A new set of class tuning hotfixes are on their way!
Here you’ll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 6.0.3. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client- side patch update. We will continue to update this list as additional hotfixes are applied.
Hotfixes have been listed by the date they’ve been implemented. The hotfixes have also been compiled by category for those wanting a quick summary of all hotfixes that have been applied since Patch 6.0.3.
Patch 6.0.x Information
- Patch 6.0.2 Now Live and Survival Guide
- Warlords of Draenor: Feature Overview
- The Iron Tide: 6.0.2 Patch Notes
- 6.0.2 Hotfixes
- Patch Installation & Troubleshooting
Secondary Stats
- The Haste stat is now 11.1% more effective. For example, characters at level 100 now receive a 1% increase per 90 Haste (up from 1% per 100 Haste).
Please note that the following class tuning hofixes are not active yet. These hotfixes are still undergoing testing and will be implemented as soon as possible.
Classes
- Death Knight
- General
- Blood Boil’s damage has been reduced by 33.3%.
- Frost
- Icy Talons now causes the Death Knight to gain 20% (up from 5%) more of the Haste stat from all sources.
- General
- Druid
- General
- Rejuvenation’s healing has been reduced by 5%.
- Thrash (Bear Form)’s direct damage has been reduced by 50%. Its periodic damage remains unchanged.
- Balance
- Mastery: Total Eclipse’s effects have been increased by 6.7%.
- General
- Hunter
- Beast Mastery
- Mastery: Master of Beasts’ effects have been increased by 12.5%.
- Beast Mastery
- Mage
- Fire
- Incineration now causes the Mage to gain 15% (up from 5%) more of the Critical Strike stat from all sources.
- Pyroblast’s damage has been reduced by 5%.
- Fire
- Paladin
- Protection
- Sacred Duty now causes the Paladin to gain 30% (up from 5%) more of the Haste stat from all sources.
- Glyphs
- Glyph of Alabaster Shield now increases Shield of the Righteous’ damage by 3% (down from 10%) per stack.
- Protection
- Priest
- General
- Power Word: Shield’s absorption has been reduced by 15%.
- General
- Shaman
- Enhancement
- Fire Nova now causes up to 6 novas (down from 7).
- Stormstrike’s damage has been increased by 11.1%.
- Enhancement
- Warlock
- Destruction
- Devastation now causes the Warlock to gain 15% (up from 5%) more of the Critical Strike stat from all sources.
- Demonology
- Mastery: Master Demonologist’s effects have been increased by 33%.
- Destruction
- Warrior
- General
- Thunder Clap’s damage has been increased by 40%.
- Arms
- Mastery: Weapons Master’s effects have been increased by 57.1%.
- Protection
- Deep Wounds’ damage has been increased by 40%.
- Devastate’s damage has been increased by 20%.
- Revenge’s damage has been increased by 40%.
- Shield Slam’s damage has been increased by 20%.
- Talents
- Gladiator Stance (Protection) now increases damage by 5% (down from 20%).
- General