening of the Gates of Ahn’Qiraj.

World Bosses

  • Face off against new gatecrashing World Bosses like the Sha of Anger and Archavon the Stonewatcher.
  • Challenge the past anniversary world bosses as well.
Quote from: Blizzard

Here are this week’s 20th Anniversary Update PTR notes:

CLASSES

  • DRUID
    • Balance
      • Circle of Life and Death causes Moonfire, Sunfire, Stellar Flare, and Starfall to deal their damage in 15% less time (was 20%).
        • Developer’s note: We are keeping an eye on this talent. Our intent is that it’s an appealing option for players who enjoy it or for certain fights where it’s strong. We recognize that not all players enjoy updating DoTs more frequently, especially in sustained AOE, so we want to ensure there are other options of comparable power for those players.
  • HUNTER
    • Hero Talents
      • Dark Ranger
        • Extra Black Arrows from Withering Fire will now apply their periodic effect.
          • Developer’s note: For tuning reasons, Withering Fire’s extra arrows do not trigger most ancillary Black Arrow effects. The periodic damage effect is an exception to this rule to allow for deeper synergies with talents like Phantom Pain.
      • Beast Mastery
        • Frenzy’s Personal Resource Display aura has had its duration corrected.
      • Marksmanship
        • Wailing Arrow no longer consumes Trick Shots.
        • Fixed an issue that prevented Wailing Arrow from benefitting from Hydra’s Bite.
      • Survival
        • Bombardier’s aura is now removed at more reasonable times.
        • Spearhead’s cast animation now blends with other animations.
  • MAGE
    • Alter Time’s visuals have been updated.
    • Hero Talents
      • Frostfire
        • Frostfire Burst’s visuals have been updated.
      • Spellslinger
        • Splintering Orbs can now generate a maximum of 6 Splinters (was 4 Splinters).
      • Sunfury
        • Spellfire Spheres are now anchored relative to your chest’s position.
    • Arcane
      • Spellslinger
        • Developer’s note: Adjustments to Arcane’s talents and Frost’s updates to Splinterstorm have reduced the power of Spellslinger considerably. We’re aware of these issues and will continue to make changes as necessary.
        • Arcane Splinter damage increased by 30%.
        • Fixed an issue where Splinterstorm damage was not equal to Splinter damage.
        • Spellfrost Teachings chance to trigger increased to 5%.
      • Sunfury
        • Arcane Soul’s overlay has been updated.
    • Fire
      • Hyperthermia’s overlay has been updated.
    • Frost
      • Spellslinger
        • Developer’s note: Adjustments to Arcane’s talents and Frost’s updates to Splinterstorm have reduced the power of Spellslinger considerably. We’re aware of these issues and will continue to make changes as necessary.
        • Frost Splinter damage increased by 60%.
        • Spellfrost Teachings chance to trigger increased to 5%.
        • Spellfrost Teachings Orb damage bonus on proc increased to 30% (was 20%).
  • SHAMAN
    • Enhancement
      • Flowing Spirits now correctly grants the Feral Spirit buff associated with their elements.
      • Molten Thunder chance to trigger increased by 60%.
      • Totemic
        • An issue causing Whirling Earth to not be consumed has been resolved.

DUNGEONS AND RAIDS

  • Timewalking dungeons will now scale enemies to your current level as opposed to scaling you to the level of the dungeon.
    • Developer’s note: Timewalking now uses the same scaling system as Chromie Time, allowing us to better maintain Timewalking dungeons and control their intended tuning.

USER INTERFACE AND ACCESSIBILITY

  • CHARACTER SELECT SCREEN
    • New characters that are created are now placed into the campfire scene if there is room, and directly under the scene in the list if there is not.
  • WARBAND BANK
    • Reagents stored in the Warband bank can now be used to fill all types of crafting orders.
  • Accounts that fall under Age Appropriate Design Code (AADC) will now have the “Block Guild Invites” setting turned on by default.
  • When logged in to a character, the AddOn List dropdown will now default to that character rather than All.
  • Lore objects map icons have been adjusted for better visibility.
Quote from: Blizzard

The new Timewalking event is now available for testing on the PTR:

20TH ANNIVERSARY EVENT

  • Timewalking Through the Classics
    • Take part in a new Timewalking event that will take you through the original version of Deadmines, Zul’Farrak, Dire Maul (east and west wings), and Stratholme’s living and undead dungeons for epic new rewards. Queue up via the Adventure Journal or the Group Finder with players level 10 and above.

Hotfixes: September 16-19 2024

Quote from: Blizzard

In addition to adjustments we’ve previously made over the first few days of Season 1 Mythic+, we’ve identified a few bosses who have spells that have been hitting a bit harder than intended. With hotfixes that are now live, we’ve made the following changes:

The Necrotic Wake

  • Zolramus Gatekeeper’s Wrath of Zolramus damage reduced by 25%.
  • Zolramus Gatekeeper’s enemy forces contribution increased.
  • Surgeon Sitchflesh
    • Stitchflesh’s Creation’s Festering Rot periodic damage reduced by 20%.

City of Threads

  • Izo, the Grand Splicer
    • The duration of Splice reduced to 6 seconds (was 9 seconds).
Quote from: Blizzard

September 19, 2024

Delves

  • Fixed an issue where disconnecting or logging off in a bountiful delve would fail to spawn the bountiful chest upon later completing the delve.
  • Concoction: Kiss of Death now requires players administering the antidote to jump instead of using the trinket again.
  • Earthcrawl Mines
    • Rail Carts will no longer affect player pets.

