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Hotfixes: August 27-29 2024

Quote from: Blizzard

August 29, 2024

Characters

  • Fixed an issue where Chasm Makers in Azj-Kahet could get stuck in combat.

Classes

  • Demon Hunter
    • Aldrachi Reaver
      • Fixed an issue with Art of the Glaive not respecting line-of-sight.
      • Fixed an issue with Preemptive Strike not respecting line-of-sight.
  • Evoker
    • Preservation
      • Fixed an issue where Lifespark and Call of Ysera were incorrectly increasing the healing of Living Flames cast by Afterimage and Leaping Flames if the buff was active when they occurred.
  • Rogue
    • Deathstalker
      • Fixed an issue where rogues fighting low-health enemies could find themselves in a state where Darkest Night was not correctly applied.

Delves

  • Fixed an issue where the player’s health bar could get in the way of some mini-game puzzles.
  • Earthcrawl Mines
    • Fixed an issue preventing players from entering the main room.
  • Tak-Rethan Abyss
    • The “Niffen’s Aid” ability will no longer aggro neaby enemies.

Dungeons

  • Cinderbrew Meadery
    • Fixed an issue where a Brew Drop reaching I’pa sometimes shielded the boss for an incorrect value and didn’t inflict party damage.

Events

  • Fixed an issue where quest objective objects were not appearing on the step ‘Very Important Earthen’ during the Theater Troupe event.

Items and Rewards

  • Ravenous Honey Buzzer is now usable while you’re shapeshifted.
  • Shadowed Essence damage is now properly reduced for tank and healer specializations.

Player versus Player

  • Warlock
    • Fixed an issue where Infirmity would not clear after a Battleground or Arena ends.

Professions

  • The Severed Threads Pact buffs “Weaver’s Tutelage” and “Weaver’s Prodigy” will now properly enhance the players’ crafting and profession abilities.
  • Jewelcrafting
    • Improved the rate of prospecting gems for Bismuth, Ironclaw Ore, and Aqirite. This affects both baseline chances as well as the increase based on item quality.

Quests

  • Trying to abandon “Special Assignment: Bombs from Behind” should no longer teleport you back to the Weaver’s Lair.
  • Players who abandoned the quest “Gear Enchanting” can now successfully complete the quest again. From now on, the quest will auto complete if the player has already cast “Enchant Ring – Glimmering Haste” item given by the quest.
  • Fixed an issue where Bushy Weeds creatures were not repopulating quickly enough on “Thespians at the Proscenium”.
  • Players who enter the “Awakening the Machine” event, qualify for the weekly quest “Gearing Up for Trouble,” and have not previously picked up the quest will have it pushed to them.
  • The quest “Renown of Khaz Algar” has been removed from the War Within Campaign and is now available to characters with any of the Khaz Algar renown factions below level 4.

User Interface

  • Players who have the “Arc Emitter” extra action Button on their screen can resolve the issue if they relog.

August 28, 2024

Achievements

  • Khaz Algar Lore Hunter has been temporarily removed. We will fix and restore this Achievement in a future patch.

Characters and NPCs

  • Adjusted the scaling of enemies in War Within leveling content to increase their health, bringing the duration of combat more in line with expected WoW behavior. This change is most noticeable at level 70, and has a reduced impact as your level increases. Enemies at level 80 and above are unchanged.
    • Developers’ notes: We’ve seen data and heard a great deal of feedback that players coming into Khaz Algar with endgame Dragonflight gear were extremely powerful relative to that initial content. It is entirely intended that effort put into gearing translates into a significant combat advantage at the start of a new expansion, but the values we’ve been seeing are extreme, often not even allowing time for normal combat rotations. This disparity also caused mixed-level groups to experience skewed results, with lower-level players contributing drastically more than level 80s.

Classes

  • Death Knight
    • Blood
      • An issue causing The Blood is Life to not take line-of -sight into account has been resolved.
      • An issue causing Dancing Rune Weapon to not function in the second phase of the Rasha’nan fight in The Dawnbreaker has been resolved.
    • Frost
      • An issue causing Trollbane’s Icy Fury not taking line of sight into account has been resolved.
  • Evoker
    • Evokers that have been boosted are now able to access their Specializations and Talent window.
    • Chronowarden
      • Fixed an issue where Instability Matrix was not reducing the cooldown of empower spells when Tip the Scales was used.
  • Hunter
    • Sentinel is now removed from player controlled units upon being crowd controlled.
    • Marksmanship
      • Volley no longer prevents Marksmanship Hunters from auto-attacking.
  • Mage
    • Sunfury
      • Gravity Lapse now properly targets 5 units.
      • Gravity Lapse now deals its damage immediately if it is cast on a unit that is immune to Roots.
      • Gravity Lapse now properly affects nearby units, even if its primary target is immune to Roots.
  • Paladin
    • Templar
      • An issue with Zealous Vindication casting Empyrean Hammer on secondary targets instead of the main target has been resolved.
  • Shaman
    • Restoration
      • Fixed an issue causing Primordial Wave to benefit from Undulation at the incorrect time. The bonus healing will now benefit while the Undulation bonus is active and a Healing Wave is cast.
  • Warrior
    • Protection
      • Fixed an issue that could allow Into the Fray to stack higher than intended.

