Here you’ll find a list of hotfixes that address various issues related to the recently released World of Warcraft patch 6.0.2. Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below take effect the moment they were implemented, while others may require your realm to be restarted to go into effect. Please keep in mind that some issues cannot be addressed without a client-side patch update. We will continue to update this list as additional hotfixes are applied.
Hotfixes have been listed by the date they’ve been implemented. The hotfixes have also been compiled by category for those wanting a quick summary of all hotfixes that have been applied since Patch 6.0.2.
Patch 6.0.2 Information
- Patch 6.0.2 Now Live and Survival Guide
- The Iron Tide: 6.0.2 Patch Notes
- Patch Installation & Troubleshooting
By Date
By Category
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Classes
- Druid
- General
- Dash should now correctly remove root effects when used.
- Stampeding Roar should now correctly remove root effects when used.
- Feral
- Rake should no longer incorrectly stun the target if the attack misses while the Druid is stealthed.
- Talents
- Resolved an issue where Boosted Characters may sometimes be unable to learn Faerie Swarm.
- General
Raids
- Siege of Orgrimmar
- The Fallen Protectors: Sun Tenderheart’s Calamity ability should no longer deal an excessive amount of damage.
- Throne of Thunder
- Resolved an issue where the Feat of Strength achievement “I Thought He Was Supposed to Be Hard?” was being incorrectly awarded to characters that have died during the fight.
- Firelands
- Beth’tilac: Smoldering Devastation should no longer deal an excessive amount of damage.
- Throne of the Four Winds
- Conclave of Wind: Rohash’s Deafening Wind ability should no longer deal an excessive amount of damage.
- Icecrown Citadel
- The Lich King: Necrotic Plague should no longer deal an excessive amount of damage.
- The Eye of Eternity
- Malygos (Phase 3): Damage dealt while riding a Red Drake now scales with the player’s item level.
- Sunwell Plateau
- Grand Warlock Alythess: Flame Touched should no longer deal an excessive amount of damage.
Scenarios
- Blood in the Snow: Freezing Circle should no longer deal an excessive amount of damage.
Battlegrounds and Arenas
- Characters that are in-transit on a flight path should now be able to accept a Battleground or Arena queue.
Max Level Garrison Mission Update
The exhaustion penalty is being removed in an upcoming beta build. This means you’ll be able to send your followers on more missions right away after completing an important maximum level mission!
For example, level 100 missions of ilvl 600 that reward gold require 2 followers (instead of 3), only take 4 hours to complete (was 8+exhausting), and reward 60 gold (was 50 before).