Dungeons and Raids

  • Necrotic Wake
    • Addressed an issue where Stichflesh’s Creation’s Meat Hook can affect unintended units.
  • Nerub-ar Palace
    • Queen Ansurek
      • Infest will no longer fail to cast if the Queen’s target dies during the cast sequence.

Events

  • Resolved an issue where the map tooltip for the Theater Troupe event was displaying incorrect information about the current play.

Items and Rewards

  • Spymaster’s Web active effect is now removed upon starting an encounter or Mythic+ dungeon.
  • Treacherous Transmitter shared cooldown increased to 30 seconds.

Player versus Player

  • Resolved an issue that prevented Battleground Blitz from granting progress towards the Vicious Skyflayer mount.

Quests

  • Players will no longer be blocked from completing “A Shot at the Top” if they engage Abductor Arzda from too far a distance.
  • Fixed an issue causing credit to not be granted to players in raid groups during certain Worldsoul weekly wrapper quests.
  • The Coreway Repair Rig in the “Coreway Maintenance Request” World Quest now properly transitions into flight mode, allowing it to fly down the Coreway.
  • “Hallowfall Fishing Derby” can now be completed on multiple characters, awarding 3 Mereldar Derby Marks.
  • “Klaskin’s Great Escape” wrap-up events should no longer block players who wander off without watching the resolution of Klaskin and his wife.
  • The quests that lead to story mode for Nerub-ar Palace should now display on the zone map if players have ‘Local Story’ enabled in their map filters.

September 18, 2024

Achievements

  • Fixed an issue where the cosmetic rewards for Nemesis and Let Me Solo Him were not delivered upon defeating Zek’vir. Those that have not received their rewards are able to obtain them by re-defeating Zek’vir on any difficulty.
  • The First Echo, A Series of Echoes, and Many Echoes are now credited to players in raid groups.

Classes

  • Death Knight
    • Exterminate aura now has a 30-second duration and is now cleared at the start of raid encounters Mythic+ dungeons.
  • Hunter
    • Raptor Strikes and Mongoose Bites empowered by Merciless Blows should no longer cleave to stealthed or breakable crowd-controlled enemies.
  • Priest
    • Holy
      • Archon: Fixed an issue causing Resonant Energy and Shock Pulse to not stack properly when Halo is cast by multiple Priests.
  • Mage
    • Frostfire: Fixed an issue that caused Frostfire Bolt to not deal its damage if its missile lands on targets out of line of sight.
    • Hyperthermia will now guarantee Heating Up, Hot Streak, and critical strikes when casting Flamestrike.
    • Icy Veins no longer consumes Ice Floes.
    • Living Bomb can no longer hit or spread to dead targets.
    • Living Bomb’s explosion will no longer damage breakable crowd-controlled targets.
    • Living Bomb will prefer being applied to targets not in breakable crowd control.
    • Fixed an issue that allowed Arcane Mages to generate 2 Spellfire Spheres at once.
    • Burden of Power can no longer be instantly consumed by the Arcane Blast that proc’d it.

Delves

  • Fixed an issue where learning Relicblood of Zekvir would prevent other curios from dropping.
  • Fixed an issue where Reno Jackson could become uninteractible if hit by a Sporbit’s explosion.
  • Kobold Delves
    • Resolved an issue where the Enchanted Candle or Air Totem could despawn upon picking it up.
  • Fungal Folly
    • Kasthrik will no longer lie to you when you successfully complete his puzzle.
  • Skittering Breach
    • Adjusted Light Dash to feel more responsive in the Shadow Realm variant. The distance Light Dash will go is shorter, but the cooldown to use each charge is faster.
    • Light Dash should hit Grasping Shadow’s even if the player is a few feet above it.

Dungeons

  • Grim Batol
    • Addressed an issue where Forgemaster Throngus’ Molten Pool visual can fail to appear on stairs.
  • Mists of Tirna Scithe
    • Tred’ova’s selection circle now correctly matches the range it can be attacked from.

Events

  • Resolved an issue where the map tooltip for the Theater Troupe event was displaying incorrect information about the current play.

Items and Rewards

  • Necrotic Wake Challenger’s Cache now correctly awards Crests.
  • Fixed an issue that could prevent alts from getting a valorstone discount from a main character’s high weapon item level in some circumstances.
  • Addressed an issue preventing some Veteran world equipment from being able to convert to Tier.
  • Fateweaved Needle and Fateweaved Mallet no longer scale with Haste.
  • Tanks are now ineligible for Need rolls on melee damage trinkets such as Skyterrors’s Corrosive Organ and Void Reaper’s Contract. Tanks will no longer find them in their Great Vaults without switching to an appropriate damage loot specialization.

Player versus Player

  • Warlock
    • Affliction
      • Fixed an issue causing Tormented Crescendo procs to remove Stealth from nearby enemies.

Professions

  • Alchemy
    • Fixed a bug that caused Algari Alchemist Stone to offer substantially less primary stat on proc than intended.

Quests

  • Inscription contracts for additional reputation from World Quests should now properly function with Skyriding World Quests in Khaz Algar.
  • Bags of Seeds now drop more often on the quest “Seeds of Salvation” in Hallowfall.

User Interface

  • The battle pet Mister Muskoxeles now appears properly in Collections.

