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Patch 11.0.5 PTR Development Notes 13-20 September 2024

Quote from: Blizzard

Greetings Adventurers!

The PTR has recently been updated with more 20th Anniversary content. Come and visit the updated Caverns of Time celebration area, world bosses, and queue up to the new Codex of Chromie scenario.

20th Celebration

  • The new celebration hub is now available including new activities such as Mount Mania, Fashion Frenzy, and the Storyteller stage.
  • Explore the hub and turn into your pet in the Pet Corner, hop on the ice rink, take a photo at the photobooth, or venture through portals for unique vista selfies.

Codex of Chromie

  • Queue up for our new scenario with 10-20 other players to help Chromie knock some unintended guests from her tour of the opening of the Gates of Ahn’Qiraj.

World Bosses

  • Face off against new gatecrashing World Bosses like the Sha of Anger and Archavon the Stonewatcher.
  • Challenge the past anniversary world bosses as well.
Quote from: Blizzard

Here are this week’s 20th Anniversary Update PTR notes:

CLASSES

  • DRUID
    • Balance
      • Circle of Life and Death causes Moonfire, Sunfire, Stellar Flare, and Starfall to deal their damage in 15% less time (was 20%).
        • Developer’s note: We are keeping an eye on this talent. Our intent is that it’s an appealing option for players who enjoy it or for certain fights where it’s strong. We recognize that not all players enjoy updating DoTs more frequently, especially in sustained AOE, so we want to ensure there are other options of comparable power for those players.
  • HUNTER
    • Hero Talents
      • Dark Ranger
        • Extra Black Arrows from Withering Fire will now apply their periodic effect.
          • Developer’s note: For tuning reasons, Withering Fire’s extra arrows do not trigger most ancillary Black Arrow effects. The periodic damage effect is an exception to this rule to allow for deeper synergies with talents like Phantom Pain.
      • Beast Mastery
        • Frenzy’s Personal Resource Display aura has had its duration corrected.
      • Marksmanship
        • Wailing Arrow no longer consumes Trick Shots.
        • Fixed an issue that prevented Wailing Arrow from benefitting from Hydra’s Bite.
      • Survival
        • Bombardier’s aura is now removed at more reasonable times.
        • Spearhead’s cast animation now blends with other animations.
  • MAGE
    • Alter Time’s visuals have been updated.
    • Hero Talents
      • Frostfire
        • Frostfire Burst’s visuals have been updated.
      • Spellslinger
        • Splintering Orbs can now generate a maximum of 6 Splinters (was 4 Splinters).
      • Sunfury
        • Spellfire Spheres are now anchored relative to your chest’s position.
    • Arcane
      • Spellslinger
        • Developer’s note: Adjustments to Arcane’s talents and Frost’s updates to Splinterstorm have reduced the power of Spellslinger considerably. We’re aware of these issues and will continue to make changes as necessary.
        • Arcane Splinter damage increased by 30%.
        • Fixed an issue where Splinterstorm damage was not equal to Splinter damage.
        • Spellfrost Teachings chance to trigger increased to 5%.
      • Sunfury
        • Arcane Soul’s overlay has been updated.
    • Fire
      • Hyperthermia’s overlay has been updated.
    • Frost
      • Spellslinger
        • Developer’s note: Adjustments to Arcane’s talents and Frost’s updates to Splinterstorm have reduced the power of Spellslinger considerably. We’re aware of these issues and will continue to make changes as necessary.
        • Frost Splinter damage increased by 60%.
        • Spellfrost Teachings chance to trigger increased to 5%.
        • Spellfrost Teachings Orb damage bonus on proc increased to 30% (was 20%).
  • SHAMAN
    • Enhancement
      • Flowing Spirits now correctly grants the Feral Spirit buff associated with their elements.
      • Molten Thunder chance to trigger increased by 60%.
      • Totemic
        • An issue causing Whirling Earth to not be consumed has been resolved.

DUNGEONS AND RAIDS

  • Timewalking dungeons will now scale enemies to your current level as opposed to scaling you to the level of the dungeon.
    • Developer’s note: Timewalking now uses the same scaling system as Chromie Time, allowing us to better maintain Timewalking dungeons and control their intended tuning.

USER INTERFACE AND ACCESSIBILITY

  • CHARACTER SELECT SCREEN
    • New characters that are created are now placed into the campfire scene if there is room, and directly under the scene in the list if there is not.
  • WARBAND BANK
    • Reagents stored in the Warband bank can now be used to fill all types of crafting orders.
  • Accounts that fall under Age Appropriate Design Code (AADC) will now have the “Block Guild Invites” setting turned on by default.
  • When logged in to a character, the AddOn List dropdown will now default to that character rather than All.
  • Lore objects map icons have been adjusted for better visibility.
Quote from: Blizzard

The new Timewalking event is now available for testing on the PTR:

20TH ANNIVERSARY EVENT

  • Timewalking Through the Classics
    • Take part in a new Timewalking event that will take you through the original version of Deadmines, Zul’Farrak, Dire Maul (east and west wings), and Stratholme’s living and undead dungeons for epic new rewards. Queue up via the Adventure Journal or the Group Finder with players level 10 and above.