Delves

  • You can now call Brann Bronzebeard to gather near you from the Explorers’ League Supplies if he manages to wander off on his own.
  • While Brann works on improving his ability dodging skills, the amount of damage that he takes from enemies has been reduced.
  • Corrected an issue where Companion Experience items can persist in the inventory instead of being consumed upon loot.
  • Earthcrawl Mines
    • Fixed an issue where players could end up being feared through a door, causing progress to be blocked.
  • The Waterworks
    • Fixed an issue where Karnk and Pagsly would not follow the player properly.

Events

  • Fixed an issue where enemies on the step Deal with Drunks could get stuck at 1% health during the Theater Troupe event.

Flying

  • Skyriding is now available in Isle of Dorn after “Secure the Beach” has been completed at least once on the account.

Items and Rewards

  • The Azj-Kahet Nerubian Pheromone Secreter now becomes available at Renown 7 (was Renown 6).
  • Unique, one-time lootable treasures in Azj-Kahet are no longer on a 60-90 minute public respawn. They now spawn for and are available personally for each player until looted.
  • Fixed an issue with Sureki Zealot’s Insignia where healing from player pets and guardians was not reattributed to their owning player when granting Sureki Zealot’s Oath.
  • Reinforced-Wax Plating damage reduction reduced by 50%.
  • Antique Bronze Bullion may now be deleted.
  • For a limited time, Awakened Vendors in Valdrakken are still available for those who have bullion to trade away.
  • The Nerubians got in trouble for the price of their translation potion. Potion of Polymorphic Translation: Nerubian is now available for 33 kej (was 500).

Pet Battles

  • Hallowed Glowfly no longer incorrectly appears in The Ringing Deeps.
  • Waxwick is no longer tradeable.

Player versus Player

  • Brawl: Deepwind Dunk has been replaced with Brawl: Comp Stomp this week, it will return in the normal slot next brawl rotation.
  • Resolved an issue that caused enemies in Epic Battlegrounds to have more health and deal more damage than intended.
  • Sergeant Wilson and Nassar have arrived in the Contender’s Gate in Dornogal for players of questionable repute to sign up as a Mercenary in battlegrounds.

Professions

  • Darkmoon Faire profession quests no longer give Artisan’s Acuity.
  • Darkmoon Faire profession quests now also grant Dragon Isles specialization knowledge for players who know the associated Skill Line. This is not displayed in the list of possible rewards to maintain UI tidiness.
  • Fixed an issue preventing weekly Enchanting quests from being available.
  • Alchemy
    • Algari Potion Cauldron and Algari Flask Cauldron no longer require Artisan’s Acuity to craft.
    • Algari Potion Cauldron’s charges have been increased to 80 (was 40). The cost to craft has been adjusted by a similar proportion.
    • The cost of Meticulous Experimentation has been increased, its cooldown reduced to 20 hours (was 24 hours) and it now guarantees a recipe when used.
      • Developers’ notes: We saw feedback regarding the cooldown increase here and felt it was unnecessary when paired with the improvements to Wild Experimentation. Rather than increase it, it has been decreased to 20 hours to give some flexibility for tight play schedules.
    • Wild Experimentation has had its success chances slightly increased, and failure chances slightly reduced.
    • Recent Catastrophe’s duration has been reduced to 10 minutes (was 15 minutes).
    • Formulated Courage now prevents explosions when performing Wild Experimentation.
    • Increased the chance to discover recipes with Thaumaturgy.
    • Fixed a bug that caused Vicious Flask honor gains to stop functioning and display tooltip errors upon dying.

Quests

  • On’heia was missing from the wildcamp for quest “Open Communications” for some players. He has seen fit to return.
  • Addressed an issue preventing intended steps for “Awakening the Machine” while Speaker Kuldas was a questgiver.
  • Fixed an issue where some Legion quests were unable to be completed once The War Within had been started.
  • Made placing Meaty Bait optional for the quest “In a Pinch.” The boss will now respawn if he hasn’t been killed but the meat has been placed. Moved a Deepflayer’s flying path away from the boss so it would stop engaging him.
  • Quests that grant rewards from the renown track should now be available without being level 80.