September 17, 2024

Classes

  • Death Knight
    • San’layn: Vampiric Strike chance to trigger increased to 25% (was 10%).
    • San’layn: Frenzied Bloodthirst damage of Death Coil and Death Strike increased by 5% per stack (was 4%).
    • San’layn: Visceral Strength grants 8% Strength (was 6%).
    • San’layn: Fixed an issue with Visceral Strength modifying base Strength instead of total Strength.
    • Blood
      • San’layn: Vampiric Strike damage increased by 20%.
      • San’layn: Infliction of Sorrow deals 15% of the remaining damage-over-time damage (was 10%).
  • Demon Hunter
    • Havoc
      • Fixed an issue that caused Eye Beam’s damage to be reduced beyond 1 target instead of 5.
      • Fixed an issue that prevented Eye Beam from benefitting from Isolated Prey’s damage bonus.
      • Fixed an issue that prevented Eye Beam from benefitting from Chaotic Disposition’s damage bonus.
  • Druid
    • Balance
      • All ability damage increased by 6%.
      • Starsurge damage increased by 16%.
      • Starfall damage increased by 20%. Not applied to PvP combat.
      • Elune’s Chosen: Lunar Calling increases Starfire’s damage to its primary target by 80% (was 65%). The bonus remains 50% in PvP combat.
    • Feral
      • Bloodtalons and Lion’s Strength no longer also increase the damage of Rampant Ferocity.
        • Developers’ note: In response to feedback that this change reduced the value of maintaining Rip and complicated using Bloodtalons in AOE, we are reverting this change.
      • All ability damage increased by 3%.
      • Rip damage increased by 6%.
      • Ferocious Bite damage increased by 3%.
      • Feral Frenzy damage increased by 10%.
      • Druid of the Claw: Ravage damage increased by 3%.
    • Restoration
      • All healing increased by 8%. Does not affect PvP combat.
      • Wrath damage increased by 20%.
      • Starfire damage increased by 20%.
      • Starsurge damage increased by 20%.
  • Evoker
    • Disintegrate damage increased by 10%.
    • Devastation
      • Eternity Surge damage increased by 10%.
  • Mage
    • Living Bomb’s explosion visual now only plays on the unit that is the Living Bomb, rather than each unit damaged by its explosion.
    • Hyperthermia will now guarantee Heating Up, Hot Streak, and critical strikes when casting Flamestrike.
    • Icy Veins no longer consumes Ice Floes.
    • Living Bomb can no longer hit or spread to dead targets.
    • Arcane
      • Arcane Blast damage reduced by 5%.
      • Arcane Missiles damage reduced by 8%.
      • Sunfury: Meteorite damage reduced by 15%.
      • Sunfury: Burden of Power damage bonus for Arcane Blast reduced to 20% (was 30%).
      • Sunfury: Burden of Power damage bonus for Arcane Barrage reduced to 20% (was 30%).
      • Fixed an issue that allowed Arcane Mages to generate 2 Spellfire Spheres at once.
    • Fire
      • All ability damage increased by 6%.
      • Living Bomb damage increased by 25%.
  • Monk
    • Mistweaver
      • All healing increased by 3%.
      • Tiger Palm damage increased by 15%. Does not affect PvP combat.
      • Rising Sun Kick damage increased by 15%. Does not affect PvP combat.
      • Fixed an issue that caused Restoral to incorrectly dispel magic effects.
    • Windwalker
      • Darting Hurricane’s passive trigger rate reduced by 50% and it now reduces the global cooldown by 0.25 seconds (was 0.5 seconds).
  • Paladin
    • Holy
      • All healing reduced by 6%. Does not affect PvP combat.
      • Judgment damage increased by 60%.
      • Crusader Strike damage increased by 60%.
      • Hammer of Wrath damage increased by 20%.
      • Avenging Crusader transfer amount reduced to 260% (was 420%).
      • Holy Prism single target damage increased by 100% and area-of-effect damage increased by 50%.
    • Retribution
      • Herald of the Sun: Dawnlight damage reduced by 15%.
  • Priest
    • Discipline
      • Fixed an issue where Devour Matter would cause Shadow Word: Death to incorrectly trigger a much higher amount of Atonement healing than intended.
    • Shadow
      • All damage increased by 6%.
      • Psychic Link now inflicts 25% of its direct damage to targets afflicted by Vampiric Touch (was 30%).
  • Rogue
    • Trickster: Activating Coup de Grace no longer grants 1 second of immunity that prevents player actions for the duration.
    • Outlaw
      • All ability damage reduced by 4%.
      • Melee auto attack damage reduced by 8%.
      • Dispatch damage reduced by 10%.
      • The War Within Season 1 2-set bonus now grants listed abilities a 35% chance to deal 30% increased damage as Shadow (was 20% chance, 15% damage)
      • The War Within Season 1 4-set bonus for Between the Eyes increased to 15% damage per stack, up to 4 stacks (was 6%, 3 stacks)
  • Shaman
    • Enhancement
      • All ability damage increased by 4%.
      • Witch Doctor’s Ancestry now reduces the cooldown of Feral Spirit by 1 second whenever you gain a Maelstrom Weapon stack (was 2 seconds).
      • The War Within Season 1 2-set bonus now increases the damage of Stormstrike, Lava Lash, Ice Strike, and Crash Lightning 10% (was 6%).
    • Restoration
      • Lava Burst damage increased by 12%.
      • Lightning Bolt damage increased by 12%.
      • Chain Lightning damage increased by 12%.
  • Warlock
    • Demonology
      • Demonbolt damage increased by 20%.
      • Pact of the Ered’ruin summoned Doomguard damage increased by 45%.
      • Felguard damage increased by 15%.
    • Destruction
      • All ability damage increased by 6%.
      • Dimensional Rift damage increased by 40%.
      • Channel Demonfire damage increased by 40%.
  • Warrior
    • Colossus: Mountain of Muscle and Scars increases damage dealt by 5% (was 4%).
    • Colossus: Damage dealt by Demolish’s two initial strikes increased by 20%.
    • Mountain Thane: Thunder Blast, Lightning Strikes, and Ground Current damage increased by 6%.
    • Arms
      • Bladestorm damage reduced by 10%.
    • Fury
      • All ability damage reduced by 3%.
      • Bladestorm damage reduced by 10%.
      • Odyn’s Fury damage reduced by 15%.
      • Mountain Thane: Strength of the Mountain increases Bloodthirst and Rampage damage by 20% (was 15%).

Delves

  • Numerous ‘bolt’ type spells (ex. Web Bolt) will no longer be immediately recast upon being interrupted and their range has been reduced.
  • In Kobold Delves, increased the cooldown of Scratch.
  • In Fungarian Delves, reduced the damage of Invasive Sporecap’s Fungal Breath and Fungal Bloom, and Bogpiper’s Sporesong now has an initial cast before the channel so that casters can prepare for its silencing effect.
  • In Kobyss Delves, Undersea Abomination’s Fungal Infection can no longer be interrupted, Deepwater Makura’s Bubble Surge cast time has been increased, and Kobyss Necromancer’s Defiling Breath’s area effect now more closely matches its visual.
  • In Nerubian Delves, Web Bolt’s snaring effect has been removed from non-bosses, and Stinging Swarm damage has been reduced.
  • Zekvir’s Influence
    • The health and damage of the special invasion creatures in Tier 9 and above have been reduced to more closely match the difficulty of lieutenants.

Dungeons and Raids

  • On Normal and Heroic difficulties, dungeon bosses other than the final boss no longer drop Valorstones.
  • Ara-kara, City of Echoes
    • Ki’katal the Harvester
      • Erupting Webs stun duration reduced to 3 seconds (was 6 seconds).
      • Erupting Webs damage reduced by 18%.
      • Grasping Blood is now susceptible to interrupt effects.
  • Dawnbreaker
    • There is now a Worn Anvil to repair next to Arathi Lamplighter on the Dawnbreaker.
  • Mists of Tirna Scithe
    • Mistcaller
      • Addressed an issue where Dodgeball was inflicting damage to unintended targets.
  • Siege of Boralus
    • Irontide Waveshaper’s Watertight Shell cast time increased to 3 seconds.
    • Bilge Rat Buccaneer’s updated all visuals associated with Banana Rampage.
    • Players can now use both Alliance and Horde portal to enter the dungeon.
    • Leaving Siege of Boralus now puts players at the correct exit location based on their factions.
    • Jaina Proudmoore now teleports players to the correct exit location based on their factions.
    • Chopper Redhook
      • Added various visual improvements for the encounter.
  • Nerub-ar Palace
    • Becoming a slime from drinking an Unstable Mixture can now be dispelled.
    • Nerubian Ballistas in The Swaying Span now properly fire their loaded projectiles.
    • Queen Ansurek
      • Fixed an issue that caused an inconsistency with Feast’s healing absorb effect, where it would unexpectedly fail to apply through immunities after the Queen’s first usage of the ability.

Items

  • Ara-Kara Sacbrood – Primary stat reduced by 5%.
  • Burin of the Candle King – Absorb increased by 15%.
  • Cinderbrew Stein – Primary stat increased by 5%, absorb increased by 20%.
  • Cirral Concoctory – Effects increased by 5%.
  • Gale of Shadows – No longer continually plays a visual on the player each time a new stack is applied.
  • Harvester’s Edict – Damage and Mastery effect increased by 5%.
  • Mereldar’s Toll – Versatility effect increased by 8%.
  • Overclocked Gear-A-Rang – On-use damage increased by 10%.
  • Ovi’nax’s Mercurial Egg – Fixed an issue where buff values differed slightly from their expected amounts.
  • Refracting Aggression Module – Absorb increased by 25%.
  • Scrapsinger’s Symphony – Absorb increased by 15%.
  • Shadow-Binding Ritual Knife – Primary stat reduced by 5%.
  • Shining Arathor Insignia – Damage and healing reduced by 10%.
  • Sikran’s Endless Arsenal – Damage effects increased by 5%.
  • Spare Meat Hook and Bottled Flayedwing Toxin now correctly deal reduced damage for tank specializations.
  • Spymaster’s Web – Intellect on use reduced by 5%.
  • Swarmlord’s Authority – Absorb increased by 20%.
  • Tome of Light’s Devotion – Absorb and Armor increased by 15%.
  • Twin Fang Instruments – Damage increased by 8%.
  • Viscous Coaglam – Effect increased by 5%.