August 27, 2024

Achievements

  • Worm Theory is no longer missing its quest criteria.

Classes

  • Death Knight
    • Deathbringer
      • An issue causing Painful Death to reduce the cost of Obliterate/Marrowrend by 2 Runes instead of 1 has been resolved.
    • Frost
      • Resolved an issue causing Frostwelp’s Aid talent to display 0%.
  • Evoker
    • Chronowarden
      • Fixed an issue where Temporality and Motes of Acceleration talents would not function when Hover was cast mid-air.
  • Hunter
    • Survival
      • Grenade Juggler Explosive Shot procs no longer proc from Explosive Shot.
      • Grenade Juggler now procs from Wildfire Bomb casts rather than on damage dealt (after a brief delay).
      • Relentless Primal Ferocity will now increase the effectiveness of existing Tip of the Spear stacks when the player casts Coordinated Assault and will appropriately remove the bonus when Coordinated Assault ends.
  • Mage
    • Spellslinger
      • Arcane Orb can no longer damage enemies through walls.
      • Controlled Instincts can no longer damage enemies through walls.
  • Rogue
    • Deathstalker
      • Resolved a timing issue where Deathstalker’s Mark applied from Stealth or Shadow Dance was being overwritten by Deathstalker’s Mark applied by an active Darkest Night.
  • Shaman
    • Stormbringer
      • An issue causing Thorim’s Invocation to switch to Lightning Bolt when Tempest is cast on multiple targets has been resolved.
  • Warlock
    • Hellcaller
      • Fixed an issue where Soul Fire and Cataclysm would consume much more mana than intended when Wither is known.

Delves

  • Brann should no longer be able to target crowd-controlled enemies.
  • Fixed an issue where the Fungal Footpads ability would not work for Demon Hunters or Evokers while within Tak-Rethan Abyss or the Sinkhole.
  • Resolved an issue where the Reformed Fury could despawn immediately upon defeating Speaker Davenruth in Nightfall Sanctum.

Dungeons

  • City of Threads
    • After defeating Izo, the Grand Splicer, players can now drink Unstable Mixture to return to the dungeon entrance.

Events

  • Fixed an issue where enemies were not granting audience approval during the “The Cruelty of Dornic” Theater Troupe play.
  • Fixed an issue where rewards for the Theater Troupe event were delayed until the next task was completed.

Items

  • Emerald and Draconic Marks of Mastery can now be destroyed or vendored.
  • The pre-season Heroic dungeon reward item-level has been increased to Explorer 4/8 (was Adventurer 1/8).
  • Fixed several plate items that were incorrectly using Agility/Intellect stats, such as Long-Forgotten Girdle and Scrit’s Handmade Girdle.

Pets

  • Trogolofrog no longer can spawn with an empty breed.

Player versus Player

  • Demon Hunter
    • Sigil of Spite (Talent) damage no longer reduced in PvP combat (was 20%).
    • Soul Rending (Talent) effect now reduced by 17% in PvP combat (was 40%).
    • Havoc
      • Chaos Strike/Annihilation damage no longer increased in PvP combat (was 10%).
      • Throw Glaive damage no longer reduced in PvP combat (was 10%).
      • Soulscar (Talent) effect no longer reduced in PvP combat (was 8%).
      • Essence Break (Talent) damage no longer reduced in PvP combat (was 10%).
      • Fel Barrage (Talent) damage no longer reduced in PvP combat (was 20%).

Quests

  • The map icon for the quests “A Concerned Friend” and “The Last Mage” should no longer remain on the map after you have completed the questlines.
  • Fixed a bug causing objectives for “Something’s Fishy” to unintentionally be faction-locked.
  • Fixed an issue causing players to be able to be attacked while completing the quest “Rise of the Reckoning.”
  • Destroying “Radiant Fuel Crystals” while on the quest “Shadows Below” should no longer prevent quest completion.
  • During “Alluring Offer”, the Beguiling Lure may now be used while stealthed.
  • Players should now see the Stormriders and can continue to progress through “After the Storm”.
  • Interacting with objects during “The Day the Stoneheads Came” should now make them uninteractive, as normal.
  • Fixed an issue where players who had already acquired a Restored Coffer Key before starting the quest “Bountiful Delves” were still being asked to acquire a key for the first step. Brann has eased up on things and will now count that for the quest step.
  • Now, the entirety of “Bountiful Delves” will auto-complete if a player has already opened a bountiful chest in a Delve before starting the quest.
  • Increased the gold and experience awards earned from Bonus Objectives.

User Interface

  • Level 80 Rare enemies will no longer display an icon on the minimap for players below level 77.
  • Itching Waters insect visuals now only show for the player who’s been targeted.

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