Player versus Player

  • Death Knight
    • Frost Fever damage is no longer increased in PvP combat (was 25%).
    • The icon for Lesser Anti-Magic Shells from Vestigal Shell has been updated to be distinct from regular Anti-Magic Shell.
    • Rider of the Apocalypse: Horsemen’s Aid effectiveness reduced by 50% in PvP combat.
  • Demon Hunter
    • Havoc
      • The Hunt damage and damage-over-time are now reduced by 15% in PvP combat (was 28%).
  • Evoker
    • Disintegrate damage is no longer increased by 20% in PvP combat.
    • Preservation
      • Living Flame healing reduced by 20% in PvP combat.
  • Hunter
    • Beast Mastery
      • Kill Command damage increased by 15% in PvP combat.
      • Cobra Shot damage increased by 15% in PvP combat.
      • Kill Shot damage increased by 40% in PvP combat.
      • Barbed Shot damage increased by 20% in PvP combat.
  • Monk
    • Mistweaver
      • Peaceweaver (PvP Talent) now reduces the cooldown of Revival by 30 seconds (was 60 seconds).
    • Windwalker
      • Communion with Wind damage increase is no longer reduced in PvP combat (was reduced by 50%).
      • Shado-Pan: Wisdom of the Wall’s Shadow damage is reduced by 50% in PvP combat.
  • Paladin
    • Holy
      • Sanctified Plates now increases Armor by 20%, Stamina by 10%, and area-of-effect damage reduction by 6% in PvP combat.
      • Divine Protection’s damage reduction increased by 50% in PvP combat.
    • Protection
      • Ardent Defender’s damage reduction increased by 50% in PvP combat.
  • Rogue
    • Reverberation damage bonus for Echoing Reprimand reduced to 70% in PvP combat (base 100%).
  • Shaman
    • Enhancement
      • Stormstrike damage increased by 20% in PvP combat.
      • Windstrike damage increased by 20% in PvP combat.
      • Ice Strike damage increased by 40% in PvP combat.
      • Frost Shock damage increased by 40% in PvP combat.
      • Fire Nova damage increased by 40% in PvP combat.
      • Lava Lash damage increased by 20% in PvP combat.
  • Warlock
    • Affliction
      • Corruption damage reduced by 10% in PvP combat.
      • Shadow Bolt damage reduced by 15% in PvP combat.
      • Unstable Affliction damage increased by 30% in PvP combat.
      • Unstable Affliction backlash damage increased by 25%.
      • Hellcaller: Wither damage reduced by 10% in PvP combat.
      • Soul Harvester: Necrolyte Teachings now increases the damage of Shadow Bolt and Drain Soul by 10% in PvP combat (was 20%).
    • Destruction
      • Chaos Bolt damage increased by 15% in PvP combat.
      • Incinerate damage increased by 15% in PvP combat.
      • Soul Fire damage increased by 15% in PvP combat.
      • Decimation now reduces the cast time of Soul Fire by 60% in PvP combat (was 80%).
      • Hellcaller: Wither damage reduced by 30% in PvP combat.
      • Diabolist: Ruination damage increased by 15% in PvP combat.

Professions

  • Alchemy
    • Fixed a bug that caused Algari Potion Cauldrons to sometimes offer fewer charges than specified in the tooltip.

September 16, 2024

Classes

  • Death Knight
    • Rider of the Apocalypse: Apocalyptic Conquest now correctly modifies total Strength (was modifies base Strength).
    • San’layn: Visceral Strength now correctly modifies total Strength (was modifies base Strength).
    • Blood
      • Bloodied Blade now correctly modifies total Strength (was modifies base Strength).
    • Mage
      • Fixed an issue that caused Frostfire Bolt to consume Ice Floes when instant cast from Frostfire Empowerment.
      • Fixed an issue that caused Ice Wall to not be reduced by Elemental Affinity for Fire Mages.
  • Paladin
    • Holy
      • Fixed an issue that caused Light of the Martyr to grant a larger absorb than expected from level scaling.
  • Rogue
    • Deathstalker: Corrected an issue where Singular Focus was not correctly scaling in legacy content.
    • Subtlety
      • Deathstalker: Deathstalker’s Mark and Darkest Night now correctly interact with Animacharged Combo Points granted by Echoing Reprimand.
  • Warlock
    • Ritual of Doom summoned Doomguard damage reduced by 90%.
      • Developers’ notes: While sacrificing your friends can be entertaining, we’d prefer it to not be the optimal means to play. We’ve decreased the throughput of Ritual of Doom to ensure that warlocks don’t need to pay such a hefty tithe to perform optimally.

Delves

  • Developers’ notes: We’ve been closely monitoring progress in Delves, and we’ve seen that the median time to complete a Delve at higher tiers has been longer than we’d like for the majority of classes. We’ll continue to evaluate what might be needed to maintain difficulty across the tiers while also shaping the overall time that Delves take to complete.
  • Reduced the health of bosses, lieutenants, rares, and unique objective creatures.
  • Fixed a bug that could make Brann much stronger than intended.
  • Increased Brann’s damage and healing by 125% across all tiers.
  • Increased Brann’s damage reduction so that he takes 80% less damage.
  • Earthcrawl Mines – Lamplighter Variant
    • Lowered the difficulty of enemies attacking players during the wave defense portion.
  • Kriegval’s Rest
    • Lowered the size of ambush groups while defending Pagsly.
  • The Waterworks
    • Lowered the size of ambush groups at the end of one of the variants.
    • Lowered the size of specific spawn groups throughout the map to 3 enemies (was 6 to 7 enemies per spawn group).
    • Fixed an issue where Pagsly and Karnk would not respawn if a player died while in a group.

Dungeons and Raids

  • Nerub-ar Palace
    • Ulgrax the Devourer
  • Fixed an issue that allowed Hungering Bellows to be mitigated by physical resistance effects.
  • Reduced the damage of Hungering Bellows by 15%.
    • Developers notes: Hungering Bellows is meant to ignore physical resistance, similar to other ‘sonic’ effects. The damage has been reduced slightly to compensate for some of this change.
  • Ulgrax now enrages a few seconds after ‘Feeding Frenzy’ resolves for the fourth time.
  • The Silken Court
    • Fixed a timing issue causing Stinging swarm stacks to duplicate or become lost.
    • Fixed an issue where binding webs from Web Vortex would occasionally not stop Reckless Charge.
    • Corrected an issue where Takazj will move out of the middle before casting Shatter Existence during the first intermission.
    • Queen Ansurek
      • Fixed an issue that could sometimes cause Froth Vapor to not apply on targets.

Items

  • Fixed an issue where Radiant Echoes were not dropping for some players.

Professions

  • Engineering
    • Concealed Chaos Module embellishment
      • Fixed a bug that prevented the slow from working as expected.
      • Added visual and audible feedback when a mine is detonated.
      • The effect now respects the target limit specified in the tooltip.

Hotfixes: September 9-13 2024

Quote from: Blizzard

September 13, 2024

Achievements

  • Players will now earn the achievements Harbinger of the Weathered, Harbinger of the Carved, and Harbinger of the Runed immediately upon outgrowing the use of those crests.

Classes

  • Demon Hunter
    • Vengeance
      • Shattered Souls missiles will no longer display for allies.
  • Druid
    • Feral
      • Fixed a bug preventing Ferocious Bite from damaging crowd-controlled targets.
  • Evoker
    • Devastation
      • Fixed an issue where Mass Disintegrate was not benefiting properly from Iridescence or Titanic Wrath.
    • Preservation
      • Cycle of Life no longer accumulates healing done to pets and guardians.
  • Monk
    • Mistweaver
      • Fixed an issue that caused Jade Bond’s increase to Yu’lon’s Soothing Breath to not function in some scenarios.
  • Paladin
  • Protection
    • Fixed an interaction causing Judgment to trigger Righteous Protector’s cooldown reduction when Bastion of Light was active.
    • Fixed an interaction causing Bastion of Light’s stacks to not be consumed when Shining Light was active.
  • Retribution
    • An issue causing Empyrean Hammer to not function on training dummies has been resolved.
    • Instrument of Retribution will no longer trigger Dawnlight.
    • An issue causing Instrument of Retribution to trigger Avenging Wrath when talented into Crusade (and vice versa) has been resolved.
  • Shaman
    • Fixed an issue causing Farseer Ancestor spells to have a damage reduction adjustment applied twice to their spells.
    • Corrected an issue where Stormbringer Tempest would consume multiple stacks when striking multiple enemy targets.
    • Fixed an issue causing Mastery: Elemental Overload to not increase damage from all pets.
    • Elemental
      • Fixed an issue causing Mastery: Elemental Overload to not increase damage from all pets.
  • Warlock
    • Increased the threat generation of voidwalkers’ and felguards’ Threatening Presence.

Delves

  • Addressed scaling issues causing enemies in Delves to deal more damage than intended, especially for groups and tanks.
    • Developers’ notes: Over the last day, we’ve sought to address the unintended circumstance where certain group compositions made the health of enemies lower than they would be if you went into a Delve by yourself. We also tried moving some of the harder affixes from first appearing in Tier 9 and above into Tier 8. The results were not what we hoped for. We’ve now brought enemy damage back down closer to our targets, the most-difficult affixes have been sent back to Tier 9, and scaling adjustments should make group and solo play less lethal.
  • Nightfall Sanctum
    • Resolved an issue where players could get stuck in combat after dying to Speaker Davenruth.
  • The Underkeep
    • Reduced Crazed Abominations’ health.
  • The Waterworks
    • Waxface’s Throw Wax damage done reduced by ~15%.
    • Waxface should not immediately begin casting a new spell upon completion of Noxious Gas.

Dungeons and Raids

  • Nerub-ar Palace
    • Silken Court
      • When Binding Webs is broken by immunity, it will now correctly remove it from ally and they will no longer falsely appear connected.
      • Triggering intermissions while a boss is stunned will no longer cause Anub’arash or Takazj to stay during the other’s intermission.

Events

  • Awakening the Machine
    • Addressed an issue causing the Awakened Phalanx to become stuck in an unattackable state.

Items and Rewards

  • Class Set items purchased with Web-Wrapped Curio or Mark of the Spelunker Supreme should now be refundable.
  • Fixed a bug where reaching Renown Rank 11 with the Council of Dornogal was not presenting a quest with Carved Harbinger Crests as a reward.
  • Warbound-until-Equipped gear obtained from seasonal legacy dungeons should now have correct item levels. This fix is retroactive.

Quests

  • Pale Weavelashers should now respawn accordingly in the Silken Ward, improving the local quests and the World Quest “Enforcer Extermination”.
  • “Zekvir, Hand of the Harbinger” no longer requires that you complete the Delve seasonal journey.
  • In Azj-Kahet, “Special Assignment: A Pound of Cure” has been adjusted to be faster to complete.

September 12, 2024

Delves

  • Fixed a bug causing bosses to scale incorrectly with more players.
  • Increased the health scaling of enemies in Delves while grouped with other players.
  • Reduced the damage scaling of many enemy abilities in Delves while grouped with other players.
  • Adjusted enemy targeting preferences in Delves.
    • Developers’ notes: Our goal is to match the difficulty of solo and group play as much as possible in Delves. When looking at data on group delves, we noticed unexpectedly low combat times coupled with unexpectedly high lethality. We identified the root cause of this issue and corrected it. This fix will increase the health scaling of enemies per additional player present, but we are also reducing the damage scaling of many abilities to compensate.
  • Zekvir’s influence has grown stronger, introducing a new enemy variant in Delve Tier 8.
  • Fixed an issue where the health bar UI could fail to display values correctly in Zekvir’s Lair while in a group.
  • Revives Remaining has changed to Lives Remaining. Now any time a player dies, the counter is reduced (was any time a player releases spirit). In addition, reaching a checkpoint will now provide +1 life.
    • Developer’s note: This mechanic was proving to be confusing in its functionality, making it a mistake to release spirit when playing with certain compositions. This change should make the experience more consistent regardless of group size or makeup.

September 11, 2024

Classes

  • Mage
    • Frost
      • The Death’s Chill aura will now be removed alongside Ice Form.
      • Frost Splinterstorm will now correctly apply Winter’s Chill to shielded targets.

Delves

  • Fixed an issue causing some trinkets to drop for the wrong specialization in Delves.
  • Fixed an issue where killing a group buffed by Zekvir’s Influence could fail to count for extra rewards.
  • Fixed an issue where Web Spreaders can target stealthed and invisible players.
  • Weekly Quest delve icons have been moved slightly to make it easier to see if a delve is bountiful or not.
  • Tak-Rethan Abyss
    • Added an exit button to the Kobyss Killer vehicle.

Dungeons and Raids

  • Nerub-ar Palace
    • Fixed an issue where the Caustic Skyrazor in the Ascending Reach could sometimes fail to Wicked Dive the platform.
    • Resolved an issue where some abilities could unintentionally pull creatures in the pulsing pit.
    • Rasha’nan
      • Resolved an issue which could cause Rasha’nan to become unkillable upon death.
      • Resolved an issue where Infested Spawn could spawn after Rasha’nan’s death.
    • The Silken Court
      • The fight will now correctly go to the next phase if boss health is lowered very quickly.

Events

  • Players in a raid group should now get World Quest credit when killing the World Bosses in each zone.
  • The Aggregation of Horrors world boss in the Ringing Deeps should no longer react to players while its shield is up.
  • Fixed an issue where Memory of Clodgran holograms were not respawning during the Theater Troupe play “Forget Me Not.”
  • Fixed an issue where too many enemies could spawn during the Theater Troupe play “Cruelty of Dornic.”

Items and Rewards

  • Fixed an issue where class set tokens were Bind-on-Pickup, rather than Warbound-until-Equipped as intended.
  • Fixed an issue that caused Warbound-until-Equipped gear from seasonal legacy dungeons to generate at lower item levels than intended.
    • Developers’ notes: This fix is not retroactive. We hope to be able to address the low ilvl items in an upcoming hotfix.

Player versus Player

  • Resolved an issue where “Preserving in Arenas” was not correctly incrementing quest credit.

Professions

  • Alchemy
    • Meticulous Experimentation will no longer allow you to experiment with herbs that have no possible discoveries until all discoveries are found. Wild Experimentation remains unchanged due to specialization benefits.
    • [With realm restarts] The achievement Overflowing Algari Flasks should no longer require a criteria that does not exist.
    • Potions – Bulk Production (20) now grants Fleeting Healing Potions to classes (not specializations) that can never use mana when crafting Algari Mana Potion, Slumbering Soul Serum, or Cavedweller’s Delight.
  • Engineering
    • Crowd Pummeler 2-30 now requires a confirmation prompt to learn. The cooldown of Invent is now 20 hours (was 24 hours).
    • Inventor’s Guile now persists through death and cannot be right-clicked off.
  • Herbalism
    • Fixed an issue where the Artisan Gardening Hat was preventing equipping Alchemy Profession Hats and vice versa.

Quests

  • Fixed an issue where enemies were not respawning quickly enough for the quest “No More Bread”.
  • Arathi Supplies now last for twice as long once spawned for “Recovery Job” and are placed in more centralized locations.

September 10, 2024

Achievements

  • Fixed an issue that resulted in the Machine-Warden title being incorrectly granted to all players. It is now properly granted by the achievement It’s Not Much, But It’s Honest Work.
  • General’s Scouting Shadecaster has been removed from the achievement Itsy Bitsy Spider.

Classes

  • Death Knight
    • An issue causing Trollbane’s Icy Fury to display as snare mechanic on creatures that are immune to snares has been resolved.
  • Monk
    • Fixed an issue where Clarity of Purpose was not correctly triggered by Gusts of Mist from several spells.
  • Shaman
    • Stormbringer
      • An issue causing Arc Discharge to make Lightning Bolt deal damage as though Maelstrom Weapon was spent has been resolved.
  • Warlock
    • Demonology
      • Fixed an issue where Succulent Soul would be consumed by an already cast Hand of Gul’dan.

Delves

  • Combat resurrections are now a shared resource, starting with 1 charge and recharging every 10 minutes.
  • Reduced the maximum stack count of the Rage-Filled Idol to 10 (was 20).
  • Fixed an issue that caused the Rage-Filled Idol to interrupt Brann when he wants to eat food and rest.
  • Fixed an issue where Rage-Filled Idol did not properly rank up.
  • Fixed an issue where Glibb could aggro enemies that aren’t in combat.
  • Reduced the amount of health and damage that delve enemies increase by when other players are added to the group.
  • Fixed an issue where Brann could create a campfire while standing in Nerubian webs.
  • Increased the cooldowns of Brann’s interrupt, stun/root clear, and dispel.
    • Developers’ notes: When internally playtesting higher tier delves and Zekvir’s Lair, we felt that Brann was providing too much output. While Brann should feel useful with these abilities, we don’t want him to completely trivialize the mechanics and challenges players face.

Dungeons

  • Item level 350 is now required to queue for Random The War Within dungeons.
  • The Dawnbreaker
    • The flight speed of Steady Flight has been increased while in the Dawnbreaker dungeon.
    • Anub’ikkaj now spawns in a fixed location and no longer patrols.
    • The 3 lieutenants that empower Anub’ikkaj now have updated map markers.
    • Removed the map markers for Mereldar Holdout points.
    • Updated The Dawnbreaker marker icon.

Items and Rewards

  • Turning in wax to Middles in Gundargaz now awards 5 Valorstones (was 10). Additionally, after the first 25 turn-ins per week (on each character), each subsequent wax turn-in will award the player with Resonance Crystals instead.
  • Draconic Gladiator’s Tabard from Dragonflight Season 4 should now use the correct icon.
  • All healer specializations may now roll need on Spymaster’s Web and acquire it from their Great Vault. Fixed an issue where some spells (such as Judgment) would not trigger its effects.

Player versus Player

  • Vicious Bloodstone can now sometimes drop from end-of-match victory boxes.
  • Reduced the cost of Glorious Contender’s Strongbox purchases to 3500 (was 5000).
  • Forged Competitor’s Heraldry drops from Glorious Contender’s Strongboxes have been slightly reduced.
  • Reduced the cost of the Vicious Jeweler’s Setting to 5000 Honor and 3 Vicious Bloodstones (was 9750 Honor and 2 Vicious Bloodstones).
    • Developers’ notes: This change is a net 2250 reduction in total honor cost if purchased outright. By moving the remaining 2500 into an additional Vicious Bloodstone, we hope to keep the excitement of Vicious Bloodstone drops high while allowing players to purchase, trade, or gift this reagent. As a reminder, Vicious Bloodstones are not soulbound and can be purchased with honor directly or can sometimes drop from War Mode activities and end-of-match victory boxes.

Professions

  • Blacksmithing
    • Fixed an issue with Dredger’s Plate Breastplate not getting skill from proper sources.
  • Enchanting
    • Added a Shatter recipe to Khaz Algar Enchanting, allowing you to turn Gleaming Shards into Storm Dust. The quality of Gleaming Shard limits the quality of Storm Dust you can get from the Shatter, with the quality of Storm Dust otherwise determined by a combination of your Enchanting skill and Uncommon Utilitarian specialization.

Quests

  • Fixed an issue with “Delver’s Call” quests where the quest log would display a different amount of XP rewarded while in a delve.
  • The quest “Searching the Web” for the questline “Grieve and Weave” is now available to Warband characters who have not finished the overall campaign.

Races

  • Earthen now have an additional racial, Quiet Contemplation. Take a load off your feet and enjoy your newfound freedom to see the world while recovering your health and mana out of combat.

September 9, 2024

Classes

  • Evoker
    • Evokers who used a level 60 Boost now correctly know all core Evoker and Dracthyr abilities.
  • Monk
    • Mistweaver
      • Gusts of Mists cast on yourself should now be correctly increased by Mantra of Purity.
  • Paladin
    • Fixed a bug that caused Hammer of Light to not go away as expected.
  • Shaman
    • Stormbringer
      • You can now accumulate up to 2 stacks of the buff that replaces Lightning Bolt with Tempest.
    • Elemental
      • Stormkeeper now has a maximum stack size of 3. Stormkeeper still only generates 2, and the Rolling Thunder hero talent will only generate 1.
  • Warlock
    • Fixed an issue where Blackened Soul unintentionally had internal cooldown of 5 seconds.
    • Hellcaller
      • Fixed an issue where spending Soul Shards while talented into Blackened Soul would break all instances of stealth.
    • Affliction
      • Fixed an issue where Vile Taint would not grant a stack of Wither if Blackened Soul is talented.
    • Demonology
      • Fixed an issue where Succulent Soul would be consumed by Spiteful Reconstitution.
    • Destruction
      • Fixed an issue where the duration of Wither would not increase after refresh.

Delves

  • Addressed an issue causing players to sometimes receive duplicate Curios.
  • Mycomancer Cavern
    • Removed the step to speak to your companion after being hit with the strange mushroom.

Events

  • During the “The Cruelty of Dornic” step in the Theatre Troupe event, no more than 10 players will summon orbs.

Items and Rewards

  • Players can now get their Earth-Encrusted Gem from Auditor Balwurz for having reached renown 8 with the Council of Dornogal.
  • Fixed a bug that was causing some cosmetic items from previous expansions to incorrectly drop for the wrong class or spec, and in some cases for multiple items to drop when only one was intended.

Player versus Player

  • Fixed an issue causing Vicious Flasks to be removed when entering Arena Skirmishes.
  • Several class pet nameplates for guardians and other temporary summons are now hidden in PvP.

Quests

  • Respawn rates for creatures needed for the world quest “Claimed Salvage” have been improved.
  • The Lost Diary found in Hallowfall now begins the correct quest.